NetEase has released a new trailer for Marvel Rivals, showcasing the first look at gameplay for the game’s next character: Elsa Bloodstone. The character will be available on February 13 alongside Season 6.5.
Unlike the character addition for Season 6, Deadpool, Elsa Bloodstone is a far more obscure character. First created in 2001, she exists in the darker parts of the Marvel Universe as an expert on monster hunting. She has worked with characters such as Blade, Ghost Rider, Iron Fist, Man-Thing, Moon Knight, and the Werewolf by Night. She also appeared in the live-action Werewolf by Night Marvel Studios Special Presentation, where Laura Donnelly depicted the character. Here, she will be a duelist capable of using two different weapons and summoning a monster in combat.
Check out the gameplay trailer for Elsa Bloodstone in Marvel Rivals below:
Season 6.5 will add new team-up abilities between the Invisible Woman/Doctor Strange, Deadpool/Elsa Bloodstone/Jeff the Land Shark, Hulk/Black Panther, and Rocket Raccoon/Star Lord. New events will be available during the season as well, which celebrate Valentine’s Day and Lunar New Year. NetEase will confirm more details about the season 6.5 battle pass and roadmap in the coming days.
Check out the new Dev Vision for Marvel Rivals Season 6.5 below:
The most recent season featured Gambit and Rogue, two iconic members of the X-Men who have made numerous appearances in video games, movies, and TV shows alike. The season also teased the debut of Cyclops, who will likely be available as a playable character at a later date.
Netflix has released a new trailer and key visual for One PieceSeason 2 – Into The Grand Line ahead of the March 10 premiere. One Piece manga creator Eiichiro Oda also shared a special message for fans looking forward to One Piece Season 2.
The One Piece Elbaph arc anime premieres on April 5 with a new two-cour structure featuring a maximum of 26 episodes. In addition, the One Piece anime is on a three-month hiatus through March 2026.
Lastly, One Piece has been serialized since July 1997, and fans can read the manga weekly on VIZ Media and Manga Plus in English.
Starsand Island will invite players to experience a new cozy life-sim sandbox game on February 12, and before the early access launch on PC, Final Weapon had the opportunity to interview Starsand Island creative director Richardo Wang and technical director Golton Gao to learn more about what’s to come.
Our interview with creative director Richardo Wang and technical director Golton Gao delves into the updated release schedule for Starsand Island, the Nintendo Switch 2 version and its supported features, post-launch content, and more.
The full Starsand Island interview can be read below:
What can players expect with the core gameplay loop and systems of Starsand Island?
Richardo: At its heart, Starsand Island is a next-generation cozy life-simulation sandbox built around the idea of creating and enjoying an ideal pastoral life. Players can farm, fish, raise animals, explore the island, and freely shape their environment through a highly granular DIY construction system that blends grid-based placement with modular block building.
Equally important is the living community. The island is populated by NPCs with vivid behavioral logic, personal routines, memories, and emotional growth arcs. Relationships are not treated as checklists, but as evolving connections that unlock new interactions, shared activities, and personal stories over time. Rather than following a single main storyline, players piece together their own life story through these systems and everyday moments on the island.
Starsand Island is launching in Steam Early Access and Xbox Partner Preview on February 12, followed by the PlayStation 5 and Nintendo Switch 2 versions at a later date. What led to the change in the release schedule and strategy?
Golton: We decided to launch Starsand Island first in Steam Early Access, followed by the Xbox Partner Preview because this approach allows us to gather player feedback early and further polish the game. A phased release enables us to fully optimize the core gameplay before launching on PlayStation 5 and Nintendo Switch 2, delivering a more refined version. Additionally, since each platform has different certification and technical requirements, staggering the release dates helps ensure a high-quality gaming experience across all platforms.
Could you give an update about the specifications and features of the Switch 2 version? Has anything in the game changed in the time following the Switch 2 version’s announcement?
Richardo: The Switch 2 version will fully utilize the new hardware, supporting DLSS. It will also feature GameChat and mouse support, and allow up to 4 players to play together online. Friends can build, explore, and interact anytime, anywhere. Whether cooperating on farming tasks or participating in island activities together, the multiplayer mode offers a more diverse and engaging gameplay experience.
What content will be available in the Early Access version? What can players expect in terms of post-launch updates?
Golton: The Early Access version introduces players to the core Starsand Island experience, including farming and animal husbandry, exploration, construction, relationship building with NPCs, and a wide range of everyday island activities. From the very beginning, the world is designed to feel alive, detailed, and emotionally engaging.
Post-launch, we have plans for ongoing support and content expansion. This includes continued system refinement, new features, and map expansion. We’ve previously shared that additional offshore islands are planned to be added after release as new DLC, giving players even more spaces to explore and shape.
Starsand Island is set to collaborate with My Time at Portia, a fan-favorite in the life-sim genre. Could you share more details about what this collaboration will entail?
Richardo: The collaboration between Starsand Island and My Time at Portia will bring exclusive themed content to players. In Starsand Island, players can meet classic characters from My Time at Portia, interact with them, and develop friendships. The collaboration will also introduce special furniture inspired by My Time at Portia and limited-time quests, offering life simulation fans a brand new crossover experience.
There’s an abundance of titles in the life-sim genre, such as Story of Seasons and Rune Factory. Has the Starsand Island team considered more collaborations for the future?
Golton: We’re very grateful that players are already thinking ahead and imagining future possibilities. At the moment, we don’t have anything additional to announce regarding collaborations beyond what has already been shared.
Our current focus is on building Starsand Island into the warm, healing, and richly detailed experience we’ve envisioned, and we’ll continue to listen closely to our community as the game grows.
Did you draw inspiration from other games while developing Starsand Island?
Golton: Oh, yes! Our team consists of longtime fans of life-simulation and farming games, including titles like Stardew Valley, My Time at Portia, My Time at Sandrock, and The Sims. These games inspired us in different ways, particularly in how they create emotionally resonant worlds and meaningful daily routines.
At the same time, Starsand Island is deeply shaped by our own philosophy. We wanted to create a spiritual utopia, a place where players can step away from pressure, slow down, and experience an idyllic island life influenced by an Eastern pastoral sensibility. That balance of familiar genre foundations and our own creative values is central to the game’s identity.
Is there anything else you would like to share?
Golton: We hope Starsand Island can become a warm place for players to rest, recharge, and rediscover the beauty of everyday life. Life can be demanding, and our wish is that the island feels like a gentle companion through those moments, reminding players that happiness can be found in simple things, meaningful connections, and living at one’s own pace.
We’re sincerely thankful for all the support and curiosity so far, and we look forward to welcoming everyone to the island.
Thank you so much for your time!
Starsand Island will launch on February 11 (EST) in Steam Early Access and Xbox Preview. Following the early access launch, Starsand Island will fully release in summer 2026 for Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC via Steam with Steam Deck support. Fans can expect the multiplayer mode to be available alongside the full release this summer.
City Connection has announced that FZ: Formation Z will release for PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC in Europe and the U.S. on June 9.
A physical edition will release in Japan and Western regions, with the latter also being available on June 9. On PlayStation 5, it will cost $39.99, while on Nintendo Switch 2, it will cost $49.99. The game will be available digitally for $29.99.
Lastly, the Steam page describes FZ: Formation Z as follows:
One of the most emblematic titles from Jaleco, Formation Z, is reborn for the modern era as a full remake featuring updated graphics and sound design. While staying true to the classic gameplay and intuitive controls of switching between Robot and Flight forms, this version introduces brand-new weaponry and actions. Now, the curtains rise once again on a shivering and exciting return!
Your Ixpel can transform in real-time between land and air as long as your energy lasts. Will you choose the Robot Form to dominate the ground with melee attacks and precision shots, or the Flight form to rip through the battlefield at overwhelming speeds? Traverse 5 vast Mission freely and carve out your own path to victory.
Use FZ Points earned in missions to unlock new Ixpel and cosmetic items. Enhance your firepower by equipping modules into four available slots. Whether you build a well-balanced Ixpel with no openings or specialize one trait to its absolute limit is entirely up to you. With Part swaps, different colours, and stickers, the joy of building your ultimate style is yours to discover.
Hazelight Studios’ lead director, Josef Fares, has announced that the studio has started work on its next game. The developer has previously worked on Split Fiction, It TakesTwo, and A Way Out.
Fares shared a new post on his Twitter/X account, which features a look at a motion capture performance in progress. Although, his arm obscures the identity of the actors he is working with. Further, in a response, Hazelight’s account stated the following: “We’re back in the kitchen, cookin’ up something really delicious!” Currently, nothing is known about the upcoming game.
Hazelight’s latest game, Split Fiction, is available now for PlayStation 5, Xbox Series X|S, PC, and Nintendo Switch 2. Lastly, here’s an overview via Steam:
Mio and Zoe are contrasting writers – one writes sci-fi and the other writes fantasy – who become trapped in their own stories after being hooked up to a machine designed to steal their creative ideas. They’ll have to rely on each other to break free with their memories in-tact, working together to master a variety of abilities and overcome diverse challenges while jumping between sci-fi and fantasy worlds in this unexpected tale of friendship.
Split Fiction is a unique action-adventure experience that keeps you on the edge of your couch with unexpected moments. One minute you’re taming adorable dragons and the next you’re fighting as cyber ninjas, escaping terrifying trolls, or dodging hover cars thrown by a robotic parking attendant. It’s weird, it’s wild, and it’s designed to be shared.
Grab your co-op partner and get ready to overcome any obstacle thrown your way.
A new official trailer for the TV anime adaptation of WSS playground and Xemono’s Needy Streamer Overload game revealed the anime’s opening theme song “Internet Angel” by Aiobahn +81 and “KAngel” (“Chōten-chan”). nyalra wrote the lyrics for the opening theme song for the Needy Streamer Overloadanime.
Needy Girl Overdose -Overture- screenings will begin on March 6 at Theatre Shinjuku in Tokyo and Theatre Umeda in Osaka, one month ahead of the April 2026 premiere.
Masaoki Nakajima directs the anime at Yostar Pictures. Needy Streamer Overload scenario writer nyalra is credited for the original idea, scenario, and supervision. Ohisashiburi is credited for the original character design, and Kenji Saikai, Akari Takei, and Umito Shimizu are the main character designers.
Previously, WSS Playground released spinoff typing game Needy Streamer Overload: Typing of The Net for PC via Steam. Additionally, a Digital Deluxe Edition “Internet Angel Pack” is available with both games, a digital artbook, two soundtracks, and access to the spinoff Petit Game Collection Vol. 1.
Lastly, Needy Streamer Overload is available now for Nintendo Switch, PlayStation 4, PlayStation 5, and PC via Steam worldwide.
Capcom has announced that the Pragmata Sketchbook demo has reached 1 million downloads across all platforms. It is available today on PlayStation 5, Xbox Series X|S, PC via Steam, and Nintendo Switch 2.
The demo provides a look at the gameplay mechanics of the upcoming game. It’s designed to emphasize replayabilty, as each time you play the demo, you may notice some “hidden features” that only become apparent later. Check out the full announcement post for the demo’s major achievement below:
The PRAGMATA Sketchbook demo has reached 1 million combined downloads! Thank you for your support! ❤️
Capcom initially announced Pragmata over five years ago, but delayed it multiple times since then. It had set the game for a 2022 release, but it couldn’t meet the window. The game is now available for pre-order before it releases on April 24. Additionally, six songs from the original soundtrack, including “Memories Are You,” are now streaming on major music services.
As an exclusive bonus, players who pre-order will receive Hugh’s samurai-styled Neo Bushido outfit and Diana’s ninja-inspired Neo Kunoichi costume. Alongside the standard version (MSRP $59.99), a Deluxe Edition (MSRP $69.99) will be available, which includes the Shelter Variety Pack. This bundle offers an assortment of alternate cosmetic outfits for Hugh and Diana, a weapon skin, emotes for Diana, extra background music for the Shelter, and an in-game library with 75 pieces of digital artwork. A new PRAGMATA Diana amiibo figure is also coming soon for Switch 2.
Lastly, the Steam page describes the game as follows:
Capcom’s newest IP—PRAGMATA. An all-new Science Fiction action adventure with its own unique hacking twist! It is the near future, and protagonists Hugh and his android companion Diana, must work together as they make their way through the cold lunar research station.
2K Games has released a new trailer and Ringside Report for WWE 2K26, which focuses on the game’s Showcase mode. You’ll be able to enjoy the mode for yourself when the game comes out on March 13 for PlayStation 5, Nintendo Switch 2, Xbox Series X|S, and PC.
The Showcase for 2K26 will focus on CM Punk, the game’s main cover artist. Titled “Showcase: Punked,” it spans 25 years of his history in the wrestling industry, features some of his most famous matches, and “dream matches” that he never got to live. Many of the wrestler’s most iconic looks and personas will be represented as well, such as how he looked while he was the head of the “Straight Edge Society.”
Check out the trailer and Ringside Report for WWE 2K26‘s showcase mode, both of which feature narration from CM Punk, below:
“Best in the World” Showcase Trailer
Ringside Report – Showcase
Lastly, three editions of WWE 2K26 will be available at launch:
Crunchyroll has announced that it will begin streaming the critically acclaimed Chainsaw Man – The Movie: Reze Arc anime film in spring 2026. Chainsaw Man – The Movie: Reze Arc will be streaming on Crunchyroll with English subs and an English dub.
The cast and staff of Chainsaw Man – The Movie: Reze Arc includes:
Japanese Voice Cast
Denji / Chainsaw Man: Kikunosuke Toya
Reze: Reina Ueda
Makima: Tomori Kusunoki
Power: Fairouz Ai
Aki Hayakawa: Shôgo Sakata
Pochita: Shiori Izawa
Beam / Shark Fiend: Natsuki Hanae
English Voice Cast
Denji / Chainsaw Man: Ryan Colt Levy
Reze: Alexis Tipton
Makima: Suzie Yeung
Power: Sarah Wiedenheft
Aki Hayakawa: Reagan Murdock
Pochita: Lindsay Seidel
Beam / Shark Fiend: Derick Snow
Staff
Original Story: Tatsuki Fujimoto
Director: Tatsuya Yoshihara
Screenwriter: Hiroshi Seko
Character Designer: Kazutaka Sugiyama
Assistant Director: Masato Nakazono
Sub Character Designer: Souta Yamazaki, Shun
Main Animator: Shoichi
Action Animation Director: Sota Shigetsugu
Art Director: Yusuke Takeda
Color Designer: Naomi Nakano
Color Script: Riku
Editor: Masato Yoshitake
Music: Kensuke Ushio
Distribution: TOHO
Production: MAPPA
Kenshi Yonezu performs the Chainsaw Man – The Movie: Reze Arc opening theme song “IRIS OUT” and ending theme song “JANE DOE feat. Hikaru Utada.” An exclusive vinyl edition for these songs are available to pre-order at participating retailers. Maximum The Hormone performs the the insert song “Hawatari Nioku Centi [2-hundred-million-Centimeter-long-blades] (70% Unlocked edit).”
Here’s a story synopsis for the film, via Crunchyroll:
Based on the hugely popular anime series, Chainsaw Man continues in an all-new epic, action-fueled adventure. Amid a brutal war between devils and hunters, another battle starts in Denji’s heart when he meets a mysterious girl named Reze. Facing secret enemies and fighting for his humanity, Denji revs up for his deadliest battle yet.
Japanese RPG developer Experience has announced dungeon RPG Monkarufanta: The Hero and the Crystal Girlis coming to PlayStation 5 and PC via Steam on February 26 in Japan. The PS5 and PC versions of Monkarufanta: The Hero and the Crystal Girl will have adjustments and features based on feedback from the Switch version. The Switch version will also receive an update containing these improvements.
Monkarufanta: The Hero and the Crystal Girl launched on September 18, 2025 for Nintendo Switch in Japan.
Here’s an overview of the game from the official Steam page, via Gematsu:
About
A nostalgic top-down command RPG meets a loot-heavy hack-and-slash system.
A fresh RPG experience that combines two beloved genres in a way you’ve never seen before.
Key Features
A Classic Hero’s Journey Packed With Timeless RPG Adventure!
Set off on a grand quest to defeat the Demon Lord, just like the RPGs of old.
Trek across wide fields, sail the seas, and battle monsters in lands unknown.
Explore dungeons, solve clever gimmicks, and uncover rare treasures.
Enjoy the intuitive gameplay and charm unique to top-down RPGs.
Create Your Own Legendary Party With Unique Companions!
Adventure with a four-member party: the hero and three allies of your choosing.
Customize your team by selecting from eight distinct and colorful job classes.
As you level up, allocate stat and skill points freely to suit your strategy.
Train and strengthen your personalized hero party, and enjoy every battle to the fullest!
Irresistible Combat With the MONKARU Skill System!
Use powerful skills like “Double Drop” to double your post-battle loot!
The thrill of unpredictable rewards turns every fight into a gamble.
That addicting, can’t-stop feeling will pull you deep into the hack-and-slash world.
Stunning Illustrations Bring Your Adventure to Life
Character designs by the renowned Yuji Himukai.
Meet charming characters and beautifully illustrated allies who join your journey.
Their presence adds color and excitement to your quest, making every moment more memorable.