Nioh 3 Surpasses 1 Million Copies Sold

Nioh 3 1 million copies sold

Koei Tecmo has announced that Nioh 3 surpassed 1 million copies sold worldwide. In addition to the Nioh 3 sales update, Koei Tecmo confirmed that the series has reached 10 million copies sold. 

Nioh 3 is available now for PlayStation 5 and PC via Steam. Final Weapon reviewed Nioh 3 and awarded it a 4/5 score, noting that the game offers some of the best action and boss fights in the Nioh series. A free demo is also available now, and the physical Nioh 3 Treasure Box Edition is available at the NIS America Store. Fans can also stream the Nioh 3 Original Soundtrack on major music streaming services.

Here’s an overview of the game, via Steam:

Conquer the Crucible, Become Shogun

Nioh 3 is the eagerly anticipated continuation of the dark samurai action RPG series Nioh. A deadly struggle unfolds amidst the devastation of an alternate Warring States period where bandits run rampant and yokai skulk about.

Key Elements of the Game:

An open field that challenges you to the fullest

This game features an open field filled with the sense of tension characteristic of the “Nioh” series while also allowing you to explore to your heart’s content. In this dark samurai world, you will encounter formidable yokai, explore menacing villages where darkness lurks, and struggle against the ominous presence of “the Crucible.”

Samurai and Ninja combat styles

You can enjoy an instantaneous and seamless switch between two combat styles during battle, facing your enemies head-on with Samurai Style and using quick movements and special techniques with Ninja Style.

JoJo’s Bizarre Adventure: Part 7 – Steel Ball Run Anime Reveals English Dub Cast

JoJo's Bizarre Adventure: Part 7 – Steel Ball Run

Netflix has revealed the English dub cast for the JoJo’s Bizarre Adventure: Part 7 – Steel Ball Run anime, which premieres on March 19 with a 47-minute-long first episode. 

The English dub cast of JoJo’s Bizarre Adventure: Part 7 – Steel Ball Run includes:

  • Daman Mills as Johnny Joestar
  • Kaiji Tang as Gyro Zeppeli
  • Damien Haas as Diego Brando
  • Frankie Kevich as Lucy Steel
  • Jamieson Price as Steven Steel
  • Alejandro Antonio Ruiz as Sand Man
  • Cedric Williams as Pocoloco

The Japanese cast of the anime includes:

  • Shōgo Sakata as Johnny Joestar
  • Yōhei Azakami as Gyro Zeppeli
  • Kaito Ishikawa as Diego Brando
  • Rie Takahashi as Lucy Steel
  • Kenta Miyake as Steven Steel
  • Masaaki Mizunaka as Sand Man
  • Kenichiro Matsuda as Pocoloco

The staff of the anime includes:

  • Directors: Yasuhiro Kimura & Hideya Takahashi
  • Series Director: Toshiyuki Kato
  • Series Structure: Yasuko Kobayashi
  • Character Designer: Daisuke Tsumagari
  • Music Composer: Yugo Kanno
  • Sound Director: Yoshikazu Iwanami
  • Animation: david production Inc.

Warner Bros. Japan describes the anime as follows:

It’s 1890, in America, the Steel Ball Run — the first horse racing championship across the North American continent — was about to begin. Spanning around 4,000 miles, the race offered 50 million dollars as the winning prize.

Johnny Joestar, once being hailed as a genius jockey, is now paralyzed and lost in despair. He finds hope in the mysterious phenomena caused by Gyro Zeppeli, an outlaw aiming to win the race, and determines to participate in the Steel Ball Run Race.

Each having their own goal in mind, the two form an alliance and set foot upon the grueling adventure and race.

Hirohiko Araki is currently penning and writing part nine of JoJo’s Bizarre Adventure, titled The JOJOLands. Further, the latest JoJo’s Bizarre Adventure anime, titled Stone Ocean, is streaming on Netflix.

Kodansha Reveals New TrailRail Puzzle Game for Steam

TrailRail

Kodansha Game Lab and Octorain have announced TrailRail, a new 2D action puzzle game coming to PC via Steam. A free TrailRail demo is available on Steam as part of Steam Next Fest. 

Lastly, here’s an overview of the game, via Steam:

Your “Footsteps” Become the “Path” That Changes the World

TrailRail is a 2D physics-based action puzzle game that uses a system to materialize the player’s “movement trail” with a single button press.

You play as Rail, a girl who has lost her memories, advancing forward to discover yourself and the world.

Solve 38 Deeply Engaging Puzzles with Simple Controls and “Insight”

Controls are limited to “Move,” “Jump,” and “Materialize Trajectory.”

Despite the simple controls, 38 stages of puzzles await, where your “inspiration” is essential to overcome them.

Turn your flight path into a bridge, or draw a circle to create a foothold.

Materialize your envisioned ideal trajectory, then use actions like “Push,” Pull,“ ”Rotate,” and other physics-based actions to solve puzzles and advance through the stages.

The key to solving puzzles lies in the “discoveries” and “chance encounters” born from your intuition. Clear every stage to uncover Rail’s origins and the mysteries of this world.

Characters

Rail

The game’s main character.

She woke up in a dilapidated laboratory, but can’t remember who she is or why she’s here.

After realizing her name was “Rail” from the name embroidered in white on her coat, she embarks on a journey to escape the laboratory with the only remaining functioning robot.

Bot

A robot that was in the laboratory where Rail woke up.

It can’t speak, but seems like it’s able to express its emotions.

It has the ability to materialize movement trajectory.

Honō no Tōkyūjo: Dodge Danko Dodgeball Anime Reveals Cast and Staff Members

Honō no Tōkyūjo: Dodge Danko

The official website for the upcoming anime adaptation of Tetsuhiro Koshita’s Honō no Tōkyūjo: Dodge Danko sequel manga released the main visual alongside information on the staff and cast members.

The cast of the anime includes:

  • Manaka Nakayama as Danko Ichigeki
  • Kaori Maeda as Chinko Kobotoke
  • Akira Sekine as Mochiko Etai
  • Yō Taichi as Susan Canon
  • Yū Sasahara as Honey Otohana
    Noriko Hidaka, who voiced Danpei Ichigeki in the original Honō no Tōkyūji Dodge Danpei anime, will reprise his role as Danpei.

Hiroshi Ikehata, known for his work on TONIKAWA: Over The Moon For You, is directing the anime at CUE. Kazuho Hyōdō is in charge of series scripts, and Narihito Sekikawa is designing the characters and also serving as the chief animation director.

Tetsuhiro Koshita’s Honō no Tōkyūji Dodge Danpei manga was published in Shogakukan’s Monthly CoroCoro Comic magazine from 1989 to 1995. The manga produced 18 volumes. It also got an anime series that aired from 1991 to 1992 for 47 episodes.

The Honō no Tōkyūjo: Dodge Danko sequel made its debut on the Weekly CoroCoro Comic website in November 2022. Shogakukan just published the fifth volume in January and will release the sixth volume on August 28.

The original manga focused on the journey of Danpei. However, the sequel will follow the adventures of Danpei’s daughter as she sets out to create the strongest team and keep her father’s legacy alive.

City Hunter PC Engine Game Remaster Reveals Physical Editions and New Features

Sunsoft, Clouded Leopard Entertainment, and Red Art Games have revealed physical editions for the remaster of classic 1990 PC Engine side-scrolling action game City Hunter, which is coming to Nintendo Switch, Nintendo Switch 2, PlayStation 5, and PC via Steam on February 26 worldwide. There will be numerous new features included with this updated release. 

Physical copies of the City Hunter game will be sold on September 17 for Nintendo Switch and PlayStation 5 on the Red Art Games official store, and there will also be Deluxe Edition and “XYZ Edition” copies. Pre-orders are available now.

Here’s a breakdown of the Deluxe and XYZ Editions:

City Hunter Deluxe Edition (Switch and PS5, 500 copies per platform, RedArtGames.com exclusive):

  • Copy of the game
  • Sleeve
  • 100t hammer keychain (redartgames.com exclusive)

City Hunter XYZ Edition (Switch and PS5):

City Hunter XYZ Edition

  • Copy of the game
  • Box with Alternate Cover Art
  • Steelcase
  • Acrylic stand
  • Original Soundtrack CD
  • 100t hammer keychain (redartgames.com exclusive)

The City Hunter game is inspired by the first season of Sunrise’s anime, following Ryo Saeba in an original side story. This new version of SUNSOFT’s game featuring new Hard and Enhanced modes, numerous quality of life features, and expanded language support, including English, French, Italian, German and Spanish. What’s more, TM Network’s “Get Wild” ending theme song for the anime has been added to the in-game music player.

DAMON and BABY Preview – Demons Aren’t All So Bad

DAMON and BABY Preview

This past weekend, I was able to sit down and play through the opening chapters of Arc System Works’ upcoming game DAMON and BABY, a twin-stick shooter with a little bit of Diablo-style ARPG DNA thrown into it. You control the titular Damon, a demon who is entrusted with protecting a young baby against a group of rogue demons trying to capture her for an unknown, but surely nefarious reason. Together, they must battle through waves of enemies and collect new weaponry and abilities on their journey to figure out who this baby is and why she is being hunted.

Although I hit a couple of snags along the way, I walked away pleasantly surprised by how much I enjoyed my time with DAMON and BABY. Arc System Works has tapped into something here that feels familiar but novel at the same time.

Chaotic Action

DAMON and BABY Combat

During my time with the preview, I was able to explore the first two major areas of the game after completing a short tutorial dungeon. The first of these areas consisted of a small rundown town, some old ruins, and a mansion belonging to the lord of the land, aptly named “Lord”. In town, I was able to purchase materials to cook with and some basic upgrades to my inventory space. Upon leaving town, I was met with hordes of enemy demons chomping at the bit to take Damon and the baby out. This is when you get your first real taste of what this game has to offer.

Combat is the crux of DAMON and BABY’s gameplay, and it is damn fun. Damon starts with just his basic handgun at first, but you will soon find your arsenal expanding to machine guns, shotguns, and RPGs. Additionally, Damon will learn new abilities to allow him to traverse areas he couldn’t previously. These were all pretty standard fare upgrades, ranging from a wall jump to reach high areas to a ground pound he can use to bash through cracked floors. I did get quite the chuckle early on when I gained the ability to throw the baby as a means to move over large distances. You see, when the baby was entrusted to Damon, he became bound to the child. This means that wherever the baby goes, Damon goes too. It is essentially a dash move, but I really like how they contextualized it in the game.

First Taste of Dungeons

DAMON and BABY Mansion

After rummaging through the ruins outside of town, I was treated to DAMON and BABY’s first real dungeon, the Lord’s mansion. Here, I had to find keys to unlock sections of the mansion to try to find Lord somewhere inside. It was here that the combat was at its most frantic. Enemy encounters were much more cramped while in the mansion, causing me to think more strategically about my positioning. On top of this, I was introduced to new enemy types that were much more aggressive than those I encountered previously. This was a nice change of pace compared to the exploration focus the ruins leading up to the mansion took.

At the end of the mansion, I was treated to a boss fight that brought down the experience a bit. I had to fight a giant demon that spawned giant venus fly trap-like creatures that, when I shot their heads, would turn into platforms that I could stand on. After reaching a certain height, I could then shoot a specific spot on the boss’s head and do a fixed amount of damage. It wasn’t a bad fight, so to speak. It was just a little anticlimactic. Just for clarification, I usually am not a fan of gimmick boss fights, so it was a little underwhelming to have my first experience with a larger dungeon area end with one.

Hitting the Mall

DAMON and BABY Mall

After some cutscenes, I was whisked away to a shopping mall in Seattle. This section is where DAMON and BABY really started to sing for me. I had unlocked a large range of moves and a full arsenal of wonderful weapons, and the game started really expanding on enemy types and variety. The level design also started to get a lot more creative. I was no longer dipping into old ruins, caves, mansions, or locales that are typical of other video games. Instead, I had a massive multi-story shopping mall, with stores I could walk into freely. The massive shift in location and design was not expected, but fantastic. 

The enemy encounters also benefit a lot from this change in environment. Being able to take cover between shopping aisles while a giant moth dressed like a safari hunter aimed at me with a sniper rifle is positively absurd in the best way. Which brings me to the other thing that most excited me during the preview: the enemy and character design is overall fantastic. There is so much personality in each character’s design, and the enemy variety in just the first two levels is varied and exciting. I was waiting for them to start throwing different colored variants of the same enemies I had fought previously after the first area, but they kept throwing new enemies at me.

Staying On My Radar

DAMON and BABY Overlord

I wasn’t expecting to have as much fun with DAMON and BABY as I did. It has some rough edges that could be filed down, and there were some times when I wish the writing was a bit stronger, but there is enough here to warrant keeping an eye on DAMON and BABY. The combat feels good once you start unlocking abilities, exploration is rewarding, and the enemy variety keeps you on your toes by constantly throwing new enemy types at you. I can’t wait to see what the full game has to offer when DAMON and BABY launches on PlayStation 4, PlayStation 5, Nintendo Switch, and PC via Steam on March 25, 2026.

Oshi no Ko Puzzle Star Mobile Game Launches February 25 in Japan

Oshi no Ko Puzzle Star

Kadokawa and NHN Corporation have announced that Oshi no Ko Puzzle Star, the all-new Oshi no Ko puzzle game, will launch on February 25 for Android and iOS in Japan. A global launch for Oshi no Ko Puzzle Star is planned, but a release date was not announced yet. 

While waiting on the global launch, fans can watch Oshi no Ko Season 3 on Crunchyroll and HIDIVE. Episodes will be released with English subs and an English dub. 

CHANMINA performs the opening theme song “Test Me” and natori performs the ending theme song “Serenade.” Chief animation directors for the third season include Kanna Hirayama, Ayaka Muroga, Kimiaki Mizuno, Shuri, Rina Morita, Haruka Inade, and Hirono Nishiki. Kenji Sawada is the main animator.

The cast of the first two seasons, including Takeo Otsuka as Aqua, returns in Oshi no Ko Season 3. New cast members include Mamoru Miyano as Hikaru Kamiki, Hina Kino as Tsukuyomi, Yuto Takenaka as Shun Yoshizumi and Yōji Ueda as Tetsu Urushibara.

Oshi no Ko Season 3 new key visual
©赤坂アカ×横槍メンゴ/集英社・【推しの子】製作委員会

The final volume of the Oshi no Ko manga series by Aka Akasaka and Mengo Yokoyari released on December 18, 2024 in Japan. All chapters are available to read right now on Manga Plus in English.

Lastly, here’s an overview of the series, via Manga Plus:

“In the world of showbiz, lies are weapons.” Goro works as an OB-GYN in the countryside, a life far removed from the entertainment industry. Meanwhile, his favorite idol, Ai Hoshino, has begun her climb to stardom. The two meet in the “worst possible way,” setting the gears of fate in motion! The amazing Aka Akasaka and Mengo Yokoyari team up to depict the world of showbiz from a completely new perspective in this shocking series!

Hakuōki Ibun: Berezinskii no Majo Launches August 27 for Switch in Japan

Hakuōki Ibun: Berezinskii no Majo

Idea Factory’s Otomate visual novel brand has revealed Hakuōki Ibun: Berezinskii no Majo (Hakuōki Strange Tale: The Witch of Berezinski) will launch on August 27 for Nintendo Switch in Japan. The game’s release date was confirmed alongside four new game announcement at the Dessert de Otomate 2026 event.

Originally announced in February 2024, Hakuōki Ibun: Berezinskii no Majo takes place during Napoleon’s invasion campaign of Russia. The new spinoff is set nearly half a century before and halfway around the world from the established Bakumatsu era setting of the Hakuōki series.

In addition to Hakuōki Ibun: Berezinskii no Majo, Otomate revealed Ayashiki Tōgenkyō no Aria, a new visual novel for Switch that serves as a Japanese adaptation of the Alice in Wonderland story. The game takes place in the Peach Blossom Land utopia from Tao Yuanming’s The Peach Blossom Spring story.

Further, Otomate and Omegaverse will release Kimi ni Madio, Kimi ni Oboreru on July 30 for Nintendo Switch in Japan, followed by Otomate’s Mix Dunk -King of Basketball- later in 2026. Mix Dunk -King of Basketball- stars a protagonist who joins the Kawasaki Brave Thunders professional basketball team and competes in a coed basketball league. Otomate is developing the game in collaboration with the real-life team and AKB48.

Lastly, Otomate revealed Sullyland Nursery Rhyme, a dark fantasy visual novel for Nintendo Switch set in the floating holy city of Marenes. A release date was not announced.

Check out the new trailers below:

Hakuōki Ibun: Berezinskii no Majo

Ayashiki Tōgenkyō no Aria

Kimi ni Madio, Kimi ni Oboreru

Mix Dunk -King of Basketball-

Sullyland Nursery Rhyme

Warframe Available Now on Android

Warframe Available Now on Android

Digital Extremes has announced that Warframe is available now on Android devices. Players will be able to cross play and cross saves between all platforms. 

Accompanying the Android version is a login event through March 4 featuring Cumulus Collection, which includes special weapon and armor cosmetics and resource boosters. Warframe is compatible with Android devices running 64-bit Android on an ARM64 processor, Android OS 12.0 or higher, and a minimum RAM of 4GB. Android players will be able to play previous and upcoming updates, including “The Old Peace.”

This March, Digital Extreme will release “The Shadowgrapher,” a new Warframe update that lets players return to the ruins of the Vesper Relay and discover “the stained story of a lost Archimedean.” The update will also introduce the new Follie Warframe, a new game mode, graphical improvements, and the ability to replay The Old Peace Quest. More details will be revealed in the February Devstream. 

Warframe for Nintendo Switch 2 will follow up before the end of Q1 2026. The Switch 2 version features mouse controls for menu navigation and combat, and the game will run at a locked 60 FPS at 1080p across handheld and docked modes with improved load times, textures, and shader quality. 

PAX East 2026 attendees can look forward to the Warframe Main Stage panel on Saturday, March 28. Additionally, TennoCon, the annual celebration of all things Warframe and Soulframe, will return to Digital Extremes’ hometown of London, Ontario, July 10-11, 2026. 

Lastly, Warframe is available now on Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, Android, iOS, and PC via Steam.

Kyukyoku TigerHeli – Toaplan Arcade Garage Releases in Europe on February 26

Kyukyoku TigerHeli - Toaplan Arcade Garage Releases in Europe on February 26

Clear River Games has announced that Kyukyoku TigerHeli – Toaplan Arcade Garage will release in Europe on February 26. It will be available on PlayStation 4 and Nintendo Switch. 

The game highlights the two seminal “Tiger” games from Toaplan: Kyukyoku Tiger / Twin Cobra (1987) and Tiger-Heli (1985). You can also purchase the Kyukyoku TigerHeli – Console Ports + Get Star Pack DLC, which features PC Engine, FC, NES and Mega Drive console ports of Tiger-Heli and Kyukyoku Tiger. It also includes the NES and Genesis versions of Twin Cobra.

Further, it will have the rare 1986 Toaplan arcade beat em’ up Get Star (known as Guardian in the West). The DLC will be included as part of the upcoming physical edition, which currently doesn’t have a release date. Teki-Paki, another puzzle game from TOAPLAN, will also be available as a downloadable free bonus with every purchase of the base game. Check out the trailer for Kyukyoku TigerHeli – Toaplan Arcade Garage below:

Lastly, Kyukyoku TigerHeli – Toaplan Arcade Garage is available now in North America and Japan on PlayStation 4 and Nintendo Switch. The PlayStation Store describes the game as follows:

The fourth entry in the highly acclaimed M2ShotTriggers line to release worldwide, the Kyukyoku Tiger-Heli collection includes the two “Tiger” games by the developer Toaplan, responsible for many a fabled arcade shooting games.

Kyukyoku Tiger/Twin Cobra (1987) is one of Toaplan’s most emblematic works. The game revolves around strategic use of the main weapons and the devastating bombs, which riveted the attention of not only hardcore arcade-goers but also office workers looking for a quick ‘buzz’. The seed of its core mechanics can be seen in its predecessor Tiger-Heli (1985), which is also present in this collection.