Trapped in a Dating Sim 2 Anime Reveals Opening and Ending Theme Songs

Trapped in a Dating Sim 2

Kadokawa has released a new trailer revealing and previewing the theme songs for Trapped in a Dating Sim 2, the second season of the anime adaptation of the Trapped in a Dating Sim: The World of Otome Games is Tough for Mobs light novel series.

Ando performs the opening theme song “Jinsei Endroll (Life’s Ending Credits).” Ando is a music unit consisting of Knight X member Shō Takeyaki, voice actor Daisuke Hirose, and music producer ANCHOR. Girl band MEISHOHIKOKAI performs the ending theme song “Ashita wa Ashita no Que Sera Sera (Tomorrow is Tomorrow’s Que Sera Sera).”

Trapped in a Dating Sim 2 will premiere on July 8.

The cast of the anime includes:

  • Takeo Ōtsuka as Leon
  • Kana Ichinose as Olivia
  • Fairouz Ai as Angelica
  • Ayane Sakura as Marie
  • Akira Ishida as Luxion
  • Kenichi Suzumura as Julius Rapha Holfort
  • Kōsuke Toriumi as Jilk Fia Marmoria
  • Shinnosuke Tachibana as Brad Fou Field
  • Kōji Yusa as Chris Fia Arclight
  • Nobuyuki Hiyama as Greg Fou Seberg
  • Yui Ogura as Hertrauda Sera Fanoss

Kazuya Miura directs the Trapped in a Dating Sim: The World of Otome Games is Tough for Mobs Season 2 at studio ENGI. Kenta Ihara handles the series scripts, and Masahiko Suzuki is the character designer and chief animation director. Tetsuya Watanabe is the CG director, and Shin’ichi Komeya is compositing director of photography.

Additional staff members include:

  • Art Director: Ryōsuke Kawai
  • Color Design: Miho Hasegawa
  • Editing: Yūsuke Ueno
  • Music: Kana Hashiguchi, Show Aratame
  • Sound Director: Takatoshi Hamano
  • Sound Effects: Yui Andō

 

Trapped in a Dating Sim 2
©三嶋与夢・孟達/マイクロマガジン社/モブせか2製作委員会

Yomu Mishima launched the story of the light novel series in 2017, and the series ended with the 13th volume in March 2024. The first season of the anime premiered in April 2022, and Crunchyroll streamed the anime with English subtitles and an English dub.

Here’s an overview of the synopsis, via Seven Seas Entertainment:

Office worker Leon is reincarnated into a particularly punishing dating sim video game, where women reign supreme and only beautiful men have a seat at the table. But Leon has a secret weapon: he remembers everything from his past life, which includes a complete playthrough of the very game in which he is now trapped. Watch Leon spark a revolution to change this new world in order to fulfill his ultimate desire…of living a quiet, easy life in the countryside!

The Beginning After The End Season 2 Release Dates, Schedule and Episodes

Arthur’s adventure takes quite a turn in The Beginning After the End Season 2, and it’s one that he won’t be prepared for. Final Weapon has everything you need to know about The Beginning After The End Season 2, including the weekly schedule, release dates and timing for new episodes, and where you can watch the series.

In The Beginning After The End Season 2, Arthur is now a more experienced adventurer, thanks to his many quest completions with Jasmine. With better swordsmanship and mana control in tow, Arthur and his companions accept a quest from AA-ranked adventurer Brald. They wonder why they were chosen for the quest, but Arthur decides to press on before entering the Academy. It turns out that there’s a lot more in store than he had planned—an unthinkable tragedy.

The Beginning After The End Season 2 Release Dates, Exact Premiere Time and Schedule

The Beginning After the End Season 2 episodes
© 「最強の王様」製作委員会

New episodes of The Beginning After the End Season 2 will release on Wednesdays at 9:15 a.m. PT / 12:15 p.m. ET on Crunchyroll. The Beginning After the End Season 2 will be streaming with English subs and an English dub, and there will be 12 episodes in total.

Here are the release dates and schedule for The Beginning After The End Season 2 (subject to change):

  • Episode 1 – April 1 – OUT NOW
  • Episode 2 – April 8 – OUT NOW
  • Episode 3 – April 15 – OUT NOW
  • Episode 4 – April 22 – OUT NOW
  • Episode 5 – April 29 – OUT NOW
  • Episode 6 – May 6 – OUT NOW
  • Episode 7 – May 13 – OUT NOW
  • Episode 8 – May 20 – OUT NOW
  • Episode 9 – May 27 – OUT NOW
  • Episode 10 – June 3 – OUT NOW
  • Episode 11 – June 10 – OUT NOW
  • Episode 12 – June 17 – OUT NOW

New episodes of The Beginning After The End Season 2 will premiere at the following times (subject to change):

  • Pacific Daylight Time: 9:15 a.m. PDT
  • Mountain Daylight Time: 10:15 a.m. MDT
  • Central Daylight Time: 11:15 a.m. CDT
  • Eastern Daylight Time: 12:15 p.m. EDT
  • Greenwich Mean Time: 4:15 p.m. GMT

OP/ED, Cast and Staff

SIX LOUNGE performs the opening theme song “Sayonara Janai Hō ga Ii (It Would Be Better If We Don’t Have to Say Goodbye).” 22/7 performs the ending theme song “Futatsu no Michi (Two Roads).”

Ryōta Ōsaka and Yumiri Hanamori join the stacked voice cast as Brald Landon and Samantha Tempest, respectively. The cast from the first season will be reprising their roles.

The Japanese case includes:

  • Natsumi Fujiwara as Arthur
  • Makoto Furukawa as King Grey
  • Kana Ichinose as Tessia
  • Shiori Izawa as Sylvia
  • Yamato Kinjo as Reynolds Leywin
  • Rena Maeda as Alice Leywin
  • Miyū Ogura as Helen Shard
  • Shinya Takahashi as Durden Walker
  • Taihi Kimura as Adam Krensh
  • Riko Akechi as Angela Rose

The English dub cast includes:

  • Arthur voiced by Amber May
  • Jasmine voiced by Sarah Wiedenheft
  • Grey voiced by Christopher Wehkamp
  • Alice voiced by Colleen Clinkenbeard
  • Sylvie (Baby) voiced by Kayla Temshiv
  • Lucas voiced by Drew Breedlove
  • Elijah voiced by Jordan Dash Cruz
  • Rey voiced by Jessie James Grelle
  • Tessia voiced by Abigail Blythe
  • Shiun voiced by Michael Stimac
  • Ellie voiced by Gillian Lange
  • Feyrith voiced by Michelle Rojas
  • Girl voiced by Rachel Faircloth
  • Female Elf voiced by Laura Faverty
  • Male Adventurer A voiced by Zach Zeidman
  • Male Adventurer B voiced by Dio Garner

The English dub crew includes:

  • Voice Director: Jonathan Rigg
  • Producer: Samantha Herek
  • Adaptation: Heather Walker
  • Mixer: William Dewell
  • Engineer: Jose Sandoval

Keitaro Motonaga directs The Beginning After the End anime at Studio A-Cat, and Slow Curve is producing the series. Takamitsu Kono handles the series scripts, Masami Sueoka is the character designer, and Keiji Inai is the music composer. TurtleMe is the story supervisor and executive producer. Tapas Entertainment’s Mike Zhu, Kevin Nicklaus, and TurtleMe LLC’s Gabrielle Luu are also executive producers. 

Where Can I Watch The Beginning After The End Season 2?

The Beginning After the End Season 2 programming key visual
© 「最強の王様」製作委員会

Crunchyroll will be streaming The Beginning After The End Season 2 in North America, Central America, South America, Europe, Africa, Oceania, the Middle East, CIS, Indian Subcontinent and Southeast Asia. In Japan, the anime will air on the +Ultra programming block on Fuji TV, Kansai TV, and AT-X 

What is The Beginning After The End Season 2 About?

TurtleMe’s The Beginning After The End web novel series launched in English on Tapas in January 2017, and the anime follows the novel’s story. The second season was originally planned as the second cour of the first season before plans shifted.

Here is an overview of the story via Tapas:

King Grey has unrivaled strength, wealth, and prestige in a world governed by martial ability. However, solitude lingers closely behind those with great power. Beneath the glamorous exterior of a powerful king lurks the shell of man, devoid of purpose and will.

Reincarnated into a new world filled with magic and monsters, the king has a second chance to relive his life. Correcting the mistakes of his past will not be his only challenge, however. Underneath the peace and prosperity of the new world is an undercurrent threatening to destroy everything he has worked for, questioning his role and reason for being born again.

Pokémon Champions Available Now on iOS and Android

Pokémon Champions Available Now on iOS and Android

The Pokémon Company has released Pokémon Champions on iOS and Android, just a few months after its launch on Nintendo Switch and Nintendo Switch 2. Those who have already played the game on the other platforms can transfer their saves to the new version.

In addition, to commemorate the release of the mobile versions, players can log-in and redeem Raichu and two Mega Stones until September 1. Mega Raichu X will wield the Electric Surge Abilit, while Mega Raichu Y will have the No Guard Ability. The game is free-to-start, however, you can purchase the Pokémon Champions + Starter Pack to get increased box space, battle themes from the Pokémon: Let’s Go games, 30 teammate tickets, and 50 training tickets.

There are various modes to choose from, such as casual, ranked, and private battles, and the different ways in which you can unlock new Pokémon and upgrade them. Lastly, here’s a description of Pokémon Champions via the Nintendo eShop:

Bringing Pokémon Battles to Everyone!

Battle with Pokémon against other players in the Pokémon Champions game! These battles use familiar mechanics from previous Pokémon series games such as Pokémon types, abilities, and moves, enabling the rich and varied battle strategies you may already know and love.

Compete in Ranked Battles against players from all over the world*, or try Casual Battles for some easygoing fun. You can also have Private Battles with just your friends and family.

Pokémon Champions will be compatible with Pokémon HOME, the cloud service for the Nintendo Switch system and mobile devices. That means, in addition to the Pokémon partners available in Pokémon Champions, you can also team up with certain Pokémon brought over from past Pokémon series games and Pokémon GO.

Capcom Announces Gamescom 2026 Lineup

Capcom Announces Gamescom 2026 Lineup

Capcom has announced its lineup for Gamescom 2026, which will take place from August 26 to 30. The lineup includes Mega Man: Dual Override, Dragon’s Dogma 2: Dark ArisenOnimusha: Way of the Sword, and Street Fighter 6

The Capcom booth, located in Hall 9, Booth A070, will feature around 60 playable demo stations across more than 950 square meters. All four games mentioned above will be playable, with this marking the first time Dual Override and Dark Arisen are playable in a public setting. There are also “other exciting opportunities for attendees,” which include livestreams and other events. 

Recently, Capcom announced Fighter Pass 4 for Street Fighter 6, which will include new original characters Yasmine, Arjun, and Bosch, as well as Tifa from Final Fantasy VII. It will kick off with the release of Yasmine on August 3. The recent trailer teases the four characters that will be coming to Street Fighter 6, and also reveals their release windows. Yasmine will release in summer 2026, Arjun will release in autumn 2026, Tifa will launch in early 2027, while Bosch will release in spring 2027. The release of Tifa will likely coincide with the launch of Final Fantasy VII Revelation next year.

Lastly, Street Fighter 6 is available now on Nintendo Switch 2, PlayStation 4, PlayStation 5, Xbox Series X|S, and PC via Steam. The store page describes the game as follows:

Powered by Capcom’s proprietary RE ENGINE, the Street Fighter 6 experience spans across three distinct game modes featuring World Tour, Fighting Ground and Battle Hub.

Diverse Roster of 18 Fighters

Play legendary masters and new fan favorites like Ryu, Chun-Li, Luke, Jamie, Kimberly and more in this latest edition with each character featuring striking new redesigns and exhilarating cinematic specials.

Dominate the Fighting Ground

Street Fighter 6 offers a highly evolved combat system with three control types – Classic, Modern and Dynamic – allowing you to quickly play to your skill level. The new Real Time Commentary Feature adds all the hype of a competitive match as well as easy-to-understand explanations about your gameplay. The Drive Gauge is a new system to manage your resources. Use it wisely in order to claim victory.

Always a Catch! Anime Release Dates, Schedule and Episodes

Always a Catch! anime

Mayo Momoyo’s Always a Catch! light novel series gets its first anime adaptation, telling the tale of a very unlikely and opportune love story. Final Weapon has everything you need to know about the new anime, including the weekly schedule, release dates and timing for new episodes, and much more about Always a Catch!.

The story of Always a Catch! focuses on Maria “Mimi” Annovazzi, a martial prodigy who loses her claim as the heir of a legendary ducal family. When ordered to marry into prestige, she transfers to a neighboring kingdom, only to find herself publicly dumped at graduation by a prince she never met with an engagement she never knew about. Maria’s life is in shambles at first glance, but there’s more to this story.

Always a Catch! Release Dates, Exact Premiere Time and Schedule

©ももよ万葉・三登いつき・ながと牡蠣/SQUARE ENIX・逃げ釣り製作委員会

New episodes of Always a Catch! will release on Wednesdays at 9:00 a.m. PT / 12:00 p.m. ET on Crunchyroll. Episodes will be released with English subs, and Always a Catch! is expected to air for at least 12 episodes in total.

Here are the release dates and schedule for Always a Catch! (subject to change):

  • Episode 1 – April 1 – OUT NOW
  • Episode 2 – April 8 – OUT NOW
  • Episode 3 – April 15 – OUT NOW
  • Episode 4 – April 22 – OUT NOW
  • Episode 5 – April 29 – OUT NOW
  • Episode 6 – May 6 – OUT NOW
  • Episode 7 – May 13 – OUT NOW
  • Episode 8 – May 20 – OUT NOW
  • Episode 9 – May 27 – OUT NOW
  • Episode 10 – June 3 – OUT NOW
  • Episode 11 – June 10 – OUT NOW
  • Episode 12 – June 17 – OUT NOW

New episodes of Always a Catch! will premiere at the following times (subject to change):

  • Pacific Daylight Time: 9:00 a.m. PDT
  • Mountain Daylight Time: 10:00 a.m. MDT
  • Central Daylight Time: 11:00 a.m. CDT
  • Eastern Daylight Time: 12:00 p.m. EDT
  • Greenwich Mean Time: 4:00 p.m. GMT

OP/ED, Cast and Staff

HoneyWorks and Airi Suzuki perform the opening theme song “Chikai wa Kyun to,” and Yoshino performs ending theme song “DEAD OR LOVE.”

The cast members of the anime:

  • Yū Serizawa as Maria Annovazzi
  • Atsushi Tamaru as Renato di Rubini
  • Saori Hayami as Aida Amethis
  • Shūichirō Umeda as Placido di Rubini
  • Taku Yashiro as Raimondo Cigata
  • Natsuki Hanae as Ireneo
  • Kaori Maeda as Eleonora Casciari
  • Rumi Ōkubo as Rosalia Pinotti

Akira Oguro is directing the anime adaptation of Always a Catch! at TROYCA. Michiko Yokote is handling the series scripts, and Isamu Suzuki is designing the characters.

Additional cast members include:

  • Action Animation Director: Kanako Ōta
  • Art Director: Xiao Miao Li (Studio Tulip)
  • Color Key Artist: Mariko Shinohara
  • CG Director: Mitsutaka Iguchi
  • Compositing Director of Photography: Asami Kawai
  • Editing: Shota Migiyama
  • Sound Director: Fumihiko Ōtera
  • Music: Kana Hashiguchi, Natsuki Hamada

Where Can I Watch Always a Catch!?

©ももよ万葉・三登いつき・ながと牡蠣/SQUARE ENIX・逃げ釣り製作委員会

Crunchyroll is streaming the Always a Catch! anime in North America, Central America, South America, Europe, Africa, Oceania, the Middle East, CIS, India and Southeast Asia. In Japan, the anime is airing on Tokyo MX and BS 11 channels, along with other channels and various streaming services. 

What is Always a Catch! About?

Momoyo launched the series as a short story on the Let’s Become Novelists website in 2020. Square Enix Manga & Books publishes the English adaptation of the manga.

Here’s what the story of Always a Catch! is about, via Square Enix Manga & Books:

A zany romantic comedy starring a duke’s daughter, who’s more of a fighter than a lady, and a prince who happens to be into that!

Maria, the daughter of a duke, grew up believing she would one day inherit her father’s dukedom. Accordingly, she focused her attentions on honing her martial arts prowess, while thoughts of marriage fell by the wayside. But the arrival of a baby brother in her family means she’s losing her role as heir! Now that she’s decided it’s time to marry after all, she’s arrived a little late to the game! Are there even any eligible bachelors left?

Upon going to study abroad in a neighboring country where she might still stand a chance at getting hitched, she’s bewildered when the crown prince there declares before all that his engagement to her is null and void! Wait…what engagement?!

Apparently, he’s mistaken her for the wrong girl! But once that’s all cleared up and he catches sight of her knocking out a whole pack of bandits, it turns out that this prince may have a thing for ass-kicking young ladies after all…

Grand Theft Auto V PlayStation 5 and Xbox Series X|S Versions Free Upgrades Announced

Grand Theft Auto V PlayStation 5 and Xbox Series X|S Version Free Upgrades Announced

Rockstar Games has announced that upgrades to the PlayStation 5 and Xbox Series X|S versions from the PlayStation 4 and Xbox One editions of Grand Theft Auto V will be free starting tomorrow, June 18. The announcement comes just as fans are hoping to see more news about Grand Theft Auto VI soon.

In a post, Rockstar Games states the following: “Beginning tomorrow, those who own any PS4 version or the digital Xbox One version of Grand Theft Auto V will be able to upgrade to the PS5 or Xbox Series X|S versions at no additional cost, and experience the best versions of GTAV and GTA Online ahead of the launch of The Kortz Center Heist. GTAV and GTA Online on PS5 and Xbox Series X|S feature vast technical improvements, easy migration of your Story Mode and Online progress, and new features including Hao’s Special Works high-performance vehicles and upgrades, Career Progress rewards, and much more.”

Recently, Take-Two Interactive Software CEO Strauss Zelnick reconfirmed that the release date for Grand Theft Auto VI is still set for November 19, and the game’s marketing rollout is still on track to begin this summer, according to an interview with Variety. Considering that summer starts on June 21, fans could see a new trailer next month or as late as August, unless plans change. Grand Theft Auto VI was originally planned to release in fall 2025 before being delayed to the aforementioned May 26 and subsequent November 19 dates. In the meantime, check out the easter eggs you might have missed in the first trailer.

Re:ZERO Starting Life in Another World Season 4 Release Dates, Schedule and Episodes

After much anticipation following the third season, Natsuki Subaru must brave a deadly desert to save his allies in Re:ZERO Starting Life in Another World Season 4. Final Weapon has everything you need to know about Re:ZERO Starting Life in Another World Season 4, including the weekly schedule, release dates and timing for new episodes, and much more about the anime.

The story of Re:ZERO Starting Life in Another World Season 4 focuses on Natsuki Subaru in a world not of his own. Although Subaru was quite startled, he made many allies and even found love in Emilia, half-elf and candidate to become the 42nd monarch of the Dragon Kingdom of Lugunica. Multiple seasons later, Subaru and his friends are in a crisis and must find the Sage, who is in the Pleiades Watchtower in an unforgiving desert.

Re:ZERO Starting Life in Another World Season 4 Release Dates, Exact Premiere Time and Schedule

© Tappei Nagatsuki,KADOKAWA/Re:ZERO4 PARTNERS

New episodes of Re:ZERO Starting Life in Another World Season 4 will release on Wednesdays at 6:00 a.m. PT / 9:00 a.m. ET on Crunchyroll. Episodes will be released with English subs and an English dub. Re:ZERO Starting Life in Another World Season 4 will feature 19 episodes in total—11 episodes for “The Loss Arc” and 8 episodes for “The Recapture Arc.” 

Here are the release dates and schedule for Re:ZERO Starting Life in Another World Season 4 episodes (subject to change):

  • The Loss Arc
    • Episode 1 – April 8 – OUT NOW
    • Episode 2 – April 15 – OUT NOW
    • Episode 3 – April 22 – OUT NOW
    • Episode 4 – April 29 – OUT NOW
    • Episode 5 – May 6 – OUT NOW
    • Episode 6 – May 13 – OUT NOW
    • Episode 7 – May 20 – OUT NOW
    • Episode 8 – May 27 – OUT NOW
    • Episode 9 – June 3 – OUT NOW
    • Episode 10 – June 10 – OUT NOW
    • Episode 11 – June 17 – OUT NOW
  • The Recapture Arc
    • Episode 12 – August 12
    • Episode 13 – August 19
    • Episode 14 – August 26
    • Episode 15 – September 2
    • Episode 16 – September 9
    • Episode 17 – September 16
    • Episode 18 – September 23
    • Episode 19 – September 30

New episodes of Re:ZERO Starting Life in Another World Season 4 will premiere at the following times (subject to change):

  • Pacific Daylight Time: 6:00 a.m. PDT
  • Mountain Daylight Time: 7:00 a.m. MDT
  • Central Daylight Time: 8:00 a.m. CDT
  • Eastern Daylight Time: 9:00 a.m. EDT
  • Greenwich Mean Time: 1:00 p.m. GMT

OP/ED, Cast and Staff

Konomi Suzuki and Ashnikko perform the opening theme song “Reconnect,” which was produced by Giga and Teddyloid. MYTH&ROID and TK from Ling Tosite Sigure perform the ending theme song “Ender Ember.”

Tomokazu Sugita joins the cast of the fourth season as Reid Astrea. The cast also includes Kengo Kawanishi as Roy Alphard, Konomi Kohara as Rui Arneb, and Fairouz Ai as Shaula.

The staff includes:

  • Director: Masahiro Shinohara
  • Series Script Supervisor: Masahiro Yokotani
  • Character Design/Chief Animation Director: Haruka Sagawa
  • Monster Design: Keitaro Chiba
  • Prop Design: Goichi Iwahata and Noritaka Suzuki
  • Art Setting: Kaoru Aoki (BIHO)
  • Art Director: Ryōka Kinoshita (BIHO)
  • Color Key Artist: Izumi Sakamoto
  • Compositing Director of Photography: Miori Miyagi (T2 Studio)
  • 3D Director: Kentarō Ijima (Felix Film)
  • Editing: Hitomi Sudō (REAL-T)
  • Music: Kenichiro Suehiro
  • Music Production: Kadokawa
  • Sound Director: Jin Aketagawa
  • Sound Production: Magic Capsule
  • Animation Production: WHITE FOX

Where Can I Watch Re:ZERO Starting Life in Another World Season 4?

© Tappei Nagatsuki,KADOKAWA/Re:ZERO4 PARTNERS

Crunchyroll is streaming Re:ZERO Starting Life in Another World Season 4 in North America, Central America, South America, Europe, Africa, Oceania, the Middle East, CIS, India and Southeast Asia. In Japan, the anime will air on multiple channels, including AT-X and Tokyo MX, 

What is Re:ZERO Starting Life in Another World About?

Lastly, Crunchyroll describes the anime series as follows:

Natsuki Subaru, an ordinary high school student, is on his way home from the convenience store when he finds himself transported to another world. As he’s lost and confused in a new world where he doesn’t even know left from right, the only person to reach out to him was a beautiful girl with silver hair. Determined to repay her somehow for saving him from his own despair, Subaru agrees to help the girl find something she’s looking for…

Reborn as a Vending Machine Season 3 Release Dates, Schedule and Episodes

Reborn as a Vending Machine Season 3 episodes

Boxxo and his crew of trusty companions are back for another season full of adventures and challenges in Reborn as a Vending Machine, I Now Wander the Dungeon Season 3. Final Weapon has everything you need to know about Reborn as a Vending Machine, I Now Wander the Dungeon Season 3, including the weekly schedule, release dates and timing for new episodes, and more.

Reborn as a Vending Machine, I Now Wander the Dungeon Season 3 focuses on the ongoing story of Boxxo, a human who died in an accident and was reincarnated as a sentient vending machine. Although he can hear and see, he can’t actually move by himself or speak more than his programming allows. Fortunately, he’s had plenty of friends that can help him by now heading into the third season.

Reborn as a Vending Machine, I Now Wander the Dungeon Season 3 Release Dates, Exact Premiere Time and Schedule

© 昼熊・KADOKAWA/「自動販売機に生まれ変わった俺は迷宮を彷徨う3」製作委員会

New episodes of Reborn as a Vending Machine, I Now Wander the Dungeon Season 3 will release on Wednesdays at 6:00 a.m. PT / 9:00 a.m. ET on Crunchyroll. Reborn as a Vending Machine, I Now Wander the Dungeon Season 3 will be streaming with English subs and an English dub, and there will be 12 episodes in total.

Here are the release dates and schedule for Reborn as a Vending Machine, I Now Wander the Dungeon Season 3 (subject to change):

  • Episode 1 – April 1 – OUT NOW
  • Episode 2 – April 8 – OUT NOW
  • Episode 3 – April 15 – OUT NOW
  • Episode 4 – April 22 – OUT NOW
  • Episode 5 – April 29 – OUT NOW
  • Episode 6 – May 6 – OUT NOW
  • Episode 7 – May 13 – OUT NOW
  • Episode 8 – May 20 – OUT NOW
  • Episode 9 – May 27 – OUT NOW
  • Episode 10 – June 3 – OUT NOW
  • Episode 11 – June 10 – OUT NOW
  • Episode 12 – June 17 – OUT NOW

New episodes of Reborn as a Vending Machine, I Now Wander the Dungeon Season 3 will premiere at the following times (subject to change):

  • Pacific Daylight Time: 6:00 a.m. PDT
  • Mountain Daylight Time: 7:00 a.m. MDT
  • Central Daylight Time: 8:00 a.m. CDT
  • Eastern Daylight Time: 9:00 a.m. EDT
  • Greenwich Mean Time: 1:00 p.m. GMT

OP/ED, Cast and Staff

VIVARUSH performs the opening theme song “Jihankism (Vending Machinism),” and hololive VTuber duo FUWAMOCO performs the ending theme song “Mekurumeku Rendezvous (Dazzling Rendezvous).”

The cast of the anime includes:

  • Jun Fukuyama as Hakkon (Boxxo)
  • Kaede Hondo as Lammis
  • Satomi Akesaka as Pitii
  • Kotomi Aihara as Hyūrumi
  • Miyu Tomita as Shui
  • Kazuya Nakai as Kerioiru
  • Ai Kayano as Firumina
  • Atsushi Miyauchi as Director Bear
  • Daiki Yamashita as Aka
  • Junya Enoki as Shiro
  • Takuya Eguchi as Michelle
  • Rena Maeda as Mikene
  • Shiori Izawa as Suko
  • Yū Serizawa as Pel
  • Sora Tokui as Short
  • Yoshitsugu Matsuoka as Hebui
  • Rie Takahashi as Kikoyu
  • Ryōko Shiraishi as Sullimu
  • Mao Yabuki as Black Yata

Takashi Yamamoto directs Reborn as a Vending Machine, I Now Wander the Dungeon Season 3 at Studio Gokumi and AXsiZ. Tatsuya Takahashi oversees the series scripts, Yūki Hagure’s original designs are being adapted into animation, and Naoki Yamauchi and Takahiro Sakai are the character designer.

Other returning staff members include:

  • Monster Design: Ryō Akizuki
  • Chief Animation Director: Naoki Yamauchi, Masaru Koseki, Mi Jung Hwang, Hyun Ju Song
  • Main Action Animator: Wen Shan Zhong
  • Deformed Character Design: Yukiko Ibe
  • Main Prop Design: Shigeyuki Koresawa (Digital Noise), Tom (Digital Noise)
  • Vending Machine Design: Michiru Odaka (Digital Noise), Monta Tokita (Digital Noise)
  • Color Key Artist: Yoko Suzuki
  • Art Setting: Katsuhisa Takiguchi (Studio Tulip), Michiru Odaka (Digital Noise)
  • Art Director: Ken Naitō (Studio Tulip)
  • Compositing Director of Photography: Hisashi Matsumuko (STAR Laboratories)
  • Editing: Mutsumi Takemiya
  • Sound Director: Noriyoshi Konuma
  • Music: Keita Takahashi, Yūta Uraki
  • Animation producer: Tetsuya Tomioka

Where Can I Watch Reborn as a Vending Machine, I Now Wander the Dungeon Season 3?

© 昼熊・KADOKAWA/「自動販売機に生まれ変わった俺は迷宮を彷徨う3」製作委員会

Crunchyroll will be streaming Reborn as a Vending Machine, I Now Wander the Dungeon Season 3 worldwide, excluding Japan, China, and Korea. In Japan, the anime will air on Tokyo MX, BS NTV, and AT-X channels, along with the d Anime Store, U-Next, and Anime Hōdai streaming services. 

What is Reborn as a Vending Machine, I Now Wander the Dungeon Season 3 About?

Yen Press published the light novel series in English, and it describes the story:

After dying in a traffic accident, I find myself standing near an unfamiliar lake. My body won’t move, I can’t hear my voice, and when I try to shout in confusion, words that I never expected come out! “Get one free with a winner.” -it seems I’ve turned into a vending machine…! I can only do what actual vending machines can. It’s impossible to move by myself, and there’s no way for me to have any meaningful conversation-how am I going to survive some fantasy world’s dungeon like this?!

The Adventures of Elliot: Millennium Tales Review – Dive Back in Time

Ever since the creation of the HD-2D engine, Square Enix has brought both new and old experiences for us to enjoy. We’ve had Octopath Traveler become an immensely popular title, the Erdrick trilogy step into the spotlight once again with the HD-2D remakes of Dragon Quest I, II, and III, and we also had LIVE-A-LIVE, a classic from the Super Famicom era, remade for a modern audience and localized for the first time.

When The Adventures of Elliot: Millennium Tales was announced last year, I will admit that I nearly thought Square Enix was finally going to give us a Chrono Trigger remaster. However, we all quickly realized that was not the case. But hey! That’s not necessarily a bad thing. What is interesting about Elliot in particular is that it’s our very first HD-2D action-based RPG. Each previous iteration so far was turn-based, which makes this game extra exciting. So, can HD-2D do the action genre justice? Or is this just an experiment that fails miserably?

A Tale Spanning Centuries

Our story begins in the continent of Philabieldia, home to various territorial beast tribes that are constantly at odds with each other. Humanity has mostly settled behind the protective walls of the Kingdom of Huther, thanks to the magic power that Princess Heuria possesses, and thanks to the valiant effort of all the adventurers who go on a journey beyond the kingdom… even if some of them never manage to come back. Our protagonist, Elliot, is one such adventurer, and he’s known for never shying away from helping people in need.

One day, mysterious ruins are located just near the Kingdom, and the scholar of the castle, Euygene, suggests that the King could rely on his adventurer friend Elliot to help explore and find out what sort of knowledge these ruins could hold, instead of sending his soldiers to do so. And so, after being granted an audience, Elliot happily accepts the task. After arriving at those ruins, he finds a strange door, and while he is unable to open it at first, he obtains a strange tome later, where, according to Euygene, the mysterious ruins hold something called the Doorway of Time. As its name implies, it holds the power of time travel.

Unfortunately, the minister of the kingdom, Kaifried, holds an insatiable obsession with power. And so, he decides to sneak away from the castle with the key and opens the door, proclaiming that he will rewrite history as he sees fit, because the royal family is simply too scared in his mind. The king immediately tasks Elliot to step into the Doorway and stop him before any irreparable harm is done to history. And believe me when I say that is just scratching the surface of everything.

This is a story that carries that classic Team Asano flair. I’ve said this many times in the past, but when you lose track of time with a game, that’s a surefire sign you’ve got a solid one in your hands. Personally, I do think the story can get rather predictable at times, but there are plenty of plot twists to discover. There are also many surprising moments that left me on the edge of my chair, curious to know what would happen next.

Slash and Defeat

When I initially tried the debut demo version for The Adventures of Elliot: Millennium Tales back in July of last year, I will admit that it felt very weird at first not to be thrust into a turn-based combat system, because all the HD-2D games thus far had such a system as a common factor. The action combat system in this game is easy to pick up but surprisingly deep. Elliot is capable of wielding all sorts of different weapons, such as spears, bows, and even bombs. You can equip those to either the X and Y buttons, and pressing ZR allows you to “pause” the game and quickly swap your weapons according to the situation.

In the overworld, enemy attacks can be blocked by holding R, though you must take care not to run out of your shield gauge, because it will leave you invulnerable for a while if you try to block too often. And finally, by pressing L, you’re able to use your companion’s magic to either heal or deal damage. Furthermore, the more enemies you defeat without taking damage, the more you will accumulate a combo, granting a drop rate bonus, and the more you can keep it up.

Elliot’s weapons can be further customized with peculiar gemstones called Magicite. By going to the mysterious Magicite merchant, you can spend your Magicite Shards to obtain various magicite types, and you can also find them in chests around the overworld. Equip them, and they’ll grant various buffs that can range from adding status effects to a weapon to increasing its power and critical rate. In the debut demo of the game, Magicite was shared between all of your weapons, but after collecting everyone’s feedback from the demo, Square Enix decided to change this in the full game. Each weapon has its own separate box where you can place magicite, and the cost between weapons isn’t shared. This is a really good change, because while you can upgrade your box by spending the in-game currency Tul, obtaining the required amount does take a while, so this makes it great for early game strategies.

Faie, Your Trustworthy Companion

Later in the story, you’ll meet a fairy companion known as Faie, who will join you on your adventure. In the overworld, she can be controlled with the right joystick, and any items she comes into contact with are automatically collected. She can even deal a little damage to enemies, but don’t count on her one-shotting an enemy. She’s also able to learn various magic spells, which can assist you in getting through the puzzles in the ruins. And if Elliot ever loses all of his HP, you can kindly ask her to revive you…by paying her a small fee. Amusingly, going to the System Settings of the main menu, you’ll find an option that makes her talk less often, so I thought at first that this meant she would be insanely annoying. While I do see why some people might not take too kindly to her voice, I personally did not have any issues with her chattiness.

There are four difficulty options that you can choose in Elliot, which are easy, normal, hard, and very hard. The main change that you’ll find is that Easy Mode will reduce the number of enemies in the overworld, and the damage they deal to you is also reduced. Items are also cheaper at shops, and Elliot’s health is fully healed when you touch one of the adventuring guideposts, which are normally just used for fast travel. I’ve played the game on Normal, and it provided a very balanced experience. I did have my fair share of close calls and even died a few times on some of the bosses in the later portions of the game, but it was a matter of understanding each enemy’s mechanics, equipping the appropriate weapons, and presto, you’re in business.

That doesn’t mean I wasn’t curious about trying Very Hard for a quick second, though. And well, it does the name justice, I can tell you that. Enemies hit with an astounding force, so even one hit can prove fatal. The Very Hard difficulty also changes how Faie’s revival cost operates. She demands you pay 150 tul, the in-game currency, and this price increases the more you die. The idea is that if you touch one of the guideposts, the cost will reset back to 150, but on Very Hard mode, this number will never reset, and can get astronomically high very quickly, so better hope you’re confident in your skills, or have very deep pockets.

Ooh, What’s That Over There…?

A key point that kept me anchored to Elliot was just how free it feels. While the game will tell you “Go to this location to progress the story”, for most of the time, it doesn’t stop you from taking a detour or two. There’s practically nothing stopping you from just exploring around and finding the various secret passages or caves across the overworld. Of course, you’ll inevitably run into a dungeon or two that you won’t be able to progress due to one reason or another, but you will, at the very least, figure out why you can’t progress rather quickly. In fact, I’d go as far as to say that the game is designed to entice the player to be curious, and even reward said curiosity.

The dungeon puzzles weren’t too difficult to solve, as most of them are pretty clear on what their solutions are supposed to be. Perhaps my only gripe with the game, if you can even say I had one, is the mini-map in the bottom right corner, which is more of a radar than a map. Instead of showing the map itself, it’s only got an arrow showing Elliot’s position and nearby objects. For a more detailed view, you have to press the Minus button. There were many times when I just had to keep pressing Minus because I needed to keep scrolling between floors to understand where I was properly.

For this review, I played it on my Nintendo Switch 2, where I mostly played the game docked. Personally, I do think the performance could use a few polishes. The gameplay itself doesn’t have any frame drops or stutters, which is great. But when you open up the map with Minus, you can definitely see a very noticeable stutter, possibly due to how the game renders everything in a sort of top-down 3D model. Furthermore, fast-travelling to guideposts that are far away from each other will cause the game to display a white screen for a few seconds. None of this makes the game unplayable, but this stutter was noticeable enough that I did feel like it was worth mentioning.

A Memorable Action RPG in the HD-2D Engine

As much as I dislike making the comparison, I just can’t help it. The Adventures of Elliot: Millennium Tales is perhaps the answer to a potential scenario of “What if Square Enix was tasked with creating a Zelda-like experience”? And honestly, I don’t mean that in a negative way, quite the contrary in fact! This is a game that holds its own unique charm that I feel only Team Asano could make, and it rekindled a sense of nostalgia that I probably haven’t felt in more than a decade.

Square Enix clearly meant for Elliot to be an experiment to see if the HD-2D engine could truly make an action RPG. And if you ask me, the studio absolutely succeeded in this. Intuitive puzzles, an interesting story that spans multiple eras… If this means we will see more of this engine in other genres, or if this opens the door for new remakes, then I’m all in for it.

Disclaimer: Square Enix provided a Nintendo Switch 2 copy of The Adventures of Elliot: Millennium Tales for review purposes.

CounterSide is Ending Service on August 26

StudioBside have announced that mobile urban fantasy RPG CounterSide will be ending service on August 26, 2026. Cafe Strega, the offline gathering space for the CounterSide community, will also be closing down on June 28.

StudioBside CEO Ryu Geumtae also released the following message going over the end of service for Counterside:

Notice Announcement

Dear CEOs,

This is Ryu Geumtae, CEO of StudioBside.

CounterSide made its first appearance in February 2020.

Over the past six years, we have laughed together and grown together with countless CEOs. Every moment, planning monthly development roadmaps, delivering updates every week, and sharing conversations through live streams and broadcasts, has been a genuinely precious memory for us.

Though we are filled with regret, after extensive internal discussion, we have reached the conclusion that the time has come to pause the story of CounterSide.

We sincerely apologize for arriving at this decision without having been able to fully repay the love and support you have shown us.

CounterSide is scheduled to end service on August 26, 2026.

Alongside the end of service, Cafe Strega, which has strived to serve as an offline gathering space and a comfortable haven for the CounterSide community, will also be bidding a bittersweet farewell.

However, this is not the end of CounterSide’s story.

CounterSide is planned to return in the form of a reboot project, following a period of reorganization and renewal.

Through the reboot project, we intend to revisit the very foundations of CounterSide and share the results of our deep reflection on what CounterSide, as a hard-boiled urban fantasy, should truly be.

While we are not yet in a position to confirm what form those efforts will ultimately take, we will do our utmost to deliver an outcome that honors the path CounterSide has walked and repays the love you, our CEOs, have given us.

CounterSide End of Service Schedule
      • Maintenance Date: Tuesday, June 16, 20:30 – 22:30 UTC-5 
      • End of in-app product sales and application download: Following maintenance on Tuesday, June 16, 2026
      • End of live service: Tuesday, August 25, 2026 at 01:00 UTC-5
      • Official website, Lounge, and SNS service end: Tuesday, September 29, 2026 at 01:00 UTC-5
      • Customer support end: Tuesday, September 29, 2026 at 01:00 UTC-5
Cafe Strega Closure Schedule
      • SNS operations and final business day: Sunday, June 28, 2026 at 17:30
      • Last order time: 15:00 on the final business day 
Merchandise Sales and Inventory Notice

Certain merchandise currently available in the café may sell out early. No additional restocking will be carried out once items are sold out.

Upcoming Service Plans
      • Daily Thank You Gift
        • As a token of our gratitude to those who remain with us until the very end, 300  Admin Coins will be delivered daily via in-game mailbox after maintenance on Wednesday, June 17, and continuing until service ends.
        • Additionally, packages will be added to the in-game shop, allowing CEOs to freely obtain desired items using the distributed coins.
      • During the remaining period, a bug preventing the S-Fusion Core Crafting Mission within the Key Talent Plan from progressing will be corrected, enabling CEOs to smoothly complete their unit development content.
Refund Information
      • Detailed refund procedures and criteria will be announced through a separate official notice.

Once again, I extend my sincerest gratitude to all CEOs who have enjoyed CounterSide.

Sincerely,

Ryu Geumtae, CEO of StudioBside

CounterSide first launched in Japan for Android and iOS on December 16, 2021. The global release followed up on May 27, 2022 for Android and iOS. The PC (Steam) release launched September 1, 2022.