Final Fantasy VII Rebirth (Switch 2) Review – An Impressive Port With Minimal Sacrifices

Following January’s release of Final Fantasy VII Remake Intergrade for Nintendo Switch 2, Square Enix is back with Final Fantasy VII Rebirth just five months later. That port was spectacular, bringing Remake over beautifully in what is still one of the best ports available on Nintendo Switch 2. While Remake has plenty of impressive environments, it is all contained in one city. Final Fantasy VII Rebirth takes players out to a massive world for the first time, and the prospect of how that experience would carry over to Switch 2 was a little frightening for some.

It’s no secret that I think the world of Final Fantasy VII Rebirth. I awarded it a 5/5 at launch, and it was Final Weapon’s Game of the Year 2024. I have played over 500 hours of Rebirth across PlayStation 5 and PC, and it is safe to say that I know my way around this world quite well. In my eyes, the Nintendo Switch 2 release of the game was the perfect opportunity to have another excuse to spend a few dozen more hours in this world, wherever I want to be. 

I’ve spent a good amount of time with the Nintendo Switch 2 port over the last few weeks, and overall, this is a very impressive port that pushes the console hard while achieving great results. There are a few hiccups and bumps in the road, but it’s nothing that takes away from the experience Rebirth looks to offer. One of the biggest RPGs of the past decade is available now on the Switch 2 in great form, and it’s hard to ask for much more than that.

Venturing Into The World

Docked Mode

For those entering Final Fantasy VII Rebirth for the first time, the grand world beyond Midgar awaits. Following the Escape from the City of Mako, Cloud and the party arrive in Kalm before jetting all across the world, tracking down the Black Robes in pursuit of Sephiroth. Rebirth brings three new party members in Red XIII, Yuffie Kisaragi, and Cait Sith, with each having plenty of key moments throughout its 40-hour story. Recreating the rest of Disc 1, fans of the original have plenty to look forward to in the story, as do newcomers. 

This journey goes through seven massive regions filled with towns to explore, activities to discover, and bosses to defeat. This transition to the world beyond Midgar doesn’t leave behind the scale found in Final Fantasy VII Remake, as you will constantly find larger-than-life cities that continue to make this world more engaging. Rebirth offers iconic areas like Cosmo Canyon, Junon, the Gold Saucer, and many more.

The combat system has been overhauled with a new Synergy system, based on both Skills and Abilities. With these, you can team up and perfect attacks with multiple party members filled with style and deal massive damage. Aerial combat in particular was reworked, allowing characters like Cloud to better deal with flying enemies in each environment. New party members are also a blast to play as, and it’s hard to get bored even hundreds of hours later with all the skills, abilities, and materia at your disposal.

Docked Mode

There is so much to explore and discover, whether that’s through interacting with each party member throughout the main story or clearing each of the game’s side quests. For more on my thoughts about Final Fantasy VII Rebirth‘s story, world, characters, and more, check out my review of the PlayStation 5 version. But let’s move on to what really matters with the Switch 2 port: performance.

Pushing Switch 2 to Its Limits

Docked Mode

Nintendo Switch has a history of questionable or subpar ports, but so far, things have looked pretty dang smooth for Switch 2. We’ve already received Cyberpunk 2077Resident Evil RequiemPragmata, and even Call of Duty: Modern Warfare 4 is set to release on the system in October. After plenty of testing, it’s easy to say that Final Fantasy VII Rebirth continues the trend of great ports to the system.

At a high level, this is a very impressive and competent port. Almost every detail has been preserved, and Square Enix has carefully combed through each element of the game to determine how to keep everything smooth and stable. Final Fantasy VII Rebirth runs at a locked 30 FPS, identical to Remake Intergrade on the system. The game hits this a majority of the time, but I did experience a hiccup or dip every now and then. Largely, these almost always occurred when running in certain towns like Kalm and Costa Del Sol, or while exploring massive areas like the Grasslands. At least based on my time with the game, I never ran into any hiccups with the frame rate in combat. Needless to say, there are a few frame rate-related bumps throughout, but it’s not frequent enough to define or detract from the port.

Regarding resolution, I am very satisfied. Docked mode is where Rebirth shines the most on Switch 2. In many cases, it is near indistinguishable from other versions unless you look super closely. On my 4K OLED TV, I often had to walk up close to really notice some of the cutbacks in cutscenes, which is a huge credit to the fidelity Square Enix manages to deliver upon with this port. Each area looked sharp, and besides a few minor things like jagged edges, pop-in, and fabric/hair quality, I’d be surprised if anyone walks away disappointed.

Handheld Mode

Speaking of pop-in, this is one area where the Switch 2 port lags behind other platforms. The original release did not really have this problem, but Square Enix has opted to have textures like grass, tree branches, and leaves only load in as you get close to them. There’s also significantly less foliage overall, and the same goes for NPCs. It can be a little jarring running around town and watching NPCs spawn right in front of your face. I do think this can be quite distracting in both docked and handheld mode, but in all honesty, I accepted it and stopped realizing it was there after a few hours. I didn’t find it breaking my immersion docked, but there were certainly instances of that in handheld mode. Pop-in is an interesting phenomenon in this port, as I do believe Square deliberately chose to utilize it for the sake of keeping the draw distance and level of detail high. This is more noticeable in towns, as although some textures are now less detailed, the draw distance and scale are rendered like in any other version. Some may disagree, but I believe this was the right call. I’d much rather have pop-in but maintain the scale of the world and everything it has to offer when looking in the distance.

In my Final Fantasy VII Remake Intergrade review for Switch 2, I discussed the grainy checkerboard pattern that appeared on certain textures. This is a byproduct of DLSS, and while it was present in certain areas of Remake, it was never a major distraction. Rebirth, however, certainly has more instances where DLSS can be a bit in-your-face, so to speak. The action icon that appears whenever you can squeeze between walls, hop on a chocobo, or climb a ladder often appears pixelated. Throughout the environment, it’s really easy to spot different items or backgrounds that are strained by this artifacting. This isn’t something every player will notice or even care about, but it is there and a byproduct of the technology powering this port.

Beyond that, many of the environmental textures have been drastically lowered compared to PS5. Some of the floor and distant rocky textures weren’t all that impressive on PS5 or even PC, but it can be really noticeable running around and spotting some of these modified Switch 2 textures. Most of this is contained in muddy ground textures or distant mountains or walls, but running up to them can be a bit jarring. Again, I do think some decisions had to be made here, and this was a lever that was lowered in favor of others. Not every location or environment has these, but you will notice a few odd textures here and there. It’s nothing preventing you from enjoying the game, though.

Handheld Mode

Moving to handheld mode, there is a clear shift in image quality downwards. The team has leveraged dynamic resolution scaling alongside DLSS to keep things smooth across the board. But you never see this resolution changing on the fly due to DLSS maintaining the steady top resolution. However, the low-end 380p range for handheld mode can play into image quality at times. Characters can look a little dull or blurry, and the game as a whole can feel a bit soft. It’s still clearly Final Fantasy VII Rebirth and plays as such, but there is a noticeable difference between the quality in docked and handheld modes.

I mentioned character hair and artifacting earlier, and this really appears prominently in handheld. There’s a certain fuzziness that can show up in cutscenes for characters on handheld that is not present in docked. Even in cutscenes where the camera moves to one individual character, it’s hard not to notice the obviously lower resolution and hair rendering. In gameplay, Tifa in particular can be distracting as her hair is almost see-through when running.

I’ll also mention that I ran into a few version-specific bugs on Switch 2. Cloud got suspended mid-combat and was stuck in one battle, a weird lighting bug in Junon completely flipped the lighting when turning the camera, and an elevator button in Junon didn’t appear until I reloaded a save. I’ve communicated these issues to Square Enix, and I have no doubt these and any others I potentially missed will be addressed very quickly. 

Handheld Mode

Also, for those curious about battery life, be aware that Final Fantasy VII Rebirth will drain your Switch 2 dry faster than any Mako Reactor. Most AAA ports on Switch 2 have faced similar fates, but be aware that you likely will want to pack a portable charger if you plan on playing this for longer than 100 minutes portably. I was continuously shocked at how quickly the battery life drained when playing, but part of that is also due to how immersed I was in it. All of a sudden, an hour and 15 had gone by!

At the end of the day, I think it really depends on what you’re looking for from handheld mode. The flexibility to switch between handheld and docked is more than enough for me to be satisfied with handheld mode’s visuals, and these are, once again, miles ahead of Steam Deck. I don’t take too much offense to these drawbacks for the most part, as they were not super common and very brief, but they are there. I’m hoping that Square Enix can tighten a few things in a future patch, but rest assured, this port is still in great shape. It’s Final Fantasy VII Rebirth on the go.

A Very Impressive Port

Docked Mode

As someone who seeks to make the most of my 4K OLED TV, Final Fantasy VII Rebirth on Switch 2 is not my preferred way to play the game—and that’s completely okay. This port does exactly what is asked of it and beyond, delivering a massive RPG on the go with minimal drawbacks. Docked mode is absolutely stellar, and while handheld mode leaves a bit to be desired, the drawbacks are understandable considering the priorities of the port. The Switch 2 version never feels like a compromised version of Rebirth, offering exactly what you’d expect for a port of this caliber.

Even with pop-in, a few frame rate hiccups, and some artifacting, I never once had the desire to stop playing this version in favor of another. Switch 2 fans should rest assured that you are getting a complete port that likely pushes the console to its limits. I find it hard to believe the performance decisions on this port will take away from the well over 100 hours of content to complete and discover for any player.

I really am quite impressed at how well Square Enix seems to have harnessed DLSS on the Switch 2. It makes me confident that the company is going to continue to release games day and date on the system, even with consoles like the PS6 on the horizon. The third and final game in the Final Fantasy VII remake trilogy is already confirmed, and I’d be shocked if Kingdom Hearts IV didn’t release day and date. Other publishers should be taking notice of how DLSS is being leveraged in these ports, as it’s making ‘impossible’ games run smoothly on a system as thin as my cell phone.

With Final Fantasy VII Rebirth joining Final Fantasy VII Remake Intergrade on Switch 2, Nintendo fans have everything they need to prepare for the final game in the trilogy. Rebirth is such a joyous game I’ll be playing for years to come, and I’m so happy to finally have the ability to pull out the game and play wherever I go.

Disclaimer: Square Enix provided a Nintendo Switch 2 copy of Final Fantasy VII Rebirth for review purposes.

Scarlet Nexus Surpasses 2 Million Copies Sold

Scarlet Nexus

Bandai Namco have announced that action RPG Scarlet Nexus has surpassed 2 million copies sold worldwide. To celebrate 2 million copies sold, Bandai Namco shared a new illustration by Kota Ochiai, the art director for Scarlet Nexus.

Scarlet Nexus surpassed one million copies sold in April 2022, meaning one million copies were sold since that announcement was made.

Scarlet Nexus is available now for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC via Steam.

Here’s an overview of the game’s story, via Steam:

In the far distant future, a psionic hormone was discovered in the human brain, granting people extra-sensory powers and changed the world as we knew it. As humanity entered this new era, deranged mutants known as Others began to descend from the sky with a hunger for human brains. Highly resistant to conventional attack methods, extreme measures needed to be taken to battle the overwhelming threat and preserve humanity. Those with acute extra-sensory abilities, known as psionics, were our only chance to fight the onslaught from above. Since then, psionics have been scouted for their talents and recruited to the Other Suppression Force (OSF), humanity’s last line of defense.

Featuring a dual story, begin your adventure with either Yuito Sumeragi, an energetic recruit from a prestigious political family or Kasane Randall, the mysterious scout whose power and skill has gained great notoriety among the OSF. As their different experiences interweave with each other, it is only then that you will reveal the full story and unlock all the mysteries of a Brain Punk future caught between technology and psychic abilities in Scarlet Nexus.

Nintendo Music Gets Major Updates and Mario Kart World Soundtrack

Nintendo Music

Nintendo has announced major new updates for Nintendo Music service, which was previously exclusive to iOS and Android devices. Now, Nintendo Switch Online subscribers can use web, tablet, and mobile versions of Nintendo Music, and the service now supports Apple CarPlay and Android Auto. 37 tracks from the Mario Kart World soundtrack are also now available on Nintendo Music as well.

Get the full details on the latest Nintendo Music updates below, via Nintendo:

Have you heard about Nintendo Music? This service is available exclusively for all Nintendo Switch Online members at no additional cost. It lets you enjoy hours of video game music—from Super Mario to Animal Crossing and beyond. There’s even music from the Mario Kart World game now!

Nintendo Music recently got enhanced with new features:

      • Web Version

Listen to, browse, and organize on a larger screen. You can take a peek at what’s in the library without a Nintendo Switch Online membership. Just head over to https://music.nintendo.com/

      • Tablet Version

View the music library with the full screen of your tablet, in either horizontal or vertical orientation.

      • Apple CarPlay and Android Auto

Play Nintendo tunes on your next road trip! You are also able to listen and control your playlist with voice commands while driving. (Please refrain from using a touchscreen while driving.)

      • My Mix

Use the My Mix feature to generate a playlist based on your play history using your phone, tablet, or with Apple CarPlay or Android Auto.

Cosmic Princess Kaguya! Theatrical Screening Run Ends on June 18 in Japan

Cosmic Princess Kaguya!

The staff of Shingo Yamashita’s original anime film Cosmic Princess Kaguya! confirmed that the film’s extended theatrical screening run will end on June 18 in Japan. There will be a Cosmic Princess Kaguya! stage event the following day on June 19 in Kanagawa and Tokyo.

Cosmic Princess Kaguya! is streaming now on Netflix with English subtitles and an English dub.

The anime’s cast includes:

  • Yuko Natsuyoshi as Kaguya
  • Anna Nagase as Iroha
  • Saori Hayami as Yachiyo
  • Rie Kugimiya as Fushi
  • Miyu Irino as Akira Mikado
  • Yūma Uchida as Rai Komazawa
  • Yoshitsugu Matsuoka as Noi Komazawa
  • Yoshino Aoyama as Roka Ayatsumugi
  • Konomi Kohara as Mami Isayama
  • Fairouz Ai as Otako the Loyal Dog
  • Natsuki Hanae as Koto Okkotteru

The English dub cast includes:

  • Jeannie Tirado as Kaguya
  • Dawn Bennett as Iroha
  • Ryan Bartley as Yachiyo
  • Frankie Kevich as Yachiyo (singing voice)
  • Max Mittelman as Akira Mikado
  • Casey Mongillo as Noi Komazawa
  • Cassandra Lee Morris as Roka Ayatsumugi
  • Anairis Quiñones as Otako the Loyal Dog
  • Kieran Regan as Koto Okotteru

Shingo Yamashita makes his feature-length directorial debut in collaboration with Studio Colorido (Burn the Witch) and his own studio, Studio Chromato. Yamashita is acclaimed for this work on the opening sequences for Jujutsu Kaisen Season 1, Chainsaw Man, and Urusei Yatsura. Hechima and Akihiro Nagae are the character designers.

Cosmic Princess Kaguya anime film key visual
©コロリド・ツインエンジンパートナーズ

The film’s original soundtrack features a number of different tracks, including the main theme song “Ex-Otogibanashi (Ex-Fairy Tale)” by Saori Hayami and ryo (supercell) and a collection of song remixes by Nagi Yanagi and Hatsune Miku. The soundtrack also includes “Watashiha Watashinokotoga Suki (I like who I am)” by Yūko Natsuyoshi and composer HoneyWorks, “Hoshi Furu Umi (Starry Sea)” by Aqu3ra, and “Remember” by yuigot. 40mP performs “Shunkan, Symphony. (Moment, Symphony.)” and kz (livetune) is composing the song “Reply.”

KAIJU NO. 8: THE GAME Update Adds Main Story Chapter 12: ‘X-OVER’

KAIJU NO. 8 THE GAME: Main Story Chapter 12 “X-OVER”

Akatsuki Games, TOHO CO., and Production I.G have released a new update for KAIJU NO. 8: THE GAME featuring Main Story Chapter 12: “X-OVER,” 5-star character [Sky-Piercing Bolt] Gen Narumi, and up to 1,500 earnable Dimensional Crystals through the New Chapter Event. Gen Narumi will be available from the latest Pickup Event as a Gunsword user, and players can also acquire his new 5-star weapon GS-Aremihc (Gunsword).

© JAKDF 3rd Division © Naoya Matsumoto/SHUEISHA
© Akatsuki Games Inc./TOHO CO., LTD./Production I.G

Here’s a synopsis of Main Main Story Chapter 12: “X-OVER,” via Akatsuki Games:

With the final battle against humanity’s greatest threat—Dimensional Identified Kaiju A—looming on the horizon, CLOZER proposes a large-scale expedition to concentrate global defense forces in New York. The plan hits a sudden roadblock when the operation’s prime asset, First Division Captain Gen Narumi, refuses to take part, declaring: “I have to be here in Japan.”

Stung by their own lack of power, Rin Shinonome and the rest of the First Division vow to defend the nation without their strongest captain. As Shinonome searches for a way to bridge the gap, the genius scientist Suited offers a solution: the X-OVER Suit, a new model still in development.

With the First Division’s pride on the line against an overwhelming foe, the stage is set for a shocking turn of events.

Kaiju No. 8 Season 2 is streaming with English dubs and subs on Crunchyroll. The staff of the Kaiju No. 8 anime confirmed that a “conclusion arc” anime adaptation and a new “Narumi’s Week at Work” short are in the works. The Narumi’s Week at Work anime short will premiere in fall 2026.

Lastly, KAIJU NO. 8: THE GAME is available now for Android, iOS, and PC via Steam.

A Nintendo Switch 2 Version of Minecraft Has Been Rated by the ESRB

Minecraft

Microsoft and Mojang’s evergreen Minecraft game is seemingly getting a native Nintendo Switch 2 version soon, according to the game’s recent rating by the ESRB. The ESRB lists a new Everyone 10+ rating for Minecraft on Nintendo Switch 2 with a rating summary describing the title.  

Here’s the full rating summary from the ESRB: 

Minecraft is rated E10+ for Everyone 10+ by the ESRB with Fantasy Violence. Also includes Users Interact and In-Game Purchases. This is a sandbox adventure game in which players explore and mine/harvest cube-shaped materials. From a first-person perspective, players traverse pixilated open-world landscapes, avoid hazards, build structures, and craft potions and weapons (e.g., swords, axes, bows, magic staffs). Players are occasionally prompted to defend against enemies (e.g., zombies, skeletons, wizards/mages) by striking them repeatedly until they collapse. Players can also use weapons against animals and villagers, though these acts are not encouraged. Fighting is highlighted by short cries/grunts of pain, impact sounds, and occasional explosions.

A Nintendo Switch 2 version of Minecraft has not been announced at the time of this writing, but an announcement could be made this month. There will be many notable gaming events on the horizon, including Summer Game Fest 2026 and a potential June Nintendo Direct. 

Mojang is also working on Minecraft Dungeons II, which will release in 2026 for PlayStation 5, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2, and PC via Steam and Windows. 

Warframe and Soulframe Summer Game Fest 2026 Week Plans Revealed

Warframe Summer Game Fest

Digital Extremes has revealed its plans for the week of Summer Game Fest 2026, including new information and activities surrounding Warframe and Soulframe. The festivities will begin with the Women-Led Games Summer Showcase on June 4 at 4:00 p.m. PDT, where Warframe creative director Rebecca Ford and community manager Megan Everett will highlight games developed by women-led and majority-women teams. Trailers for Warframe and Soulframe will also be featured.

Before the Warframe ‘Jade Shadows: Constellations’ update arrives, players can tune into the Summer Game Fest 2026 official showcase livestream with linked Warframe and Twitch accounts to earn a Twitch Drop containing a free Dante Warframe on June 5 between 4:45 p.m. and 8:30 p.m. ET by watching for 30 consecutive minutes. The Summer Game Fest showcase will also host a world premiere of a new Soulframe trailer.

What’s more, a Warframe collaboration pop-up shop will be available at the ARK/8 physical store in Los Angeles, CA, between June 5 to 8 (11:00 a.m. to 9:00 p.m. PT). There will be limited-edition Jade Shadows: Constellations merchandise, and any purchases above $150 will include 1025 Platinum via a redemption code on check out. 

Warframe is available now on Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch 2, and PC via Steam. The Jade Shadows: Constellations update launches on June 17 with the Sirius and Orion 2-in-1 Warframe, new Railjack missions, new Protoframes, Styanax Prime, new Incarnon weapons, and much more.

I Left My A-Rank Party Manga Enters its Final Arc

I Left My A-Rank Party manga

Kodansha’s Magazine Pocket app has confirmed that the manga adaptation of the I Left My A-Rank Party to Help My Former Students Reach the Dungeon Depths! light novel series has entered its final arc with chapter 165. Thus far, the I Left My A-Rank Party manga has 1.8 million copies in circulation and will surely reach the 2 million mark before the manga’s final arc ends.

The I Left My A-Rank Party manga entered serialization in June 2021 in the Magazine Pocket app by Kodansha. Unagi writes the story, Yūri illustrates the manga, and Super Zombie is the manga’s original character designer. 

The I Left My A-Rank Party anime initially premiered on January 11, 2025, and it’s available to watch on Crunchyroll with English subs and dubs in three parts. The cast of the anime includes Hiromu Mineta as Yuke, Hana Inami as Marina, Natsumi Kawaida as Silk, Nene Hieda as Rain, Shūhei Sakaguchi as Vincent V, and Natsumi Kawaida as Selfie-chan. Yuki Tanaka performs the third part’s ending theme song “Tapestry.” 

I Left My A-Rank Party Season 2 and a new game adaptation are currently in the works.

I Left My A-Rank Party Season 2 key visual
© 右薙光介・すーぱーぞんび・講談社/クローバープロジェクト

Here’s an overview of the anime via Crunchyroll: 

Not every party treats you like a hero—especially when you’re a lowly red mage like Yuke. So, after years of constant ridicule by his A-rank party members, he ditches them. Searching for a new party, he reunites with former students Marina, Silk, and Rain, and joins their group. But on a quest to conquer the world’s greatest dungeon, they become entangled in chaos that threatens the world.

Model Debut4 is Coming to PC and Switch 2

Model Debut4

FuRyu and developer nicola have announced that fashion management game Model Debut4 is coming to Nintendo Switch 2 and PC via Steam on August 27. Pre-orders for the physical Nintendo Switch 2 (Game-Key Card) version of Model Debut4 are available now at Japanese retailers. 

Model Debut4 is currently available now for Nintendo Switch. Here’s an overview of the game, via Steam:

The latest entry in the fashion game series, packed with tons of the newest trend items!

Enjoy fashion, work, romance, and more as you aim to become the No.1 model, the “Top of nicola”!

Story

You are a rookie model aiming to become the No.1 model, the “Top of nicola,” at the nicola Show, a special runway event held once a year!

Take on dream jobs such as magazine modeling, TV appearances, and brand image modeling, and grow as a model while expressing your own unique sense of style.

You can also produce two fellow models and help your small talent agency shine!

Fashion, work, romance, friendship—sparkling days full of fun are waiting for you!

Game Features

Trendy Items and Detailed Hair & Makeup Customization
All fashion items are supervised by nicola, a hugely popular magazine among teens in Japan! From the latest trend items to princess styles, Harajuku-inspired looks, and more, there are tons of outfits to enjoy. Freely adjust clothing and hair colors, the placement and size of facial features, makeup intensity, and more to create your perfect look!

Take on Dream Jobs and Aim to Become a Top Model
Magazine jobs let you experience everything from coordinating outfits based on a theme to photo shoots and even article layout design! As your model rank rises, you can take on special jobs such as appearing in dramas and variety shows, where you can shoot from various angles in 3D backgrounds. Aim to become the No.1 model, the “Top of nicola”!

Produce Your Fellow Models and Grow Your Agency
Style and produce the models in your agency to help it grow! As everyone improves, your agency level will rise. Aim to become the No.1 agency!

Go Out with Boys and Fellow Models
Work together, go out, and become closer with boys and fellow models! Capture fun memories by taking videos and photos together, then share them on social media. You can even style the boys and your fellow models!

Honō no Tōkyūjo: Dodge Danko Anime Premieres July 6

Honō no Tōkyūjo Dodge Danko anime

The staff of the upcoming anime adaptation of Tetsuhiro Koshita’s Honō no Tōkyūjo: Dodge Danko manga confirmed the anime’s July 6 premiere for Tokyo MX and BS11’s 11:00 p.m. JST timeslot. There will be an advance screening of the first two episodes of Honō no Tōkyūjo: Dodge Danko will be held on June 21 at Shinjuku Wald 9.

The anime’s new cast members include:

  • Sumire Uesaka as Hako Mikasa
  • Kanna Nakamura as Hayami Hiura
  • Yuka Iguchi as Jyuri Igarashi
  • Satomi Akesaka as Ruka Sakamoto
  • Fairouz Ai as Zoe
  • Mariya Ise as Ran Midou

Newly announced staff members include:

  • Color Design: Ryō Kimura
  • Art Director/Art Design: Masahiro Satō
  • 3D: Ryosuke Kimura
  • Compositing Director of Photography: Daichi Nogami
  • Editing: Yuki Honda
  • Music: Yasunori Iwasaki, Ren Tsukagoshi
  • Sound Director: Yūichi Imaizumi
  • Recording Adjustment: Hikaru Shiiba
  • Recording Assistant: Nanami Utsu
  • Sound Production: Ryohei Hama
  • Music Production: Avex Pictures

Momoiro Clover Z performs the opening theme song “Kaishin no Ichigeki (A Masterful Play),” and i☆Ris performs the ending theme song “Welcome to Azatosa World.”

Hiroshi Ikehata, known for his work on TONIKAWA: Over The Moon For You, is directing the anime at CUE. Kazuho Hyōdō is in charge of series scripts, and Narihito Sekikawa is designing the characters and also serving as the chief animation director.

The cast of the anime includes:

  • Noriko Hidaka as Danpei Ichigeki
  • Manaka Nakayama as Danko Ichigeki
  • Kaori Maeda as Chinko Kobotoke
  • Akira Sekine as Mochiko Etai
  • Yō Taichi as Susan Canon
  • Yū Sasahara as Honey Otohana
  • Katsuyuki Konishi as Danpei Ichigeki
  • Tetsu Inada as Chinnen Kobotoke
  • Yūki Wakai as Peiko Nikaidō

Tetsuhiro Koshita’s Honō no Tōkyūji Dodge Danpei manga was published in Shogakukan’s Monthly CoroCoro Comic magazine from 1989 to 1995. It also got an anime series that aired from 1991 to 1992 for 47 episodes. The Honō no Tōkyūjo: Dodge Danko sequel made its debut on the Weekly CoroCoro Comic website in November 2022. 

The original manga focused on the journey of Danpei. However, the sequel will follow the adventures of Danpei’s daughter as she sets out to create the strongest team and keep her father’s legacy alive.