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    The Borderlands games have sold five million copies in three months

    The publicity of Borderlands 3 and the recent sales on several Borderlands titles have clearly been utilized. Since the last quarter, the Borderlands games have roughly sold five million copies. The news was officially announced via today’s Take-Two quarterly earnings call with investors. Through the call, the publisher announced that the games are now up to 48 million total sold copies. This number is up from 43 million last quarter, adding up to a five million total increase in sales.

    It’s quite amazing that games those old would be so much higher, though there’s definitely some influences factored in. The biggest of those increases is obviously the announcement of Borderlands 3 at Pax back in late March. Following that though, there was the enhanced edition of the original game which had plenty of players buying that to play it. And on top of all that, Borderlands: The Handsome Collection has had several really good sales (at around $3!) topping it all off.

    This is amazing news on the side of both Gearbox Software and Take-Two. The publisher still plans to sell more copies of Borderlands 3 than 2, and the reveals/trailers are sure to help that front.

    Borderlands 3 will be releasing for PC, PS4, and Xbox One on September 13th, 2019. The game will also release for Google Stadia. If you’re excited for the game, make sure to let us know!

    Ty The Tasmanian Tiger for Switch Kickstarter is live

    Pretty sure no one was expecting this to happen but here we are. Krome Studios has announced a Kickstarter for a Ty The Tasmanian Tiger Switch version.

    Their goal is to reach $50,000 and hopefully it’ll reach that. Here’s what the funding will be spent on.

    • Joy-Con six-axis motion control for throwing the range, gliding, and precision boomeranging
    • Screen-space ambient occlusion
    • Fully dynamic shadows
    • Color correction and bloom
    • High-definition art textures for the levels and characters
    • Improved particle effects
    • Improved camera
    • New game mode called “Hardcore Mode”
    • QA testing and problem fixing
    • Nintendo Lot Check
    • New TY character skins (a $75,000 stretch goal)
    • Compatible with both the original Switch and Switch Lite (the latter requires extra controllers to be able to use the TY motion controls such as throwing and gliding)

     

    Ooblets devs receive “thousands of hateful messages”

    Last week, we discussed Ooblets becoming an Epic Games Store exclusive title and the PR the development team unleashed. It was pretty clear what would happen at that point, but it doesn’t appear the devs were given mercy. Within a post to their Patreon members, the devs revealed their feelings following the backlash. If you’re pledged to their Patreon, you can find that post here.

    They began saying that they “really misjudged how angry people would be” regarding the deal. “This whole thing has just devastated us. We’ve been getting thousands if not tens of thousands of hateful, threatening messages across every possible platform nonstop.”. As much as it’s saddening, it’s really something they should’ve come to expect. They immediately were condescending towards the community, and constantly called them “baby gamers” on their discord. Realistically, they got what they asked for.

    Thankfully for them, their Patreon community hasn’t been as harsh to them. That community is reportedly the one not filled with backlash, but it has its concerns of its own. The biggest of those concerns is whether the Patreon is needed considering the deal. The devs have responded to that though, saying they “wanted to get your take on that.”.

    It’s a really sad but warranted story to an extent. Regardless of everything that’s happened, and if you’re looking to still play the game, it releases on PC and Xbox One later this year.

    OK K.O’s crossover with Sonic The Hedgehog aired yesterday and it was amazing

    Unless you’re living under a rock or were too busy watching EVO, Cartoon Network aired a special crossover episode of OK K.O.! Let’s Be Heroes with Sonic The Hedgehog. It was previously announced at San Diego Comic Con last month during the Cartoon Network panel. To say this episode was something special would be a massive understatement. It was essentially a love letter to the Blue Hedgehog’s entire career.

    If you don’t know already, OK K.O.! Let’s Be Heroes is a series on Cartoon Network that stars the titular character and his effort to become the world’s greatest hero while working at Gar’s Bodega. Before this episode, the series already had a few episodes dedicated to crossovers and references to video games. It’s been very successful and is currently on its 3rd season, there was even a game based on the series released last year on all major platforms.

    The Sonic episode itself follows Sonic, Tails and K.O. as they try to rescue his friends (Enid and Rad) from Lord Boxman. There is an absurd amount of fanservice from beginning to end. A few examples include Sonic Adventure 2, the OVA and even Mario and Sonic at the Olympic Games. However a majority of them come from Adventures of Sonic The Hedgehog, the first show based on the video game character. I got a kick out of the music cues and references that ended up fitting extremely well with OK K.O’s tone and style. My favorite was the ending which hilariously has the Sonic Sez PSA and him saying “That’s no good.”

    I’ve been binge watching the show lately because of this crossover. It goes without saying but it’s one of the best things to come out of Cartoon Network in years. For me it’s been about 2-3 years since I’ve seen Regular Show which was the last CN show I watched. I kinda lost interest in Steven Universe and Adventure Time since most of the shows I watch are either from Netflix or YouTube. OK K.O. reminds me a lot of classic Hanna Barbera cartoons which makes sense since that was the main inspiration for the show. If you want to catch up on the series it’s available to watch on Hulu and Cartoon Network. I highly recommend you check out the show as soon as you can.

    Review: Fire Emblem: Three Houses is easily the best game of 2019

    Fire Emblem has always been a niche series for a specific audience, but with this entry, the Japanese S-RPG series has started to make more noise than it ever did in the past, thanks to the Nintendo Switch’s success and obviously thanks to the quality of the said game. The whole premise of Fire Emblem Three Houses is being able to choose between Three Houses, all led by the future king, emperor or leader of the country it represents.

    You are Byleth, young mercenary and now the teacher of a class full of little noble brats, or it is how Jeralt, your father would describe them. Fire Emblem: Three Houses is a tactical role-playing game developed by Intelligent Systems and Koei Tecmo, and published by Nintendo. It is the sixteenth installment for the Fire Emblem franchise. It was released for the Nintendo Switch on July 26, 2019.

    Story:

    The story is actually what surprised me the most. I will, of course, avoid any type of spoiler but let’s just say that it is completely impossible to grasp everything in a single playthrough or even two for that matter. While the main plot might be thrown on your face depending on the route you chose, the other aspect such as the ridiculously deep lore of this world, character developments, different motives and point of view are left for you to discover. Depending on the relationships you build, the way you fight on the battlefield or simply the side quests you chose to partake in, you will never feel like you are doing filler content because absolutely everything you do is rewarded, not only with renown or valuable objects but with additional lore that adds to the scale and credibility of this world. The side quests and especially prologues are not only well written but they reveal crucial pieces of information on some characters that’s always surprising to see on a mere side quest. Everyone has a story to tell, every character, as silly as they appear are hiding some ocean deep development waiting to be discovered.

    From a random knight NPC in the hub telling you his impossible love story with a noble lady to characters, you’ve been talking to for dozens of hours, showing you things that you absolutely did not expect. As for the main plot, the Fire Emblem series has jokingly earned the “anime game of thrones” title over the years for a reason, and in my opinion, the writing even surpasses the show. Every protagonist has their motives, their reasons and they’re all so well written that your entire point of view on the game will change depending on whom you pledge your allegiance to. Everything is there, from advanced military tactics that actually do make sense, from crazy plot-twists, wholesome and heartfelt moments, this is rich and legitimately one of the most well-written games I’ve seen in a while. In fact, the game is so confident on said plot that it is not afraid to make you miss whole routes depending on your support level with some characters.

    Features:

    Talking about support, this one of the main focuses of the game, you will be able to build your relationships with every characters, not only between you and them but between characters themselves, yes, it’s that deep. Your relationship can grow in multiple ways. You can offer them gifts, drink tea with them, train or simply tell them what they want to hear! Fighting on the battlefield next to them is also one way of building some sort of chemistry between you, that could evolve in a love story if you ever wish. You will also be able to work on yourself, improve your stats so you can recruit other students from other houses, after all, a student that uses the bow all the time wouldn’t want to join a class where the teacher knows absolutely nothing about that art.

    Graphics:

    Seeing how this review went as of right now, you are probably wondering, do I even have anything negative to say about this game? This is where it stings. This game clearly isn’t using the Nintendo Switch at its full potential, playing it in handheld is ok but once it’s on the big screen, you start to see the ridiculously extra amount of aliasing, making some faces completely unrecognizable from distance. On top of it, you can clearly recognize the typical Koei Tecmo, squarish, empty and brown architectures that you can find in most of their old generation games. It is not necessarily the prettiest game to look at but it’s not trying to be, it becomes very clear that Koei and IS would rather favor practical visuals over a crowded and confusing battlefield with unnecessary elements that will affect the overall performance and clarity. Besides, the only time where visuals do matter, in conversations, the game shines, the models are clean and their facial expressions are genuine. We are certainly not on the level of games like Xenoblade Chronicles 2 on the same console but it’s just enough to get the job done.

    Gameplay:

    The meat and potatoes, how does it play? Fantastic. It is genuinely one of the most addicting game I’ve ever played and to be fair, I’m already on my second playthrough with over a hundred hours total. The calendar system feels like the one in Persona 5 but there is never a dull moment, you are constantly excited to start the next day, you go to battles not because you have to, but because it is fun. For a game to be able to capture the depth and beauty of strategy RPGs and make it addicting and enjoyable for everybody, it truly has to be special, and it happens to be a special game. Between all the different tactics, classes and characters you can build for battles, you will never run out of ways to approach a situation. It controls quite simple, the battles are grid-based, with the ability to play it in third person or the most practical over the top view, once an enemy is in attack range, the game morphs into turn-based combat, but there is more to that, you don’t just go rushing on the battlefield like that or you will lose your entire squad in seconds. And on top of that, the game truly shines when there are more than two camps fighting on the same map, nothing beats the adrenaline rush of all three camps going at it, with perma-death on (if activated, your students can die for good if they fall on the battlefield) and the amazing soundtrack playing on the background. Truly one of the best aspects of this game.

    Conclusion:

    If you haven’t figured it by now, Fire Emblem Three Houses is an achievement, a near-masterpiece in everything it touches, from the incredibly deep writing to the addicting school system and the heart-racing battles to the great soundtrack, with characters so good, you genuinely feel proud when you see them grow, mentally and physically, this is easily the best game of 2019, as of right now.

    Darksiders II Deathinitive Edition announced for Nintendo Switch

    In a somewhat under the radar tweet, THQ Nordic has announced that a port of Darksiders II Deathinitive Edition will be hitting the Nintendo Switch on September 26. This comes on the tails of a small rumor that has been circulating the past month in which a foreign rating board listed the game as a Nintendo Switch title.

    Darksiders Warmastered Edition, the first game in the popular hack and slash trilogy, was released on the Switch back on April 2 of this year. As War, one of the four horsemen of the apocalypse, you fight to prove your innocence to the gods and find the one who opened the seventh seal to usher in the apocalypse to earth prematurely.

    This second game takes place afterwards, in which a similar story happens and you play as the brother of War – Death.

    Darksiders II Deathinitive Edition was originally released in 2015 for Xbox One, PC, and PS4 and is available now at most retailers.

    New Pokémon Sword and Shield info to arrive August 7

    On their Twitter today, The Pokémon Company has announced that fans will be getting some fresh updates soon about the upcoming Pokémon Sword and Pokemon Shield.

    As seen in the tweet above, the news will come in the form of another “Galar research update” on August 7 at 6 am PST. The update should bring info about new Pokémon joining the fray and possibly new mechanics. Stay tuned for more!

    Pokémon Sword and Shield release for the Nintendo Switch on November 15. The game can be pre-ordered now at most retailers. A special themed Pokémon Sword and Shield Nintendo Switch Lite can also be pre-ordered at certain participating retailers.

    New Guilty Gear game announced at EVO 2019

    Sol Badguy faces off against Nagoriyuki

    Guilty Gear series creator/composer Daisuke Ishiwatari made an appearance at EVO 2019 to announce a new game in the series! As of now, the game is titled Guilty Gear and due for release in 2020. Platforms are currently unknown and the game runs on Unreal Engine, most likely Unreal Engine 4. Lastly, Ishiwatari states that he wants to deliver a brand new Guilty Gear experience to fans. Here are some screenshots and the teaser trailer:

     

    Stay tuned at Final Weapon for more updates on fighting games from Arc System Works and many other talented developers!

    Tekken 7 Season 3 announced for September 2019, adds Zafina and Leroy

    EVO 2019 Tekken 7 Finals were insane, but Harada-san brought some insane news! Bandai Namco and TEKKEN Project director/producer Katsuhiro Harada has announced that Tekken 7 enters Season 3 this fall. Season pass 3 will be available in September 2019! Season 3 adds 4 characters and several game changes including new character moves. Lastly, a new feature and stage is also part of season pass 3. Here’s the trailer for Season 3:

    Tekken 7 is currently available for PS4, XB1 and PC. We will keep you updated on more news regarding Tekken 7 as it’s provided!

    SNK reveals Samurai Shodown Season 2 DLC for 2020, KOF XV now in development

    SNK took the stage at EVO 2019 and revealed multiple announcements for the recently released fighting game. Samurai Shodown will receive DLC for each upcoming month left in 2019! The fighters will be released from August to December:

    • Rimururu
    • Shizumaru Hisame (Free DLC for September)
    • Basara
    • Kazuki Kazama
    • Wan-Fu

    In addition, SNK announced a Season 2 pass for 2020! The first fighter in this pass will be Mina Majikina. 3 more fighters will be announced at a later date.

    Lastly, SNK announced that KOF XV is now in development. Platforms and further information is not available at this time.

     

    We will keep you updated on the remaining 3 fighters for Samurai Shodown once it is provided by SNK. Let us know your thoughts in the comments and on Twitter!