The 23rd and final volume of Fuse and Mitz Vah’s That Time I Got Reincarnated as a Slime light novel series confirmed that a new side story series. The first part of the That Time I Got Reincarnated as a Slime side story series will begin in 2026.
That Time I Got Reincarnated as a Slime the Movie: Tears of the Azure Sea premieres in Japanese theaters on February 27, 2026, and Sony Pictures Entertainment and Crunchyroll are bringing the movie to theaters worldwide, excluding most Asian territories. The film will have an original plot that wasn’t featured in the manga and main novel series. 8-Bit is the studio behind the movie’s animation, and TRUE performs the theme song “Utopia.”
The film’s cast includes:
Inori Minase as Maribel (Mariabell) Rosso
Kenji Nojima as Renard (Leonard)
Eiji Takemoto as Arnaud
Hajime Iijima as Bacchus
Haruka Aikawa as Ritus
Wataru Komada as Garde
Taishi Murata as Fritz
Shōya Chiba as Saare
Mari Hino as Glenda
Masashi Yamane as Grigori
Saori Ōnishi as Yura
Koichi Domoto as Zodon
Kōji Yusa as Djeese
Fuse initially serialized the That Time I Got Reincarnated as a Slime light novel from 2013 to 2016. Over the years, it has garnered several video games, anime, and more adaptations, alongside several collaborations. Lastly, the That Time I Got Reincarnated as a Slime anime series is streaming on Amazon Prime Video and Crunchyroll.
Crunchyroll has announced that tickets for the one-day-only Crunchyroll Anime Nights SNEAK PEEK theatrical event are now on sale at Fandango. Crunchyroll Anime Nights SNEAK PEEK will come to select theaters in the U.S. and Canada on December 15 at 7:00 p.m. local time with never-before-seen episodes of upcoming anime series before their Crunchyroll debut this January. Episodes will be in original Japanese with English subtitles.
Here’s an overview of the event, via Crunchyroll:
Come and join Crunchyroll for an exclusive sneak peek at the new January season, BEFORE it hits streaming. We will be screening select episodes of new seasons for the first time. A can’t-miss theatrical event!
The Crunchyroll Anime Nights theatrical program celebrates anime, including past and new releases, on a monthly basis. Fans can expect anime to hit the big screen every third Monday of the month, including films, episodes and exclusive previews from Crunchyroll. The program involves 225 theaters across participating chains throughout the U.S., including Alamo Drafthouse Cinema, AMC Theatres, Regal, Cinemark Theatres, Harkins Theatres, and Landmark Cinemas.
Previously, Crunchyroll hosted its “Last Night to Login: OVERLORD 10th Anniversary Celebration” theatrical experience on November 17. The theatrical experience celebrated the 10th anniversary of the OVERLORD anime with the first seven English dub episodes of the series, which will be shown in theaters for the first time ever. All seasons of OVERLORD are available to stream on Crunchyroll.
Bandai Namco and Tamsoft have announced that Bleach Rebirth of Souls DLC character Yhwach launches on December 3 via early access for Season Pass owners and December 10 for the general public. A new update for Bleach Rebirth of Souls is expected to be released alongside Yhwach.
Bleach Rebirth of Souls is available now for PlayStation 4, PlayStation 5, Xbox Series X|S, and PC via Steam. A Season Pass is available with four DLC characters from Bleach: Thousand-Year Blood War releasing over time. The Season Pass grants one week of early access for each new character, along with additional Soul Crystals. Thus far, the Season Pass has added DLC characters Ichigo Kurosaki (Thousand-Year Blood War), Retsu Unohana, and Ichibe Hyosube.
Final Weapon previously reviewed Bleach Rebirth of Soulsand gave it a 3.5 out of 5 score, noting that the game is “a love letter to the long-running Bleach anime with full English and Japanese voice-overs in a faithful recreation of the franchise’s long story. The game’s simple but engaging combat system combine the best elements from anime arena fighters and traditional fighting games for some intense and visually pleasing battles. However, the game’s lack of online features repeats the same mistakes of Bandai Namco’s past arena fighters, reducing some of the game’s replay value.”
Bleach Thousand-Year Blood War Part 4 – The Calamity will premiere in 2026, and it’s expected to run for at least 13 episodes, with a grand one-hour grand finale. This will be the fourth and final part of the ongoing Bleach Thousand-Year Blood War anime series. A exact premiere date for the anime is unknown at this time, but more information is expected to be revealed at Jump Festa 2025.
Edia has announced Zan Collection, a collection of three simulation games originally developed and released by Telenet Japan subsidiary Wolf Team. Zan Collection is coming to Nintendo Switch on March 12, 2026, in Japan for 7,480 yen (tax included).
The collection includes the following games:
Zan II: Spirits (May 29, 1992; Super Famicom)
Zan III: Spirits (March 11, 1994, Super Famicom)
Sangokushi Seishi: Tenbu Spirits (June 25, 1993; Super Famicom)
What’s more, a special edition will be sold for 10,780 yen (tax included) with a soundtrack CD and official art book “Officer Memoirs.”
Additionally, Edia recently announced that Earnest Evans Collection will be launching on December 25 for PlayStation 4, PlayStation 5, and Nintendo Switch in Japan. The collection features Telenet’s Wolf Team games El Viento, Earnest Evans, and Anett Futatabi from the SEGA Genesis and Mega-CD consoles.
What’s more, the Earnest Evans Collection Standard Edition will cost 7,480 yen (tax included), and a Limited Edition will be available for 12,800 yen. Limited Edition contents include the soundtrack CD, an Earnest Evans Collection pin badge, and an acrylic block featuring a new illustration. Lastly, details about the digital English release will be revealed at a later date, so stay tuned.
Edia is also releasing Kigetsu no Yoru, a new “time-leap survival horror adventure” game for Nintendo Switch. Kigetsu no Yoru launches on January 29, 2026 in Japan for 5,280 yen (tax included.
The Marvel universe has always been rich with storytelling. Over the years, the comic company has created some of the most beloved characters in history, like Iron Man, Spider-Man, and Captain America. However, I’ve personally found myself disillusioned by Marvel’s recent work, whether it’s in the recent entries in the Marvel Cinematic Universe or some of the latest comic books from Marvel Comics.
Thankfully, Marvel Games have continued to impress in the past year. Marvel Rivalswas one such game that has taken the world by storm by bringing the beloved characters in a direction beyond the traditional third-person action genre. On the flipside, Insomniac Games is continuing to make more strides in said genre, with Wolverineset to release within the next year. Marvel continues to outsource its IP to developers, who are all creating new and unique visions for the rich universe. One of the most exciting examples of late is Marvel Cosmic Invasion.
Cosmic Invasion takes Marvel Games back to its roots: with a classic beat-em-up featuring iconic characters. However, where it differs from the original X-Men arcade game is in its investment in obscure characters. The main antagonist isn’t Thanos or Galactus, but rather Annihilus, a Marvel cosmic villain who hasn’t even debuted in the films yet. The game also features playable characters that range from familiars like Spider-Man and Wolverine, to more obscure picks like Beta Ray Bill, Phyla-Vell, and Cosmic Ghost Rider. Has this approach paid off? Marvel Cosmic Invasion does a great job of paying tribute to the rich world of the Marvel universe, despite having some major issues with the gameplay and runtime.
“The Cosmos Must Fall So That I Might Live!”
Marvel Cosmic Invasion is loosely based on a comic book event known as Annihilation, which features the entire cast of characters from the “Marvel Cosmic” side of the universe coming together against Annihilus. Characters such as Nova, Silver Surfer, Phyla-Vell, and characters that would go on to become the Guardians of the Galaxy would play a role. A lot of those same characters and story elements are center stage within Cosmic Invasion.
Annihilus is a bug-like creature obsessed with prolonging his own life, and as such, believes all life that isn’t subservient to him is a threat. So, he seeks to conquer the universe and reshape it in his own image. Along the way, he controls and enlists the help of both corrupted heroes and eager villains alike. It’s up to a group of ragtag members of the Marvel universe to stop him and his “Annihilation Wave” no matter what.
Something I really loved about Cosmic Invasion was its focus on all corners of the Marvel universe. It would’ve been so easy to only focus on characters that have appeared in the movies and TV shows. Instead, there are dozens of heroes and villains that are represented here, some of which have never appeared in a game before, let alone in the Marvel Cinematic Universe.
The best example I can give of this dichotomy is in the very first level. Spider-Man and Nova must venture to the ground zero of Annihilus’s attack on Earth: New York. You’d probably expect the appearance of a Spider-Man villain, like Green Goblin or Doctor Octopus, or maybe someone more recently well known, like Kingpin. Instead, it featured Beetle, an obscure antagonist who is targeted by the Annihilation Wave because of his resemblance to the rest of the bug-like army.
In many ways, this may feel like fan service, but it all feels natural within the context of the story. You will play as mutants, Avengers, street-level heroes, and characters who are traditionally based in outer space. As such, you will explore all corners of the universe and meet all sorts of different antagonists and protagonists. If you’re going to Asgard, it’s only natural that you encounter Hela. If there’s a mission set in space, it’s only a matter of time before Thanos or Galactus makes an appearance.
Part of the reason the narrative works so well is because of just how strong the presentation is. The absolutely gorgeous pixel art is so charming and conveys the personality of characters in both the cutscenes and the gameplay. A lot of it feels very much inspired by the older Marvel vs. Capcomgames, which is one of the best compliments I can give this game. Each character’s voice performances are also fantastic, and it certainly helps that a lot of them reprise their role from beloved cartoons like X-Men ’97 and Spectacular Spider-Man.
Despite all the good, there are some flaws with the game’s story and presentation. For one, there’s the music. I don’t think the soundtrack is bad, per se, as Tee Lopes does a great job with creating backing tracks for all of the levels. That said, compared to his work on Teenage Mutant Ninja Turtles: Shredder’s Revengein particular, the soundtrack isn’t very memorable. Even now, I struggle to remember any specific tunes, which is a stark contrast to the composer’s other work.
By far the biggest issue with Cosmic Invasion, however, is its length. Beating the game takes around 3-5 hours, which, to me, is way too short. I understand that these sorts of titles usually take that long to beat, but there is so much more potential with this premise that was never realized. Certain playable characters, namely Silver Surfer, Phyla-Vell, and Cosmic Ghost Rider, don’t really get as much time to shine compared to others. Furthermore, it almost feels like a section of the game is missing, as there was plenty of room for more antagonists like Ultron to make an appearance. As it is, the speed at which you defeat Annihilus feels way too anti-climactic for how dire the stakes are set up to be.
It’s Jeff! (and Man Thing!)
Even still, the strength of the game’s story far outweighs its weaknesses. If you’re a fan of Marvel, whether casual or hardcore, you will get a huge kick out of the narrative, visuals, and references in Marvel Cosmic Invasion. That raises the question: how is the gameplay? All in all, it was both really fun and quite frustrating in equal measure.
Tear Through the Marvel Cosmic Universe
Cosmic Invasion, in many ways, is like the other beat-em-ups that Dotemu and other developers have released in the last few years. If you’ve played Shredder’s Revenge, River City Girls, or Streets of Rage, then you already know what to expect from Cosmic Invasion. Thankfully, there are multiple ways in which the game differs from its contemporaries.
The main unique mechanic at the heart of Cosmic Invasion is the ability to pick two characters at the same time. Much like the Marvel vs. Capcom games, you can pick a second character to either tag in for brief attacks or switch to entirely. A lot of missions have characters that the game recommends that you pick, both to create more cohesion with the narrative and to give you a chance to complete the mission’s challenges, but you can feasibly pick whoever you want.
Speaking of the characters, you will unlock four characters along your journey. Each play completely different, with their own unique capabilities when it comes to combat and blocking. For example, Venom can’t outright block and even parry an attack, while Spider-Man’s block button is instead a dodge. Plus, all of the characters have special attacks and customization options, which you’re sure to get a kick out of if you’re a fan of the Marvel universe. In fact, a few of them are direct references to the aforementioned Marvel vs. Capcom games.
Some characters are stronger than others, but each is equally viable in many ways. I personally clicked more with Phyla-Vell and Beta Ray Bill, but I also had a lot of fun playing as the rest of the game’s characters, like She Hulk, Spider-Man, Venom, and Nova, among others. Though the problem with the recommended characters concept is that you will very briefly play as Wolverine and Storm at the very beginning of the game, but in the late stages, you won’t be using them as much.
The tag mechanic also feels great to play around with. It feels right out of a fighting game, and if you’re a fan of tag fighters in particular, you will have a great time with Cosmic Invasion. The game will frequently test your abilities with its mechanics through the challenges. Some of these are really easy, like using a character’s special multiple times. Others are more obtuse, like asking you to parry attacks ten times.
Along your journey, you’ll be fighting various enemies from across the Marvel universe. These range from foot soldiers part of the Annihilation Wave, A.I.M., Sentinels possessed by Annihilus, to more elaborate boss fights. At first, these boss fights are a real treat. It was a huge joy putting my combat skills to the test against characters that I never thought I’d see in a Marvel game, like Sauron, for instance (not to be confused with TheLord of the Rings antagonist). Further, it’s a great treat to see iconic locations like the Savage Land fully realized.
I say at first, because despite how much fun I had with the overall gameplay mechanics and levels, there’s one massive problem that often detracted from my enjoyment: the difficulty spike. After around a quarter of the game, there’s a certain level where you fight Venom in a boss that took me almost an hour to beat. The reason for this was due to unfair attacks that tore through my health within moments, even if I was going into the battle with max HP.
This problem applies to multiple levels. There would be sections where your speed is slowed down drastically as you get stunlocked by certai n enemies. It certainly doesn’t help that when you die, you are forced to restart the level all over again. It’s worth noting that I haven’t yet played the game with friends in local and online co-op in depth, so these issues may be mitigated there. However, a beat-em-up shouldn’t only be fun with others, and the lack of any difficulty options to balance out the experience made certain levels feel more unfair than fun.
There’s another issue as well, which ties into the game’s short runtime: replayability. Once you beat the game, there aren’t many reasons to go back and play more. Even if you try and complete all the challenges, all you get are additions to the Cosmic Matrix feature. While this is a great way to unlock more cosmetics, beyond that, all you get are character bios and music tracks, which don’t significantly alter the overall experience. There is an arcade mode that forces you into playing one constant run that will reset once you die, but it’s just more of the same. There are no new ways to play, no secret characters, and no incentives to go back and play more, other than completion.
As someone who has always had an appreciation for the beat-em-up genre, I often found myself conflicted by the gameplay of Cosmic Invasion. One second, I would be having a blast, while the next, I would have to resist the urge to throw my controller at a wall. Thankfully, despite these shortcomings, I still had a great time overall with the game.
A Great Experiment From Marvel, But Not Without Flaws
Marvel has been in a weird spot for the last few years. The emphasis of quantity over quality in the last few projects from the Marvel Cinematic Universe has slowly led to fatigue that has allowed competitors like DC to appeal to more audiences than ever before. Thankfully, Marvel Games has continued to push the creativity of the universe forward, with Marvel Cosmic Invasion being another great example of that initiative.
There are some major problems at the heart of the game. The short runtime, lacking soundtrack, limited replayability, and frustrating difficulty spikes can often detract from the strengths of Cosmic Invasion. These issues, however, pale in comparison to just how well done everything else is.
The brilliant, yet restrained approach to fan service makes it so that no matter your level of interest in the Marvel universe, you will find a reference that makes you point at the screen in excitement. The use of obscure characters within the narrative is perfect and does a great job of highlighting heroes and villains that are often overlooked. The presentation and use of pixel art is absolutely fantastic, and finally, the overall gameplay mechanics are a lot of fun to play around with.
Marvel Cosmic Invasion is not perfect, but as a huge fan of the Marvel universe, I was certainly not disappointed by the finished product. Tribute Games constructed everything with such love that it’s almost enough for me to overlook all of the major issues. Plus, for just $24.99, this is a must-buy regardless of whether you’re a fan of Marvel or the overall beat-em-up genre. I can only hope that, in future updates, a lot of the problems are ironed out and that more content is added.
Disclaimer: Dotemu provided a PlayStation 5 copy of Marvel Cosmic Invasion for review purposes.
ATLUS’ critically acclaimed Persona franchise may hold some of the best gifts and games of the holiday season in 2025 with several titles on sale at record-low prices, including Persona 3 Reload. As Persona fans ourselves, Final Weapon has you covered with the best Persona deals and gifts, including games and merchandise, through Black Friday and Cyber Monday for yourself and fellow RPG fans. A lot of these deals will likely change heading into December, so we’ll be sure to update you on pricing at retail and digital storefronts, such as the Nintendo eShop.
Persona 3 Reload – Protagonist Keycap Base Kit – $109.99 at Crunchyroll Store
Persona 5 Royal – Joker Keycap Base Kit – $109.99 at Crunchyroll Store
Persona 5 – Megamix Vinyl (Black Ice Variant) – $29.99 at Crunchyroll Store
Persona 3 Reload – Megamix Vinyl (Blue Retail Variant) – $29.99 at Crunchyroll Store
Persona 3 Reload: Episode Aigis – Original Soundtrack Vinyl – $42.79 at Crunchyroll Store
Persona 4 – Megamix Vinyl (Yellow Retail Variant) – $29.99 at Crunchyroll Store
(Prices last checked: December 1, 2025)
You can’t go wrong with these amazing deals, as many of the Persona games can be bought near or below $20 each on your favorite platforms. Persona 3 Reload at $19.99, Persona 4 Golden for $9.99, and Persona 5 Royal at $20.99 are my top three picks since they offer hundreds of hours of quality RPG entertainment without breaking the bank. For an audiophile in your life, the Persona Megamix vinyls are neat collectibles full of top notch music, and it’s all very inexpensive.
Persona 3 Reload Hits All-Time Low Price on Black Friday and Cyber Monday
Persona 3 Reload is undoubtedly one of the biggest highlights of Black Friday and Cyber Monday this year. The remake of the iconic RPG hits its all-time low price, so it’s hard to ignore Persona 3 Reload as an impulse buy at this point. The PS5 version of Persona 3 Reload can be found at $17.99 at Amazon—$52 off the MSRP of $69.99. The PS4 version is $19.99 on Amazon, and you can also pick up the PS5 version at Best Buy for that same price, if you prefer shopping there. Best Buy is offering reward certificates this holiday season, so if you get one via email, you can get Persona 3 Reload for even cheaper, too.
If you’re considering getting Persona 3 Reload for Switch 2 for yourself or a fellow Nintendo fan, you can get it for $39.99 at Best Buy and Target, which is still a great value. It’s possible that the Switch 2 version could get cheaper heading into Christmas this year, so that’s also worth keeping in mind.
2025 marks the first holiday season for Nintendo Switch 2, and there’s bound to be great gifts for Nintendo fans this Black Friday and Cyber Monday. To make your holiday shopping easier, Final Weapon is going to run through the best deals and gifts for Nintendo Switch and Nintendo Switch 2 ahead of Thanksgiving, including games, accessories, controllers, and more. A lot of these deals will likely change through Black Friday and Cyber Monday into December, so we’ll be sure to update you on pricing at retail and the Nintendo eShop.
These are some of the best Nintendo Switch and Nintendo Switch 2 deals you’ll be seeing online and in stores on Black Friday and Cyber Monday, offering some of the best bang for your buck. Surprisingly, Nintendo is hosting a ton of discounts and deals for fan-favorite games and RPGs, with Hello Kitty Island Adventure, Dragon Quest III HD-2D Remake, and Yakuza 0 Director’s Cut among my personal picks.
Best Nintendo eShop Game Deals for Black Friday and Cyber Monday
The Nintendo eShop is hosting the Cyber Deals sale until December 3 at 11:59 p.m. PST with deals on a slew of games for Nintendo Switch and Nintendo Switch 2. This year, the Nintendo eShop has some of the best deals I’ve seen for Switch games yet, with Skyrim, Persona 5 Royal, Dragon Ball FighterZ, and Tony Hawk’s Pro Skater 3 + 4 among my top picks.
Konami has announced a Suikoden Live Broadcast is set for December 16 at 1:00 a.m. PST / 4:00 a.m. EST, and fans can watch the stream on YouTube. The December 16 Suikoden Live Broadcast will run for roughly three hours, featuring the Suikoden 30th Anniversary Memorial Talk in Genso Museum and the Suikoden 30th Anniversary Orchestra Concert. However, it’s worth noting there will be no new game announcements or updates during the broadcast. There will be no announcements of new information.
The Suikoden: Star Leap mobile game is coming soon to Android, iOS, and PC via Steam. The new game features gacha elements and events, but the new title retains the Suikoden franchise’s signature combat system. Out of 108 stars, players can assemble a “dream team” of their favorite Suikoden heroes for battle. The game’s story is being adapted in the Gensō Suikoden: Star Leap ~Hoshiboshi no Kiseki~, or Suikoden: Star Leap ~Star Trails~, manga as well.
Fans can also look forward to Suikoden: The Anime, which premieres in 2026. Yūzō Satō directs Suikoden: The Anime at Konami animation. NBCUniversal Entertainment Japan anime and music production department member Ryō Hino is the anime’s producer and production manager. Michihiro Tsuchiya oversees the series scripts.
The cast of Suikoden: The Anime:
Toshiki Kumagai as Riliu
Shimba Tsuchiya as Jowy
Ayumi Hinohara as Nanami
Katsuyuki Konishi as Victor
Yūichi Nakamura as Flik
Fumi Ishikawa is the game character designer, and Arata Suzuki is credited for the original drafts of the anime character designs. What’s more, Ryō Yamauchi is the anime character designer. Yoshikazu Iwanami is the sound director, and Kōji Nakamura is composing the music.
Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island Plus includes the base game and the previously released Plus Pack DLC, featuring 10 dungeons and two playable characters.
Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island is now available for Nintendo Switch and PC via Steam. The game’s digital soundtrack are also sold separately on PC via Steam. Fans may also listen to the soundtrack from noisycroak Records on iTunes, YouTube Music, and other music distribution platforms.
Lastly, here’s an overview of the game, via Spike Chunsoft:
After receiving a vision of a mysterious girl held captive by a terrible monster, Shiren and Koppa make their way to Serpentcoil Island—a distant isle rumored to be the lost stronghold of treasure-hoarding pirates.
To brave the many dangers that await them, Shiren and Koppa must traverse complex dungeons filled with hostile monsters, hidden traps, and useful items. All the gear and experience Shiren accumulates will be lost if he collapses during exploration, so beware of rushing in unprepared! Rescue the mysterious girl and uncover the mystery that clouds Serpentcoil Island.
The release for Nintendo Switch marked the series’ latest mainline entry to come to the West since Shiren the Wanderer: The Tower of Fortune and the Dice of Fate was released on PlayStation Vita in 2016 and then on Nintendo Switch in 2020. While preserving the traditional gameplay, this installment introduces new elements and 3D graphics to create a fresh and exciting adventure.
The staff of the Fire Force Season 3 anime has revealed the theme songs, new cast members, and the latest promotional video for the anime’s second cour, which premieres on January 9, 2026, at 25:23 JST (effectively January 10 at 1:23 a.m. JST). Takanori Nishikawa performs the opening theme song “Ignis,” Survive Said the Prophet performs the ending theme song “Speak of the Devil,” and Hōchū Ōtsuka voices Hibachi Shinmon in the second and final cour of Fire Force Season 3.
Fire Force Season 3 premiered on April 4 during the “Animeism” programming block on BS-TBS, along with MBS, TBS, and other networks in Japan. Outside of Japan, Crunchyroll is streaming the anime series in North America, Central America, South America, Europe, Africa, Oceania, the Middle East, and CIS. The English dub of the Fire Force Season 3 anime premiered on April 18.
Fire Force Season 3 is being produced by david production. Tatsuma Minamikawa is the director for the third season, alongside character designer Hideyuki Morioka and script writer Sei Tsuguta.
Queen Bee performs the opening theme song “High Flame” for the first cour of Fire Force Season 3. Umeda Cypher perform the ending theme song “Urusiren.”
Lastly, here’s a story synopsis of the Fire Force anime series, via Crunchyroll:
Tokyo is burning, and citizens are mysteriously suffering from spontaneous human combustion all throughout the city! Responsible for snuffing out this inferno is the Fire Force, and Shinra is ready to join their fight.
Now, as part of Company 8, he’ll use his devil’s footprints to help keep the city from turning to ash! But his past and a burning secret behind the scenes could set everything ablaze.