To celebrate the company’s 30th anniversary on November 1, ARIKA has dropped the price of Fighting EX Layer to just $0.99. The price revision for Fighting EX Layer is already in effect on PC via Steam, and the price of the game on PlayStation 4 should change around November 2.
Lastly, here’s an overview of the game, via Steam:
“That” EX Series Is Back!
After a long while, the EX Series loved by Fighting Game fans around the world has finally returned!
The Characters Are Reborn With Beautiful New Graphics
Kairi, Skullomania, Blaire, Pullum and the rest; in total 15 classic characters have been recreated with beautiful new models. Watch as the EX series is reborn and the battle unfolds with the latest graphics!
The New “Gougi System” Plays A Huge Role In Battle
By fulfilling certain requirement mid-battle, your character is given amazing new abilities- that’s “Gougi”!
5 Gougi make up 1 Set which is called a “Gougi Deck”. There are 15 different Gougi Decks ready for you to try.
Experiment with the different characters and Gougi Decks, and find the combination that matches your own style!
Two Unique Input Styles
The game features two different input styles; “Progressive” which is a simple style that doesn’t require any complicated command inputs, and “Classic” which keeps the inputs that same as classic Fighting Games.
Various Modes to Enjoy
Of course there is Online and Offline Versus modes, but there are also Arcade Mode and Training Mode for you to enjoy single player content. And then the legendary Expert Mode from the EX Series makes its return; try to clear it with every character!
Akatsuki Games, TOHO CO., and Production I.G have released a new update for KAIJU NO. 8: THE GAME featuring Main Story Chapter 5 “Dimensional Identified Kaiju A,” a New Chapter Event, a login bonus event, and the arrival of 5-star [Superb Combination] Mina Ashiro along with Bakko.
In Main Story Chapter 5, Mina and Bakko arrive to aid Kafka and his comrades against the “Divided Entity.” Meanwhile, a dimensional kaiju surfaces in Japan as Sagan deals with shadows of her past. Players can progress the chapter and challenge Score Battles to earn rewards, including up to 1,500 Dimensional Crystals, from the New Chapter Event, and up to 10 Pickup Gacha Tickets may be obtained from the login bonus event.
[Superb Combination] Mina Ashiro is available from the latest Pickup Event in KAIJU NO. 8: THE GAME, and players can also get the new 5-star weapon T-Dionysus (Cannon). Mina’s Character Story, “Enveloped in White Warmth,” is also available now. The character story provides a backstory on how Mina and Bakko’s partnership came to be.
Kaiju No. 8 Season 2 is streaming with English dubs and subs on Crunchyroll. Aurora performs the opening theme song “You Can’t Run From Yourself.” OneRepublic performs the ending theme song “Beautiful Colors.”
Crunchyroll describes the anime as follows:
In a world plagued by creatures known as Kaiju, Kafka Hibino aspired to enlist in The Defense Force. He makes a promise to enlist with his childhood friend, Mina Ashiro. Soon, life takes them in separate ways. While employed cleaning up after Kaiju battles, Kafka meets Reno Ichikawa. Reno’s determination to join The Defense Force reawakens Kafka’s promise to join Mina and protect humanity.
Lastly, KAIJU NO. 8: THE GAME is available now for Android, iOS, and PC via Steam.
A new key visual was released for SPY x FAMILY Season 3 highlighting Yor during a game of volleyball. Fans can see Yor’s volleyball bout in SPY x FAMILY Season 3 episode 5 (episode 42 overall).
SPITZ performs the opening theme song “Hi o Mamoru (Protect the Light).” Singer-songwriter Lilas performs the ending theme song “Actor.”
The Japanese cast and staff includes:
Japanese Cast
Takuya Eguchi as Loid Forger
Atsumi Tanezaki as Anya Forger
Saori Hayami as Yor Forger
Kenichiro Matsuda as Bond Forger
Hiroyuki Yoshino as Franky Franklin
Yuhko Kaida as Sylvia Sherwood
Kazuhiro Yamaji as Henry Henderson
Kensho Ono as Yuri Briar
Natsumi Fujiwara as Damian Desmond
Emiri Kato as Becky Blackbell
Ayane Sakura as Fiona Frost
Staff
Director: Yukiko Imai
Series Composition: Rino Yamasaki
Character Design and Chief Animation Director: Kazuaki Shimada
Color Design: Kyoko Hara
Art Setting: Yuki Takeuchi and Tomomi Sugimoto (Unstable)
Art Director: Minami Usui
CG Director: Keita Watanabe
Director of Photography: Yuya Sakuma
Editor: Rina Koguchi
Music Production: (K)NoW_NAME
Sound Director: Shoji Hata
Sound Effects: Noriko Izumo
Animation Studio: WIT STUDIO x CloverWorks
Lastly, here’s an overview of the anime, via Crunchyroll:
World peace is at stake, and secret agent Twilight must undergo his most difficult mission yet—pretend to be a family man. Posing as a loving husband and father, he’ll infiltrate an elite school to get close to a high-profile politician. He has the perfect cover, except his wife’s a deadly assassin and neither knows each other’s identity. But someone does, his adopted daughter, who’s a telepath!
What’s more, Persona 3 Reload reached 2.07 million copies sold ahead into the launch of the Nintendo Switch 2 version. Persona 3 Reload is available now on Nintendo Switch 2, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC via Steam.
In addition, the Persona 3 Reload demo is available now on Nintendo Switch 2. In the demo, players experience the game’s opening through to the first major boss battle, and save data carries over to the full game.
Lastly, Persona 5 Royal is available now on Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC via Steam.
Read up on reviews of Persona 3 Reload and Persona 5 Royal below:
Forever Entertainment and MegaPixel Studio released the version 1.0.3 update for FRONT MISSION 3: Remake on Nintendo Switch with a number of different gameplay improvements, adjustments, and bug fixes.
Improved battle entry sequence; it is now faster and free of black frames.
Improved the item-use menu (for example, when repairing wanzer parts); added sound effects and proper HP updates.
Improved navigation in the wanzer creation menu.
Enhanced camera behavior when flying units are destroyed.
The Pause Menu can now be opened during enemy turns, allowing easier level restarts.
Experience and skills gained during Battle Simulator sessions are now retained even if the mission is lost.
Improved NG+ (Last Skill File); all pilots are now retained, not just those from the last campaign.
Enabled adding and removing pages in the save list while in hex view.
Added an option in Settings to toggle damage numbers on or off.
Adjustments:
Adjusted Ace Rank progression. It now increases every 50 points instead of 50 × current level. This change speeds up leveling, bringing it closer to the original experience. No campaign restart is required.
Adjusted stats for the Tieqi4 wanzer.
Reduced cloud movement speed on certain maps.
Reduced the frequency of stuns.
Reduced damage dealt by wanzers to infantry.
Removed the black emissive color option from glowing part customization in wanzer setup.
Fixes:
Fixed an issue where units skipped their attack during battle even when not affected by anomalies.
Fixed a bug that prevented using Eject Punch twice on the same unit.
Fixed a softlock when loading from mission E30 (Foshan).
Fixed an issue where torpedoes were invisible on E22 (Futai Tunnel Terminal Area) if the intro cutscene was skipped too quickly.
Fixed upgrade cost calculation for wanzer parts to correctly reflect the current upgrade level.
Fixed missing obstacle models in E08 (Yokohama Nakaku District).
Fixed playback of Classic and Modern music versions for two tracks.
Fixed an issue where characters did not perform a Victory Pose after defeating enemies with missile weapons.
Fixed a bug where a unit that attacked during “Checking Morale” and then surrendered was not counted as defeated.
Fixed an issue where certain units (usually bosses) sometimes remained on the battlefield with 0 HP after dialogue.
Fixed an issue where destroyed legs incorrectly provided an evasion bonus.
Fixed an issue where hand accuracy upgrades were not applied in battles against infantry.
Fixed a visual bug where damaged units glowed but did not show fire or sparks after combat.
Fixed an issue where destroying Cadenza sometimes did not trigger Yun joining your team.
Fixed a bug where wanzers occasionally remained in a T-pose for too long after battles.
Fixed a combat softlock when using Double Assault on an enemy with Shield + Forced Eject.
Fixed a combat softlock when using Firing Squad in quick combat mode.
Fixed unlock conditions for certain emails in the network.
Fixed the number of slots used by the Body Smash skill.
Corrected platinum number display in mission E35 (Tianlei Aircraft Hangar).
Digital Extremes has released new details on the next major update coming to Warframe, called “The Old Peace.” The update will release in December, alongside a new side story called “The Devil’s Triad.”
According to a recent livestream, “The Devil’s Triad” adds three new Protoframes and Gemini Skins. It also features an expanded relationship and romance system, and a new game mode called The Descendia. The new Warframes include Wisp, Harrow, and Uriel. When “The Old Peace” releases, it will add new larger-than-life ultimate abilities, plus a brand new player profile cosmetic called Honoria (Player Titles).
A press release from Digital Extremes describes The Descendia as follows:
Venture into the depths of a twisted tower to explore an ever-changing labyrinth. Battle through 21 randomly generated floors, increasing in difficulty with each level.
Prepare for the unknown as floor layouts change weekly, except for one constant: every seventh floor promises a meeting with one of The Devil’s Triad.
Barter with each Protoframe for various cosmetic and gameplay rewards.
Collect audio transmissions to uncover the woes and hardships of the Triad to hear their full tale.
Rest in Peace: checkpoints offer a smoother return to gameplay until the next weekly reset.
Earlier this week, Digital Extremes and Paizo announced that its collaboration between the tabletop RPG Starfinder and Warframe is available now. The print edition of the campaign costs $12.99, while the PDF version costs $8.99. Warframe is available now on PlayStation 4/5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC, and a Nintendo Switch 2 version is in the works. Finally, Soulframe, Digital Extremes’ next game, will potentially release next year for PlayStation 5, Xbox Series X|S, and PC. The pre-alpha for the game is now live.
Kadokawa has announced that season 2 of Bungo Stray Dogs Wan!, the spinoff anime of Bungo Stray Dogs, will premiere in 2026. It has also released the first teaser trailer for the upcoming season.
The second season, titled Bungo Stray Dogs Wan! 2, will feature the return of the following cast members:
Yūto Uemura as Atsushi Nakajima
Mamoru Miyano as Osamu Dazai
Yoshimasa Hosoya as Doppo Kunikida
Sumire Morohoshi as Kyōka Izumi
Kenshō Ono as Ryūnosuke Akutagawa
Kishō Taniyama as Chūya Nakahara
Additionally, the staff for the season includes the following:
Director: Toshihiro Kikuchi
Studio: BONES and Nomad
Assistant Director: Yūdai Hanaoka
Series’ Scripts: Tōko Machida
Character Designer: Hiromi Daimi
Color Design: Azusa Sasaki
Art Director: Hibiki Nagatomo (Cosmo Project)
Music: Taku Iwasaki
Music Production: Lantis
Sound Director: Kazuhiro Wakabayashi
Sound Production: Glovision
Check out the trailer confirming season 2 of Bungo Stray Dogs Wan! below:
Season 1 of Bungo Stray Dogs Wan! is available to watch now on Crunchyroll. Further, all five seasons of the original Bungo Stray Dogs anime are streaming on Crunchyroll. Lastly, here’s an overview of Bungo Stray Dogs, via the streaming service:
Kicked out of his orphanage and on the verge of starving to death, Nakajima Atsushi meets some strange men. One of them, Dazai Osamu, is a suicidal man attempting to drown himself in broad daylight. The other, bespectacled Kunikida Doppo, nervously stands by flipping through a notepad. Both are members of the “Armed Detective Agency” said to solve incidents that even the military and police won’t touch. Atsushi ends up accompanying them on a mission to eliminate a man-eating tiger that’s been terrorizing the population…
Mango Factory has announced that Akupara Games will publish the former’s upcoming game, Kumitantei: Old-School Slaughter. The game will release for Steam Early Access in Q1 2026.
Check out the trailer confirming that Akupara Games will publish Kumitantei: Old-School Slaughter below:
Kumitantei: Old-School Slaughter is an episodic murder-mystery ADV cardbattler that lovingly fuses retro anime analog horror with killing game, coming to Steam Early Access in 2026!
“The Empire of Japan, 1989… Awoken in a decaying old bunker, sixteen elite Absolute Students are trapped in a kill-or-be-killed Apathy Experiment. Will they band together to uncover secrets of this anemoic alternate past, or lose their humanity and lives in the present?”
With a visual style inspired by Rumiko Takahashi’s Urusei Yatsura and ’80s anime alongside classic Japanese mystery-adventure games, Kumitantei thrusts you into a suspenseful character-driven killing game narrative where your deckbuilding and detective skills are the only keys to surviving. It’s a creepy-cute love letter to decades of ADVs that wears its many inspirations on its sleeve: perfect for fans of visual novels, detective games, and deckbuilders with deep narratives.
Features:
Bond with your classmates! Get to know the Absolute Class of ’89 by listening to them, giving them gifts, and receiving powerful cards to use during debates!
Investigate grisly murders! Use your detective skills to comb through slain classmates’ crime scenes and take your evidence to trial!
Survive the trial! Cut through the lies and prove your case. Inspired by Ace Attorney and the cult classic Danganronpa series, Clinical Trials can only end in bloodshed, whether it’s the culprit’s or everyone else’s!
Build your deck! Create absolute combos using cards you find in the Bunker and through bonding with your classmates to dominate the debates and trials!
Please insert coin! Test your retro gaming skills in a variety of faithfully crafted anemoic riffs on true old-school arcade icons!
PLAYISM and Daraneko Games have announced that The Use of Life will leave early access on PC via Steam and officially release on November 26. The game initially launched on early access in November 22.
Check out the release date trailer for The Use of Life, confirming the game’s official release date of November 26, below:
The Steam page describes The Use of Life as follows:
The Use of Life is a multi-ending adventure book style RPG.
A Story Influenced by Your Use of Life
In this game, your choices as the player will influence Goshe, the main character, as well as his thoughts and various attachments in life, represented by flames.
Whether Goshe uses his life for his own selfish purposes or sacrifices himself to help others is entirely up to you. The endings of this game are simply the conclusions of the various ways of life, and there are no “Good” or “Bad” endings.
Tense Battles that Balance Stasis and Action
The Use of Life features unique battles that combine the strategy of a turn-based battle system with the quick reflexes and action of a QTE system.
Each turn, both you and your enemy get to choose 3 actions, which you then take turns to perform. How will you deal with the enemy’s upcoming flurry of attacks? How will you time your own attacks to deal the most damage? Your skill and strategy will determine the outcome of battle.
Even if you can’t defeat an enemy, the game is designed so that you will gradually figure out how to deal with them and win. Boss battles are especially tense, where you frequently have to toe the line between life and death, and we strive to deliver the highest satisfaction you can possibly get after defeating a strong enemy.
Virtua Fighter 5 R.E.V.O was once believed to be the complete form of Virtua Fighter 5 Ultimate Showdown, which was also an expanded and improved version of Virtua Fighter 5 Final Showdown with DLC. It became clear with the reveal of New Virtua Fighter Project that the franchise, and Virtua Fighter 5 R.E.V.O by extension, are not done yet. Enter Virtua Fighter 5 R.E.V.O World Stage, a new version of the aforementioned title with even more content. In fact, the World Stage version is the most comprehensive upgrade to Virtua Fighter 5 since the Ultimate Showdown release all those years ago, as it aims to please both casual and returning VF fans alike.
Virtua Fighter 5 R.E.V.O World Stage brings a plethora of notable adjustments and additions that set it apart from every re-release of the game so far. Admittedly, this is my first foray into the world of Virtua Fighter 5 since the release of Ultimate Showdown, so there were some additions that flew over my head at first. However, it’s clear that Virtua Fighter 5 R.E.V.O. World Stage is the most technical game in the series yet. There are new moves, combos, and balance adjustments that players can pick apart or largely ignore, depending on their skill level. Regardless, the technical nature of past iterations is still intact, and in my opinion, Virtua Fighter 5 R.E.V.O. World Stage is one of the most difficult fighting games to play while still being enjoyable to play.
Virtua Fighter 5 R.E.V.O World Stage is Packed with Single-Player Content
At its core, Virtua Fighter 5 R.E.V.O. World Stage is like a big single-player expansion of R.E.V.O. with some refinements to the online. World Stage is a new Quest Mode-inspired mode where players fight real-life players as CPUs in battle to rise up the ranks and become the ultimate fighter. You can pick any fighter from the roster and spend many hours leveling them up and unlocking a enormous amount of cosmetics, all of which are earned from in-game progression. World Stage is essentially a remix of Tekken’s Treasure Battle, which is one of my favorite single-player modes ever in fighting games. I seriously enjoy World Stage mode, and I think it adds healthy dose of replayability that isn’t tied to the online. If you’re really dedicated, you could potentially spend hundreds of hours playing this game just in World Stage mode.
For beginners, the game’s Training, Arcade, World Stage modes are probably the modes you will likely spend time in when you first start up the game. Personally, I recommend getting a basic feel of the game in Training before anything else, as the tutorials are helpful enough to get you off the ground. That being said, Virtua Fighter 5 R.E.V.O. World Stage is a very difficult game to master. As one of the only 3D-based fighters in the space, it’s just as technical as Tekken, if not more depending on the character you’re using. For example, Akira is a powerful character that excels at close-range, high-damage attacks with great throws, ground punishes, guard breaks, and more. However, Akira is a hard character to use, since many of his most effective combos and techniques require precise inputs and high-level execution to pull off. Not only this, but he can be somewhat predictable due to his overall lack of combos.
Despite the high skill ceiling, Virtua Fighter 5 R.E.V.O. World Stage is an incredibly fun game due to its varied roster and rewarding gameplay loop. It’s a fighting game tailor-made for gamers who were once enthusiasts of the genre years ago, due to its arcade feel and arcade-centric features. My one gripe about the single-player content involves DLC character Dural, as the character is available separately for $7.99 instead of being part of the Virtua Fighter 5 R.E.V.O. World Stage package from the get-go.
Additional Improvements
Virtua Fighter 5 R.E.V.O. World Stage makes some improvements to the online suite that are quite notable for a fighting game release. The console versions receive the rollback netcode implementation from the Steam version of Virtua Fighter 5 R.E.V.O., and there’s cross-play across all platforms. It’s worth noting that the Nintendo Switch 2 version is not out yet at the time of this writing, as its scheduled to launch this winter with the same features.
Moreover, players have access to improved training tools, including combo tutorials and explanations on key mechanics and techniques. A majority of the training and online features were already included with Virtua Fighter 5 R.E.V.O. on Steam, but once more, these features are making their debut on consoles. The latest version of the game also makes improvements to replay functionality, so players have an easier time getting replay data from online matches to see where they could have made mistakes and improve even further once they start labbing and getting into matches again. This refined tool set may not appeal to everyone, but it’s great that it’s there, since it aids in the development of competitive play.
What World Stage Gets Wrong
There were some aspects of Virtua Fighter 5 R.E.V.O World Stage that certainly missed the mark, it’s not really on the game but rather the implementation of anti-cheat and in-game settings. Specifically, World Stage introduces Easy Anti-Cheat on PC, which will rub players the wrong way due it being at the kernel level. Anti-cheat also hinders and prohibits the use of modes that players had on PC.
Although cross-play and rollback netcode is present, matchmaking has its fair share of issues. There will be times were you find yourself matched against the same player, especially in Ranked. In addition, the game’s lack of ultrawide support is also something to consider on PC. At the very least, the game’s issues can be addressed with updates over time.
Virtua Fighter 5 R.E.V.O World Stage is the Final Form of VF5, at Long Last
After so many years, I think Virtua Fighter 5 as a game has reached its final form of sorts with Virtua Fighter 5 R.E.V.O World Stage. It’s not a perfect game, but it’s a great one. There will likely be some gripes that people have that I’m not seeing, since I’ve been out of the fighting game space for years now, but I think this game addresses an issue that fighting games have run into for a while now: a lack of fun and inviting single-player content.
Despite the matchmaking issues and anti-cheat method, Virtua Fighter 5 R.E.V.O World Stage itself is a great, all-round title that lapsed fighting game fans could get a lot of fun out of. The multi-platform release is a long time coming for Virtua Fighter following SEGA’s exit from the hardware market more than two decades ago, and with the next Virtua Fighter game on the horizon, World Stage is a benchmark for what a fundamental Virtua Fighter experience is like. There are improvements that could be made, and I hope SEGA and Ryu Ga Gotoku Studio build and further refine World Stage as the true, complete form of Virtua Fighter 5.
Virtua Fighter 5 R.E.V.O World Stage is available now PlayStation 5, Xbox Series X|S, and PC via Steam. The Nintendo Switch 2 version of Virtua Fighter 5 R.E.V.OWorld Stage launches this winter. All Virtua Fighter 5 R.E.V.O players on Steam receive the upgraded edition at no additional cost. On PlayStation 5, Virtua Fighter 5: Ultimate Showdown players may purchase the new edition for a discounted price of $9.99 (MSRP: $19.99) with DLC carrying over.
Disclaimer: SEGA provided a PC (Steam) key of Virtua Fighter 5 R.E.V.O World Stage for review purposes.