Xbox Partner Preview Announced for November 20

Xbox Partner Preview Announced for November 20

Xbox has announced that it will hold a new Partner Preview on November 20 at 10 AM PDT/1 PM EDT/6 PM GMT. The event will feature new looks at 007 First Light, REANIMAL, Tides of Annihilation, and more. 

On the official Xbox Wire website, it states that during the Partner Preview, developers will show “an exciting first look at content coming to 007 First Light, an electrifying extended gameplay trailer for the upcoming dark fantasy epic Tides of Annihilation, and a fresh look at Reanimal, the new horror adventure from the creator of Little Nightmares, among other great games heading to Xbox consoles, Xbox on PC, and Xbox Game Pass.” Jennifer English, who will voice Gwendolyn in Tides of Annihilation, will narrate the show.  The event will stream on the company’s YouTube account and Twitch account. 

007 First Light will release on March 27, 2026 for Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC via Steam and Epic Games Store.Pre-orders are available now for $69.99 with a free Deluxe Edition upgrade. Further, a Legacy Edition will be available for $299.99 featuring a Golden Gun figurine, Deluxe Edition DLC, and more.

The Nintendo Switch 2 version of 007 First Light is a game-key card title. Moreover, gamers can sign up for an IOI account to receive the “On Duty” outfit skin and “Gilded Wraith” weapon skin for 007 First Light at the game’s launch. Further, IOI account holders will receive more free rewards in the future.

Xbox will reveal more details about First Light, as well as Tides of Annihilation and REANIMAL at the upcoming Partner Preview on November 20.

The Game Awards 2025 Reveals Award Nominees

The Game Awards 2025 Reveals Nominees and Awards

Geoff Keighley has revealed the nominees for all of the awards that will be presented at The Game Awards 2025. This includes the coveted Game of the Year award. 

According to The Game Awards Twitter/X account, the following nominees have been elected for each award:

Game of the Year

Best Performance

  • Ben Starr as Verso in Clair Obscur: Expedition 33
  • Charlie Cox as Gustave in Clair Obscur: Expedition 33
  • Erika Ishii as Atsu in Ghost of Yōtei
  • Jennifer English as Maelle in Clair Obscur: Expedition 33
  • Konatsu Kato as Shimizu Hinako in Silent Hill f
  • Troy Baker as Indiana Jones in Indiana Jones and the Great Circle

Best Art Direction

  • Clair Obscur: Expedition 33
  • Ghost of Yōtei
  • Hades II
  • Hollow Knight: Silksong
  • Death Stranding 2: On the Beach

Best Score & Music

  • Clair Obscur: Expedition 33
  • Ghost of Yōtei
  • Hades II
  • Hollow Knight: Silksong
  • Death Stranding 2: On the Beach

Best Ongoing Game

Best Mobile Game

Best Adaptation

Best Narrative

  • Clair Obscur: Expedition 33
  • Death Stranding 2: On The Beach 
  • Ghost of Yōtei
  • Kingdom Come: Deliverance II
  • Silent Hill f

Best Audio Design

  • Battlefield 6
  • Clair Obscur: Expedition 33
  • Death Stranding 2: On the Beach
  • Ghost of Yōtei
  • Silent Hill f

Best Independent Game

Best Community Support

Best Multiplayer

Most Anticipated Game

Content Creator of the Year

  • Caedrel
  • Kai Cenat
  • MoistCr1TiKaL
  • Sakura Miko
  • The Burnt Peanut

Best Debut Indie

  • Blue Prince
  • Clair Obscur: Expedition 33
  • Despelote
  • Dispatch
  • Megabonk

Best Role Playing Game

Best Action/Adventure Game

  • Death Stranding 2: On the Beach
  • Ghost of Yōtei
  • Indiana Jones and the Great Circle
  • Hollow Knight: Silksong
  • Split Fiction

Best Action Game

Best Fighting Game

Innovation in Accessibility

Best Family Game

Best Sim/Strategy Game

Best Sports/Racing Game

  • EA Sports FC 26
  • F1 25
  • Mario Kart World
  • Rematch
  • Sonic Racing: CrossWorlds

Best Esports Team

  • Gen.G – League of Legends
  • NRG – Valorant
  • Team Falcons – DOTA 2
  • Team Liquid PH – Mobile Legends: Bang Bang
  • Team Vitality – Counter-Strike 2

Best Game Direction

  • Clair Obscur: Expedition 33
  • Death Stranding 2: On The Beach
  • Ghost of Yōtei
  • Hades II
  • Split Fiction

Best Esports Athlete

  • brawk
  • Chovy
  • f0rsakeN
  • Kakeru
  • MenaRD
  • Zyw0o

Best Esports Game

  • Counter-Strike 2
  • DOTA 2
  • League of Legends
  • Mobile Legends: Bang Bang
  • Valorant

The Game Awards 2025 is set for December 11 from 5:00 p.m. to 8:00 p.m. PST / 8:00 p.m. to 11:00 p.m. EST, live from the Peacock Theater in Los Angeles. The show will feature major game announcements, world premieres, musical performances, and more.

Final Weapon will be in attendance at The Game Awards 2025, and you can expect coverage on the announcements and updates.

The Legend of Zelda Film Reveals First Look at Link and Zelda Designs

The Legend of Zelda Film Reveals First Look at Link and Zelda Designs

Nintendo has revealed the first official look at the designs for Link and Zelda in the upcoming Legend of Zelda live-action film. The film will star Bo Bragason as Zelda and Benjamin Evan Ainsworth as Link. 

Link’s design features his iconic green tunic, minus the classic hat. He also has blonde hair, which separates him from previous designs in the franchise. Zelda has her blue outfit from Breath of the Wild/Tears of the Kingdom, as well as her brown-haired look from Twilight Princess. Over the weekend, photos from the set of the upcoming film were leaked, hinting at the designs for Link and Zelda, plus the inclusion of a figure who appears to be Impa, played by Dichen Lachman. 

In a statement alongside the reveal, Shigeru Miyamoto stated the following: “This is Miyamoto. Filming is underway for the live-action film of The Legend of Zelda in a lush, natural setting, with Bo Bragason-san who will play Zelda and Benjamin Evan Ainsworth-san who will play Link. Filming is on track for the film’s release on May 7, 2027. It will take a while until the release, so we would be grateful if you would wait patiently and look forward to it” 

Check out the full reveal of Link and Zelda’s designs in The Legend of Zelda movie below:

The most recent entries in The Legend of Zelda franchise, Breath of the Wild and Tears of the Kingdom, are available now on both the Nintendo Switch and Nintendo Switch 2. The latter features multiple visual upgrades, and owners of the original version of the game can upgrade for $9.99. 

 

Spongebob Squarepants: Titans of the Tide Review – A Short and (Bitter)Sweet Adventure

Spongebob Squarepants: Titans of the Tide Review - A Short and Sweet Adventure

If you were born at some point after the 90s, then it’s safe to say that SpongeBob SquarePants played some role in your life. Regardless of whether you watched the series when it first premiered, watched the numerous films as they premiered, or got into the TV show recently, you probably have a core memory related to the sponge who lives in a pineapple under the sea. Thanks to the franchise’s iconography, the character has made the jump to countless other mediums, including video games. 

The world of SpongeBob video games has as many high highs as it does low lows. While you may get some incredible 3D platformers like Battle for Bikini Bottom, you are just as likely to get something more mediocre, like Plankton’s Robotic Revenge. Thankfully, thanks to the recent work of developer Purple Lamp, the SpongeBob gaming franchise is in a good place with games like The Cosmic Shake. Which brings us to its latest game: Titans of the Tide. 

SpongeBob SquarePants: Titans of the Tide picks up right where The Cosmic Shake left off in many ways. Same visual style, similar mechanics, and even a similar premise with the idea of Patrick Star being a floating ally to SpongeBob. However, there is a brand-new story, the ability to switch between SpongeBob and Patrick on the fly, and countless new features to entice those who played The Cosmic Shake. How does it hold up compared to its predecessor? It’s a mixed bag. 

A Story Right Out of a SpongeBob Movie

Spongebob Story

Titans of the Tide starts in the same way you’d expect any episode of SpongeBob to start: with the Krusty Krab in the middle of a busy period. One of the many customers who arrives to pick up a Krabby Patty is the Flying Dutchman, the malevolent spirit who occasionally likes to steal people’s souls. Before he could pick up his meal, King Neptune, the aptly named king of the sea, skipped him in the line to get a completely free order.

In a rage, the Flying Dutchman turns most of Bikini Bottom into ghostly apparitions, including SpongeBob, and declares war on King Neptune. You soon switch to Patrick’s perspective, who notices the commotion and arrives to save his best friend. SpongeBob and Patrick, as well as the surviving members of Bikini Bottom, must then band together to undo the Flying Dutchman’s curse and stop the warring titans from causing any more trouble. 

Spongebob Humor

Right off the bat, it’s worth noting that the tone of Titans of the Tide is perfect in that it feels just like an actual episode of the original cartoon. There’s a right balance between humor that gets a chuckle out of you and that makes you wanna tear your hair out. For instance, there’s a moment where the Flying Dutchman explodes in rage, and it transitions into a classic cartoon-styled “Later…” screen. Immediately, without any time to breathe, it cuts to a scene of a nuclear mushroom cloud engulfing Bikini Bottom, and the absurdity of the situation had me cackling. 

On the flipside, there are a few moments with the writing that don’t really land, namely in the midst of gameplay. It’s possible that this could be a technical glitch, but when you are playing through the platforming segments, a lot of dialogue will repeat itself. Some of it is the exact same soundbyte of SpongeBob laughing over and over again, while in other cases it’s entire exchanges between characters that repeat multiple times in a row. It gets pretty repetitive and often has me contemplating whether I should mute the dialogue. 

Spongebob Story

Despite my frustrations with the repeating dialogue, the voice actors in Titans of the Tide are fantastic. It helps that most of the original actors from the cartoon reprise their roles in the game, including Tom Kenny as SpongeBob, Bill Fagerbakke as Patrick, Clancy Brown as Mr. Krabs, and Carolyn Lawrence as Sandy Cheeks, among others. All of them feel right at home here and help to further the idea of the game feeling like an actual episode of the original series. 

Throughout your journey, you’ll encounter multiple characters from SpongeBob‘s past. Obviously, there are the mainstays, like Sandy, Squidward, Plankton, and Gary. But you can also find the likes of Larry the Lobster, who constantly asks you to undertake a race around the level, and even that one guy who very obsessively asks for chocolate at any chance he gets. Even if you’ve somehow never watched a SpongeBob episode in your life (seriously, how have you managed that?), the references may go over your head. If you’re a long-time fan, though, you will definitely get a kick out of all the easter eggs. 

Spongebob References

As for the actual narrative and its progression, things are pretty good. The concept of the Flying Dutchman and King Neptune going to war with each other feels like the setup for a classic SpongeBob TV special, akin to Atlantis Squarepantis or Truth or Square. The characters that the game introduces and showcases also help with this vibe, with Sandy especially getting a lot of screen time in the late game. 

I do wish certain characters were highlighted more. Beyond SpongeBob, Patrick, Sandy, the Flying Dutchman, and King Neptune, don’t expect to see much of Mr. Krabs, Squidward, or Plankton, save for a few instances here and there. A lot of that is due to just how short the game is; if you focus primarily on the main quest, you can easily beat the game in about five hours. Furthermore, the story ends on a very abrupt note. 

In any other game, everything I have mentioned thus far would be a major issue and enough justification to discount the game entirely. Yet, if you consider what you would come to expect from a SpongeBob game, it’s actually not all that bad. The visual style, simplistic narrative, voice acting, and short runtime all help to deliver a package that feels extremely faithful to the original SpongeBob cartoon. While some of the specific issues were slightly frustrating, when the game came to a close, I can’t say I was particularly displeased with the finished product, narrative-wise. 

Spongebob Cutscenes

That said, there are still a few issues that are harder to shrug off completely. Namely, with the gameplay, which walks the line between being really fun and continuing the repetition problem found in the dialogue. 

More of the Same

Spongebob Gameplay

If you’ve played The Cosmic Shake or even the Battle for Bikini Bottom remake, you will know exactly what to expect from Titans of the Tide‘s gameplay style. It, like its predecessors, is a 3D platformer with collectathon elements and an emphasis on exploration. That said, several new features that Titans of the Tide introduces to differentiate it from previous games in the franchise. 

For starters, you can now switch between Patrick and SpongeBob on the fly. Each character has their own list of moves it can execute, which are key to traversal. For instance, Patrick can use a grappling hook to cross big distances, while SpongeBob can use his karate talents to do a dash to cross the same amount of distance. As you progress, you’ll need to become skilled at switching between the two characters very quickly on the fly to solve platforming challenges. 

Spongebob Platforming

You can also now use a ghostly surfboard to traverse around the levels, which are fairly big and filled with countless smaller areas to explore. Along your journey, you’ll find massive open areas, such as Jellyfish Fields, and smaller, more tight spaces, like King Neptune’s Gala. Each level has its own variety of mechanics and puzzles to unravel and utilize to its fullest potential. 

For instance, King Neptune’s Gala has a lantern that you can hit to generate green or blue platforms. Certain doors will only open if a certain colored lantern is turned on at a time, so you may need to backtrack and find different routes to get to your primary destination. You also get a boulder to ride in a later level, which is also used for certain puzzles (and is surprisingly easy to control). The actual moment-to-moment platforming mechanics feel great to play around with, and despite some of my overall issues with the gameplay, I was never bored playing Titans of the Tide. 

I will say that the level variety isn’t as interesting as The Cosmic Shake. Whereas the previous game leaned into the multiverse aesthetic to great success, the levels in Titans of the Tide feel a lot more generic. There’s a dark, spooky level, a castle level, an ice level, and then a level that goes right back to where the game started. While the mechanics were cool, I didn’t find any of the specific levels to be particularly memorable. The same issue applies to the boss battles and combat, which felt far too easy at times. 

Spongebob Bosses

On the other hand, the customization options are fantastic. You can pick from countless costumes spanning the TV show’s history to wear as both SpongeBob and Patrick, which is a wonderful touch from the developers. I especially appreciated the reference to the “Band Geeks” episode for SpongeBob and the fact that you can unlock a “realistic” looking Patrick for his floating apparition. 

As for the process of unlocking the costumes, it’s a bit more lackluster. Most of them are unlocked via one-off minigames or through side quests. Sadly, I didn’t find too much enjoyment in either, as it only furthered my biggest issue with Titans of the Tide‘s gameplay mechanics: repetition. A lot of the game, you’ll spend doing the exact same things over and over again. 

Spongebob Costumes

If you have played any SpongeBob 3D platformer before, there really isn’t anything new that Titans of the Tide offers that makes it worth the $35.99. Even the new mechanics feel rudimentary in the grand scheme of things, and pale in comparison to just how new and fresh Cosmic Shake felt.

It doesn’t help that, regardless of the new gimmicks that each level introduces, the game doesn’t really feel all that memorable. Even now, I’m struggling to think of a specific part of Titans of the Tide that stood out to me because it all feels the same. As such, this is a hard game to evaluate as a complete package. 

If It Ain’t Broke, Don’t Fix It?

Spongebob ConclusionLooking back at my childhood, I have very vivid memories of playing multiple SpongeBob-related games. I had the Game Boy Advance cartridges, which played entire episodes of the TV show; I had the movie game, and I had Lights, Camera, Pants for the PlayStation 2. As such, I believed that jumping into Titans of the Tide would be like riding a bike. Yet, when the credits rolled, I found myself conflicted by what I had just experienced. 

On the one hand, the story and overall style of the game are a lot of fun. The fact that all of the iconic SpongeBob characters make appearances, along with their respective voice actors, helps the game feel like a classic TV special brought to life. While the repetitive dialogue and short runtime would make any other game lesser, I can’t deny that I enjoyed the story. 

Spongebob Conclusion

On the other hand, the gameplay feels frustratingly similar to every other game in the series. In many ways, that’s not a bad thing since the actual platforming of The Cosmic Shake felt great, and as such, so does Titans of the Tide. However, there aren’t really a lot of new and exciting mechanics to chew on. While the ability to switch back and forth between SpongeBob and Patrick feels great, plus the fantastic customization options, the lacking side quests and generic levels put a dampener on the entire experience. 

The problem is that Titans of the Tide is pretty good if you’re only looking at it from a family-friendly perspective. If you’re looking at it compared to other 3D platformers on the market, though, it comes up lacking. As such, I would recommend this game to younger audiences and people who are diehard fans of the SpongeBob series, or if you’re someone looking for simple, mindless fun. If you’re looking for something more elaborate as a fan of The Cosmic Shake or other 3D platformers, though, you may be better off looking elsewhere for your Spongebob fix. 

Disclaimer: Purple Lamp provided a PlayStation 5 copy of SpongeBob SquarePants: Titans of the Tide for review purposes. 

8BitDo Ultimate 2 Bluetooth Controller Review – A Robust Option for PC and Switch 2

8BitDo Ultimate 2 Bluetooth Controller Review

8BitDo has made some of my favorite controllers for PC and Nintendo Switch, with the classic SN30 Pro+ being one of my daily drivers for years now. Now that the Nintendo Switch 2 era finally upon us, I knew I needed a new controller that would work seamlessly between PC, Switch 2, and the Steam Machine down the line. In my eyes, the new 8BitDo Ultimate 2 Bluetooth Controller is my new favorite third-party controller, and it trades blows with Nintendo’s own Switch 2 Pro Controller in terms of build quality and functionality, barring a few instances. Thanks to 8BitDo, I had the opportunity to check out the Ultimate 2 Bluetooth Controller ahead of a busy holiday season for eager gaming shoppers.

The 8BitDo Ultimate 2 Bluetooth Controller is what I consider a “flagship” product from 8BitDo for Nintendo fans. The new controller is feature-rich and comes with a charging dock, and with recent updates to 8BitDo Ultimate Software V2, players are given more options at their disposal, including the ability to shake the paired controller to wake the Switch 2 console up. Of course, this is only the beginning of what the controller offers, as it’s one of the most cost-effective competitors to the Switch 2 Pro Controller right now.

8BitDo Ultimate 2 Bluetooth Controller Packs Features with Premium Build Quality

Available for $69.99, players get most of the Switch 2 Pro Controller capabilities with the 8BitDo Ultimate 2 Bluetooth Controller, following the aforementioned software update. The controller has a smooth finish with textured grips that feel just right in the hands—no slipping whatsoever. The Hall-effect triggers feel similar to those on the DualSense, but the included Mode Switching toggle lets you switch between linear and non-linear tactile triggers. This can be especially useful when switching between shooters on PC to RPGs and other titles on Switch 2, since the latter doesn’t use analog triggers. Overall, the controller has a tactile and satisfying feel I can get behind.

Similarly to the Switch 2 Pro Controller, there are back buttons (PL and PR) on the backside of the grips that can be remapped via Ultimate Software V2. However, you can’t remap the back buttons within Switch 2’s Quick Menu. The remappable fast bumpers (R4 and L4 buttons) can be configured without software. The back buttons and extra bumpers allow you to leverage macros and give you more control over your own playstyle. I found these extra buttons to be quite useful in games like Battlefield 6, where there are many control and input options to consider on PC.

This is also the first 8BitDo controller to feature TMR (tunneling magnetoresistance) thumbsticks for higher sensitivity, greater precision, improved durability, and less power consumption. The TMR thumbsticks bring an another solution to the stick drift issue, and the thumbsticks themselves feel amazing and smooth to the touch. The RGB Fire Ring around the thumbsticks is a neat bonus for those wanting some extra flair. Gamers can the star button to cycle through the controller’s RGB lighting options, which include an interactive light-tracing mode that will react with your button presses and stick shifts.

Near-Seamless Connectivity

The 8BitDo Ultimate 2 Bluetooth Controller supports wired play via USB-C and wireless via Bluetooth and 2.4G. Nintendo Switch 2 supports all three options, and personally, I prefer using 2.4G wireless for the lowest latency possible. 2.4G is active when the 2.4G switch is toggled on the back of the controller and the adapter is plugged into the connected dock or PC/Switch/Switch 2. However, it’s worth noting that you don’t need to take the adapter out of the dock, since it will be turned on when the dock is plugged into your PC or console.

White lighting can be seen on the included charging dock, which can be connected to PC or your Switch/Switch 2 dock with the included USB-C to A cable. Simply rest the controller in its correct orientation on the charging dock to see the dock light up, signaling that the controller is being charged. The controller will automatically reconnect once removed from the dock.

With the latest Ultimate Software V2 and Switch 2 firmware updates installed, players can use the “shake-and-wake” feature to wake up the console from sleep. It’s a practical feature that works, for the most part. There are times where the controller will take a few seconds to fully reconnect to the console after wake-up, so it’s not as easy and consistent as the Switch 2 Pro Controller.

The new controller also supports six-axis motion controls, or gyro-aiming, along with Turbo functionality and rumble, so you’re still getting a robust feature set. The last few omissions from the controller are a native GameChat button and NFC functionality, but these aren’t necessarily deal breakers for me considering I don’t use amiibo often, and GameChat can accessed from the Home menu at any time.

8BitDo Ultimate 2 Bluetooth Controller is Amazing, as Long as You Have Ultimate Software V2

I can fully recommend the 8BitDo Ultimate 2 Bluetooth Controller, despite my few gripes with it. Switching between playing games on Switch 2 and PC is very convenient and simple thanks to the connectivity options, and the overall feel of the controller is comfortable, premium, and satisfying. For those not wanting to pay the high price of the Switch 2 Pro Controller at $89.99 or upwards, the 8BitDo Ultimate 2 Bluetooth Controller is really great option at $69.99. You should have a PC or mobile device with 8BitDo Ultimate Software V2 to take full advantage of the controller’s features and enable Switch 2 support, however.

8BitDo’s latest offering should be the foundation for improvements to both controllers and Ultimate Software V2, as I’d like to see future products refine its Switch 2 features and integrate more closely with the system. A potential Ultimate 3 Bluetooth Controller controller that wakes up Switch 2 without software updates would be amazing, for example. In the Switch 2’s launch year, though, it’s hard to beat the 8BitDo Ultimate 2 Bluetooth Controller in the third party department.

You can pick up the 8BitDo Ultimate 2 Bluetooth Controller in black, white, and yellow colorways for $69.99 at the 8BitDo shop and participating retailers.

Disclaimer: 8BitDo provided a product sample of 8BitDo Ultimate 2 Bluetooth Controller for review purposes.

Tokyo Revengers: War of the Three Titans and Medalist Season 2 to Stream on Disney+ in Japan

Tokyo Revengers War of the Three Titans Disney+

Disney+ has announced that both Tokyo Revengers: War of the Three Titans and Medalist Season 2 will be streaming on the service alongside the second cour of Cat’s Eye in 2026. Medalist Season 2 and Cat’s Eye will both be streaming on Disney+ in January 2026, followed by Tokyo Revengers: War of the Three Titans at a later date.

Tokyo Revengers War of the Three Titans key visual
Ⓒ和久井健・講談社/アニメ「東京リベンジャーズ」製作委員会

Maki Kodaira directs the Tokyo Revengers: War of the Three Titans anime at LIDEN FILMS. Hatsumi is credited as a collaborator for the series scripts. Airi Tsuyuki and Kae Takakura are the character designers alongside Keiko Ōta and Kenichi Ōnuki. Yoshitomo Hara and Hideki Fukushima are bike and prop designers. Kōji Ietaka is the compositing director of photography, and LIDEN FILMS is handling 3D CG work.

Additional staff members include:

  • Art Directors: Yasuyuki Mutō and Rumi Matsumoto
  • Color Key Artist: Kunio Tsujita
  • Sound Director: Satoki Iida
  • Music Composer: Hiroaki Tsutsumi

Mariya Ise is joining the cast of the anime as Senju Kawaragi.

The previous arc, Tokyo Revengers: Tenjiku Arc, premiered in October 2023 in Japan. Disney+ exclusively streamed the anime worldwide with the exception of China. Kodansha publishes Ken Wakui’s original manga series, which ended in November 2022.

The Medalist anime first premiered on January 4, 2025, at 25:30 (January 5 at 1:30 a.m. JST) on the NUWAnimation programming block on TV Asahi and 23 affiliated channels. The anime went to BS Asahi on January 6, and Disney+ streams the anime series.

Medalist Season 2 key visual
© つるまいかだ・講談社/メダリスト製作委員会

The staff of the anime series includes former Olympic skater Akiko Suzuki, who choreographed the skating routines for the first season. Suzuki collaborated with retired figure skater Yuhana Yokoi and active figure skater Hinano Isobe. 

Demon Slayer -Kimetsu no Yaiba- Infinity Castle 1st Film Reaches $730 Million Worldwide

Demon Slayer -Kimetsu no Yaiba- Infinity Castle Part 1 - Akaza Returns

The Demon Slayer -Kimetsu no Yaiba- Infinity Castle Part 1 – Akaza Returns film has earned an estimated total of $730 million worldwide following its debut in China. The movie earned 373 million RMB, or roughly $52.53 million, in its first three days in China, with IMAX screenings generating $12.3 million. 

With the Chinese release, the Demon Slayer -Kimetsu no Yaiba- Infinity Castle Part 1 – Akaza Returns film earned an estimated total of $349.5 million in Crunchyroll and Sony markets (outside Japan and other Asia markets) to reach the $730 million total.

©Koyoharu Gotoge / SHUEISHA, Aniplex, ufotable

Previously, Sony Pictures Entertainment announced Demon Slayer -Kimetsu no Yaiba- Infinity Castle – Akaza Returns is the first Japanese film to exceed $600 million at the worldwide box office, making it the highest-grossing anime film ever. The film also surpassed 35 billion yen in revenue in Japan, making it the second ever film to reach the milestone at the box office.

Haruo Sotozaki directed the film at studio ufotable. In addition, Akira Matsushima is the character designer and chief animation director. Further, Aimer performs the theme song “Taiyō ga Noboranai Sekai (A World Where the Sun Never Rises),” while LiSA performs the song “Zankoku no Yoru ni Kagayake (Shine in the Cruel Night).”

Lastly, the film’s English dub cast includes:

  • Zach Aguilar as Tanjiro Kamado
  • Abby Trott as Nezuko Kamado
  • Aleks Le as Zenitsu Agatsuma
  • Bryce Papenbrook as Inosuke Hashibira
  • Brianna Knickerbocker as Kanao Tsuyuri
  • Zeno Robinson as Genya Shinazugawa
  • Johnny Yong Bosch as Giyu Tomioka
  • Ray Chase as Tengen Uzui 
  • Griffin Burns as Muichiro Tokito
  • Erika Harlacher as Shinobu Kocho
  • Kira Buckland as Mitsuri Kanroji
  • Erik Scott Kimerer as Obanai Iguro
  • Kaiji Tang as Sanemi Shinazugawa
  • Crispin Freeman as Gyomei Himejima
  • Lucien Dodge as Akaza (Upper Three)
  • Channing Tatum as Keizo 
  • Rebecca Wang as Koyuki

TBS Games and MyDearest Reveal NINJA WARRIOR VR for Meta Quest 2, Pro and 3

NINJA WARRIOR VR

TBS Games and developer MyDearest have announced NINJA WARRIOR VR, a new VR action sports platformer for Meta Quest 2, Meta Quest Pro, Meta Quest 3, and Meta Quest 3S devices. NINJA WARRIOR VR will launch on December 18 at 10:00 a.m. PST worldwide for $9.99 in the Meta Horizon Store.

Lastly, here’s an overview of the game, via its store listings:

The thrill and excitement of “Ninja Warrior” come alive in VR! Use every bit of your strength, balance, and reflexes to conquer intense obstacle courses through full-body motion.

Push your limits with nothing but your own body!

Run, climb, grab, swim, and leap through each challenge. There are no tricks or shortcuts, only your determination. Can you make it all the way to the end?

Conquer four legendary stages!

There’s no time to waste in this test of true skill! Challenge your strength, stamina, and skill on all three stages to make it to the Finals! Clear them all and make your mark on the leaderboard for all to see! New stages will be added in future updates.

Let’s play Ninja Warrior together!

Race through courses with your friends, commentate from the announcer’s booth, swing swords, or bounce on trampolines.

Enjoy the wild, chaotic fun of Ninja Warrior with players from around the world.

GAEA-TIMA the Gigantis Manga is Getting an Anime Adaptation

GAEA-TIMA the Gigantis

GAEA-TIMA the Gigantis manga author KENT has announced that the series will receive a new anime adaptation. The format of the GAEA-TIMA the Gigantis anime, along with the release date, cast, and staff, were not revealed yet.

KENT launched the GAEA-TIMA the Gigantis manga series in Kodansha’s Monthly Young Magazine in June 2023. Kodansha shipped the manga’s sixth compiled book volume on July 18, 2025, and the seventh volume will release on November 20. Kodansha USA shipped the third volume on September 30, and the fourth volume will release on November 25. Volumes may be purchased for $8.99 individually from Kodansha USA.

Lastly, here’s an overview of the manga series, via Kodansha USA:

A gigantic monster returns to the town it ravaged years earlier in this poignant kaiju manga from the creator of the hit series Colorless. In the spirit of the classic Godzilla and Godzilla Minus One, GAEA-TIMA combines thunderous action and character drama with the social conscience and thematic complexity of the genre’s post-war roots.

Assassination Classroom Anime Film Reveals New Cast Members

Assassination Classroom 2026 anime film cast

The official website for the Assassination Classroom the Movie: Everybody’s Time (Gekijōban Ansatsu Kyōshitsu Minna no Jikan) anime film revealed four new cast members. 

The new cast members for Assassination Classroom the Movie: Everybody’s Time include (below, left to right):

  • Kikuko Inoue as Azusa
  • Mai Fuchigami as Hotaru and Nagisa
  • Sayumi Suzushiro as Kaho Tsuchiya
  • Mai Kanazawa as Kokona Tagawa

Assassination Classroom the Movie: Everybody’s Time opens in theaters on March 20, 2026 in Japan. The film features a full collection of episodes that were left out from the anime due to time constraints. Author Yūsei Matsui notes that the new Assassination Classroom film also continues the main story of the anime.

Yūsei Matsui’s Assassination Classroom manga ran from 2012 to 2016 in Weekly Shonen Jump. A 22-episode anime adaptation aired in 2015, followed by a second season with 25 episodes in 2016. Crunchyroll is streaming the first and second seasons with English dubs and subs. The anime movie adaptation, Assassination Classroom the Movie: 365 Days, opened in Japanese theaters in November 2016. 

Lastly, here’s an overview of the anime series, via Crunchyroll: 

Forget about homework and pop quizzes. The students of Class 3E have a far more important assignment: kill their teacher before the end of the year! A tentacle-d sensei that moves at Mach 20 is out to conquer the classroom after destroying seventy percent of the moon. In addition to reading, writing, and arithmetic, the murderous monster behind the lectern will teach his students everything he knows about the assassination game. Should some eager beaver prove to be a quick study in killing, he or she will save Earth from extinction – and collect a hefty reward.