PEGI has once again rated Hi-Fi Rush for the Nintendo Switch, this time attached to its new publisher, KRAFTON Inc. The new rating could indicate that the game will finally release for both the Nintendo Switch and Switch 2 after years of waiting.
On January 15, new ratings for Hi-Fi Rush for PlayStation 5, Xbox Series X|S, PC, and Nintendo Switch surfaced on PEGI’s official website. Previously, Bethesda published the game when it released in 2023. However, in 2024, Microsoft shuttered the game’s developer, Tango Gameworks.
Afterwards, KRAFTON acquired the studio and publishing rights for the beloved game. At the time of writing, neither KRAFTON or Tango have officially confirmed whether Hi-Fi Rush will release for either the Nintendo Switch or Switch 2. However, both have teased that the game could launch for the system at a later date.
Recently, after years of waiting, Limited Run Games have finally unveiled three physical editions for Hi-Fi Rush. The editions, available for PlayStation 5 and Xbox Series X, are now available to pre-order. The first edition, simply known as the “Rhythm Edition,” will cost $39.99 and include the digital deluxe edition and three DLC packs. The “Smidge Edition,” which will cost $69.99, includes the same digital deluxe edition and DLCs, as well as a three-disc soundtrack with liner notes.
Finally, there’s the “Project Armstrong Edition,” for $174.99. For the extra cost, you will get all of the aforementioned features, as well as a hardcover art book, 808 plush, 6 inch replica of Chai’s guitar, Chai’s Project Armstrong Pass, a “Jumbo Glow in the Dark Spinning MP3 Player Pin,” and an individually numbered certificate of authenticity.
Lastly, Hi-Fi RUSH is available now on PlayStation 5, Xbox Series X|S, and PC via Steam, Epic Games Store, and Microsoft Store.
Editor’s Note (1/16/26): This review was updated to clear up an unclear statement regarding the frame rate and Variable performance setting.
Exactly one year ago, I had the opportunity to try out Dynasty Warriors: Origins. It was a very pleasing experience on PlayStation 5, as it was a breath of fresh air for those who never played the mainline games, as I did, and provided series veterans with some new mechanics.
After the release of the Nintendo Switch 2 console, Koei Tecmo’s developers have gone on the record to say that they were very pleased with the increase in processing power. So now the question becomes: Can this game run well on the Nintendo Switch 2? Or is this an inferior port that is incredibly late to the party?
Rise, My Comrades! To War!
Our story in Dynasty Warriors: Origins begins in what I consider to be one of China’s most important periods, which is the War of the Three Kingdoms. Due to the great drought, people were unable to grow their crops, leading to a widespread famine. And what did the monarchy do to combat the situation? Absolutely nothing. In fact, they were only concerned with amassing even more power and raising taxes on everyone.
It is then that a group of rebels called the Yellow Turbans rise up against the corrupt officials, with their classic “The Azure Sky is already dead; the Yellow Sky will soon rise” slogan, which is even imprinted on their flag. But of course, the government wasn’t going to just let them trample around freely, and so various armies across the kingdoms have banded together.
The protagonist is a drifting wanderer who joins a volunteer army led by Liu Bei, and over the course of his journey, he gradually learns about his role as a Guardian of Peace. The story doesn’t just end at the Yellow Turbans either. Instead of multiple chapters, Dynasty Warriors: Origins features five chapters in total, with the Wanderer acting as a sort of neutral party at the beginning.
In the interest of keeping the review spoiler-free, all I can say is: You will require multiple playthroughs, as there are multiple endings, and I urge anyone to witness getting them all. You’d be surprised just how intricate the story can get, especially in the later parts, and the game does a good job at making it clear to the player when they reach a point of no return.
The Battlefield’s Rules
Battles in Dynasty Warriors: Origins can be divided into three categories. You have the main Battles, which are necessary to progress the main story, and two smaller-scale ones called Missions and Skirmishes. Before each major Battle, a War Council is held, where it will detail the conditions of the battlefield and who you must protect at all costs.
The Wanderer is capable of wielding a plethora of different weapons in combat, from swords to polearms and even some weird chakram weapons. The more you use a weapon, the more proficiency points you can accumulate, allowing you to level up your weapon skills. Doing so will also increase your Warrior Rank, unlocking skill trees that can grant buffs such as more HP and increased stats.
Furthermore, the game will also have constant Checkpoints throughout the Battles, and if you make a wrong turn and end up failing, you can rewind to a previous checkpoint and quickly change your tactics. As is typical of a musou game, your used buttons are the X and Y buttons to deal attack combos, the L Button, which allows you to guard against enemy hits, and even parry them with the proper timing.
On Nintendo Switch 2, I did have to get used to the controls in the Nintendo layout when playing in Handheld Mode, since it differs quite a bit from the PlayStation 5. Playing in TV Mode with a Pro Controller connected, however, was pretty easy to reorient myself. Dynasty Warriors: Origins remains a pretty accessible title, with lots of options for players to enable and assist their journey.
Nintendo Switch 2 Performance
Now let’s get to one of the most important parts, and that is the performance of the game on Nintendo Switch 2. Right off the bat, I should mention that the game is locked to 30 FPS and also provides a plethora of menu options that allow the game to run slightly better. For instance, you can set defeated soldiers to disappear entirely, and you can also have the game highlight officers to better distinguish them from the regular enemies, which is handy if you’re playing on the go.
For the most part, I played in Handheld Mode, and I didn’t have any noticeable lag or stuttering, even in areas with a lot of enemies. Perhaps the only minor gripe I had while playing in Handheld was that, much like with the PlayStation 5 version, the subtitles are very small and can be quite hard to read, even when you set the font size to Large. It’s also a shame that the game is locked to 30, with no stable 60 FPS mode and only a variable frame rate option available to obtain a higher frame rate. That said, the developers have stated that this would’ve required a worse experience overall, so I commend them for at least being transparent in that regard.
Now, the lack of Chinese voice acting is also present in the Nintendo Switch 2 version. Granted, this isn’t too big of a deal, but as someone fluent in Japanese, it can be slightly jarring that this is a story about the Chinese Three Kingdoms, yet the characters are speaking Japanese. It’s also a shame that we still don’t really have a Brazilian Portuguese translation, but that’s just a minor thing as well.
A Late, But Very Welcome Port
While it has taken a year before we finally got Dynasty Warriors: Origins on Nintendo Switch 2, the wait has been totally worth it. Koei Tecmo has done a great service in bringing the experience without compromising too much on its visual fidelity and performance. And this just makes me hopeful that their teams will gradually bring more experiences to the platform, thanks to the console’s increased power.
As for the game itself, well, I’ve said this before, but I still stand by what I said: This is the type of game that both series’ veterans and beginners can enjoy alike, and even though there were some minor issues that I encountered, once again, they were never the type to really diminish the experience, and patches can easily fix said issues.
If you haven’t given Dynasty Warriors: Origins a try, I can totally recommend getting this on Nintendo Switch 2. However, if you already own the title, then it’s not like this version has anything that the other versions don’t have, which does make it a hard choice to double-dip. Don’t get me wrong, the game is fantastic, but that is worth considering before purchasing it.
Disclaimer: Koei Tecmo provided a Nintendo Switch 2 copy of Dynasty Warriors: Origins for review purposes.
The Dynasty Warriors series has always centered on the Three Kingdoms: Shu, Wu, Wei, and, more recently, Jin. However, the “Other” factions have always been my favorite. What would it be like to fight alongside Zhang Jiao, Dong Zhuo, Yuan Shao, or Lu Bu? Unsung heroes who never got to achieve their goals.
With Dynasty Warriors 3 being my first entry into the series, I have eagerly awaited the chance to join these factions since the PlayStation 2 era. Previous entries let you play as these characters in Free Mode, but their stories were never fully fleshed out. Visions of Four Heroes changes that with fully realized campaigns where you alter the fate of these legendary figures. Koei Tecmo calls this a “major DLC” for Dynasty Warriors: Origins, and at $34.99, I will judge it as such.
The Four Heroes Campaigns
Visions of Four Heroes asks the question: What if these legendary figures actually achieved their goals? Every Romance of the Three Kingdoms fan wants to know, and this expansion answers it. What’s interesting is that Lu Bu’s story is possibly the shortest, which is strange considering that he’s the most popular of the four heroes. This could also be due to his end goal lacking complexity; the God of Battle cares not about unifying the land. If you’ve played his Musou Mode in Dynasty Warriors 6, you can predict exactly how things will go down here. It could be a placebo, but the English voice acting is far more digestible here than it was in the base game. Not only that, but each of the stories is fully fleshed out, and the music is still as top-tier as ever.
This DLC is pure fan service. Fighting alongside these major historical heroes and reshaping their destinies feels genuinely epic. After so many years of seeing them portrayed as opposition, experiencing their perspective is satisfying, even if it is somewhat overemphasized. Also, new companions arrive with the expansion: The Mysterious Warrior, an archer whose identity I cannot reveal in this review; Diaochan, Lu Bu’s love interest; and Zhuhe, a Guardian of Peace like the protagonist, who finally becomes a playable companion after her supporting role in the base game. While it is great to have Diaochan fighting alongside me, I haven’t been able to gauge her effectiveness in combat. Zhuhe, having already proven herself in the base game, feels like a natural fit as a full companion; she has Devil May Cry Vergil-type attacks and is very quick on her feet.
The Mysterious Warrior and Diaochan’s signature weapons, the Bow and Rope Dart, respectively, join the arsenal, bringing the total weapon count to twelve. Both are fun additions to the combat system, and because each weapon has a ton of unique battle arts, the two weapons add a lot more than you’d assume. The Bow functions as a melee weapon with sweeping slashes, but holding the block button lets you aim and fire arrows, offering a hybrid playstyle that is unlike any other weapon in the base game. The Rope Dart is incredibly fun to use, offering both precision and crowd control; it’s probably the most satisfying weapon to watch in action, with animations that feel like Omega Force spent considerable time perfecting them.
The DLC also introduces Visionary Skills, a new skill tree specifically designed for this expansion. You can upgrade the Visionary Skill tree using Visionary Skill Points, which you get from doing passive missions for Zhuhe and other characters during the Four Heroes stories. You’ll need every upgrade you can get, because the campaign can be extremely challenging. Even on Wanderer difficulty, I found myself dying and rewinding battles frequently. If you’re a Dynasty Warriors veteran looking for a challenge, there is plenty here.
The Training Ground
The Training Ground is a massive addition that was sorely missing from the base game. Having a practice mode or an arena to test your strength in is a must for action RPGs. Sparring sessions with Zhuhe let you practice fundamentals, while Battle Tournaments pit you against waves of bandits, warriors, and officers. Weapon Training has you wield wooden versions of each weapon type to achieve Martial Mastery, with defeated officers dropping random rolls of that specific weapon. This is a great way to farm for the best traits of your favorite weapons. These Martial Mastery tests have a strict time limit of three minutes and thirty seconds, but luckily, Battle Arts slow the in-game clock, which rewards you for weaving them into your combos strategically.
Those seeking even greater tests, Trials offer large-scale military drills and challenging battles against your companions. The rewards are substantial, so I’d recommend diving into this content as early as possible to power up Ziluan for the campaign ahead. With this in mind, the campaign length is astounding. Four full storylines exploring the perspectives of Zhang Jiao, Dong Zhuo, Yuan Shao, and Lu Bu, each with proper narrative weight and satisfying conclusions to their “what if” scenarios. These are the stories fans like myself have wanted for over two decades, and I am happy to say that they’ve finally delivered.
A Vision Worth Seeing
At $34.99, I believe that Visions of Four Heroes justifies its “Major DLC” label. Visions of Four Heroes offers long-awaited campaign content, three new companions, two new weapons, an entirely new skill tree, and a Training Ground that adds even more content to the experience. These campaigns are quite difficult, and I believe even experienced players will struggle to complete them easily. The rewards system between Training Ground and story missions provided a compelling reason to engage with everything the game has to offer. This DLC was so much fun that I couldn’t resist playing it all, even beyond my obligation to review it.
If you’re on the fence about this DLC and you already love the base game, I wholeheartedly recommend picking it up. This is essential content for Dynasty Warriors fans and a love letter to everyone who ever wanted to see the other side of the Three Kingdoms conflict.
A new promotional video for TV anime adaptation of Shigenobu Matsumoto and Yō Kanebayashi’s Duel Masters LOST: Oblivion Sun manga reveals the opening theme song “Ayakashi Ayashi” by Kashitarō Itō. The promotional video reiterates that the premiere of the first episode of the Duel Masters LOST: Oblivion Sun four-episode anime will premiere on February 6 at 8:00 p.m. JST on the official Duel Masters YouTube channel.
Toshinori Fukushima directs the anime at studios J.C. STAFF and SMDE. Yoichi Kato handles series composition, Chikara Hashizume designs the characters, and Go Sakabe composes the music.
Additional staff members include:
Art Director: Seiko Akashi
Color Designer: Kyosuke Ishikawa
Director of Photography: Tomotaka Mogi
CG Director: Hiroyuki Tadokoro
Sound Director: Takeshi Takadera
Duel Masters is a multimedia project that initially started in 1999. The first anime series aired in 2002. Over the years, several new manga, anime, and merchandise have been released as part of the massive project. The first chapter of Duel MastersLOST, the latest subseries in the twenty-five-year-old franchise, released on February 1, 2024. The manga’s first part ended in the manga’s seventh chapter on March 21, 2024.
The manga series continued with Duel Masters LOST: Reaper of the Moon, and its sequel, Duel Masters LOST: Oblivion Sun, is coming soon in the form of a new manga and anime. The last episode of Duel Masters LOST: Reaper of the Moon aired on February 28, 2025 and the entire anime series is available on the YouTube channel. The Duel Masters LOST: Oblivion Sun manga is being serialized as a continuation of the story in Weekly CoroCoro Comic.
The Legend of Heroes: Trails beyond the Horizon has quite a cast of heroes that live up to the game’s title, and there’s about twice as many gifts for them to collect. Fortunately, it’s rather easy to get all of the gifts in The Legend of Heroes: Trails beyond the Horizon, and this guide will run down where and how to find these gifts in order to max out all Bonds for your party members.
There are 61 gifts to collect in The Legend of Heroes: Trails beyond the Horizonby visiting shops in Edith, Basel, and other locations across Calvard. Every time a gift or new item is made available for the first time, its corresponding shop icon will be labeled red with a “New” indicator on the map.
Giving the gifts to the respective characters will award them with Connection Points, and it’s required in order to max out all 31 Connection Stages in a timely manner. What’s more, there are multiple in-game achievements to unlock by giving said gifts, with the final achievement being EX: All Gifts Given.
All Gifts in The Legend of Heroes: Trails beyond the Horizon
Here’s the full list of gifts you can obtain in The Legend of Heroes: Trails beyond the Horizon, sorted by Act, Part, and route:
Act 1 Part 1
LotusPods – available at the Iota General Counter in the department store on Station Street
Eisen Vacuum – available at the Verne Store in Trion Tower
Strega Vice – available at the Liberl Boutique in Trion Tower
Silver Coral Bangle – available at Barbara’s Precious Metals & Jewelry in Centre Marché
Mercury Drone – available at the Boulogne General Store in Lèvre District
Act 1 Part 2
Supreme Wax – available at Bradley Maintenance in Riverside
Fancy Pencils – available at Stuart Bookstore in Tyrell District
Xipha Mount – available at the Xenith One Shop in Grand Circuit
Essence of Myrrh – available at Maja’s Medicines in Blacklight District
Graffiti Cushion – available at MOMCA in Chardin District
Act 1 Part 3
Bubbling Bath Salts – available at Laurel Pharmacy in the Weston Department Store on Station Street
Sparkling Purple Cufflinks – available at Jardin Boutique in the Weston Department Store on Station Street
Jewel de Fruits – available at the Quincy Parlour in Trion Tower
Act 2 Rean Route 1
Multitool Knife – available at Giscard Workship in Artisanal District, Basel
Dark-Blue Musk – available at Cerise Drugs in New Town, Basel
Mist Hairdryer – available at Verne Store in New Town, Basel
Act 2 Van Route 1
Yanazakura Comb – available at Siete Florist in Old Town
Elegant Holster – available at Erland Boutique in Seiden District
Rumble Pistols – available at Arpeggio Records & Used Books in Centre Marché
Giant Kagemaru Plushie – available at the Boulogne General Store in Lèvre District
Platinum Lighter – available at The Chardin in Chardin District
Act 2 Kevin Route 1
White Summer Cap – available at Balsheh Goods & Textiles in Cultural District, Tharbad
Trinity Hearts – available at Majelah’s Craft and Attire at Entertainment District, Tharbad
Pierce de Ciel – available at Shadin’s Goods & Souvenirs in Entertainment District, Tharbad
Azraq Bonbons – available at Shadin’s Goods & Souvenirs in Entertainment District, Tharbad
Golden Suit Cuffs – available at the Moulin Redemption Counter in Entertainment District, Tharbad
Act 2 Rean Route 2
Ideal Watch S – available at Verne Store in New Town, Basel
Stainless Steel Tumbler – available at Willy’s Roaming Café in the Basel Institute of Science
Act 2 Van Route 2
Lightning Leg Guards – available at Bradley Maintenance in Riverside
Fluorite Aroma – available at the Iota General Counter in the department store on Station Street
Reversible Hoodie – available at Jardin Boutique in the Weston Department Store on Station Street
Das Rheinring – available at The Chardin in Chardin District
Act 2 Van Route 3
Orange Berry Costume – available at Leonardo’s Costume Shop in Centre Marché
Quartz Sake Cup – available at Caiyunge Eastern Restaurant in Tyrell District
Dark Silver Dog Tag – available at Yimai’s Quartz & Antiques in Blacklight District
Tough Racer – available at the Xenith One Shop in Grand Circuit
Cyrus & Garfield – available at The Chardin in Chardin District
Act 3 Van Route 4
Silver-Green Earrings – available at Espoir General Store in Anchorville
Bridle-Leather Belt – available at Espoir General Store in Anchorville
Varbie Family – available at Carrefour Books in Anchorville
Memorial ’90s – available at Carrefour Books in Anchorville
Act 3 Kevin Route 2
White Agate Cameo – available at the Moulin Redemption Counter in Entertainment District, Tharbad
Camel Leather Bangle – available at Majelah’s Crafts and Attire at Entertainment District, Tharbad
Strega Falco – available at Majelah’s Crafts and Attire at Entertainment District, Tharbad
Jacquard Handkerchief – available at Majelah’s Crafts and Attire at Entertainment District, Tharbad
Silver Cross Choker – available at Hadeed Workshop in Entertainment District, Tharbad
Act 3 Van Route 5
Sunshine Ornament – available at Espoir General Store in Anchorville
Lilac Eau de Toilette – available at Greengrocer Ivan in Anchorville
Azure Hour Earrings – available at Merceuil Bar Counter in Anchorville
Sigmagraph – available at Sandra’s Factory in Anchorville
Vintage Jeans – available at Sandra’s Factory in Anchorville
Galaxia-scope – available at Sandra’s Factory in Anchorville
Act 3 Rean Route 3
Blooming Braid – available at Hekizanro Inn in Longlai
Plover Fastener – available at Nanai’s Ice Cream & Souvenirs in Longlai
Rosewood Paintbrush – available at Tsuruji’s Hands-On Workship in Longlai
Kirindo Hanafuda – available at Shun-Sui-An Sales Counter in Longlai
Poeny Hairpin – available at Shun-Sui-An Sales Counter in Longlai
Act 3 Van Route 6
Sapphirl Cat – available at La Nuit de Chat Noir in Anchorville
Wild Goose – available at Espoir General Store in Anchorville
Yonder Serenade – available at Sandra’s Factory in Anchorville
Neon Night Cover – available at Sandra’s Factory in Anchorville
How to Max Out all Connection Stages
If you’ve collected all 61 gifts before the end of Act 3 Van Route 6, then you will be able to quickly max out all Connection Stages in the Finale and earn the All Bonds Maxed achievement, which awards the Amulet of Fate accessory.
Before the very end of the Finale, you will be able to visit the Grim Garten via an orbment station and progress end-game content. In Grim Garten, you can obtain Connection Pieces via Grimoire Decryption or by trading 100 Workshop Points at the Epstein Workshop. Connection Pieces allow you to view Connection Events you may have missed out in the story and earn Connection Points.
What’s more, Gem Cards may be earned from Grimoire Decryption. Gem Cards award 25 Connection Points each, so you may grind for Grim Tokens as much as you need in order to get Gem Cards and max out all Connection Stages.
The official website for the TV anime adaptation of Jinushi’s Smoking Behind the Supermarket with You (Super no Ura de Yani Sū Futari) manga announced the anime’s July 2026 premiere on TBS and more than 20 other channels. A new trailer and key visual for the Smoking Behind the Supermarket with You anime were revealed, and it was confirmed that Asahi Production will be animating the series.
Takuya Satō voices Sasaki and Seena Hoshiki voices Yamada/Tayama in the Smoking Behind the Supermarket with You anime series.
Jinushi released the Smoking Behind the Supermarket with You manga on X (formerly Twitter) in March 2022, before serialization in Square Enix’s Big Gangan magazine in August 2022. The manga is available to read in English via BOOK WALKER.
Lastly, here’s a synopsis of the Smoking Behind the Supermarket with You manga via Square Enix:
An overworked salaryman and a mischievous cashier with a dual personality form an unexpected bond in this sweet-and-sour comedy!
At age forty-five, office worker Sasaki has had enough of the corporate grind. His only solace is smoking-and the friendly smile of supermarket cashier Yamada. When Sasaki can’t find Yamada after a particularly trying day, a striking woman invites him to smoke with her. The despondent man thinks he’s made a new smoking buddy in the cool, teasing Tayama, but Sasaki doesn’t realize he already knows her!
Fishing is back once more in The Legend of Heroes: Trails beyond the Horizon with a variety of achievements and rewards to earn. In this guide, you’ll be able to keep track of all 28 fish in Trails beyond the Horizon, along with where and when the fish can be caught in the playthrough.
In The Legend of Heroes: Trails beyond the Horizon, the fishing mini-game and its mechanics are mostly unchanged from Trails through Daybreak II. Fish can be caught after Van gets his first fishing rod in Act 1, and there are three baits that can be used: Fishing Bait, Dumplings, and Deluxe Dumplings. Bait can be bought from shops, orbment stations, and the Epstein Workshop in Grim Garten. What’s more, new fishing rods are earned by completing achievements (pictured below).
Across Calvard, a variety of fish can be caught from fishing spots, and by using Shard Search, you can find spots brimming with rare and large fish. Fish can be caught in the Grim Garten as well, including fish you may have missed out on. However, to catch all 28 fish, you must catch all previous 27 fish before reaching a certain point in Rean’s route, so here’s a spoiler warning before delving deeper.
Note: a few fish on the list first appeared within the Grim Garten fishing spots during my playthrough, but mileage may vary.
All Fish in The Legend of Heroes: Trails beyond the Horizon
Here are all the locations with fishing spots:
Act 1 Part 1
Kasagin – Centre Marché
Snow Crab – Centre Marché
Sky Gill – Western Outskirts
Pearlglass – Western Outskirts
Act 1 Part 2
Carp – Riverside
Azelfish – Riverside
Cangiru – Tyrell District fountain
Rockeater – Blacklight District
Act 1 Part 3
Pink Azelfish – Riverside
Act 2 Rean Route 1
Red Perch – Auge Canyon
Act 2 Van Route 1
Puffer – Centre Marché
Act 2 Kevin Route 1
Noble Carp – Cultural District
Quicksilver Carp – Cultural District
Forest Gill – Tharbad Underground Waterway
Carmine Crab – Tharbad Underground Waterway
Intermission – Grim Garten
Spiky Puffer – Spirit’s Forest in Fishing Simulator, Interstitial Sanctum
Tiger Arowana – Spirit’s Forest in Fishing Simulator, Interstitial Sanctum
Grand Bream – The Pelagic Reefs in Fishing Simulator, Interstitial Sanctum
Etincelle – The Pelagic Reefs in Fishing Simulator, Interstitial Sanctum
Misericorde – The Pelagic Reefs in Fishing Simulator, Interstitial Sanctum
Northern Arowana – The Pelagic Reefs in Fishing Simulator, Interstitial Sanctum
Glutton Shark – The Pelagic Reefs in Fishing Simulator, Interstitial Sanctum
Act 3 Rean Route 3
At the start of Act 3 Rean Route 3, you should ensure that you’ve caught all 27 previous fish in Trails beyond the Horizon. If you haven’t, you can go to the Grim Garten and catch the fish you missed out on. Act 3 Rean Route 3 is the only chance you have to catch the 28th and final fish.
With all previous fish caught, the Longlai’s Guardian 4SPG/topic quest will become available with a green icon on the map. You can accept and progress this quest to earn the Taigongwang God-Rod, which is required to earn the final fish and fabled Longlai’s Guardian, the Lion King. Once complete, the All Fish Caught achievement will be available with a reward to redeem.
“Ace Combat 7: Skies Unknown has now been available for seven years and has surpassed 7 million copies sold worldwide,” said series producer Kazutoki Kono. “We are deeply grateful that so many players have continued flying with us for so long. We look forward to meeting you again in the next skies.”
Here’s an overview of Ace Combat 7: Skies Unknown, via the Nintendo eShop:
Become an ace pilot and take to photo-realistic skies in the ultimate flight and combat simulator series: Ace Combat. Nothing beats the feeling of soaring through the air with 360 degrees of freedom, relying on your flying and fighting instincts to take down the enemy, overcome tense situations, and become the hero.
Based on the theme of aerial innovation, the latest installment boasts the most spectacular aerial combat yet, taking you through cloud-filled skies and intricate landscapes to enjoy some of the most high-speed and captivating aerial combat in the series’ history.
Bandai Namco and Bandai Namco Aces will release Ace Combat 8: Wings of Theve, the next entry in the series, in 2026 for PlayStation 5, Xbox Series X|S, and PC via Steam. The game was first revealed with a new trailer at The Game Awards 2025.
SEGA and Ryu Ga Gotoku Studio have announced that Yakuza Kiwami 3 & Dark Ties will get a free demo before the game’s launch. More details about the Yakuza Kiwami 3 & Dark Ties demo will be revealed at a later date.
Yakuza Kiwami 3 & Dark Ties includes a remake of 2009’s Yakuza 3 and Dark Ties, a Like a Dragon Gaiden-style game. The title features revamped gameplay, story changes, new cast members and English voice-overs, and new cutscenes in the Dragon Engine. Players may choose to play Yakuza Kiwami 3 or Dark Ties in any order. Mine has a unique fighting style and access to mini-games and side content like Karaoke and Kanda Damage Control.
Yakuza Kiwami 3 & Dark Ties launches February 12 for $59.99 on Nintendo Switch 2, PlayStation 4, PlayStation 5, Xbox Series X|S, and PC via Steam. There will be physical and digital editions, and pre-orders include the Ichiban Legendary Lad DLC. A Digital Deluxe Edition costs $74.99 and includes several DLC packs (also sold separately).
The Yakuza Kiwami 3 & Dark Ties Original Soundtrack will be released by Wave Master for 5,280 yen (tax included) on March 4 in Japan. The original soundtrack comes in a massive four-CD set, which includes a cover of Bakamitai by Japanese singer Akiko Wada. In addition, the set includes an exclusive sticker set as a bonus.
XSEED Games, Aniplex, Too Kyo Games and Media.Vision revealed an upcoming update for The Hundred Line: Last Defense Academy that will allow players to start The Hundred Line 2, the sequel that’s included and playable in the launch version, without clear data.
Going forward, The Hundred Line: Last Defense Academy will be considered a “1&2 Pack,” and to celebrate the announcement, character designer Rui Komatsuzaki released new artwork for both games. A new trailer was also released, and Aniplex will release a special physical edition of The Hundred Line: Last Defense Academy 1&2 Pack with a slipcase featuring the new artwork at Aniplex Online Store and Amazon Japan.
Starting The Hundred Line 2 will automatically unlock the Chapter Select feature, which allows players to start any date or points before and after branching paths. Players can use this feature to reach all 100 possible endings.
What’s more, Aniplex will release all 112 tracks of The Hundred Line: Last Defense Academy Original Soundtrack on various streaming platforms on January 17. A “Director’s Edition” physical edition with 88 tracks selected by composer Masafumi Takada will be available on April 24 in Japan.
Further, Too Kyo Games plans to reveal new information about The Hundred Line: Last Defense Academy on January 16 at 1:00 a.m. PST / 4:00 a.m. EST. An event is seemingly teased to happen in 100 days.
The Hundred Line: Last Defense Academy POP UP SHOP will run at THE CHARA SHOP (8F) from February 19 to March 11 at Yurakucho Marui in Chiyoda, Tokyo. This POP UP SHOP will feature new “Morning Routine” artwork.