inKONBINI: One Store. Many Stories Launches in April 2026

inKONBINI One Store. Many Stories

Beep Japan and Nagai Industries have announced inKONBINI: One Store. Many Stories, a new slice-of-life narrative-driven simulation game centered around an early 1990s convenience store (konbini in Japanese), launches in April 2026 for Nintendo Switch, PlayStation 5, Xbox Series X|S, Mac, and PC via Steam.

Lastly, here’s an overview of the new title, via Steam: 

Discover joy and wonder hidden behind the daily routine of a konbini worker, engage in meaningful conversations with a diverse cast of characters, and see how their stories intertwine in a beautifully-rendered early 1990s.

inKONBINI: One Store. Many Stories is a meditative third-person single-player experience that puts you in the shoes of Makoto Hayakawa, a college student taking a break from her studies to help her aunt at the small and cozy convenience store.

Over the course of the game, you’re going to establish your own ways of managing the store and see how your day-to-day decisions affect the lives of your customers.

You will learn their buying habits and develop a unique approach to each one of them in order to make their experience at the store smooth and pleasant.

Key Features

      • A relaxing, narrative-driven experience focused on character stories and dialogue interaction;
      • A diverse cast of characters with their own distinct personalities, buying habits, and little quirks that make each encounter memorable;
      • A variety of accessible mini-games, carefully recreating a store clerk’s daily routine (restock products, make phone calls, scan goods, and checkout your customers);
      • An authentic, beautifully-rendered konbini with a nostalgic feel of the early 1990s;
      • A branching storyline with multiple dialogue options, offering deep conversational experience;
      • An ASMR sound designed to compliment your playtime with sensations of calm and solace.
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Wandering Sword is Coming to PS5, Switch and Switch 2

Wandering Sword

Clouded Leopard Entertainment, Swordman Studio and Spiral Up Games announced 3D pixel wuxia RPG Wandering Sword is coming to PlayStation 5 on May 28, 2026, followed by Nintendo Switch and Nintendo Switch 2 in 2026. Wandering Sword will be available digitally for $34.99 and a Deluxe Edition will be available for $44.99 featuring an accessory set and digital soundtrack. Pre-orders include 72 hours of early access and two original costumes.

Wandering Sword is available now for PC via Steam. Here’s an overview of the game, via the PlayStation Store:

The hit pixel-art RPG set in the world of Chinese martial arts is finally coming to PlayStation!

Play as a young swordsman gravely injured after being caught in a violent conflict.
Having narrowly escaped death, you set out on a journey to master the martial arts and fulfill your destiny as a true hero in a vast wuxia world.

Newly Recorded Japanese Voice Acting

Experience this grand Eastern epic with newly recorded Japanese voiceovers and deeply expressive Japanese subtitles—bringing even more emotion and depth to the story.

An Epic Story with 20 Endings

Your decisions will shape the path ahead. The main scenario branches into 20 possible endings, with countless side quests adding depth and replayability.

Dual Battle Modes

Switch freely between turn-based command battles and real-time combat on a tactical, tile-based battlefield. Choose your own playstyle—whether it’s calculated strategy or fast, reflex-driven action. Master unique weapons and martial arts schools to become a true kung fu master.

Beautiful Pixel Art

Immerse yourself in the stunning recreation of ancient China, depicted in vivid, hand-crafted pixel art rarely seen in modern games.

Includes Original DLC

All DLC released on other platforms is included:

      • Immortal Trails Across the Blue Sea
      • Mount Pack: The Supreme Steed

The above describes the Standard Edition. Deluxe Edition also available.

Monster Hunter Wilds Free Title Update 4 Launches December 16

Monster Hunter Wilds Free Title Update 4

During the November 11 State of Play event, Capcom announced that Monster Hunter Wilds Free Title Update 4 will launch on December 16. The new update will introduce Elder Dragon Gogmazios, and there will also be expanded endgame content, weapon buffs, seasonal events, and performance improvements for Monster Hunter Wilds. More in-depth details about Free Title Update 4 will be revealed at a later date, so stay tuned.

As previously announced, Monster Hunter Wilds Free Title Update 4 is part of a “multifaceted plan” to improve the game’s PC version, which has been criticized for its performance issues. After Free Title Update 4 releases, there will be further updates to improve overall performance in the game.

Capcom previously released the version 1.03 update for Monster Hunter Wilds, which introduces the Final Fantasy XIV collaboration featuring the Planetes Protocol quest (with Savage difficulty). Monster Hunter Wilds update 1.03 also includes Nerscylla Clone, Arch-tempered Nu Udra, more event quests, and much more.

Monster Hunter Wilds is available for PlayStation 5, Xbox Series X|S, and PC via Steam. Before launch, Final Weapon reviewed Monster Hunter Wilds and gave it a 4 out of 5 score, noting that the game is “a worthy follow-up to Capcom’s most successful game ever.”

SUPER ROBOT WARS Y DLC 1: Contract from the Darkness Releases November 20, Enters Early Access on November 18

SUPER ROBOT WARS Y - DLC 1 Contract from the Darkness

Bandai Namco has announced SUPER ROBOT WARS Y DLC 1: Contract from the Darkness will release on November 20 for the general public. The DLC will be available in early access for SUPER ROBOT WARS Y Deluxe and Ultimate Edition owners on November 18, and the version 1.1.0 update launches on November 17.

SUPER ROBOT WARS Y – DLC 1 Contract from the Darkness introduces five new playable units, 16 new Area Missions, 13 new Onboard Missions, and two new Assist Crew members. All of the content centers around the following featured series: 

  • Galaxy Cyclone Braiger
  • The Big O
  • Fuuto PI: The Portrait of Kamen Rider Skull

Update 1.1.0 will introduce Special Mission: “Battle Rush,” EX Level Pilot Skills, DLC 1 Mission 1 “A Smile on the Street Corner,” and other stability improvements.

SUPER ROBOT WARS Y launched on August 28 for Nintendo Switch, PlayStation 5, and PC via Steam. A demo is available now with save data transfers, including character creation data and items.

The featured series in the base SUPER ROBOT WARS Y game includes:

  • Reideen the Brave
  • COMBATTLER V
  • Aura Battler Dunbine
  • New Story of AURA BATTLER Dunbine
  • Heavy Metal L-Gaim
  • Mobile Suit Z Gundam
  • Mobile Suit Gundam Char’s Counterattack
  • M-MSV
  • Mobile Fighter G Gundam
  • Mobile Suit Gundam Wing: Endless Waltz
  • Mobile Suit Gundam SEED Destiny
  • Mobile Suit Gundam the Witch from Mercury Season 1
  • Mazinkaiser VS the Great General of Darkness
  • Getter Robo Arc
  • Majestic Prince
  • MACROSS Delta
  • Macross Delta: Passionate Walküre
  • Code Geass: Lelouch of the Rebellion III Glorification
  • Code Geass Lelouch of the Re;surrection
  • Godzilla Singular Point
  • SSSS.DYNAZENON

Fans can also look forward to the featured series from SUPER ROBOT WARS Y DLC 2 – Awakening Soul:

  • DLC 2 – Awakening Soul
    • KotetsuJeeg
    • Dynamic Planning Original (Getter Robo: The Jet-Black Drifters)
    • Brave of the Legend Da-Garn

Once Upon A KATAMARI is Getting Two New DLC Packs

Once Upon A KATAMARI DLC

Bandai Namco has announced that Once Upon A KATAMARI is getting two new DLC packs in November and winter 2025. Each new DLC will be accompanied by a free update.

The first Once Upon A KATAMARI DLC pack includes the five remix tracks as part of the Katamari Damacy Series Dance Dance Remixes, along with 10 accessories. A free update will add the Saki Hanami cosplay set for the Prince. This winter, the Katamari Damacy Series Neo Remixes DLC will adds five more remixes, and a free update will add a set of three DJ accessories.

Once Upon A KATAMARI launched on October 24 for Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC via Steam. The King of All Sounds Edition includes various DLC packs featuring 60 song tracks from past series and 26 costumes from past series. Players who have save data from either Katamari Damacy REROLL or We Love Katamari REROLL+ Royal Reverie can unlock a playable Young King once the game launches.

Final Weapon reviewed Once Upon a KATAMARI and gave it a 4/5 score, noting that the game is “a strong return to the series that every fan should experience. Everything that made the originals great is still here, along with a few new additions. Not all of them land perfectly, but none take away from the fun. While it’s on the shorter side, the game’s replayability and incredible soundtrack keep me coming back for more.”

Octopath Traveler 0 Preview – The Most Promising Octopath Game Yet

Octopath Traveler 0 Preview

Octopath Traveler is a series that has shot its way into the hearts of many JRPG fans around the globe. It is an unabashed love letter to the golden era of the genre, wearing its influences on its sleeve while carving out its own unique niche with its unique storytelling and battle system. Even with the love the series has received, it has faced some fair criticisms. Notably, the structure of its story. Having eight separate stories with little connection left some feeling unable to connect with the game’s lack of a throughline. Octopath Traveler 2 tried to rectify this by having all the stories connect during the final stretch of the game, but some still found it took too long to get to that point, and there still wasn’t enough interaction between the party.

After spending about six hours with Octopath Traveler 0, not only do I think this has the potential to be the best entry in the series yet, but it may be one of the best JRPGs of the year.

A Personal Story

Octopath Wishvale

Octopath Traveler 0 abandons the formula of the previous titles by focusing on a singular story, rather than eight separate ones. You start the game in the small village of Wishvale, where our main character is training to become a member of the town’s watch. In one of the most significant changes to the series formula, instead of there being a selection of characters to choose from, you create your own custom character to be the protagonist. It is a bold choice to make such drastic changes to the formula of the original games, but Octopath Traveler 0 aims to make big swings to shake things up, and so far, those swings are paying off.

After creating my protagonist, I was quickly put into the world, where I could go around and talk to the villagers of Wishvale. Since there is only one main protagonist in Octopath Traveler 0, the series’ signature path actions that are usually limited to specific characters are all available to you from the get-go. Path actions are abilities you can use while talking to NPCs around the world that range from fighting, intimidating, to haggling with an NPC. You no longer have to worry about having the right party members to pull off these specific actions. Instead, these path actions are contextualized per NPC. While I liked having each character in the previous games have their own unique path action that you could use, it works within the context of this game to streamline that system.

Building Wishvale

After I managed to finagle a laundry list of goods from the villagers of Wishvale, I then got into my first combat encounter. Those who have played past Octopath games know exactly what to expect with the battle system here. Octopath Traveler 0 is a turn-based game with the twist of its Battle Points (BP) system. BP can be consumed to allow your character to attack multiple times per turn or strengthen a skill or magic attack. Every turn, you gain one BP and can stockpile up to five points that you can then unleash when the occasion calls for it. There hasn’t been too much innovation in this battle system throughout the series, but it’s hard to argue that much is needed. The battles are just as fun and responsive as they were in the first Octopath game, and I love it.

A Tale of Revenge and Rebuilding

Wishvale Burning

After a few cutscenes and a short tutorial dungeon crawl with a couple of your childhood friends, Stia and Phenn, the real plot starts to come into view. The village of Wishvale is attacked by the army of the Scarlet Wing and their commander, Tytos, while your town is in the middle of a yearly festival and ceremony. You and Stia escape the burning village and are rescued by a local hermit scholar who hides you behind a magic barrier in a nearby cave. It is an effective setup, and the game does a great job of getting you attached to Wishvale before the attack, making you want revenge against those who laid siege to it. Eventually, Stia and the protagonist emerge from their shelter and vow to rebuild Wishvale and seek revenge on those who destroyed it.

Here is where the real meat and potatoes of the game start to show themselves. Octopath Traveler 0 introduces a town-building system into the series, and it looks like they really knocked it out of the park with it. You can recruit NPCs and party members from around the world to join your village and help you rebuild it. As you recruit and start building houses, your village levels up, allowing you to have access to more buildings and decorations to adorn your town. After upgrading my town to level two, I was able to really start adding details and moving my buildings around to customize the layout as I wanted. I was limited in what I could accomplish during my preview, but I can already see myself becoming addicted to perfecting my town and ensuring my inhabitants live in style. Not many games make me worry about the flower arrangements around my town square, but Octopath Traveler 0 had me feeling like a city landscape designer who accepts nothing but perfection.

A Strong First Impression

Octopath Battle

After completing the prologue, I bopped around a little bit in a couple of towns, completing quests and recruiting every character I could. While some of these quests were simple excursions, having me go to caves or find items to turn in, there were quite a few that were much more involved. One in particular had me joining a local resistance gang to infiltrate a Madam’s party to find out how she abuses her servants and her courtesans. This sidequest felt like Octopath Traveler 0’s take on character side stories. I didn’t have anyone join me after I completed my quest, as it ended in a cliffhanger, with obviously more to come in this storyline. Still, I could see it eventually leading to the addition of a new party member. Alas, my time with the preview ended shortly after this, so I’ll have to wait until I get my hands on the whole game to see how it all plays out.

To say I came away from Octopath Traveler 0 impressed is a vast understatement. I’m a massive fan of the first two games in the series, but I’ll admit I was worried that a third entry wouldn’t innovate enough to separate it from the other games. Not only does 0 innovate and add enough systems to differentiate it from its predecessors, but it also has the potential to be the best game in the series. From its pivot from multiple stories to a singular, cohesive narrative to its addictive town-building management, Octopath Traveler 0 has solidified itself as my most anticipated game for the rest of this year. I can’t wait to get my hands on the rest of the game and finish building my ideal little mountain town.

Octopath Traveler 0 will launch for Nintendo Switch, Nintendo Switch 2, PlayStation 4, PlayStation 5, Xbox Series X|S, and PC via Steam on December 4. 

BrokenLore: Unfollow Launches January 16, BrokenLore: Ascend Follows Up in Summer 2026

During the November 11 State of Play, Serafini Productions provided an update on its BrokenLore series. The latest entry, BrokenLore: Unfollow, is set to release on January 16, 2026, for PlayStation 5 and PC via Steam. BrokenLore: Ascend, a brand new entry in the psychological horror series, is set to release in summer 2026 for PlayStation and PC via Steam as well.

Here is an overview of each game, via PlayStation Blog:

BrokenLore is a single-player psychological-horror anthology: each game stands alone yet feeds a larger mystery spanning the series. Every chapter follows a different protagonist facing very human fears—identity, shame, the pressure to be seen—translated into oppressive liminal spaces, diegetic puzzles, and predator-prey chases. What sets BrokenLore apart is how the world shifts with the character’s psyche: at emotional breaking points, reality degrades into uncanny retro layers, exposing hidden rules, routes, and secrets that interlink the entries. You can start anywhere and get a complete story, but those who dig deeper will piece together a meta-narrative through optional clues, collectibles, and alternate endings—horror that hits hard in the moment and lingers long after the credits. 

BrokenLore: Unfollow — A deeper look at Anne’s nightmare

BrokenLore: Unfollow is a first-person psychological horror game that explores the dark side of social media. It invites players to step into the role of Anne, a young woman haunted by the trauma of bullying and trapped in a surreal nightmare where she must confront the echoes of her past. The new trailer revealed today offers fresh glimpses of its surreal, shifting spaces and the oppressive presence that stalks her journey. Here, the familiar is distorted; symbols and memories refract into unsettling forms, challenging players to read between the lines and confront what Anne has tried to suppress.

You’ll rely on Anne’s smartphone to probe the darkness, reveal clues, and survive encounters with manifestations of her fears. Each area functions as both puzzle and metaphor, reinforcing BrokenLore’s signature blend of psychological tension and social commentary without sacrificing immediacy or dread.

BrokenLore: Ascend — Reaching for recognition, confronting fear

Revealed for the first time, BrokenLore: Ascend fuses the series’ psychological horror with climbing-driven gameplay set in a haunting reimagining of Tokyo. Players ascend an immense tower that pierces the city skyline, where every step upward feels like defying gravity and sanity alike. Players follow Ren and Yui, partners whose pursuit of visibility drives them into a perilous vertical journey. The trailer teases moments of precision traversal, leaps across unstable routes, and coordinated interactions between the duo as they fight to keep their balance—physically and emotionally.

Haunting the ascent is a Rokurokubi-inspired entity whose unnaturally extending neck threads through the structure, turning the environment itself into a hunter. Ascend builds fear from exposure rather than confinement: altitude, wind, and narrow footing become part of the survival equation, while the relationship between Ren and Yui grounds the experience in human stakes.

BrokenLore: Unfollow is the latest in the BrokenLore series, with the first two titles, BrokenLore: LOW and BrokenLore: DON’T WATCH, currently available on PC via Steam.

Sonic Racing: CrossWorlds Reveals Free NiGHTS, Super Monkey Ball, and Sonic IDW DLC Characters

Sonic Racing CrossWorlds NiGHTS AiAi Sonic IDW characters

SEGA has announced Sonic Racing: CrossWorlds will receive free NiGHTS, Super Monkey Ball, and Sonic the Hedgehog IDW DLC characters via new updates. The release of the SpongeBob SquarePants DLC will precede the release of the free DLC characters. 

NiGHTS will arrive in Sonic Racing: CrossWorlds as a playable character alongside the Dream Sleeper Vehicle with a new update this December, followed by AiAi from Super Monkey Ball and the Banana Cruiser Vehicle in January 2026. Sonic the Hedgehog IDW series characters Tangle and Whisper will join the roster in February 2026.

Included with the Season Pass ($29.99), the SpongeBob SquarePants pack will release on November 19 at 5:00 p.m. PST / 8:00 p.m. EST. The DLC includes SpongeBob SquarePants and Patrick Star as playable characters, along with the Patty Wagon Vehicle, Bikini Bottom themed stage, new music tracks, and six different emotes per character.

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The Season Pass includes collaborative content from the following series:

  • Minecraft
    • Playable characters: Steve, Alex, and Creeper
    • Minecraft-themed course and vehicle
  • SpongeBob SquarePants
    • Playable characters: SpongeBob SquarePants and Patrick
    • SpongeBob SquarePants-themed course and vehicle
  • PAC-MAN
    • Playable characters: Pac-Man and rival ghosts
    • PAC-MAN-themed course and vehicle
  • Mega Man
    • Playable characters: Mega Man and Proto Man
    • Mega Man-themed course and vehicle
  • Teenage Mutant Ninja Turtles
  • Avatar Legends

Sonic Racing: CrossWorlds Nintendo Switch 2 Edition launches on December 4 digitally for $69.99. A Nintendo Switch 2 Edition Upgrade Pack will be available for $10, and it will be discounted at $5 from December 4 to December 11. The physical Standard Edition of Sonic Racing: CrossWorlds will release in early 2026 with the full game on the Switch 2 cartridge.

Lastly, Sonic Racing: CrossWorlds is available now for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, and PC via Steam. 

Coffee Talk Tokyo Launches on March 5, 2026, Collector’s Edition Revealed

Coffee Talk Tokyo

Chorus Worldwide and Toge Production have announced that Coffee Talk Tokyo will launch on March 5, 2026 for Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC via Steam. A Coffee Talk Tokyo Collector’s Edition will be sold featuring a 10-track City Pop Album, the Seattle Prologue Chapter, and an in-game digital artbook.

The Steam page describes Coffee Talk Tokyo as follows:

In a city of paper and steel, as large as a country, a small café gives humans and fantasy people a cosy place to be. Brew the right order for your customers as they seek refuge from the sweltering Tokyo summer heat and share heartfelt stories to chill lo-fi beats.

Set in Tokyo, a city where old and new coexist, this newest game in the Coffee Talk franchise brings back familiar elements with new twists.

New Cafe, New Customers

Coffee Talk Tokyo once again places you behind the counter of a chill coffee shop. But while the feeling is familiar, the customers and their stories are new. They include:

      • Kenji, the traditional kappa salaryman, striving to find meaning and a way forward after retirement.
      • Vin, the Barista’s assistant coping with a fractured past and the daily consequences of a previous disaster.
      • Ayame, a happy-go-lucky but recently deceased It girl, struggling to make sense of her new (after)life.

Lo-fi Beats Soundtrack by Andrew “”AJ”” Jeremy

The composer for Coffee Talk and Coffee Talk Episode 2, AJ, returns once again with new tracks to set the lo-fi soundscape and chill atmosphere.

Stay cool in the Summer heat

Brew iced drinks for your customers, or let them indulge in a hot hojicha if they’d rather keep it toasty.

Arc System Works’ New Action Game DAMON and BABY Launches in Early 2026

DAMON and BABY

Arc System Works announced DAMON and BABY, the brand-new action game led by Daisuke Ishiwatari, will launch in early 2026 for Nintendo Switch, PlayStation 4, PlayStation 5, and PC via Steam. Fans can wishlist DAMON and BABY on the PlayStation Store and Steam, and a new teaser trailer for the game was also released.

Lastly, here’s a rundown of DAMON and BABY’s key features, via Arc System Works:

    • A New Take on Shooting Action and In-Depth Exploration: Experience a new type of action adventure, featuring a fusion between exploration within an expansive world and highly technical twin-stick shooting. At your home base, power up the demon king Damon and make purchases. During the exploration phase, defeat enemies to complete each area. The story progresses as you alternate between the two phases.
    • Strategic Battles With a Vast Arsenal of Weapons and Gimmicks: Battles include both close-ranged attacks with handguns and long-ranged attacks with machine guns and more. As you explore, players can find more powerful weapons. Each boss battle allows for a strategic approach with area gimmicks.
    • Customization and Outfit Changes: Damon grows throughout the adventure, learning to master various weapons and skills. Customize your skills set to match your play style. Change Damon’s appearance with a variety of outfit choices.
    • Journey Together With Two-Player Co-Op: Take control of Damon’s canine companion to help in combat in various ways like collecting items.
      • Only available via local (offline play)