LEGO Voyagers Review – Together To The Moon We Go

As LEGO as can be.

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2025 has shaped up to be a massive year for LEGO games. Not only did we recently get the reveal of LEGO Batman: Legacy of the Dark Knight, but September alone is set to bring two new LEGO games to players: LEGO Party! and LEGO Voyagers. The latter, developed by Light Brick Studio, is a new two-player co-op adventure that launches today.

Similar to LEGO games, co-op games have made a huge splash this year. I adored Split Fiction the two times I played it on PlayStation 5 and Nintendo Switch 2, and games like Peak were enjoyable as well. After spending a handful of hours checking out what LEGO Voyagers has to offer, I’m happy to share that yet another good co-op game worth checking out has arrived. There are a few stumbles here and there, but most players will walk away satisfied with the journey of Red and Blue.

One Brick, Two Brick

LEGO Voyagers puts you and a friend in the shoes of Red and Blue, two 1×1 stud LEGO bricks. Together, you’ll be tasked with navigating different environments, completing puzzles, and building bridges to cross platforms. No puzzle can be solved alone, as everything in Voyagers is built around the idea of working together. As a LEGO brick, you are able to jump, roll, and sing. The latter is more of a humorous element, but I can see it being used for players choosing to play without voice chat as a way of communication. However, the most important ability in your cards is connecting and building with LEGO bricks. You can hop on numerous bricks and use them to build bridges, jump across pits, and more. 

Voyagers often feels like a creative LEGO playground, with numerous puzzles that truly embrace what the brand is all about. One of my favorites included a segment where my co-op partner and I were tasked with simultaneously operating a dump truck. One of us had the ability to move forward and backward, while the other had to turn from side to side. This required precise communication and pushed the idea of working together in sync to complete a common goal. You’ll find many instances of this throughout LEGO Voyagers, and I thoroughly enjoyed it all. 

Uniquely, you do not receive any direction whatsoever on where to go or how to continue on your journey—something a lot of games today are afraid to do. I appreciated this creative direction, as it forced me and my co-op partner to really analyze the environment and communicate together to proceed through each challenge. Really, your goal is just to find a way to move forward. However, I found the numerous random interactables in the environment to be somewhat frustrating after a while. Voyagers throws a wide range of interactable bricks and structures at you, and a lot of the time, these do not relate to proceeding forward or act as side content pathways. Half the time, I expected to find something that would pop a trophy, but that only happened once or twice. Again, I do respect Light Brick Studio getting creative and filling the environment with interactables—part of the reason LEGO is so beloved is experimenting and just messing around with the bricks at your disposal. But it can sometimes be hard to appreciate this effort when the interactables do not get you anywhere.

Despite some uneven design with interactables, Voyagers succeeds greatly with its co-op approach. Similar to Hazelight’s games, LEGO Voyagers offers a Friend’s Pass that allows you to play with a friend around the world for free; only one player must own the game for the other to access the full experience. This is such a great initiative that I’m always happy to see, as it makes for an almost-guaranteed co-op adventure. Gone are the days of having to beg a friend to buy the game to play alongside you.

I know for many, co-op games can be an amazing opportunity to experience a game with a family member. LEGO Voyagers does an excellent job of walking the line between being friendly and forgiving. If you fall off a platform, you’re instantly brought back to where you were—no punishment or disadvantage at all. Additionally, I feel confident in saying that the puzzles can be completed by players of all ages, though there is still enough coordination required to keep older players engaged. 

Straight Vibes

While the gameplay is a good time, I was most impressed by the atmosphere that LEGO Voyagers managed to create. This is an astoundingly gorgeous game on PlayStation 5, making use of vivid colors, crisp LEGO textures, and realistic lighting. Each environment is stunning, offering an escape into the world of LEGO with ease. I often found myself wanting to explore away from the standard path in hopes of experiencing the beauty of this world. Each and every piece of the environment is made from LEGO, and that goes for even the smallest things you’ll spot.

That attention to detail goes far for the atmosphere, and that is only heightened by the low-fi soundtrack. Henrik Lindstrand did an outstanding job at complementing the moment-to-moment gameplay with a soundtrack that slowly makes its entrance and exit at the perfect times. ‘One Day We Will Become Astronauts,’ for instance, is a track that caught my attention and even felt reflective in a way with its hopeful buildup. It’s not often that you’ll hear music, but each time it plays, it’s felt. Silence speaks loudly through gameplay, and LEGO Voyagers embraces that ideal. 

There is a story here, but to be blunt, I really did not take away much from it. You start out as Red and Blue on an island, witnessing a rocket launch, and naturally progress through different environments to reach an end goal, but said goal did not do much for me. I feel that Light Brick Studio could have introduced more cutscenes to build up to the ending that would have made it land better, but maybe some players will take more from the experience than I did. I certainly got the gist of what the team was going for; it just kind of lost me throughout. Some games rely heavily on the narrative to keep players engaged, but this is not one of them. Even with this mixed narrative execution, the gameplay and atmosphere were more than enough to make my playthrough memorable.

For the most part, LEGO Voyagers was a bug-free experience. I only encountered one main bug, which resulted in my co-op partner being unable to attach to any object. This was quickly resolved by restarting the level, but it’s worth noting that this can be encountered, at least in my experience. Frame rate, however, is another story. I frequently witnessed noticeable slowdowns on PlayStation 5 throughout my four hours of playtime. These can be somewhat drastic. I don’t necessarily think that the target audience is going to care too much about dropped frames, but it’s something that continued to pop up throughout my playthrough. The isometric camera lends itself to these drops being more apparent, as the whole camera slows down.

If I had to nitpick one element of the game overall, I do feel that the journey is over relatively quickly. This is a very fun adventure, but I was left wanting a little more by the time the credits rolled. It took me just over four hours to finish up the game, including all sorts of trial and error. I would have liked to see more of this experience, as it almost abruptly ends just as things really start to click. The $24.99 asking price does lessen the burden of this, but it feels like there was more to give here. Each of the stages you progress through is incredibly unique and fun, but the length of the game left me a bit puzzled, especially with the narrative that didn’t leave me feeling much of anything. There are many instances of games without dialogue that are able to tell a meaningful story, but LEGO Voyagers, while charming and fun, missed the mark here for me. 

Short & Mostly Sweet

LEGO Voyagers is a charming co-op adventure that is fun for all ages. The visuals and atmosphere are absolutely stellar, the co-op platforming is delightful, and the soundtrack is excellent. I do wish that there was just more to this game, perhaps in the form of more stages or even a speedrun mode. The short playthrough left me feeling somewhat unfulfilled, as the core experience was so good but ended abruptly.

Light Brick Studio understands how to create a game with co-op at the forefront, and LEGO Voyagers is a better game because of it. Regardless of my qualms with the narrative and length, the core gameplay, music, and atmosphere are impressive, making this experience enjoyable. LEGO Voyagers may not be the best co-op game I’ve played this year, but it’s a good one that is worth your time. 

Disclaimer: Annapurna Interactive provided a PlayStation 5 copy of LEGO Voyagers for review purposes.

SUMMARY

LEGO Voyagers is a creative co-op adventure that is fun for all ages. The visuals and atmosphere are a real treat, and the gameplay has a lot to offer. A relatively short runtime leaves much to be desired, but this is still a good co-op game that is worth your time.
Noah Hunter
Noah Hunter
Noah is Final Weapon’s Editor-in-Chief, overseeing all written and video content. He co-founded the website in June 2019 and has been writing for it ever since. In total, he has over seven years of writing experience across many publications, including IGN Entertainment. His favorite series include Xeno and Final Fantasy.

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LEGO Voyagers is a creative co-op adventure that is fun for all ages. The visuals and atmosphere are a real treat, and the gameplay has a lot to offer. A relatively short runtime leaves much to be desired, but this is still a good co-op game that is worth your time. LEGO Voyagers Review - Together To The Moon We Go