ATLUS Reveals More Persona 30th Anniversary Artwork

Persona 30th Anniversary art

SEGA and ATLUS have revealed more new artwork celebrating the 30th anniversary of the Persona series. Like the previously revealed illustrations, the new artwork depicts all of the series protagonists, starting with the protagonist of Revelations: Persona (Megami Ibunroku Persona in Japanese). Additional artwork can be found on the Persona 30th anniversary website.

Previously, Persona series producer and chief director Kazuhisa Wada teased that ATLUS is preparing for the franchise’s 30th anniversary in 2026. Wada believes there will be opportunities in 2026 to talk about future developments for the Persona series. Specifically, Wada noted that 2026 will be “a good time to share news about new games,” including the previously announced Persona 4 Revival.

Currently, the Persona team’s only confirmed upcoming title is Persona 4 Revival, a remake of 2008’s critically acclaimed Persona 4. SEGA expects Persona 4 Revival to release after April 1, 2026 on PlayStation 5 via PlayStation Store, Xbox Series X|S via Microsoft Store, and PC via Microsoft Store and Steam. Persona 4 Revival is available to wishlist now, and the remake will be available on Xbox Game Pass day one.

ATLUS recently released the Version 1.03 update for Persona 3 Reload on Nintendo Switch 2 to improve the game’s performance and frame rate stability. The developers increased the frame rate to a targeted 60 FPS for TV Mode only in Persona 3 Reload, which was previously locked at 30 FPS.

UNBEATABLE Update 1.7.1 Applies Arcade Mode and Story Mode Bug Fixes

UNBEATABLE update 1.7.1

Playstack and D-CELL have released the version 1.7.1 update for rhythm adventure game UNBEATABLE on PlayStation 5 and PC via Steam. UNBEATABLE update 1.7.1 applies numerous bug fixes and changes to arcade mode and story mode. In addition, UNBEATBALE is getting new Jamie Paige DLC featuring new songs, a new playable character, stages, and so much more. 

UNBEATABLE Update 1.7.1 Patch Notes

GENERAL CHANGES:

  • Various issues with corrupted saves causing black screens on boot and freezes on game load have been resolved. Corrupted save slots should auto-repair themselves (within reason)
  • Returning to previous chapters should now properly maintain certain prior dialogue choices.
  • With the release of this patch, console versions are now caught up to PC and features all the new changes and fixes in the previous patch, PATCH 1.6, as well as exclusive fixes to bugs only present on consoles addressing broken cutscenes, softlocks, and ARCADE MODE progression resetting unintentionally.

ARCADE MODE CHANGES:

  • Multiple notifications can now be queued and displayed all at once rather than showcasing unlocks one at a time.
  • You will now receive notifications alerting newly added content to the game.
  • LOW PITCH and MIC CHECK are now added to the game. They are free unlocks and don’t require any story progression / challenge completion to unlock!
  • RE-TUNED “rewired” STAR difficulty is now added to the game.
  • Fixed patterns in “Twist Sound”
  • Fixed patterns in “Empty Diary (SoundCirclet Remix)”
  • Fixed patterns in “ZERO MOMENT”
  • Fixed patterns in “BANG!”
  • Fixed patterns in “True (Full Version)”
  • Fixed patterns in “Eating is Living”
  • Fixed patterns in “Stricken”
  • Fixed patterns in “Motherbound”
  • Fixed patterns in “WORN OUT TAPES (tally-ho! version)”
  • Fixed patterns in “ch2_dream3”
  • Fixed patterns in “Beyond the Heart (Broken Heart Mix)”
  • Fixed patterns in “MIRROR”
  • Fixed patterns in “REST VS. BEAT” (ARCADE version)
  • Adjusted rating of “REST VS. BEAT” on UNBEATABLE difficulty to 24
  • Fixed an issue with score uploads and challenges requiring certain highscores.
  • Fixed an issue with several challenge folios, including folio04_011, folio09_09, and folio09_11, to name a few.
  • Fixed the ONE VERY FULL COMBO achievement from not being rewarded properly. Play any song in Arcade Mode and if you already hit the requirements for it, you should receive it in the results screen.
  • Various metadata fixes
  • BREAKOUT EDITION: Fixed patterns in “FORWARD OPERATING BASS”
  • BREAKOUT EDITION: Fixed patterns in “AFTERBURNER” and “AFTERBURN”

WITH REGARDS TO CHEATING / INVALID SCORES ON THE LEADERBOARDS:

  • Certain players have achieved invalid scores and rankings on our leaderboards. We are taking action to resolve these issues. Please note that using external tools or exploits to achieve high scores is strictly prohibited and will be dealt with appropriately, including but not limited to account bans.

(STORY MODE) EPISODE FOUR:

  • Fixed an issue where the “Dance Dance Compliance” arcade game would not properly unlock the related achievement.
    • Added a worm

(STORY MODE) EPISODE FIVE:

  • Fixed beatmap issues with the elevator fight that could cause certain patterns to be unplayable.
  • Fixed beatmap issues with the Beat vs. Rest encounter that could cause certain patterns to be unplayable.
  • Rebalanced difficulty in the Beat vs. Rest encounter.

(STORY MODE) THE MOVIE:

  • Fixed beatmap issues with the final sequence that could cause certain patterns to be unplayable.

THINGS WE WILL BE LOOKING AT LATER:

  • Minigame Playback and Boss Battle Playback (highly requested and being looked at!)
  • The option to restart certain rhythm sequences instead of progressing on failure. (highly requested and the feature is in active development!)
  • Additional Arcade Mode stage backgrounds (coming in the next patch!)
  • Additional Optimizations across the game
  • Improvements to sync / offset functionality
  • and more bug fixes!

Stellar Blade Sequel Development is Going Smoothly, More Details to Come in 2026

Stellar Blade sequel development

SHIFT UP published its Q4 2025 earnings report, revealing some interesting details about development of the Stellar Blade sequel. According to SHIFT UP, development of the Stellar Blade sequel is progressing in a structured manner, and the team is reviewing plans to share more details within 2026. 

Further, SHIFT UP is “reviewing platform expansion beyond PS5 and PC to broaden audience reach” for the original Stellar Blade game. SHIFT UP wants to introduce the game to new players and build anticipation to the “next phase of the Stellar Blade franchise.”

SHIFT UP plans to release the Stellar Blade sequel and the new Project Spirits action RPG by 2027. The two games are part of an IP expansion plan for SHIFT UP, which includes Goddess of Victory: NIKKE and the “platform expansion” for Stellar Blade.

Stellar Blade is available now for PlayStation 5 and PC via Steam and Epic Games Store. The game quickly surpassed 3 million copies sold, just five days after the release of the PC version on June 11. To celebrate, SHIFT UP gifted Nintendo Switch 2 units to approximately 300 employees, causing speculation regarding a potential Switch 2 version of Stellar Blade. SHIFT UP has not officially confirmed a Switch 2 version, however.

Lastly, the Stellar Blade Complete Edition is also available featuring the digital game, Twin Expansion Pack featuring the NieR: Automata DLC and Goddess of Victory: NIKKE DLC, a Goddess of Victory: NIKKE CD-key for a Stellar Blade costume in the mobile game, Fluffy Bear Pack drone cosmetics, and Planet Diving Suit (Captain) for Eve. 

Warriors: Abyss and Dynasty Warriors: Origins Collaboration Available Now

Warriors: Abyss and Dynasty Warriors: Origins Collaboration Available Now

Koei Tecmo and Omega Force have released new DLC for Warriors: Abyss, highlighting a collaboration with Dynasty Warriors: Origins. The collaboration includes new characters, background music, brand-new modes and systems, new bosses, and more. 

Six new DLC are available:

  • DYNASTY WARRIORS: ORIGINS Main Content Set
    • Additional character Ziluan
    • New Companions system
    • New ORIGINS Mode
    • 11 New bosses, including Lu Bu
    • 15 New Tracks
  • DYNASTY WARRIORS: ORIGINS Playable Character Set
    • Zhang Jiao, Dong Zhuo, and Lu Bu as playable characters
  • DYNASTY WARRIORS: ORIGINS Other Character Version Set (Wei)
    • A set of DYNASTY WARRIORS: ORIGINS versions of the Wei characters Cao Cao, Xiahou Dun, Guo Jia, and Zhang Liao, including their voice lines, clothing, and abilities. 
  • DYNASTY WARRIORS: ORIGINS Other Character Version Set (Wu)
    • A set of DYNASTY WARRIORS: ORIGINS versions of the Wu characters Sun Jian, Sun Shangxiang, Huang Gai, and Zhou Yu, including their voice lines, clothing, and abilities.
  • DYNASTY WARRIORS: ORIGINS Other Character Version Set (Shu)
    • A set of DYNASTY WARRIORS: ORIGINS versions of the Shu characters Liu Bei, Guan Yu, Zhang Fei, and Zhao Yun, including their voice lines, clothing, and abilities.
  • DYNASTY WARRIORS: ORIGINS Other Character Version Set (Other)
    • A set of DYNASTY WARRIORS: ORIGINS versions of characters with other affiliations: Diaochan and Yuan Shao. These versions include their voice lines, clothing, and abilities.

Check out the trailer for the DLC below:

Warriors: Abyss is available now for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox Series X|S, and PC via Steam. The previously released version 1.4.0 update added characters from Ninja Gaiden, including Ryu Hayabusa, Ayane, Rachel, and Momiji, along with the MASTER NINJA Formal Costume Set and MASTER NINJA Legacy Costume Set DLC packs. Lastly, patch notes for future Warriors: Abyss updates may be read at the official website.

Be Missed and Remembered: The Letter from Mayoiga Demo Available Now on Steam

Be Missed and Remembered: The Letter from Mayoiga Demo Available Now on Steam

OVERLAP Games has announced that a demo for Be Missed and Remembered: The Letter from Mayoiga is available now on PC via Steam. The game will release on the platform at an unknown later date. 

Be Missed and Remembered: The Letter from Mayoiga is a visual novel that features Tomo Kataoka, the creator of the Narcissu series, as the lead writer. The demo will feature scenes and interactions that are exclusive to this version. Check out the opening movie for Be Missed and Remembered: The Letter from Mayoiga below:

The Steam page describes the game as follows:

The setting is 50 years ago, 1972 (Showa 47). The protagonist, a high school student, is heading to his grandparents’ countryside home. A short trip taken during summer vacation, a yearly tradition. Spending time with his sister, peacefully interacting with the villagers, but…

“Do not enter the mountains. You will be cursed.” There seems to be such a legend in the village. People believed that monsters lived in the mountains, and if cursed, terrible things would happen. “The era of moon rockets — it’s completely unscientific.” The protagonist doesn’t believe it at all, but there’s another reason. He had actually seen the monster’s lair before. He knew it was just an old shrine.

Without hesitation, he set out again toward the forbidden place. Walking through the countless torii gates that stood exposed in the mountains, he finally saw the old shrine rising from the lake once more. Without hesitation, he entered the shrine, but then a strange question arose…Why hadn’t I entered here before? Having come this far, he should have gone inside, but for some reason, he couldn’t remember anything from that time.

“Looks like you’ve grown taller?” A voice rang out. He recognized the voice’s owner. More precisely, it was something he remembered once inside. “…How many years have passed since then?” “Five years and three days.” We met again, after 1827 days. Neither of us bothered to ask for names. We already knew each other. But this “knowing” wasn’t something guaranteed for the future…

Solo Leveling: ARISE Adds SSR Hunter ‘Mari Laine’ In New Update

Solo Leveling: ARISE Adds SSR Hunter 'Mari Laine' In New Update

Netmarble has released a new update for Solo Leveling: ARISE, which adds a new SSR Hunter to the game: Mari Laine. The update also features new story additions, new dungeons, and more. 

Mari Laine is described as a “Stacker SSR water-type,” who “specializes in high-speed slashing attacks and sustained damage. When unleashing her Ultimate Skill ‘Frozen Drive,’ Meri spins her ice saw’s blade at extremely high speed that summons a blizzard cutting down enemies with devastating force.” Alongside Mari Laine, the update includes the addition of Chapter 30 and 31 to the game’s story. Sung Jinwoo receives a new Job Change to “Monarch of Shadow: Savior,” plus he can access a new skill. His maximum level has also gone up from Lv. 130 to 140. 

Further, the latest update for ARISE also features a new Workshop of Brilliant Light dungeon called “Arena of Madness.” Here, players can face the boss fight, Rockpasa, the Monarch of Steel. Alongside his addition, a new Remnant Power called “Rockpasa,” is available to access and utilize. There are also multiple romantic-themed events that are now underway. 

Solo Leveling: ARISE OVERDRIVE is available now for PC via Microsoft Store and Steam, followed by PlayStation 5 and Xbox Series X|S in 2026. Final Weapon reviewed Solo Leveling: ARISE OVERDRIVE and gave it a 4/5 score, noting that the game has “many improvements across the board, including major gameplay tweaks and additions, a more immersive story mode structure, and the removal of gacha mechanics.”

Lastly, Solo Leveling: ARISE is available now for Android, iOS, and PC. 

Genshin Impact Version Luna V Update Launches on February 25

Genshin Impact Version Luna V

HoYoverse has announced that Genshin Impact Version Luna V “Song of the Welkin Moon: Variation — Homeward, He Who Caught the Wind” will launch on February 25. Genshin Impact Version Luna V will invite players back to Mondstadt, where a brand-new event and Varka await.

Varka, Grand Master of the Knights of Favonius and Knight of Boreas, will finally join the roster as a playable 5-star Anemo claymore wielder. His Story Quest will reveal more insight into the character, and players can take advantage of his dual-wielding combat style, which allows him to deal two different types of Elemental DMG simultaneously. Varka’s Elemental Skill allows him to enhance his Normal Attacks and convert the DMG type of his right-hand claymore based on his teammates’ elements while his left-hand claymore deals Anemo DMG. Activating additional enhanced Normal Attacks with Varka allows him to activate a special Elemental Skill or trigger a unique Charged Attack that does not consume Stamina, and damage output is improved by his Hexerei effect.

After Varka defeats another Wolf Spirit fragment in battle, players can claim a brand-new
weapon appearance for both of his weapons, entirely for free. Varka makes his debut in the first phase of the Event Wishes alongside a rerun of Flins. In the second phase of Version Luna V, Skirk and Escoffier will be available in Event Wishes, and the Chronicled Wish featuring Mondstadt characters will also make its return.

Genshin Impact Version Luna V also introduces a major flagship event that lets players revisit memories from the very beginning of their journey and reunite with familiar faces fin Mondstadt. The “Echoes of Memory” event lets players spot differences in past adventures and memories with the Spotter Kamera, and new special Gliding and Combat Challenges give players opportunities to earn rewards like the new crystal ball–inspired weapon appearance, “Phantasmal Gift: Star Omen,” which can be equipped by any Catalyst wielder.

There will also be new mini-games, including a special Kamera challenge that takes place across Natlan, Fontaine, and Sumeru. Alongside new updates to Travelers’ Tales, there will be a strategic defense gameplay mode focused on fending off waves of enemies. In Miliastra Wonderland, the new voice feature will be available with gameplay modes designed around this functionality. The new Manekin/Manekina cosmetic set, “Owl Envoy,” will also be free through in-game events.

Lastly, Genshin Impact is available now for Android, iOS, PlayStation 4, PlayStation 5, Xbox Series X|S, and PC via Windows and Epic Games Store.

Sanrio Characters Smash Festa! Announced for Nintendo Switch and PC in Japan

Sanrio Characters Smash Festa! Announced for Nintendo Switch and PC in Japan

Tatsumaki Games and Mankind Games have announced the “fast-paced action sports game,” Sanrio Characters Smash Festa! It will be available for Nintendo Switch and PC via Steam in Japan in Spring 2026. 

It is currently unknown whether the game will be available in other territories. Check out the first trailer for Sanrio Characters Smash Festa! below:

The Steam page describes the game as follows:

All your favorite Sanrio characters come together in a fast-paced action sports game that mixes tennis-style rallies with hockey-like speed. Easy to pick up and play, but use stage gimmicks and character abilities to enjoy deeper, more strategic matches!

Over 20 Unique Playable Characters!

With over 20 playable characters, each one comes with their own unique stats—like movement speed, shot power, and lob shot range.

Try them all, find the character that fits your playstyle best, and have a blast!

Packed Single-Player Mode

Jump into Solo Mode and aim for the championship with your favorite character! There are 50 stages in total, offering tons of content.

Beat the final stage and keep playing—the CPU difficulty increases with each loop, so the challenge never ends! Train hard and show off your skills to your friends.

Tons of Local and Online Multiplayer Fun
    • Local Play
      • Supports up to four players!
      • Get together with family and friends for 1v1 Singles or 2v2 Doubles matches and hype things up!
    • Online Matches
      • Play against others across Japan in Random Match, or enjoy private games with friends in Room Match.
    • Room Match Feature
      • Just enter a room number and jump straight into a match—even with friends far away!
55 Stages That Change the Game!

Battle it out across 55 different stages, each packed with unique gimmicks! Breakable blocks, unpredictable mechanics, and all kinds of wild combinations will keep you on your toes.

Will you push aggressively toward the goal? Or use the stage gimmicks for a more tactical play? Find your own way to win!

Hunt the Night Releases for Consoles on February 26

Hunt the Night Releases for Consoles on February 26

DANGEN Entertainment and Moonlight Games have announced that Hunt the Night will release for consoles on February 26. The game initially released on PC via Steam and GOG in April 2023. 

Hunt the Night will release for PlayStation 5, Xbox Series X|S, and Nintendo Switch. On PlayStation 5 and Switch, a physical edition will be available. Check out the trailer confirming the game’s launch on consoles below:

The Steam page describes Hunt the Night as follows:

Hunt the Night is a retro-style action-RPG that blends fast, skillful combat with dark fantasy lore. Play as Vesper, a member of the Stalkers, and traverse the ruined world of Medhram on a mission to save humanity from a deadly cycle of annihilation. Endure nightmarish overworlds, slash through horrific dungeons, face brutal bosses, and wield an arsenal of powers in a relentless struggle against the Night itself.

In the 9th Age, humanity is trapped in a vicious cycle on the verge of extinction. The day is ruled by humans, while the Night brings annihilation by horrid creatures. A group of humans called ‘The Stalkers’ once wielded power to hold back the horrors, but their sacrifice only delayed the inevitable.

Now, as the Night starts devouring every single glint of light, Vesper, a Stalker by right and daughter of a traitor, will travel a dying land trying to save the last embers of humanity. She hunts in a race against destiny, as the shadows lengthen both in the world and in her mind.

Dash through enemies while you unleash your combos, use your weapons or destroy them with your dark powers. You can switch between melee and ranged attack in quick succession: slashing enemies with your sword and then dashing away to use your ranged weapons, avoiding enemy attacks.

Falcom Reports 670% Profit Growth After Successful Trails in the Sky 1st Chapter Launch

Trails in the Sky 1st Chapter Falcom success

Nihon Falcom’s financials report for the first quarter of the fiscal year ended December 31, 2025 revealed that the company’s operating profit increased 670% compared to the previous year, thanks to the successful launch of Trails in the Sky 1st Chapter. Revenue went up 150%, with profit and revenue both experiencing incredible growth. 

In addition to the successful outlook from the Trails in the Sky 1st Chapter launch, Falcom also reported significant success in its licensing business during the first quarter, which was up 218% year-on-year thanks to international releases of Trails and Ys games. However, Falcom remains conservative with its forecast for the entire fiscal year, noting that it’s difficult to predict sales figures for Kyoto Xanadu.

There are currently seven titles in development at Falcom, including Kyoto Xanadu and Trails in the Sky 2nd Chapter. What’s more, Ys X: Proud Nordics and Ys Memoire: Revelations in Celceta will release on February 20 and spring 2026 in the west, respectively. 

Trails in the Sky 2nd Chapter is coming to Nintendo Switch, Nintendo Switch 2, PlayStation 5, and PC via Steam in fall 2026, and Trails in the Sky 1st Chapter is available on the aforementioned platforms. Players can transfer their save data from Trails in the Sky 1st Chapter to receive bonuses in Trails in the Sky 2nd Chapter, and more details about pricing, editions, and a release date will be announced at a later date on the game’s official website.

Kyoto Xanadu, previously dubbed the Tokyo Xanadu New Project, will launch in summer 2026 for Nintendo Switch, Nintendo Switch 2, PlayStation 5, and PC via Steam.