Bloober Team is Developing Seven Horror Games, Including Silent Hill Remake

Silent Hill 2 remake developer Bloober Team is developing seven new horror games, including the previously announced Silent Hill remake and a new horror game for Nintendo platforms, according to a new report from Gamesindustry.biz. To account for this new multi-project structure, Bloober Team has appointed Thaine Lyman as head of studio, Katya Baukova as director of business development, and Michał Gembicki as head of publishing.  

Lyman will oversee the production pipeline and development teams of the new horror games at Bloober Team. Baukova will lead strategic partnerships, franchise growth, and global expansion, and Gembicki will handle Bloober Team’s publishing strategy and oversee global distribution. According to CEO Piotr Babieno, Bloober Team will continue to operate with two “first-party” production teams.

Konami and Bloober Team’s Silent Hill 2 remake was released on October 8, 2024 for PlayStation 5 and PC (Steam), followed by the Xbox Series X|S version this past November. Silent Hill 2 features third-person action similar to the likes of the recent Resident Evil games, and it’s one of the highest rated games of 2024 on Metacritic with an 86 Metascore, and Final Weapon awarded Silent Hill 2 a 4.5 out of 5 score. The new Silent Hill remake is currently in full production.

Stalker 2: Heart of Chornobyl Releases New Free ‘Sealed Truth’ Content Update

Stalker 2: Heart of Chornobyl Releases New Free 'Sealed Truth' Content Update

GSC Game World has released a new free content update for Stalker 2: Heart of Chornobyl, titled “Sealed Truth.” It’s available now on PlayStation 5, Xbox Series X|S, and PC via Steam, Epic Games Store, and GOG. 

According to the Steam page, the update includes the following:

  • Explore a new questline that starts when you talk to Diode.
    • The update is available after completing the story quest “Hot on the Trail” and before starting the quest “A Minor Incident”.
  • Fixed an issue causing overpopulation of strong mutant types in long campaigns.
  • Fixed an issue where the mission ‘Dark as a Dungeon’ would immediately cancel if the player had already reached the point of no return.
  • Added new loading screens.

Recently, during the latest Xbox Partner Preview, GSC Game World announced a new expansion for Stalker 2: Heart of Chornobyl, titled Stalker 2: Cost of Hope. It will release in summer 2026. Mykyta Horodyvskyi, Brand Manager of GSC Game World, states the following about the upcoming expansion in an Xbox Wire post:

“S.T.A.L.K.E.R. at its core is about humans and their perceptions, so we’re heading into a new chapter of a conflict long familiar to fans. The factions of Duty and Freedom – enemies in the past – are now tied together by the D4 Treaty, a pact signed by every group in the Zone before the events of Heart of Chornobyl.

Duty are the ones who see the Zone as a danger to humanity. Their goal is simple: destroy that danger and protect humankind from the unknown. Freedom see things differently. For them, the Zone is a gift – something humanity should explore and learn to use for the greater good. For a time, this difference in views was held together by a fragile peace treaty. But agreements like that rarely keep conflicts of this scale in balance for long. Or do they?”

The expansion will take dozens of hours to complete, and feature a new protagonist named Skif. The events of the expansion take place parallel to the main story. After installing it, you’ll get a prompt at some point in the story which lets you start the expansion. This expansion features two new regions, Iron Forest and the Chornobyl Nuclear Power Plant.

FATAL FRAME II: Crimson Butterfly REMAKE Update 1.03.04 Fixes Black-and-White Effects in HDR

FATAL FRAME II Crimson Butterfly REMAKE update 1.03.04

Koei Tecmo and Team NINJA have released the version 1.03.04 update for FATAL FRAME II: Crimson Butterfly REMAKE with a bug fix for black-and-white effects that weren’t displaying correctly while HDR was enabled. FATAL FRAME II: Crimson Butterfly REMAKE update 1.03.04 is available on PlayStation 5, Xbox Series X|S, and PC via Steam, followed by the Nintendo Switch 2 version soon. In addition to the HDR fix, numerous other bug fixes were made across the board for FATAL FRAME II: Crimson Butterfly REMAKE.

Patch notes for the new update can be read below, via the official website

FATAL FRAME II: Crimson Butterfly REMAKE Ver.1.03.04 Update Patch Notes

PlayStation 5 / Xbox Series X|S / Steam : Ver.1.03.04
  • Fixed an issue where, when using HDR, black-and-white effects during cutscenes would not display correctly.
  • Implemented save data recovery for cases where Extensive Protection could not be obtained.
  • Fixed an issue where the Spirit Stone Mayu’s Charm 8 was not obtainable in Nightmare difficulty.
  • Fixed issues to improve game stability.
  • Other minor bug fixes.
Nintendo Switch 2 : Ver.1.03.04
 
Release Version Update for Nintendo Switch 2 is scheduled to be released soon.
  • Fixed an issue where the Spirit Stone Mayu’s Charm 8 was not obtainable in Nightmare difficulty.
  • Fixed issues to improve game stability.
  • Other minor bug fixes.

FATAL FRAME II: Crimson Butterfly REMAKE previously received free DLC featuring costumes based on Konami’s Silent Hill f. The DLC adds the Navy Sailor School Uniform worn by Silent Hill f protagonist Shimizu Hinako for Mio and the Fox Mask accessory for Mio and Mayu.

FATAL FRAME II: Crimson Butterfly REMAKE launched on March 12 for Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC via Steam. The game is a full remake of the second installment in the FATAL FRAME (PROJECT ZERO) series, following the story of twin sisters Mio and Mayu. The two sisters reach an abandoned village infested with wraiths, and the only way to survive is through the use of Camera Obscura. 

Little Goody Two Shoes is Getting Two New Physical Editions

Little Goody Two Shoes

Limited Run Games have announced that Square Enix and AstralShift’s horror adventure RPG Little Goody Two Shoes will be getting two physical editions. Pre-orders for the physical Little Goody Two Shoes Standard Edition ($34.99) and Deluxe Edition ($69.99) will open on April 17 at the Limited Run Games Store.

The Little Goody Two Shoes Deluxe Edition includes:

  • Little Goody Two Shoes Game
  • Original 2 CD Soundtrack
  • Sticker Sheet
  • Double-Sided Poster
  • Enamel Flocke Pin with Bell Charm
  • 2-Sided Acrylic Elise Keychain with Gold Bow Clasp

 

Little Goody Two Shoes is available now for Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC via Steam

Lastly, here’s an overview of Little Goody Two Shoes, via Steam:

Little Goody Two Shoes is a horror narrative adventure game, set in the fairy tale town of Kieferberg where you must manage multiple aspects of Elise’s life in order to stay alive.

During the day, you will need to strengthen Elise’s bonds with her fellow villagers and work to make a living by playing fun mini-games.
But once the moon rises, make sure to keep Elise fed, healthy and sane in the multiple encounters with deadly foes as she makes her way further into the Woods.

Features 

      • Manage Elise’s day-to-day life in Kieferberg — fulfill the villager’s requests to keep her well-fed, all the while making sure you fall on their good graces as to not raise suspicion!
      • Take the bachelorettes out on dates — follow your heart and fall in love with Rozenmarine, Freya and Lebkuchen by spending time with them every day!
      • Explore the Woodland during the Witching Hour — the woods aren’t what they seem after nightfall! Find your way through the many mysteries and puzzles hiding in the woods, and perform the secret ritual to grant Elise’s wish!

That Time I Got Reincarnated as a Slime Season 4 May 1 Broadcast Canceled Due to ‘Scheduling Reasons’

That Time I Got Reincarnated as a Slime Season 4 May 1 episode canceled

The staff of That Time I Got Reincarnated as a Slime Season 4 confirmed that the anime’s May 1 broadcast has been canceled due to “scheduling reasons.” Instead of a new episode airing on May 1, a TV special for That Time I Got Reincarnated as a Slime Season 4 will broadcast on May 2 at 10:00 p.m. JST. During the special, Rimuru voice actress Miho Okasaki and presenter Haruka Mori will look at the story thus far and give a sneak peek of what’s to come. 

New episodes of That Time I Got Reincarnated as a Slime Season 4 will release on Fridays at 7:00 a.m. PT / 10:00 a.m. ET on Crunchyroll

Eir Aoi performs the opening theme song “Esoragoto (Unrealistic),” and CiON performs the ending theme song “Katsubō (Craving).”

Miho Okasaki will be reprising her role as Rimuru Tempest, the protagonist of the series. 

The cast also includes:

  • Anzu Haruno as Ramiris
  • Asuna Tomari as Gobta
  • Chikahiro Kobayashi as Ranga
  • Daisuke Ono as Granbell Rosso
  • Hōchū Ōtsuka as Hakurō
  • Inori Minase as Mariabell Rosso
  • Kanehira Yamamoto as Rigurd
  • Lynn as Luminus Valentine
  • M.A.O as Shion
  • Makoto Furukawa as Benimaru
  • Manami Numakura as Hinata Sakaguchi
  • Megumi Toyoguchi as Raphael
  • Natsuki Hanae as Yuuki Kagurazaka
  • Rina Hidaka as Milim Nava
  • Sayaka Senbongi as Shuna
  • Takahiro Sakurai as Diablo
  • Takuya Eguchi as Sōei
  • Tomoaki Maeno as Veldora
  • Yoshitsugu Matsuoka as Masayuki
  • Yutaka Aoyama as Gard Mjöllmile

Naokatsu Tsuda is directing the anime at studio 8bit. Hitomi Ogawa handles series composition, and R.O.N is the music composer. 

Additional staff members include:

  • Character Design: Ryōma Ebata
  • Art Director: Ayumi Satō
  • Chief Animation Directors: Hideki Yamazaki, Masayori Komine and Tomoko Itō
  • Sound Director: Jin Aketagawa
  • CGI Director: Hironori Morino
  • Director of Photography: Hiroshi Satō
That Time I Got Reincarnated as a Slime Season 4 key visual
©川上泰樹・伏瀬・講談社/転スラ製作委員会

Here’s an overview of the fourth season, via Crunchyroll:

Demon Lord Rimuru’s dream of creating an alliance between humans and monsters takes a step closer to being realized. As Tempest continues to prosper, Granville Rozzo and his granddaughter, Maribel Rozzo, clash with Demon Lord Rimuru over their plan to protect mankind by ruling over them. Meanwhile, in El Dorado, Demon Lord Leon works toward goals of his own. The awakening of a new Hero draws near!

Mega Man Star Force Legacy Collection is Getting Free ‘Mega Man Battle Network Series BGM’ DLC

Mega Man Star Force Legacy Collection Battle Network BGM

Capcom has announced that Mega Man Star Force Legacy Collection will be receiving a free “Mega Man Battle Network Series BGM” DLC pack to celebrate the second anniversary of Mega Man Battle Network Legacy Collection. The Mega Man Battle Network Series BGM DLC will release on April 23, allowing Mega Man Star Force Legacy Collection players to enjoy iconic tracks from the gallery and during battle.

Players can go to “Settings→Sound→BGM Selection” in the game and select various tracks to add to their “Favorites,” allowing them to play select music during battle. This is how players can enjoy their favorite Mega Man Star Force songs, along with the Mega Man Battle Network songs that will be available soon.

Mega Man Star Force Legacy Collection launched on March 27 for Nintendo Switch, PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC via Steam. The game includes a slew of updated multiplayer features, including enhanced settings for online matchmaking, worldwide trading, various match types, and brother lists. 

Final Weapon reviewed Mega Man Star Force Legacy Collection and awarded it a 4.5/5 score, noting that the collection “is a lovingly crafted package that preserves the charm of the original games while adding meaningful quality-of-life improvements and long-lost content. While some design choices and minor presentation issues remain, the collection delivers a fun experience that is well worth it for longtime fans and newcomers alike.”

Classroom of the Elite Season 4 English Dub Cast Revealed

Classroom of the Elite Season 4 English Dub

Crunchyroll has revealed the English dub cast and crew for Classroom of the Elite Season 4, which is titled Classroom of the Elite 4th Season: Second Year, First Semester. The English dub for Classroom of the Elite Season 4 premieres on April 15 with the first four episodes. 

English Dub Episodes 1-4 Cast

  • Ayanokoji voiced by Justin Briner
  • Suzune voiced by Felecia Angelle
  • Amasawa voiced by Tia Ballard
  • Chabashira voiced by Jennifer Alyx
  • Hasebe voiced by Alex Moore
  • Hashimoto voiced by Austin Tindle
  • Hirata voiced by Dallas Reid
  • Hiyori voiced by Veronica Laux
  • Hosen voiced by Bradley Gareth
  • Ibuki voiced by Jamie Marchi
  • Ichinose voiced by Kristi Rothrock
  • Ike voiced by Aaron Dismuke
  • Ishizaki voiced by Aaron Roberts
  • Kamuro voiced by Jeannie Tirado
  • Karuizawa voiced by Bryn Apprill
  • Ken voiced by Brandon McInnis
  • Kikyo voiced by Sarah Wiedenheft
  • Koenji voiced by Christopher Wehkamp
  • Miyake voiced by Jordan Dash Cruz
  • Nanase voiced by Reshel Mae
  • Ryuen voiced by Eric Vale
  • Sakayanagi voiced by Trina Nishimura
  • Sakura voiced by Leah Clark
  • Sato voiced by Michelle Rojas
  • Shiba voiced by John Burgmeier
  • Tsubaki voiced by Morgan Lauré
  • Tsukishiro voiced by Bill Jenkins
  • Utomiya voiced by Ryan Negrón
  • Yagami voiced by Jack Broadbent
  • Yukimura voiced by Jessie James Grelle

English Dub Episodes 1-4 Crew

  • Voice Director: Helena Walstrom
  • Producer: Samantha Herek
  • Adaptation: Matthew Greenbaum
  • Mixer: James Baker
  • Engineer: Zachary Davis

New episodes of Classroom of the Elite 4th Season: Second Year, First Semester will release on Wednesdays at 4:30 a.m. PT / 7:30 a.m. ET on Crunchyroll

Eir Aoi performs the opening theme song “MONSTER,” while ZAQ performs the ending theme song “Liar Veil.” 

The cast of Classroom of the Elite Season 4 includes:

  • Shōya Chiba as Kiyotaka Ayanokōji
  • Akari Kitō as Suzune Horikita
  • Ayana Taketatsu as Kei Karuizawa
  • Yurika Kubo as Kikyō Kushida
  • Masaaki Mizunaka as Kakeru Ryūen
  • Nao Tōyama as Honami Ichinose
  • Rina Hidaka as Arisu Sakayanagi
  • Minako Satō as Tsubasa Nanase
  • Hiroya Egashira as Kazuomi Hōsen
  • Momoko Seto as Ichika Amasawa
  • Shinnosuke Tokudome as Takuya Yagami
  • Iori Saeki as Sakurako Tsubaki
  • Shōgo Sakata as Riku Utsunomiya

Noriyuki Nomata directs the fourth season at Larche, and Yasushi Shigenobu oversees and writes the series scripts with Kyōko Katsuya. Maki Kōno is the character designer, Satoki Iida is the sound director, and Masaru Yokoyama and Kana Hashiguchi are composing the music at Lantis.

Other staff members include:

  • Art Setting: Satoru Hirayanagi
  • Art Director: Hirofune Hane
  • Color Design: Mio Takekawa
  • CG Director: Tomohiro Hirayama
  • Director of Photography: Misato Sekiya
  • Editing: Yukie Oikawa
  • Sound Effects: Ijo Okuda
Classroom of the Elite Season 4
© Syougo Kinugasa,PUBLISHED BY KADOKAWA CORPORATION/YOUZITSU4 PARTNERS

Taking place directly after Season 3, the anime will cover the first semester of the Classroom of the Elite: Year 2 light novels.

Crunchyroll describes the series as follows:

Kiyotaka Ayanokoji has just enrolled at Tokyo Koudo Ikusei Senior High School, where it’s said that 100% of students go on to college or find employment. But he ends up in Class 1-D, which is full of all the school’s problem children.

What’s more, every month, the school awards students points with a cash value of 100,000 yen, and the classes employ a laissez-faire policy in which talking, sleeping, and even sabotage are permitted during class.

One month later, Ayanokoji, Horikita, and the students of Class D learn the truth of the system in place within their school…

He-Man and the Masters of the Universe: Dragon Pearl of Destruction Delayed to Summer 2026

He-Man and the Masters of the Universe Dragon Pearl of Destruction delayed

Limited Run Games and Bitmap Bureau have delayed the release of 2D beat ’em up He-Man and the Masters of the Universe: Dragon Pearl of Destruction from its original April 28 release date to summer 2026 for Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC via Steam. He-Man and the Masters of the Universe: Dragon Pearl of Destruction was delayed to ensure additional development time, according to the statement released by Limited Run Games.

Here’s the full statement from Limited Run Games:

A special notice to the Heroic Warriors of Eternia:

We’re nearing the end of development for He-Man and the Masters of the Universe: Dragon Pearl of Destruction. To ensure that this release will excite and challenge fans across all generations, additional time for development is needed. We can assure you that you’ll be venturing through Eternia in no time as He-Man, Teela, Man-At-Arms, and She-Ra in peak arcade glory!

He-Man and the Masters of the Universe: Dragon Pearl of Destruction will release digitally this summer on Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series XIS, and PC.

Thank you for your continued patience as we take additional time to refine the game and deliver an experience worthy of fans. We look forward to welcoming players into Eternia as they join He-Man
in defending the planet from Skeletor.

Mouse: P.I. For Hire Review – Almost a Mouseterpiece

Mouse PI for Hire Review

Mouseberg is a chaotic city. Home to mobsters, cultists, and corrupt cops, private investigator Jack Pepper has a lot of trouble to deal with. What better way to solve it than with some good, old cartoon hyper-violence? If that sounds enticing, Mouse: P.I. For Hire provides unrealistic carnage in spades. 

Familiar, Yet Refreshing

The opening level of Mouse: PI For Hire

Mouse: P.I. For Hire doesn’t hide its inspirations. It relishes in its references and callbacks. The game combines the tropes of film noir, rubber hose animation, and first-person shooters to craft a roller coaster ride of a throwback. 

Many of these references are in line with the game’s inspirations. For example, Pepper gains super strength after eating spinach, an obvious reference to Popeye. Fans of classic first-person shooters will find plenty to spot as well. 

However, some references contain many deep cuts, plenty of which are easy to miss and are a welcome surprise. In particular, hearing a cultist say “Garmonbozia” caught me off guard. This is a reference to the creamed corn substance of the same name from the classic TV series Twin Peaks

One could fault it for being too derivative, but the result is one of the most unique shooters in recent years. It’s fast, it’s goofy, and yet, Mouse: P.I. For Hire manages to be both immersive and cohesive. Its sense of joy is infectious, and every aspect of the game has been made with care.

Say Cheese!

Talking to Tammy Tumbler

Mouse: P.I. For Hire proves to be visually stunning without the need for cutting-edge graphics. The hand-drawn characters don’t look out of place with the 3D-rendered world. Every model is exaggerated to fit the cartoon aesthetic of the game. It practically begs the player to take screenshots. 

The game is easy to run on most hardware. It’s even a smooth experience on Steam Deck. Although limiting the frame rate to 40 FPS makes for a more consistent experience. Do not expect a solid 60 FPS on weaker hardware. 

The only blemish with the game’s presentation is the blatant invisible walls scattered throughout the environments. While it’s hardly as egregious as a game such as Black Myth: Wukong, it can be immersion-breaking nonetheless. Mouse: P.I. For Hire is otherwise a highly polished experience. 

The cherry on top of all of this is a fun script with fantastic voice performances. Troy Baker is a joy to listen to with his often serious delivery of lines coming out of a cartoon mouse. Hearing Baker say “I live…. again!”, a line which many shooter fans will recognize from Blood, was a delight to my ears. 

The Doom Mouse

Combat in Mouse: PI For Hire

Nailing the presentation is one thing, but making a game that is enjoyable to play is another. If one were to strip away the 1930s stylings of Mouse: PI For Hire, an incredibly competent shooter still lies underneath. That’s no small feat. 

Players begin with a basic handgun, and for a brief time, the game is concerningly simple. The enemies initially present little threat and only take a few shots to take down. Accessing Pepper’s broader arsenal takes a while.

Fortunately, as the player progresses, the game’s combat introduces far more options. This not only comes in the form of new weapons but also new abilities. This gives the game a slight Metroidvania flavor, as movement options such as double jumping and gliding can be incorporated into traversal and combat. 

Weapons provide enough variety to experiment with. However, there can be a notable lack of balance, which isn’t an inherent flaw. Using the Devarnisher’s secondary fire mode essentially transforms the weapon into a powerful grenade launcher with delightfully devastating effects. 

Slapstick Shootouts

A combat encounter in Mouse: PI For Hire

While the player does face a wide variety of opponents, it becomes apparent that many of these are reskins of pre-existing enemies. This leads to many firefights playing out in incredibly similar ways. However, the strong combat design is almost enough to mitigate this issue. 

What’s much less repetitive are the boss fights. While they never present an overwhelming challenge, they do a good job of making the player change up their approach. Not every fight can be solved with guns alone. 

Like many old-school shooters, players are incentivized to stay on the move. This approach to combat encounters lends itself well to Mouse: PI For Hire‘s cartoony world. Something would clearly be wrong if the gameplay weren’t over-the-top.

This frantic pacing is vital in keeping combat encounters from growing stale. No matter how many times I shoot down the same enemies, it never seems to get old. With one of the best kicks in a video game, Mouse: PI For Hire‘s combat stands among some of the greatest in the genre. 

A Theme Park Ride Through Mouseberg

Tinsel Bros level in Mouse: PI For Hire

Despite the game’s lack of color, its levels couldn’t be more diverse. Locations include city streets, an opera house, a movie studio, and much more. Part of the joy of playing Mouse: P.I. For Hire is trying to anticipate where Pepper will go next. 

Levels generally follow a linear path, but that’s not to say they aren’t designed without thought. Observant players are rewarded with numerous secrets, and side objectives provide more reason to comb through each area. 

The black and white filter doesn’t hurt visibility. Environments are easily readable and contain identifiable landmarks. Every location doesn’t just feel like a set piece; it looks as though it could serve a functional purpose to the city of Mouseberg.

The game’s primary hub area is a welcome embrace after completing each level. Talking to NPCs and playing a baseball card mini-game makes for some much-needed downtime between violent shootouts. It reminded me of strolling the various hub areas found in the original Vampire: The Masquerade – Bloodlines

A Cheesy, Good Time

Jack Pepper visits the bar

Mouse: P.I. For Hire goes above expectations and delivers one of the most thoroughly enjoyable shooters I have played in recent memory. Considering the price point, the game is a steal. Many full-price titles offer far less value than this. 

With a simple yet effective progression system, a power fantasy combat loop, and passionate attention to detail, Mouse P.I. For Hire is easily one of the best titles of 2026. It reminds me of just how much joy a single-player first-person shooter can bring when it fires on all cylinders.

Disclaimer: PlaySide provided Final Weapon with a Steam copy of Mouse: PI For Hire for review purposes. 

Sony Pictures Announces New Bloodborne Animated Film

Bloodborne animated film

During the company’s CinemaCon 2026 presentation, Sony Pictures Entertainment announced a new R-rated animated film adaptation of Bloodborne. The Bloodborne animated film is being co-produced by PlayStation Productions, Lyrical Animation, and Sean McLoughlin, also known as jacksepticeye.

Sony Pictures and Lyrical Media, the parent company of Lyrical Animation, are co-financing the film. According to Sony Pictures Entertainment Motion Picture Group president Sanford Panitch, the film will stay “very true” to the spirit of Bloodborne. No further details about the film were revealed.

The news comes just a few months after reports of a pitched Bloodborne remake by the now-defunct Bluepoint Games surfaced. Reportedly, the pitch was turned down in early 2025, since FromSoftware did not want to go through with a Bloodborne remake. Around that time, Bluepoint Games was pitching new ideas for projects after the cancelation of its live-service God of War game in January 2025. The PlayStation subsidiary studio was at the forefront of some of PlayStation’s most successful remakes, including Shadow of the Colossus and Demon’s Souls.

Since a remake is out of the cards, Bloodborne remains available only on PlayStation 4 in terms of an official capacity. Developed by From Software and published by Sony Interactive Entertainment, Bloodborne launched on March 14, 2015. Since then, there has not been any performance updates to get Bloodborne running at 60 FPS on PlayStation 5.