Broken Mirror Games, Anshar Studios, and Bloober Team have announced SAW: Genesis, a new 3v1 multiplayer horror game. Set after World War I, SAW: Genesis players will experience a predecessor to Jigsaw’s philosophy. Play as survivors working together to survive deadly traps, or be the Judge that forces them to play this game. SAW: Genesis will be coming to Early Access on PC via Steam soon.
Shaped by their experiences in The Great War, the Judge is dedicated to rehabilitating humanity through pain and sacrifice.
Customize your approach with perks and traps, then seek to control the match from the shadows. Unlike other asymmetrical multiplayer games, the Judge is physically vulnerable and cannot overpower the Accused through sheer force alone.
Build your strategy around your character’s distinct advantages, such as:
Exclusive access to hidden corridors + a noise-detection map
Hallucinogenic gas and paralyzing toxins that distract and immobilize the Accused
An Accomplice that can be summoned to drag the Accused into Rehabilitation Traps
Your goal is to rehabilitate the Accused, making them choose between life and limb rather than killing them. Live or die. They make their choice.
Welcome to Your Rebirth – Become the Accused
The three Accused find themselves in a trap filled environment, where only collaboration and their will to live can give them a chance at survival.
Coordinate with teammates to complete challenges, scavenge items, and collect keys before time runs out. Each match drops you into a procedurally generated map where routes shift, plans break, and every mistake gives the Judge a greater advantage.
Your greatest threat isn’t just the traps that could be around every corner – it’s the pressure you face as time runs out. As your will decreases, progress becomes more difficult, and eventually you become vulnerable to becoming ensnared in one of the Judge’s intricately engineered rehabilitation traps, forcing you to decide between:
Sacrificing a body part to escape
Relying on your teammates to rescue you in time
These choices have permanent consequences for the match. Damage your arm and it will be harder to complete puzzles and fight back. Injure a leg and you’ll move slower, becoming easier to corner.
Survival is possible, but you may not survive intact.
Wired Productions has announced Mr. Records, a new rhythm-based platformer that will release in Q1 2027. The announcement comes courtesy of Day of the Devs: Summer Game Fest 2026 Edition.
Check out the first trailer for Mr. Records below:
The press release describes the game as follows:
Meet George, an old dreamer with an extraordinary gift that lets him transcend through music. After a lifetime of standing still, he breaks free from routine and opens the store he always wished for. MR. RECORDS is an uplifting adventure where every vinyl transports you into a world of memories and emotion, where you will jump, slide, and move though psychedelic landscapes in time with the music.
Alongside his loyal dog Buzz, George manages the record store, with every day providing new vinyls to unlock and sell, trying to deliver the perfect music to match the tastes of his colourful customers and becoming part of their stories. When the shutters come down and the store closes for the night, the records come alive. Each track transforming into a playable rhythmic trip through George’s imagination. Some songs will make you smile. Others will hit far deeper the moment the needle drops, reminding you that it’s never too late to finally start living.
New Blood Interactive has announced that upcoming horror game Tenebris Somnia will release on October 16. It will be available for PC via Steam and GOG, PlayStation 4/5, Xbox Series X|S, Nintendo Switch, and Nintendo Switch 2.
The upcoming horror game features a blend of 2D retro survival horror gameplay and live-action cutscenes. Airdorf, the creator of the FAITH games, will help to produce it. Check out the release date trailer for TenebrisSomnia below:
Tenebris Somnia is a survival horror adventure game in the same vein as classics like Silent Hill or Resident Evil – but adapted to a retro 2D aesthetic from the 8 or 16-bit era.
You will struggle to survive while solving puzzles and fighting horrible creatures.
Yet the secrets of the game lie within its cinematics…
When you reach certain key points you will see sequences from a completely different point of view, made in live action with real actors and practical effects – created by a professional and award winning film crew from Argentina.
Messhof, the makers of Nidhogg, have announced a new game titled Blood Dungeon, which will release in summer 2026. It will be available for PC and unknown consoles.
Blood Dungeon asks you to “murder hordes of monsters in this 2D platforming autoshooter with a killer soundtrack” and “collect blood, gold, and bones to increase your powers.” The exact release date for the game is currently unknown, though more details will likely release soon. Check out the first look at Blood Dungeon below:
The press release describes the game as follows:
From the creators of Nidhogg comes a game about 2D platforming survival. You’ll have to parkour your way around treacherous dungeons to kite monsters while gathering blood and powerups. Survive a run, take the bones you’ve earned to the Bone Shop, and get stronger. Complete quests to unlock upgrades, arenas, skins, and more.
FEATURES:
9 unlockable playable characters with different traits and weapons
SHIFT UP has announced Stellar Blade: BLOOD RAIN, the long-awaited sequel to Stellar Blade. The story of the franchise will continue past the events of the original Stellar Blade with Evie, the protagonist of Stellar Blade: BLOOD RAIN.
Previously, SHIFT UP confirmed that it would reveal new information about the Stellar Blade sequel and new Project Spirits action RPG in 2026, which will both launch in 2027. The Stellar Blade sequel and new games from UNBOUND, the subsidiary studio led by Shinji Mikami, will be self-published by SHIFT UP.
According to SHIFT UP, its “new title cycle” is ramping up with a “reinforced intellectual property lineup and business capabilities.” There are multiple PC and console development pipelines that were added with its UNBOUND acquisition, all of which include first-party games. The company also notes that Goddess of Victory: NIKKE is setting “high expectations” toward its fourth anniversary.
The Stellar Blade sequel and the new Project Spirits action RPG are part of an IP expansion plan for SHIFT UP, which includes Goddess of Victory: NIKKE and the “platform expansion” for Stellar Blade. SHIFT UP wants to introduce the game to new players and build anticipation to the “next phase of the Stellar Blade franchise.”
Stellar Blade is available now for PlayStation 5 and PC via Steam and Epic Games Store. The Stellar Blade Complete Edition is also available featuring the digital game, Twin Expansion Pack featuring the NieR: Automata DLC and Goddess of Victory: NIKKE DLC, a Goddess of Victory: NIKKE CD-key for a Stellar Blade costume in the mobile game, Fluffy Bear Pack drone cosmetics, and Planet Diving Suit (Captain) for Eve.
Square Enix has announced Final Fantasy VII Revelation, the third and final entry in the Final Fantasy VII Remake trilogy. Final Fantasy VII Revelation will launch in spring 2027 on Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC simultaneously without exclusivity in the way.
New key art for Final Fantasy VII Revelation was also revealed by Square Enix:
In Final Fantasy VII Revelation, Cloud Strife and the party must face a world on the verge of annihilation. Sephiroth nears godhood, and the crew takes to the skies on the Highwind airship in a race to stop Meteor, the ultimate destructive magic that’s capable of destroying the planet. This will be the breathtaking finale to 30 years of Final Fantasy VII storytelling.
The entire planet will be explorable with the Highwind airship, and players can drop in via a parachute anywhere, seamlessly transitioning from the skies to ground. Players are encourage to search the world and help people as they go as the planet itself fights for its survival. The party will make one last stand with the beloved cast of characters and make important decisions that will impact aspects of their stories.
Once more, players can switch between real-time action and Tactical Mode in the series’ acclaimed hybrid battle system. The system has been expanded and refined with more new playable characters and all-new abilities.
Producer Yoshinori Kitase, director Naoki Hamaguchi, and creative director Tetsuya Nomura also shared the following messages for Final Fantasy VII Revelation:
“Final Fantasy VII, first released in 1997, has been beloved by fans for many years and has since become a “legend” in its own right. The Final Fantasy VII Remake Series that began in 2020 with everyone’s passionate support is finally reaching its climactic finale with Final Fantasy VII Revelation. The story’s final destination represents my emotions spanning thirty years working on this title; and yet, as the developer, our hands alone cannot turn its final page. It’s only when you, the player, step inside and memorialize this journey that a new “legend” is finally born. We hope you witness the coming together of our hearts, and yours.” – Yoshinori Kitase, Producer
“I’m beyond excited to announce Final Fantasy VII Revelation, launching simultaneously across all platforms in Spring 2027. I’m truly grateful to our fans who believed in this story and supported us for so many years. In this title, centered around “resolve,” Cloud and his companions will confront their respective convictions and continue their journey towards the final battle that will determine the planet’s fate. All the stories and emotions accumulated over the years will culminate in the most satisfying way with this experience, brought to you as the series’ final chapter. Please look forward to it.” – Naoki Hamaguchi, Director
“As creators, we have carefully built and nurtured the Final Fantasy VII series over many years, expanding it through numerous spin-off titles along the way. Over time, we believe each fan has developed their own unique interpretation of the story, and our goal has been to bring all of these Final Fantasy VII stories together so that they ultimately converge in the final chapter of the Remake Series. While there may be a mix of excitement and uncertainty, we are confident that this journey will remain an unforgettable experience for years to come. Thank you sincerely for joining us and being part of this journey over so many years.” – Tetsuya Nomura, Creative Director
Update: Hamaguchi confirmed to content creator and streamer Maximillian Dood that Travis Willingham will be the new voice actor for Sephiroth. Tyler Hoechlin, the voice actor for Sephiroth in Final Fantasy VII Remake and Rebirth, was unavailable for the role (via Wario64).
Nintendo Switch 2 owners can pick up the physical copy of Final Fantasy VII Rebirth for $49.99. A Day One Edition was sold for the same price with an exclusive Magic: The Gathering—FINAL FANTASY ‘Zack Fair’ promo card featuring variant art by Tetsuya Nomura and a reversible inlay with alternate cover art. Pre-orders are open at the Square Enix Store. A Digital Deluxe Edition is also available now with Standard Edition contents, the Moogle Trio Summoning Materia, Posh Chocobo Summoning Materia, Armor: Shinra Bangle Mk. II and Armor: Midgar Bangle Mk. II.
The upcoming CLUTCHrevealed details on its story mode at Summer Game Fest 2026. A new trailer showed off cast details and a first look at its cinematics as its Steam page went up.
Set in the French Riviera – follow the story (written by Skins co-creator, Jamie Brittain) of Theo (Tosin Cole) and Cass Martial (Little Simz) through a thrilling adventure that sees them compete in the prestigous Riviera 1000 (R1K) by day, and the underground street-racing scene of the Midnight Collective by night. After Theo and Cass’ troubled upbringing in the UK, they are adopted by former R1K superstar Ludo Martial (Gregory Montel) before earning their way to a pair of seats in the R1K.
Following a spate of tragedies befalling the sport, R1K head George McBride (Peter Serafinowicz) shocks the racing world by introducing disruptive technology to avoid any more such disasters. However, this berths a divide in the integrity of the sport, calling Theo to the allure of the Midnight Collective. Trouble follows and after recruiting the services of fixer, Emery Whitman (Jane Perry), the underbelly of the city and R1K is blown wide open. Amongst the professional racing of the R1K and the style of the Midnight Collective, there are thousands of miles of diverse roads and terrain to explore, from breathtaking coastal highways to vibrant city streets. Blockbuster action, deep vehicle customisation, pursuits, getaways, innovative vehicle tech, and so much more – it’s all in CLUTCH.
Capcom has announced Fighter Pass 4 for Street Fighter 6, which will include new original characters Yasmine, Arjun, and Bosch, as well as Tifa from Final Fantasy VII. It will kick off with the release of Yasmine in summer 2026.
The trailer teases the four characters that will be coming to Street Fighter 6, and also reveals their release windows. Yasmine will release in summer 2026, Arjun will release in autumn 2026, Tifa will launch in early 2027, while Bosch will release in spring 2027. The release of Tifa will likely coincide with the launch ofFinal Fantasy VII Revelationnext year. Check out the new trailer for Street Fighter 6, showcasing Fighter Pass 4, below:
Powered by Capcom’s proprietary RE ENGINE, the Street Fighter 6 experience spans across three distinct game modes featuring World Tour, Fighting Ground and Battle Hub.
Diverse Roster of 18 Fighters
Play legendary masters and new fan favorites like Ryu, Chun-Li, Luke, Jamie, Kimberly and more in this latest edition with each character featuring striking new redesigns and exhilarating cinematic specials.
Dominate the Fighting Ground
Street Fighter 6 offers a highly evolved combat system with three control types – Classic, Modern and Dynamic – allowing you to quickly play to your skill level. The new Real Time Commentary Feature adds all the hype of a competitive match as well as easy-to-understand explanations about your gameplay. The Drive Gauge is a new system to manage your resources. Use it wisely in order to claim victory.
Koei Tecmo and Omega Force have announced Attack on Titan 3, the next entry in its action game adaptation of the prolific Attack on Titan anime series. Attack on Titan 3 is coming to Nintendo Switch, PC, PlayStation 5, and Xbox Series X|S, and Koei Tecmo will share more details on July 1 during an official livestream featuring Yui Ishikawa (voice of Mikasa) and Shiori Mikami (voice of Krista).
What’s more, fans will be able to get an early look at Attack on Titan 3 during Anime Expo 2026, which takes place in Los Angeles from July 2 to July 5. The latest trailer will be shown at the exhibitor booth for AmiAmi, one of Japan’s largest online hobby retailers.
Here’s an overview of the game, via Koei Tecmo:
Attack on Titan 3 is the riveting culmination of Omega Force’s action game series, depicting the story of Attack on Titan from its survey corps beginnings to its dramatic conclusion. Fans can ready their blades for combat against the Nine Titans, while learning more about the characters and lore through brand-new story content. With upgrades and improvements to the omni-directional mobility gear battle system helping create more acrobatic and intense fights, fans can experience the terror and drama of Attack on Titan’s legendary story like never before.
Previously, Attack on Titan The Movie: The Last Attack premiered on November 8, 2024 in theaters in Japan. As a “brushed-up” edition of the two anime specials, it will be 145 minutes long and feature 5.1ch surround sound. “Nisen-nen… Moshiku wa…. Niman-nen ato no Kimi e” (To You in 2,000… or… 20,000 Years From Now) by Linked Horizon was the theme song once more. The film also had new post-credits scenes, and Crunchyroll is streaming Attack on Titan: The Last Attack with English subs and English dubs
Here’s an overview of the new expansion, via Capcom:
Monster Hunter Wilds: Ascendance advances the story of the Forbidden Lands as the Expedition Team’s adventure soars to a new locale set amongst the clouds. In the expansion, hunters will explore islands in the sky and wield explosive new abilities that evolve the gameplay and take the hunting action to new heights. The challenge will also rise to a whole new level with the return of Elder Dragons and Master Rank content.
New Locale – The expansion introduces the Skybound Eyrie, where floating ruin-adorned islands are suspended above the Forbidden Lands. The new terrain provides fun ways to travel atop Seikret mounts, gliding between the floating isles.
Boost Bracer – Monster Hunter Wilds: Ascendance adds new actions for each of the 14 weapon types via the Boost Bracer. This fresh piece of equipment in hunters’ arsenals introduces exhilarating new attacks, combos, and mobility options to give hunters more versatile options while tackling tougher challenges.
Master Rank – The expansion will feature a wealth of content for newcomers and veterans alike, with even more profound challenges awaiting hunters as they seek to unravel the mystery surrounding the sudden appearance of Elder Dragons in the Forbidden Lands. The story for Monster Hunter Wilds: Ascendance can be accessed after hunters complete the 7★ Quest “Awaking from a Dream.”
New Monsters – The trailer showcased a new monster pack displaying devastating aerial coordination and gave a glimpse of returning fan-favorite Elder Dragons including Kushala Daora. Please stay tuned for more information on the new challenges that await in Monster Hunter Wilds: Ascendance.
Monster Hunter Wilds is available for PlayStation 5, Xbox Series X|S, and PC via Steam. Before launch, Final Weapon reviewed Monster Hunter Wilds and gave it a 4 out of 5 score, noting that the game is “a worthy follow-up to Capcom’s most successful game ever. The revamped gameplay is the best Monster Hunter has ever been, especially with additions like the Focus Mode. Beyond performance issues, Capcom went above and beyond in creating a game I find myself unable to stop playing. With a legitimate story mode and numerous tweaks, there has never been a better time to jump into Monster Hunter for the very first time.”