Hell Mode Anime to Stream on HIDIVE

HIDIVE will be streaming the TV anime adaptation of Hamuo and Mo’s Hell Mode – The Hardcore Gamer Dominates in Another World with Garbage Balancing light novel series as part of the platform’s winter 2026 season lineup. The Hell Mode anime will be streaming exclusively on the platform as it airs in Japan, and it will premiere in January 2026.

Hell Mode will be available to HIDIVE subscribers in both the U.S., Canada, U.K., Ireland, Australia, and New Zealand. What’s more, HIDIVE will present the North American premiere of Hell Mode  episode 1 at Anime Frontier 2025 in Fort Worth, TX.

“We’re thrilled to announce that the anime adaptation of the wildly successful Hell Mode light novel series will be part of HIDIVE’s Winter 2026 slate,” said John Ledford, President of HIDIVE. “Fans will not want to miss a minute of this exciting new isekai action anime when it premieres as an exclusive simulcast series on HIDIVE in January. Hell Mode is sure to be a hit with audiences this winter!”

©ハム男/アース・スター エンターテイメント/ヘルモード製作委員会

The cast includes:

  • Mutsumi Tamura as Allen
  • Mayu Iizuka as Krena
  • Tasuku Hatanaka as Dogora
  • Sayaka Senbongi as Cecil
  • Hideo Ishikawa as Rodan
  • Sayaka Ōhara as Theresia
  • Makoto Koichi as Mash
  • Tomokazu Sugita as Butler Von Granvelle
  • Shōya Chiba as Mikhail Granvelle
  • Marie Miyake as Thomas Granvelle

Masato Tamagawa directs the anime at Yokohama Animation Lab. Daishiro Tanimura is in charge of the series scripts, and Kei Tsushima is the character designer. Misaki Tsuchida, Moyu Kanazaki, Junko Nakajima, Kanada Sakuma, Reiko Abe, Kaho Sawada, BeauDamian, and Tsugumi Tanaka are the music composers.

Atarayo performs the opening theme song “Haku,” and singer Kaya performs the ending theme song “Sanctuary.”

Hamuo released the novel on the Shōsetsuka ni Narō website in November 2019, and it’s still ongoing. Earth Star Entertainment began publishing the series in print in July 2020. In October 2020, Tetta launched the manga on Comic Earth Star.

J-Novel Club releases the novel and manga digitally in English, and Yen Press publishes the English print edition. J-Novel Club describes the story as follows:

“‘Level up even while offline’?! That’s not a game on ‘easy mode’—that’s just an AFK game!” The online game Yamada Kenichi had been playing religiously is shutting down its servers, leaving him with a void in his heart.

He looks for a new game to fill it, but everything he finds is way too easy. The kind of game he likes—the kind punishing enough to make players want to spend thousands of hours on it—just isn’t around anymore.

“What’s this? ‘You are invited to a game that will never end.’” Kenichi stumbles upon an untitled game, one promising incomparable challenge with unprecedented potential. Without hesitation, he selects the “Hell Mode” difficulty.

Lo and behold, he finds himself reincarnated in another world as a serf! Now called Allen, he sets out to unlock the secrets of his mystery-laden Summoner class; without the convenience of walkthroughs, game guides, or online forums, he must grope his way to the top of his new world!

Digimon Story Time Stranger Update Fixes Main Story and Gameplay Bugs

Digimon Story Time Stranger November 6 patch notes

Bandai Namco has released the November 6 update for Digimon Story Time Stranger to implement numerous bug fixes, including fixes to progression-blocking main story bugs and gameplay-related issues. 

The full patch notes for the November 6 Digimon Story Time Stranger update can be read below, via Bandai Namco’s official website:

Digimon Story Time Stranger Update Patch Notes (November 6)

  • Fixed an issue where Objective Markers for certain missions were not displayed correctly.
  • Fixed an issue in the Main Mission “Reunions Bring Trouble” where using Cross Arts immediately after a guest Digimon leaves during the battle with Raremon could block game progression.
  • Fixed an issue in the Main Mission “Resonating Thoughts” where, under certain conditions, Elecmon’s movement could be blocked, preventing progression.
  • Fixed an issue in the Main Mission “Gathering Storm Clouds” where, after a Game Over during the  battle with Parrotmon, selecting “Retry Battle” could prevent game progress after restarting the battle.
  • Fixed an issue in the Main Mission “The Titans’ Grudge” where, under certain conditions, field interactions in the Outer Dungeon behaved unexpectedly.
  • Fixed an issue in the Main Mission “Where Did the Ribbon Go?” where, under certain conditions, the event scene in “Special Forces Underground Base: Gantry” would not play, preventing progression.
  • Fixed an issue in the Main Mission “No Cure for Stupidity” where, during normal battles, the “Escape” option could not be executed and “Give Up” was triggered instead.
  • Fixed an issue in the Main Missions “No Cure for Stupidity” and “The Mad Oracle” where, when visiting the The In-Between Theater as part of scenario progression, enabling Mark Current Objective for a Side Mission would prevent Mark Current Objective for the Main Mission from being re-enabled afterward.
  • Fixed an issue in the Main Mission “The Final Battle over the Natural Order” where, under certain conditions, winning the battle against Barbamon can prevent game progress.
  • Fixed an issue during certain phases of the final boss battle where, even after successfully performing a Charge Break, the enemy’s special skill would still activate.
  • Fixed an issue where the final boss’s HP display did not match the actual damage dealt.
  • Fixed an issue during the final boss battle where JewelBeemon was not affected by certain battle interactions.
  • Fixed an issue where starting New Game Plus with save data that had reached the Main Mission “The Beginning of the End,” Aegiomon would join as Aegiochusmon instead.
  • Fixed an issue during New Game Plus where, in the Main Mission “The Defense of Nishi-Shinjuku,” using the battle command “Digivolution” while controlling Aegiochusmon could prevent game progress.
  • Fixed an issue in the side mission “From Pegasusmon to the World” where, if you possessed the “Digi-Egg of Sincerity,” the option to “Hand over the Digi-Egg” would not appear when talking to Pegasusmon, preventing progression.
  • Fixed an issue in the Side Mission “From Pegasusmon to the World” where, upon clearing the mission, the correct event scene would sometimes not play.
  • Fixed an issue in the Side Mission “The Worthy” where, if you saved before talking to UlforceVeedramon at a certain stage and then executed “Give Up” during the battle with Neptunemon, selecting “Load” on the Game Over screen could cause UlforceVeedramon to be placed in an inaccessible location, preventing progression.
  • Fixed an issue in the side mission “The Worthy” where, at certain timings, enabling Mark Current Objective would cause the intended conversation target, UlforceVeedramon, to not appear on the field.
  • Fixed an issue in the Side Mission “Message from Beyond Time” where, if riding certain Digimon, you could not talk to “Big Drimogemon” or “Little Drimogemon” during progression.
  • Fixed an issue in the Side Mission “Knowing One’s Strength” where Craniamon, the intended conversation target, would not appear in the field when “Mark Current Objective” was enabled at a specific timing.
  • Fixed an issue in the Side Mission “The Easy Road Is Best” where it was possible to enable Mark Current Objective at a point when progression was not intended to be possible.
  • Fixed an issue in the Side Mission “The Helper from Shambala” where the mission could be completed at an unintended timing.
  • Fixed an issue in the Side Mission “Olympos XII’s Test Match” where defeating enemies in a specific order would cause Jupitermon: Wrath Mode to become invincible.
  • Fixed an issue in the Side Mission “In the Palm of an Unknown Hand,” unlocked by obtaining the DLC costume “Cyber Sleuth Set,” where a Main Mission event could unintentionally trigger, resulting in an application error.
  • Fixed an issue in “Abyss Depths” where interacting with enemy Digimon immediately after using Submarimon’s “DigiCo-Op” would prevent game progress.
  • Fixed an issue in “Abyss Depths” and “Gear Forest: Shaded Woods” where characters could fall through the ground at specific locations, resulting in progression being blocked.
  • Fixed an issue in the “Heat Cosmic: Yellowflame Area” where characters could pass through field objects at specific locations and become stuck in unreachable areas, preventing further progression.
  • Fixed an issue in “Akashic Abyss” where using “DigiCo-Op” under certain conditions could cause the character to pass through field objects and become stuck in an unreachable area, preventing further progression.
  • Fixed an issue in “Akashic Oblivion” where, upon falling from a transparent floor, the character’s position would not reset to the designated location as intended, resulting in a progression-blocking state.
  • Fixed an issue in “Central Town: Downtown (Present Day)” where moving behind RustTyrannomon on the field could cause the character to become stuck and unable to move, preventing progression.
  • Fixed an issue in the “Special Forces Underground Base: Research Division” where entering a specific room would prevent access to the door, making it impossible to exit and continue progression.
  • Fixed an issue where opening the backlog and performing specific actions during a boss battle event could cause furher progress.
  • Fixed an issue where using an attack that causes “Crystallized” followed by a “Extra Strikes” effect that reduces the enemy Digimon’s HP to 0 would result in a progression-blocking state.
  • Fixed an issue where activating the Personality Skill “Combo Magic” during the use of a DNA Digivolution Skills could cause the game to prevent game progress.
  • Fixed an issue where the activation rate of the Personality Skill “Combo Magic” would incorrectly become 100% when a Digimon’s HP exceeded its maximum value.
  • Fixed an issue where the effect values of the Personality Skill “Stout Defense,” “Stout Strength,” and “Stout Spirit” would become higher than intended when a Digimon’s HP exceeded its maximum value.
  • Fixed an issue where the damage dealt by special skills that reference a Digimon’s HP or SP would incorrectly change when HP or SP exceeded their maximum values.
  • Fixed an issue where, during battle, the icons displayed for buffs and debuffs applied simultaneously to a Digimon did not accurately reflect their actual effect values.
  • Fixed an issue where, after using a special skill that triggers a Mode Change, enabling AUTO battle could cause a different Digimon’s special skill to be used instead.
  • Fixed an issue where, after selecting “Return to Title” from a save file and starting a new game with “New Game,” Digimon stats would unintentionally increase beyond expected values.
  • Other usability improvements and minor adjustments to backgrounds, models, and text.

Digimon Story Time Stranger is available now worldwide for PlayStation 5, Xbox Series X|S, and PC via Steam with Japanese and English voice overs. Final Weapon reviewed Digimon Story Time Stranger and gave it a 4.5/5 score, noting that the game is “the boldest entry in the franchise to date, delivering a thrilling narrative, stunning environments, and over 450 Digimon to collect. Its deep combat system, expansive quality-of-life improvements, and superb English voice acting elevate it alongside the best RPGs of the year. Minor issues aside, this is the definitive Digimon experience fans have been waiting for.”

Marvel 1943: Rise of Hydra Gets Delayed Beyond Early 2026

Marvel 1943 Rise of Hydra

Marvel and Skydance New Media have announced that Marvel 1943: Rise of Hydra has been delayed from its early 2026 release window to an unspecified date. Marvel 1943: Rise of Hydra was delayed for further quality improvements, and platforms for the new game were not confirmed yet.

The official X (formerly Twitter) account for Marvel 1943: Rise of Hydra shared the following message:

At Skydance Games, our goal is to deliver unforgettable, premium games that honor the characters and worlds we’re fortunate to work with. Marvel 1943: Rise of Hydra is an ambitious project, and we are committed to ensuring it meets the level of quality that our team, players, and fans expect.

To fully realize our vision for Marvel 1943: Rise of Hydra, we’ve made the decision to shift our release window beyond early 2026.

We’re grateful for the passion and support from the community and players around the world. The team is working hard to create something truly special, and we look forward to sharing more with you as development progresses.

Skydance Games

This is the second delay for Marvel 1943: Rise of Hydra, as the game was originally planned to release in 2025 before being pushed to early 2026.

The cast of the game includes:

  • Khary Payton as Azzuri/Black Panther (T’Challa’s Grandfather)
  • Drew Moerlein as Steve Rogers/Captain America
  • Megalyn Echikunwoke as Nanali, a Wakandan Spy
  • Marque Richardson as Gabriel Jones, A U.S. Soldier/Howling Commandos Member
  • Lyne Renée as Julie, “a key ally in the French Resistance”
  • Joel Johnstone as Howard Stark

Additionally, Grammy award-winning artist Stephen Barton (Star Wars Jedi: Survivor, Apex Legends, Titanfall, and more) will compose the game’s soundtrack. The game is being developed in Unreal Engine 5.4.

Lastly, here’s an overview of the game, via Marvel Entertainment:

In the chaos of war, worlds collide. Captain America and Azzuri, the Black Panther of the 1940s, must overcome their differences and form an uneasy alliance to confront their common enemy. Fighting alongside Gabriel Jones of the Howling Commandos, and Nanali, a Wakandan spy embedded in Occupied Paris, they must join forces to stop a sinister plot that threatens to turn the havoc of WWII into the ultimate rise of Hydra.

The Banished Court Magician Aims to Become the Strongest Reveals New Key Visual, Cast Members and Promotional Video

The Banished Court Magician Aims to Become the Strongest anime trailer

The staff of TV anime adaptation of Alto and Yuunagi’s The Banished Court Magician Aims to Become the Strongest light novel series revealed the anime’s second key visual and promotional video, along with three new cast members. 

©アルト・講談社/補助魔法プロジェクト

The new cast members for The Banished Court Magician Aims to Become the Strongest include:

  • Yōko Hikasa as Olivia

  • Kishō Taniyama as Gloria

  • Shōgo Sakata as Melea Dial

The Banished Court Magician Aims to Become the Strongest premiered on October 4 at 11:30 p.m. in TV Asahi’s “IMAnimation” programming block. Crunchyroll is streaming the anime worldwide, excluding Asia, with an English dub.

Kiro Akiyama performs the opening theme song “Quest,” and Aruma performs the ending theme song “Kakera” (Fragment).

The previously announced cast includes:

  • Shūichirō Umeda as Alec Ygret
  • Yurika Kubo as Yorha Eisenz
  • Masumi Tazawa as Krasia Annerose
  • Masaaki Mizunaka as Ornest Rain
  • Atsushi Abe as Regulus Caldana
  • Hikaru Midorikawa as Eldas Mikayla
  • Sakura Tange as Rosa Alhatia
  • Akira Ishida as Loki Silveria
  • Naoya Uchida as Leviel Stantz

Ken Takahashi directs the anime at Gekkō with Masamune Hirata as assistant director. Kazuyuki Fudeyasu is handling the series scripts, and Yōko Satō is handling the character design with Nobuhide Hayashi as the sub-character designer. Diosta inc. and High Speed Boy inc. are composing the music.

Alto serialized the story on the Shōsetsuka ni Narō website from October 2020 to September 2022. Kodansha published the first volume of the print version with illustrations by Yuunagi in August 2021.

Lastly, here’s a synopsis, via Crunchyroll:

Once a loyal court magician supporting the crown prince from behind the scenes, Alec Ygret is cast aside and exiled for only knowing support magic. But just as he hits rock bottom, he reunites with Yorha Eisentz, a former comrade from the legendary party Lasting Period. Invited to rejoin the team that once made history, Alec returns to dungeon exploration—and begins a new chapter in his life!

Grand Theft Auto VI Delayed to November 19, 2026

Grand Theft Auto VI

Rockstar Games has delayed the release of Grand Theft Auto VI from its May 26, 2026 release date to November 19, 2026. Grand Theft Auto VI was delayed for additional development time to polish the game, according to the statement released by Rockstar Games.

The statement can be read in full below:

Hi everyone,

Grand Theft Auto VI will now release on Thursday, November 19, 2026.

We are sorry for adding additional time to what we realize has been a long wait, but these extra months will allow us to finish the game with the level of polish you have come to expect and deserve.

We want to thank you again for your patience and support. While the wait is a little longer, we are incredibly excited for players to experience the sprawling state of Leonida and a return to modern day Vice City.

Sincerely,
Rockstar Games

Previously, Rockstar Games released the second official trailer for Grand Theft Auto VI, which features footage captured on PlayStation 5 with “equal parts gameplay and cutscenes.” The trailer previews the main story of Grand Theft Auto VI and teases many activities in Leonida, the game’s setting.

Moreover, the Grand Theft Auto VI official website is now live with new screenshots and overviews for in-game locations, including Vice City, and several characters.

Grand Theft Auto VI will be available for PlayStation 5 and Xbox Series X|S. when it launches on November 19, 2026. Grand Theft Auto VI was originally planned to release in fall 2025, before being delayed to the aforementioned May 26 date.

In the meantime, check out the easter eggs you might have missed in the first trailer.

The Case Book of Arne Anime Reveals 3 New Cast Members

The Case Book of Arne anime series

The official website for the TV anime adaptation of Game Magazine’s The Case Book of Arne (Arne no Jiken-bo) mystery game revealed three new cast members.

The new cast members for The Case Book of Arne:

  • Yuki Sakakihara as Zisye
  • Yūki Shin as Nachzehrer
  • Yōko Hikasa as Amy
© 春紫(ゲームマガジン/バカー)「アルネの事件簿」

The Case Book of Arne premieres on January 6, 2026 on NTV, BS NTV, and AT-X.

The main cast includes:

  • Mariya Ise as Luis Hartman
  • Kōki Uchiyama as Arne Neuntöte
  • Aimi Tanaka as young Arne Neuntöte
  • Yuka Nukui as Lynn Reinweiss

Singer Sou performs the opening theme song “Q.E.D.” and singer-songwriter Watashi Kobayashi performs the ending theme song “Ningyō no Machi (Doll Town).” Takeaki Wada, the composer of the original game’s theme song, arranged the ending song.

My Next Life as a Villainess: All Routes Lead to Doom! director Keisuke Inoue is directing the anime at studio SILVER LINK. Inoue is also co-writing The Case Book of Arne with Murasaki, the game’s original scenario writer and production. Trigun Stampede character designer Akiko Satō is also designing the characters of The Case Book of Arne, and she’s also the chief animation director of the anime. What’s more, Yoshiaki Fujisawa is composing the music of the anime.

Harumurasaki created The Case Book of Arne and launched it on Game Magazine’s website in November 2017. A manga adaptation was launched by Soraho Ina in Kadokawa’s Monthly Comic Gene magazine in 2018. Thus far, Kadokawa published four compiled book volumes of the manga series.

The game’s story focuses on the partnership between vampire detective Arne Neuntöte and Lynn Reinweiss, the daughter of a noble family who loves vampires. The pair investigate murder cases that may or may not involve vampires.

Robot Shoot ‘Em Up Changeable Guardian ESTIQUE Releases in 2026 for PC and Consoles

Changeable Guardian ESTIQUE

AMATA Games has announced that Cat Hui Trading LLC’s 8-bit side-scrolling robot shoot ’em up Changeable Guardian ESTIQUE is coming to Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC via Steam in 2026.

Changeable Guardian ESTIQUE launched on December 16, 2024 for Famicom and Nintendo Entertainment System. AMATA Games will port and distribute the game for modern platforms, and it will include both versions with differing storylines and a new gallery mode.

Lastly, here’s an overview of the game, via Steam:

About Changeable Guardian ESTIQUE

Faithfully ported to Steam, Changeable Guardian ESTIQUE was created in the 21st century as a completely new title for NES ROM cartridges.

Includes both the NES version and the FC version, which have different story. Enjoy printed materials and various visuals in Gallery Mode.

Simple Yet Deep Game System

This side-scrolling shooter features six stages themed after cities around the world.

The super-variable robot “Estique” can transform at any time between the “Fighter Form,” which has a small vertical hitbox, and the “Robot Form,” which nullifies terrain damage and excels at recovery. Mastering the strategic switching between these two forms and two types of equipment is key to clearing the game. Furthermore, the scoring system utilizing the “Super Weapon” special attack—activated by rapid-firing the shot button—adds depth to the gameplay.

With a life system that regenerates over time and the removal of power-ups, the game design prioritizes accessibility. A strategic shooting experience awaits you, enjoyable for everyone from beginners to advanced players.

Story

In the year 2413, the Earth was invaded by evil space pirates “Van-De-Raus”. They are dominating 5 big economic cities and taking control of the world economy.

Friendly planet, Petelgeuse, decided to save the Earth from space pirates and send reinforcement. Ace pirots, Mary and Kanon, ride on ESTIQUE and now launching to the Earth. Mary, you must be the messiah of the Earth. A tomorrow winner is you!

Steam Edition Features

      • Fully includes both the FC version ‘超翼戦騎エスティーク’ and the NES version Changeable Guardian Estique, which features different stories and some graphics.
      • Quick Save & Load and Rewind functions make it accessible even for those less skilled at shooters.
      • Full controller support ensures comfortable play anytime.
      • CRT filter recreates the nostalgic look of a CRT television.
      • Includes Gallery Mode. Enjoy the instruction manual, box art, and cartridge visuals.

M2-Developed Shoot ‘Em Up Zaleste Delayed to 2026 in Japan

Zaleste

Compile Heart and M2 have delayed the release of shoot ’em up Zaleste from its 2025 planned release to 2026 in Japan. Zaleste was delayed in order for Compile Heart to make further quality improvements, and the game will be available for Nintendo Switch, PlayStation 4 and PlayStation 5.

Zaleste was previously announced alongside various titles for 2025 and the next numbered Neptunia title, which celebrates the 15th anniversary of the Neptunia franchise. Neptune voice actress Rie Tanaka will be singing a new insert song for the new Neptunia game. Fans can submit phrases and words that might appear in the lyrics of the new Neptunia theme song, with examples including “courage,” friendship,” and “determination.”

The new Neptunia numbered title’s theme song is supposed be an “anthem to cheer them up.” A special campaign will also be ongoing, and five randomly selected fans will win a hand-signed paper from Rie Tanaka. Submissions are being taken in a new Google Docs form until November 30, and any prizes won can only be shipped within Japan.

Previously, Compile Heart opened the official Neptunia 15th anniversary website, along with a survey and art contest. A new trailer was also released, teasing that the Neptunia series will continue, and more updates will come over time on the official website. The next numbered Neptunia game has been in development for the past three or four years in collaboration with series illustrator Tsunako. Neptune, Noire, Blanc, and Vert will appear. 

MLB The Show 26 Officially Announced

MLB The Show 26

Sony Interactive Entertainment and San Diego Studio have announced MLB The Show 26, which improves on gameplay, Diamond Dynasty, Storylines: The Negro Leagues, and other returning modes from MLB The Show 25. Platforms and a release date for the new game were not announced, but its expected to launch on all current platforms (i.e. PlayStation 5, Nintendo Switch 2).

MLB The Show 26, Building on Wins, Tackling Feedback, and Continuing Progress

Last year, we shared information earlier in the season and we aim to continue that going forward. With that said, see below for a sneak peek at a few of our areas of focus for MLB The Show 26:

Gameplay

      • Gameplay continues to focus on delivering the most authentic on-field baseball experience. We’re focusing on advanced logic and new data metrics… redefining ratings, pitch effects, and bat ball physics.

Diamond Dynasty

      • Now and Later Packs are just the beginning. We will continue delivering engaging content for players to live their MLB fantasy as well as new ways to play and use your squads.

Road To The Show

      • Experience the ultimate player’s path; building off ’25, MLB The Show 26 takes Road To The Show further than ever before, with a suite of new colleges and a focus on the mid-to-late career.

Franchise

      • Continue evolving the front office experience by building deeper, more immersive, and challenging systems shaped by community feedback.

Storylines: The Negro Leagues – Season 4

      • Celebrate the rich history of baseball with the continuation of Storylines: The Negro Leagues, the award-winning mode that invites fans to take the field and play in the moments that shaped the careers of some of the sport’s most talented yet often overlooked legends.

This is just the start— stay tuned for more as we head into 2026.

Want to stay in the loop and help us improve? Sign up for MLB The Show’s The Scouting Report  for exclusive surveys to share your feedback, get updates, and more.

And… if you just happen to be jumping back into MLB The Show 25, there is no better time than now, as Now & Later Packs are back this year with a new way to earn as you continue enjoying live content into the new year.

Jump start your journey in MLB The Show 26 with up to 26 The Show packs!

What are Now & Later Packs?

Now & Later Packs contain items you’ve come to expect “now” from The Show Packs in MLB The Show 25 with the added bonus of allowing you to redeem a The Show Pack “later” in MLB The Show 26 at no additional cost.  

How do I earn Now & Later Packs?

Sign up for The Scouting Report

      • Those who subscribe by Friday, November 14 at 11:59 p.m. PT will earn 5 Now & Later Packs! Your future self will thank you for this head start in ’26!

Play Diamond Dynasty Content in MLB The Show 25

      • Earn additional Now & Later Packs in MLB The Show 25 starting Friday, November 21! 
      • Here’s the content forecast:
        • Friday, November 21: Now & Later Packs in the 11th Inning XP Path
        • Early 2026: Now & Later Packs in a dedicated Now & Later Program

What do I get in MLB The Show 26?

Each Now & Later Pack you earn in MLB The Show 25 will give out a Now & Later voucher that will automatically be redeemed into The Show Packs when logging into MLB The Show 26 during its standard release. Make sure you log into ’26 with the same account you used to earn Now & Later Packs in ’25!

While that’s all for today, in the meantime, get a head start and get ready to start earning those Now & Later Packs in MLB The Show 25!

Hero Without a Class: Who Even Needs Skills?! Anime Gets English Dub

Hero Without a Class: Who Even Needs Skills?! English Dub

HIDIVE is now streaming the English dub for the ongoing Hero Without a Class: Who Even Needs Skills?! anime series. The English dub cast and crew of Hero Without a Class was also revealed.

English Dub Cast

  • Arel: Jack Stansbury
  • Reiner: Monica Rial
  • Lilia: Juliet Simmons
  • Astea: Hilary Haag
  • Farah: Ginger Sue
  • Georg: Andrew Love
  • Leon: Jeremy Gee
  • Rod: Kyle Colby Jones
  • Young Reiner: Shannon Emerick   
  • Additional Voices
    • Amanda Cielo
    • Brandon Hearnsberger
    • Chaney Moore
    • Chris Hutchison
    • Christopher Caz
    • Cyrus Rodas
    • Daniel Devous
    • Jay Lai
    • Joe Daniels
    • John Hallmark
    • John Swasey
    • Kalin Coates
    • Kevin Kim
    • Krista Ales
    • Luis Gallindo
    • Nicolette Kong
    • Patrick Marrero
    • Rachel Brownhill
    • Rex Rosario
    • Scott Forsythe 
    • Shane Fenimore
    • Stephen Alcala 

English Dub Crew

  • English ADR Director: John Swasey
  • ADR Script: Kalin Black
  • English Mix Brent Marshall
  • Audio Engineer Patrick Marrero

New Hero Without a Class episodes release on Wednesdays at 5:00 a.m. PST / 8:00 a.m. EST (13:00 UTC) on HIDIVE.

The Japanese cast includes:

  • Kenshō Ono as Arel
  • Saori Hayami as Laina
  • Sumire Uesaka as Lilia
  • Rumi Ōkubo as Kufa
  • Mai Nakahara as Farah
  • Shinya Takahashi as Leon
  • Carin Isobe as Astea
  • Yuka Iguchi as Mila
  • Shōya Chiba as Kaito
  • Yui Ogura as Colette

Kaya performs the opening theme song “Reincarnation,” and Utahime Dream All Stars perform the ending theme song “Kiseki Nanka Iranai (I Don’t Need Something Like a Miracle).”

Kaoru Yabana directs the series at Studio A-Cat, Chabo Higurashi supervises and writes the series’ scripts, and Hiroto Morishita is the sound director. Further, Kento Asahina composes the soundtrack.

Hero Without a Class City of Magic arc key visual
©九頭七尾/アース・スター エンターテイメント/無職の英雄製作委員会

Shichio Kuzu launched the novel series in November 2017. Earth Star Entertainment began publishing it in 2018 with illustrations by Yumehito Ueda in July 2018, followed by Akio Nanae’s manga adaptation in November 2018. One Peace Books publishes the manga at retail.

Lastly, here’s an overview of the anime series, via HIDIVE:

In this world a goddess bestows each person with a class and skills that will determine one’s life direction. Despite being born the son of a Sword Princess and an Archmage, Arel has not received a class or skills. So, Arel must rely on his own grit, determination and natural talents to pursue and achieve greatness—becoming a new kind of hero. A hero without a class!