Magical Craft: My Enchanted Dress Shop is Coming to Switch in the West

Magical Craft My Enchanted Dress Shop

Imagineer and syn Sophia’s dress-making adventure game Magical Craft: Neko to Mahou no Dress is coming to the west as Magical Craft: My Enchanted Dress Shop on October 2 for Nintendo Switch. Magical Craft: My Enchanted Dress Shop will support Japanese, English, Traditional Chinese, Simplified Chinese, Korean, German, and French language options at launch. Pre-orders are available now.

Magical Craft: Neko to Mahou no Dress launched on November 6, 2025, for 6,578 yen in Japan.

Lastly, here’s an overview of the game from the official website:

About

Blue skies, southern breezes, and cats—the tale of a little dressmaker.

Welcome to “Fleune,” a beautiful village with lovely streets and lush, green nature.

Here, people use a gentle power called “Practical Magic” to make every day a little more special.

Among these powers is “Sewing Magic.” Lilia grew up watching her grandmother use it to create wonderful dresses that bring joy to everyone. Inspired by her, Lilia decides she wants to make people happy too.

Now, she is taking her first step toward becoming a legendary dressmaker.

Introduction

Create. Wear. Share.

Bringing happiness to everyone through dressmaking.

Stroll and Explore

Take a stroll through the village to enjoy shopping, gather materials for your dresses, and chat with the villagers.

      • The beautiful scenery of Fleune Village—like a page from a storybook come to life.
      • Discover dress materials while enjoying a peaceful stroll.
      • Every item you find can become a beautiful material for your next dress.
      • Your faithful companion, Jam—the cat who goes everywhere with you.
      • The village is full of adorable cats! Befriend them to receive special gifts.
Taking Requests

Listen to the villagers’ wishes and design their perfect dresses.

      • Craft dresses to fulfill requests from the villagers!
      • Villagers will react differently depending on the dress you wear.
      • Completing requests even lets you coordinate outfits for the villagers!
      • Fill the entire village with your own signature style.
Creating Your Own Dresses

Craft one-of-a-kind dream dresses that are uniquely yours. As you level up as a dressmaker, you’ll unlock more designs to create and new places to explore!

      • Mix and match patterns, fabrics, and parts to create your perfect dress.
      • Over 100,000 original fabric combinations by layering colors, patterns, and motifs!
      • Once your design is ready, use “Sewing Magic” for the finishing touch.
      • Show off your latest creations as you stroll through town!
      • Level up to discover even more beautiful locations to visit.

Characters

      • Lilia – A girl who dreams of becoming a legendary dressmaker. She lives with her grandmother, who runs a local tailor shop. After her grandmother falls ill, Lilia awakens to her own magical talent. By collaborating with the villagers and gathering rare materials, she creates one-of-a-kind, adorable dresses for the world.
      • Sauge – Lilia’s grandmother and a former world-class dressmaker. She guides the protagonist throughout the story with her expert advice. Her favorite hobby is baking delicious sweets.
      • Lyra – Like the protagonist, Lyra is a young girl striving to become a legendary dressmaker. As a skilled dyer, she uses “Dyeing Magic” to create fabrics with breathtakingly beautiful patterns.
      • Nème – A magical artist living in a quiet cottage. If you bring the right key items, Neme will paint exquisite designs and motifs onto your canvas fabrics.
      • Alissa – A sophisticated older-sister figure who works at the local café. She has a calm and mature personality, yet she loves to wear outfits with cute, voluminous frills. She is actually Neme’s younger sister.
      • Zip – The friendly young man who runs the variety store. He’s always looking out for the protagonist as she pursues her dream. With his kind heart and helpful nature, he’s the big brother figure everyone in the village loves.
      • Anne – The chic owner of the village’s only boutique. She sells essential tools for sewing magic alongside a stylish collection of shoes. Anne always welcomes her customers with a gentle and serene smile.

Summer Game Fest 2026 Schedule, Event Dates and Where to Watch Live

Summer Game Fest 2026 Schedule: Dates, Times, Events

It’s that time of the year once again: Summer Game Fest 2026 is almost upon us! The annual event highlights showcases from numerous developers across the industry and around the world. Whether its a Kickstarter-funded retro-inspired platformer or the next entry in a major AAA franchise, if you’re a fan of the gaming medium, there will be something here for you. From the showcases that are confirmed, to the events that have been heavily rumored, here’s a schedule and overview of everything fans can expect from Summer Game Fest 2026. 

Summer Game Fest 2026 Flagship Events

Wolverine

State of Play – June 2 at 2 PM PDT/5 PM EDT

PlayStation will reveal updates and announcements from both its first-party studios and third-party partners at its next State of Play on June 2. It will open with an extended look at Marvel’s Wolverine, which will release on September 15. Additionally, in the United States, the showcase will be available to watch at Alamo Drafthouse locations nationwide. Speculation has already begun to run rampant as people are hoping for a new look at Intergalactic: The Heretic Project, the next entry in the Final Fantasy VII remake trilogy, or a return of a classic IP. Only time will tell what the upcoming State of Play will show off to the world. It will be available on the company’s YouTube and Twitch accounts. 

Summer Game Fest 2026 Live Kickoff Showcase – June 5 at 2 PM PDT/5 PM EDT

Live from the Dolby Theatre, Geoff Keighley will once again host the centerpiece of Summer Game Fest, the SGF 2026 Live Kickoff showcase. The Summer Game Fest showcase will be streaming on both Twitch and YouTube. It will feature new looks at previously announced games, as well as world premieres for titles that have never been seen before. In the past, developers like Capcom, Square Enix, From Software, and more have revealed major new titles in its flagship during the event. While details about the exact games that will be shown are scarce, Geoff Keighley promises that this year will be the “biggest Summer Game Fest to date.” This year, fans who watch at least 30 minutes of the showcase with linked Warframe and Twitch accounts will earn a Twitch Drop containing a free Dante Warframe.

Day of the Devs – June 5 at 4 PM PDT/7 PM EDT

Day of the Devs

Immediately after Summer Game Fest Live, Double Fine and iam8bit will kick off the non-profit event, Day of the Devs. Day of the Devs will highlight new games, whether announced or unannounced, from indie developers all around the world. Previous iterations of the presentation have highlighted games such as Demon Tides, The Dungeon Experience, NeverwayThick as Thieves, Relooted, and Virtue and a Sledgehammer. Those looking for unique games that aren’t usually highlighted by major publishers will undoubtedly find something great from Day of the Devs. It will air on both YouTube and Twitch right after the main Summer Game Fest showcase. 

Xbox Games Showcase + Gears of War: E-Day Direct – June 7 at 10 AM PDT/1 PM EDT

The last major confirmed event during Summer Game Fest will be the Xbox Games Showcase + Gears of War: E-Day Direct. The presentation will likely include new looks at FableHalo: Campaign Evolved, and Persona 4 Revival, and undoubtedly more surprises that have yet to be revealed. This particular showcase will be momentous as it will mark the first that won’t be presented by former Microsoft Gaming CEO Phil Spencer and former Xbox President Sarah Bond, but rather by new CEO Asha Sharma. While she has already made major changes to the Xbox brand recently, she will likely reveal even more on June 7 on Xbox’s official YouTube and Twitch accounts. 

Partner Showcases 

PC Gaming Show

Alongside the major Flagship Events, and Community Spotlights dedicated to the lesser-known corners of the gaming world, Partner Showcases will also take place that specifically focus on various genres and platforms. These include the following:

  • The MIX – June 2 at 9 AM PDT/12 PM EDT
    • A presentation dedicated to raising awareness for developers around the world by showcasing updates and new announcements. 
    • Streaming on YouTube and Twitch.
  • Wholesome Direct – June 6 at 9 AM PDT/12 PM EDT
    • World premieres and updates for some of gaming’s most coziest titles. 
    • Streaming on YouTube.
  • PC Gaming Show – June 8 at 12 PM PDT/3 PM EDT
    • An event specifically focused on games that will be available on PC, Linux, Steam Deck, and Mac.
    • Streaming on YouTube and Twitch. 

Will There Be a Nintendo Direct?

Star Fox

For months now, there have been rumors floating around about a Nintendo Direct in June 2026. Such rumors have stated that it will reveal a remake for The Legend of Zelda: Ocarina of Time, alongside a potential first look at the next 3D Mario. In the coming months, Nintendo will also release Splatoon RaidersFire Emblem: Fortune’s WeaveRhythm Heaven Groove, and most notably, Star Fox. While Nintendo has yet to confirm whether it will premiere a new Nintendo Direct in June, the possibility of such an event is highly likely considering previous years and the fact there hasn’t been a new Direct since last September

Regardless of Nintendo’s attendance at Summer Game Fest, we will be covering each of the events and announcements throughout the week and beyond here on Final Weapon. For in-depth coverage on everything Summer Game Fest 2026 has to offer, check out our official tag here.

Toy Story: Retro Roundup and Toy Story 3: Complete Edition Releases on October 15

Toy Story: Retro Roundup and Toy Story 3: Complete Edition Releases on October 15

Atari and Digital Eclipse has announced Toy Story: Retro Roundup and Toy Story 3: Complete Edition, both of which will release on October 15. The double-pack compiles every single Toy Story game ever released, alongside A Bug’s Life for the PlayStation 1 and Game Boy Color. 

The collection will include the following:

  • Toy Story (1995, Sega Genesis, SNES, Game Boy)
  • Toy Story 2: Buzz Lightyear to the Rescue! (1999, Playstation 1)
  • Toy Story 2 (1999, Game Boy Color)
  • Buzz Lightyear of Star Command (2000, PlayStation 1, Game Boy Color)
  • Toy Story Racer (2001, PlayStation 1, Game Boy Color)
  • A Bug’s Life (1998, PlayStation 1, Game Boy Color)

It also includes a remastered version of Toy Story 3, which released in 2010, as well as a virtual museum. The latter includes rare design documents, development images, and behind-the-scenes videos featuring Jason Katz – Head of Story, Pixar, Jim Hanks – Voice Actor, Luigi Priore – VP and GM, Disney & Pixar Games, and Jon Burton – Founder, TT Games. The collection will release physically on PlayStation 4, PlayStation 5, and Nintendo Switch for $40. On Nintendo Switch 2, it costs $50. It will also be available digitally on the platforms above, as well as PC via Steam. Check out the trailer showcasing Toy Story: Retro Roundup and Toy Story 3: Complete Edition below:

The physical collection is available to pre-order on Digital Eclipse’s website, which describes it as follows:

TOY STORY: RETRO ROUNDUP!

Step back into Andy’s room with Woody, Buzz Lightyear, and more classic characters in Toy Story: Retro Roundup! This five-game collection features console and handheld versions of four early Toy Story titles, as well as A Bug’s Life. All the games have been upgraded with new features, quality-of-life improvements, and an overflowing toy chest of behind-the-scenes content. Revisit the ‘90s and early 2000s hits you loved and share these titles with a new generation of Toy Story fans.

TOY STORY 3 COMPLETE EDITION

Reopen the toy chest and saddle up as Woody, Buzz Lightyear, and Jessie in Toy Story 3 Complete Edition, a 3D adventure based on the hit 2010 animated film, Toy Story 3, now available for modern systems. Play through authentic moments from the movie in Story Mode, or drop into the wild west sandbox of Woody’s Roundup in Toy Box Mode, where you can customize your town and even play as Evil Emperor Zurg.

Fallout 76 Releases for PlayStation 5 and Xbox Series X|S in Summer 2026

Fallout 76

Bethesda has announced that Fallout 76 will release for PlayStation 5 and Xbox Series X|S in summer 2026. Testing for the new versions will start throughout the month of June. 

According to Bethesda, the next-gen port will include the following:

  • Targeted 60 FPS across Xbox Series X|S, PS5 and PS5 Pro.
  • Improved draw distances.
  • Improved shadows.
  • 4K resolution (on compatible displays) on Xbox Series X, Xbox One X, PS5 Pro.
  • VRR (on compatible displays) on Xbox Series S, Xbox Series X, PS5, PS5 Pro.
  • PS5 and PS4 Pro will support 1440p while previous generation platforms will continue to support 1080p.

Additionally, a new update titled Infestation is live today, alongside the release of season 25: Appalachia Under Siege. Check out the trailer for the latter below:

Lastly, Fallout 76 is available now on PlayStation 4, Xbox One, and PC via Steam. The store page describes the game as follows:

Twenty-five years after the bombs fell, you and your fellow Vault Dwellers—chosen from the nation’s best and brightest – emerge into post-nuclear America on Reclamation Day, 2102. Play solo or join together as you explore, quest, build, and triumph against the wasteland’s greatest threats. Explore a vast wasteland, devastated by nuclear war, in this open-world multiplayer addition to the Fallout story. Experience the largest, most dynamic world ever created in the legendary Fallout universe.

Uncover the secrets of West Virginia by playing through an immersive main quest, starting from the moment you leave Vault 76. Befriend or betray new neighbors who have come to rebuild, and experience Appalachia through the eyes of its residents.

2XKO Senna Gameplay Reveal Trailer Released

2XKO Senna Gameplay Reveal Trailer Released

Riot Games has released the full gameplay trailer for the next character coming to 2XKO, Senna. The character will be available on June 9.

Senna is a character who can use her giant sword to deal devastating mid-range damage and from farther away using its ability to fire projectiles. Additionally, she can change her stance and shift to a more shadow-y form to further close the gap between her opponent. Check out the gameplay trailer showing off Senna in 2XKO below:

2XKO initially entered early access on October 7, 2025 for PC (client download), followed by the full launch on January 20 for PC, PlayStation 5, and Xbox Series X|S. Since release, two characters have been added to 2XKO: Caitlyn and Akali. In a previously released roadmap, Riot Games announced that three more champions will be available throughout the year. Future updates will add local duos, spirit blossom skins, a spirit blossom event, a new fuse, season 2 + a rank reset, a duo finder, a Blood Moon stage, a new summer event, new skins, and a new stage. 

2XKO initially entered early access on October 7, 2025 for PC (client download), followed by the full launch on January 20 for PC, PlayStation 5, and Xbox Series X|S. Lastly, the PlayStation Store page describes the game as follows:

TEAM UP. TAG IN.

Welcome to 2XKO, the free-to-play fighting game from the makers of League of Legends and VALORANT.

2V2 COMBAT

In 2XKO, good teamwork makes the difference between victory and defeat. Fight solo to control both champions on your team, or grab a friend to duo with. Switch up your game every match with Fuses, powerful playstyle modifiers that change the rules your team plays by.

LEGENDARY FIGHTERS

League of Legends’ iconic champions take the stage with fresh movesets inspired by the MOBA and reimagined for fighting games. Immerse yourself in the world of Runeterra with beautifully crafted stages, cutting-edge 2D graphics, and original music tracks that bring your battles to life.

LOBBIES & MATCHMAKING

Step into a virtual arcade where your next duo partner—or rival—awaits. Ranked, Casual, and Private lobbies let you play your way whether you wanna compete, spectate, or just mash. Plus, with best-in-class rollback netcode and anti-cheat systems, 2XKO delivers fair, lag-free gameplay every time you queue up.

Crimson Desert Announces Summer Updates

Pearl Abyss has revealed the upcoming content for Crimson Desert through a developer update. The summer updates will come out between June and September for PlayStation 5, Xbox Series X|S, Mac, and PC through Steam and the Epic Games Store.

Pearl Abyss have promised small improvements coming over the summer, as well as an upcoming DLC, with more information to come. Details can be found here:

Story Improvements  

We have been carefully reviewing the story-related feedback you have shared with us. To further strengthen the narrative flow of Kliff’s journey and to make it more engaging, we are working to refine and improve the coherence of key scenes. We hope these improvements will offer something new even for those who have already experienced Pywel.  

Re-Blockade Update
Changes are planned for Re-Blockade. A new phase is being developed to make the flow before and after a blockade more natural, along with ways to defend certain strongholds from the threat of invasion. Rewards will also be improved to make the process of liberating strongholds feel more rewarding.
New Combat Content
A new combat-focused content will be added, allowing players to prove their true strength as a Greymane. More details will be shared in the future.
Cross-Save
We are working on a cross-save feature so that you can continue your journey in Pywel across different platforms. By linking your account, you will be able to share save files across platforms and continue your journey on PC, PlayStation, and Xbox.
Damiane & Oongka Gameplay Improvements
Damiane and Oongka’s overall gameplay experience will be improved. Various adjustments will be made so that all three playable characters can get a share of the spotlight.
Quality of Life Improvements for Non-Combat Content

We will continue making improvements to non-combat content, such as trading and farming, to address areas that players have found inconvenient.

Crimson Desert is an open-world action adventure game which launched on March 19 for $69.99. Lastly, a Deluxe Edition is available for $79.99 with Standard Edition contents and the Deluxe Pack (Kairos Pack, Balgran Shield, and Exclaire Horse Tack Set). 

Clutch Announced, Releases in Spring 2027

Maverick Games has announced a new racing game, titled Clutch. It will launch in spring 2027 on PlayStation 5, Xbox Series X|S, and PC.

Clutch will be an open world driving game from Maverick Games. The studio was founded by Mike Brown, former creative director for the Forza Horizon series. Brown will also serve as creative director for Clutch. Additionally, Maverick will reveal more details about the game at Summer Game Fest. 

Check out the announcement trailer below:

 

Lastly, Gematsu has a description of the store page, which states:

About Clutch

Clutch is a cinematic open-world action-driving game that redefines why we drive. Clutch takes players through an immersive narrative blending pro circuit racing with action-packed underground race-and-chase sandbox gameplay where speed and style meet high stakes pursuits and risky escapes.

Clutch‘s cinematic narrative and story driven campaign are at the core of its dynamic open-world experience. It tells the story of sibling racing prodigies competing in the R1K, a historic series that’s been the proving ground for the world’s top drivers for 100 years. Away from the pomp and pageantry of the R1K is the underground Midnight Collective made up of those who love showing off their style and the raw thrill of speed. When the hero finds himself in trouble and in need of a fixer, the underbelly of the R1K is smashed wide open.

In Clutch, players will compete for position, reputation and rewards while navigating shifting alliances, escalating pursuits and rival crews across a living player-versus-player-versus-environment action-driving world. Players will progress through a diverse array of hand-crafted and spontaneous missions and races that break the mold of modern driving games and challenge player creativity at every turn. Clutch‘s open-world sandbox unleashes blockbuster action and unscripted chaos in every high-speed getaway.

Clutch‘s proprietary physics engine and deep vehicle personalization system allow players to build cars defined as much by identity and style as raw performance. Customization goes deeper than the custom paint or aftermarket parts, it’s in the tiny details of owning a car that build on the connection between car and driver. Players can create a true one-of-one car and the ride of their dreams in Clutch, being rewarded equally for both creative flair and finishing position.

Star Fox for Nintendo Switch 2 Overview Trailer Released

Star Fox for Nintendo Switch 2 Overview Trailer Released

Nintendo of America has released a new overview trailer for Star Fox, which will release for the Nintendo Switch 2 on June 25. For the most part, the trailer showcases the same footage from the initial announcement direct

Check out the full overview trailer for Star Fox below:

Pre-orders for Star Fox are available now in the Nintendo eShop for $49.99 digitally and $59.99 physically at retail and My Nintendo. Star Fox fans will return to the Lylat System in the new Nintendo Switch 2 game with branching missions and routes, vastly improved graphics, and several new features, including 4v4 online multiplayer, pilot/gunner co-op, mouse controls, and “Easy,” “Normal,” and “Expert” difficulty modes. The game also features a new Challenge Mode for improved replayability and experiences, and there’s also avatar settings, which are supported with a compatible USB camera for GameChat. While in GameChat, players can embody Star Fox characters in Battle Mode.

Lastly, the store page describes the upcoming Star Fox game as follows:

Step into the cockpit and fly across the stars and skies with Fox McCloud and the Star Fox team! With the Lylat system under attack by evil scientist Andross, it’s up to you and the squad to fend off his forces.

Blast your way through enemies in a fast-paced adventure that will have you tearing through space, soaring across planets, and shooting loads of foes out of the sky at every turn.

Featuring new fully voiced dialogue, an epic orchestral soundtrack, and a complete visual overhaul for the Nintendo Switch 2 system.

Final Fantasy VII Rebirth (Switch 2) Review – An Impressive Port With Minimal Sacrifices

Following January’s release of Final Fantasy VII Remake Intergrade for Nintendo Switch 2, Square Enix is back with Final Fantasy VII Rebirth just five months later. That port was spectacular, bringing Remake over beautifully in what is still one of the best ports available on Nintendo Switch 2. While Remake has plenty of impressive environments, it is all contained in one city. Final Fantasy VII Rebirth takes players out to a massive world for the first time, and the prospect of how that experience would carry over to Switch 2 was a little frightening for some.

It’s no secret that I think the world of Final Fantasy VII Rebirth. I awarded it a 5/5 at launch, and it was Final Weapon’s Game of the Year 2024. I have played over 500 hours of Rebirth across PlayStation 5 and PC, and it is safe to say that I know my way around this world quite well. In my eyes, the Nintendo Switch 2 release of the game was the perfect opportunity to have another excuse to spend a few dozen more hours in this world, wherever I want to be. 

I’ve spent a good amount of time with the Nintendo Switch 2 port over the last few weeks, and overall, this is a very impressive port that pushes the console hard while achieving great results. There are a few hiccups and bumps in the road, but it’s nothing that takes away from the experience Rebirth looks to offer. One of the biggest RPGs of the past decade is available now on the Switch 2 in great form, and it’s hard to ask for much more than that.

Venturing Into The World

Docked Mode

For those entering Final Fantasy VII Rebirth for the first time, the grand world beyond Midgar awaits. Following the Escape from the City of Mako, Cloud and the party arrive in Kalm before jetting all across the world, tracking down the Black Robes in pursuit of Sephiroth. Rebirth brings three new party members in Red XIII, Yuffie Kisaragi, and Cait Sith, with each having plenty of key moments throughout its 40-hour story. Recreating the rest of Disc 1, fans of the original have plenty to look forward to in the story, as do newcomers. 

This journey goes through seven massive regions filled with towns to explore, activities to discover, and bosses to defeat. This transition to the world beyond Midgar doesn’t leave behind the scale found in Final Fantasy VII Remake, as you will constantly find larger-than-life cities that continue to make this world more engaging. Rebirth offers iconic areas like Cosmo Canyon, Junon, the Gold Saucer, and many more.

The combat system has been overhauled with a new Synergy system, based on both Skills and Abilities. With these, you can team up and perfect attacks with multiple party members filled with style and deal massive damage. Aerial combat in particular was reworked, allowing characters like Cloud to better deal with flying enemies in each environment. New party members are also a blast to play as, and it’s hard to get bored even hundreds of hours later with all the skills, abilities, and materia at your disposal.

Docked Mode

There is so much to explore and discover, whether that’s through interacting with each party member throughout the main story or clearing each of the game’s side quests. For more on my thoughts about Final Fantasy VII Rebirth‘s story, world, characters, and more, check out my review of the PlayStation 5 version. But let’s move on to what really matters with the Switch 2 port: performance.

Pushing Switch 2 to Its Limits

Docked Mode

Nintendo Switch has a history of questionable or subpar ports, but so far, things have looked pretty dang smooth for Switch 2. We’ve already received Cyberpunk 2077Resident Evil RequiemPragmata, and even Call of Duty: Modern Warfare 4 is set to release on the system in October. After plenty of testing, it’s easy to say that Final Fantasy VII Rebirth continues the trend of great ports to the system.

At a high level, this is a very impressive and competent port. Almost every detail has been preserved, and Square Enix has carefully combed through each element of the game to determine how to keep everything smooth and stable. Final Fantasy VII Rebirth runs at a locked 30 FPS, identical to Remake Intergrade on the system. The game hits this a majority of the time, but I did experience a hiccup or dip every now and then. Largely, these almost always occurred when running in certain towns like Kalm and Costa Del Sol, or while exploring massive areas like the Grasslands. At least based on my time with the game, I never ran into any hiccups with the frame rate in combat. Needless to say, there are a few frame rate-related bumps throughout, but it’s not frequent enough to define or detract from the port.

Regarding resolution, I am very satisfied. Docked mode is where Rebirth shines the most on Switch 2. In many cases, it is near indistinguishable from other versions unless you look super closely. On my 4K OLED TV, I often had to walk up close to really notice some of the cutbacks in cutscenes, which is a huge credit to the fidelity Square Enix manages to deliver upon with this port. Each area looked sharp, and besides a few minor things like jagged edges, pop-in, and fabric/hair quality, I’d be surprised if anyone walks away disappointed.

Handheld Mode

Speaking of pop-in, this is one area where the Switch 2 port lags behind other platforms. The original release did not really have this problem, but Square Enix has opted to have textures like grass, tree branches, and leaves only load in as you get close to them. There’s also significantly less foliage overall, and the same goes for NPCs. It can be a little jarring running around town and watching NPCs spawn right in front of your face. I do think this can be quite distracting in both docked and handheld mode, but in all honesty, I accepted it and stopped realizing it was there after a few hours. I didn’t find it breaking my immersion docked, but there were certainly instances of that in handheld mode. Pop-in is an interesting phenomenon in this port, as I do believe Square deliberately chose to utilize it for the sake of keeping the draw distance and level of detail high. This is more noticeable in towns, as although some textures are now less detailed, the draw distance and scale are rendered like in any other version. Some may disagree, but I believe this was the right call. I’d much rather have pop-in but maintain the scale of the world and everything it has to offer when looking in the distance.

In my Final Fantasy VII Remake Intergrade review for Switch 2, I discussed the grainy checkerboard pattern that appeared on certain textures. This is a byproduct of DLSS, and while it was present in certain areas of Remake, it was never a major distraction. Rebirth, however, certainly has more instances where DLSS can be a bit in-your-face, so to speak. The action icon that appears whenever you can squeeze between walls, hop on a chocobo, or climb a ladder often appears pixelated. Throughout the environment, it’s really easy to spot different items or backgrounds that are strained by this artifacting. This isn’t something every player will notice or even care about, but it is there and a byproduct of the technology powering this port.

Beyond that, many of the environmental textures have been drastically lowered compared to PS5. Some of the floor and distant rocky textures weren’t all that impressive on PS5 or even PC, but it can be really noticeable running around and spotting some of these modified Switch 2 textures. Most of this is contained in muddy ground textures or distant mountains or walls, but running up to them can be a bit jarring. Again, I do think some decisions had to be made here, and this was a lever that was lowered in favor of others. Not every location or environment has these, but you will notice a few odd textures here and there. It’s nothing preventing you from enjoying the game, though.

Handheld Mode

Moving to handheld mode, there is a clear shift in image quality downwards. The team has leveraged dynamic resolution scaling alongside DLSS to keep things smooth across the board. But you never see this resolution changing on the fly due to DLSS maintaining the steady top resolution. However, the low-end 380p range for handheld mode can play into image quality at times. Characters can look a little dull or blurry, and the game as a whole can feel a bit soft. It’s still clearly Final Fantasy VII Rebirth and plays as such, but there is a noticeable difference between the quality in docked and handheld modes.

I mentioned character hair and artifacting earlier, and this really appears prominently in handheld. There’s a certain fuzziness that can show up in cutscenes for characters on handheld that is not present in docked. Even in cutscenes where the camera moves to one individual character, it’s hard not to notice the obviously lower resolution and hair rendering. In gameplay, Tifa in particular can be distracting as her hair is almost see-through when running.

I’ll also mention that I ran into a few version-specific bugs on Switch 2. Cloud got suspended mid-combat and was stuck in one battle, a weird lighting bug in Junon completely flipped the lighting when turning the camera, and an elevator button in Junon didn’t appear until I reloaded a save. I’ve communicated these issues to Square Enix, and I have no doubt these and any others I potentially missed will be addressed very quickly. 

Handheld Mode

Also, for those curious about battery life, be aware that Final Fantasy VII Rebirth will drain your Switch 2 dry faster than any Mako Reactor. Most AAA ports on Switch 2 have faced similar fates, but be aware that you likely will want to pack a portable charger if you plan on playing this for longer than 100 minutes portably. I was continuously shocked at how quickly the battery life drained when playing, but part of that is also due to how immersed I was in it. All of a sudden, an hour and 15 had gone by!

At the end of the day, I think it really depends on what you’re looking for from handheld mode. The flexibility to switch between handheld and docked is more than enough for me to be satisfied with handheld mode’s visuals, and these are, once again, miles ahead of Steam Deck. I don’t take too much offense to these drawbacks for the most part, as they were not super common and very brief, but they are there. I’m hoping that Square Enix can tighten a few things in a future patch, but rest assured, this port is still in great shape. It’s Final Fantasy VII Rebirth on the go.

A Very Impressive Port

Docked Mode

As someone who seeks to make the most of my 4K OLED TV, Final Fantasy VII Rebirth on Switch 2 is not my preferred way to play the game—and that’s completely okay. This port does exactly what is asked of it and beyond, delivering a massive RPG on the go with minimal drawbacks. Docked mode is absolutely stellar, and while handheld mode leaves a bit to be desired, the drawbacks are understandable considering the priorities of the port. The Switch 2 version never feels like a compromised version of Rebirth, offering exactly what you’d expect for a port of this caliber.

Even with pop-in, a few frame rate hiccups, and some artifacting, I never once had the desire to stop playing this version in favor of another. Switch 2 fans should rest assured that you are getting a complete port that likely pushes the console to its limits. I find it hard to believe the performance decisions on this port will take away from the well over 100 hours of content to complete and discover for any player.

I really am quite impressed at how well Square Enix seems to have harnessed DLSS on the Switch 2. It makes me confident that the company is going to continue to release games day and date on the system, even with consoles like the PS6 on the horizon. The third and final game in the Final Fantasy VII remake trilogy is already confirmed, and I’d be shocked if Kingdom Hearts IV didn’t release day and date. Other publishers should be taking notice of how DLSS is being leveraged in these ports, as it’s making ‘impossible’ games run smoothly on a system as thin as my cell phone.

With Final Fantasy VII Rebirth joining Final Fantasy VII Remake Intergrade on Switch 2, Nintendo fans have everything they need to prepare for the final game in the trilogy. Rebirth is such a joyous game I’ll be playing for years to come, and I’m so happy to finally have the ability to pull out the game and play wherever I go.

Disclaimer: Square Enix provided a Nintendo Switch 2 copy of Final Fantasy VII Rebirth for review purposes.

Scarlet Nexus Surpasses 2 Million Copies Sold

Scarlet Nexus

Bandai Namco have announced that action RPG Scarlet Nexus has surpassed 2 million copies sold worldwide. To celebrate 2 million copies sold, Bandai Namco shared a new illustration by Kota Ochiai, the art director for Scarlet Nexus.

Scarlet Nexus surpassed one million copies sold in April 2022, meaning one million copies were sold since that announcement was made.

Scarlet Nexus is available now for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC via Steam.

Here’s an overview of the game’s story, via Steam:

In the far distant future, a psionic hormone was discovered in the human brain, granting people extra-sensory powers and changed the world as we knew it. As humanity entered this new era, deranged mutants known as Others began to descend from the sky with a hunger for human brains. Highly resistant to conventional attack methods, extreme measures needed to be taken to battle the overwhelming threat and preserve humanity. Those with acute extra-sensory abilities, known as psionics, were our only chance to fight the onslaught from above. Since then, psionics have been scouted for their talents and recruited to the Other Suppression Force (OSF), humanity’s last line of defense.

Featuring a dual story, begin your adventure with either Yuito Sumeragi, an energetic recruit from a prestigious political family or Kasane Randall, the mysterious scout whose power and skill has gained great notoriety among the OSF. As their different experiences interweave with each other, it is only then that you will reveal the full story and unlock all the mysteries of a Brain Punk future caught between technology and psychic abilities in Scarlet Nexus.