TO Books just announced that Kotoko’s I Was Reincarnated as the Heroine on the Verge of a Bad Ending, and I’m Determined to Fall in Love! (Bad End Mokuzen no Heroine ni Tensei Shita Watashi, Konse de wa Renai Suru Tsumori ga Cheat na Ani ga Hanashite Kuremasen!?) light novel series will be getting an anime adaptation.
To celebrate the announcement, the artist behind the manga adaptation, Ikuto Nanase, released a celebratory illustration.
Kotoko first launched the story on the Shōsetsuka ni Narō website in 2021. TO Books published the novels’ first volume in January 2022, with illustration by Tsukasa Satsuki. Satsuki drew the novels’ illustration up to its second volume, Kei Kumanomi then took over the illustrations from the third volume in December 2022.
Nanase launched the manga adaptation titled Bad End Mokuzen no Heroine ni Tenseishita Watashi, Konse de wa Renaisuru Tsumori ga Cheat na Ani ga Hanashite Kuremasen!? on TO Books’ Corona EX manga website in June 2022. Tokyopop’s LOVELOVE imprint publishes the manga in English.
Lastly here’s a description of the manga via Tokyopop, who publishes the manga adaptation:
A dating sim enthusiast wakes up in the body of Reine Waynewright: an adorable otome heroine in a fantasy game! Reine discovers that in this world, she’s a lowly F-rank student at the magical Heartfelt Academy, bullied by her classmates and snubbed by her love interests for her lack of talent. Determined to avoid a bad ending, Reine resolves to study hard, practice her magic, and pass the exams to increase her rank!
Bandai Namco has announced the first DLC character for My Hero Academia All’s Justice: Star and Stripe. She will release on February 26.
Star and Stripe, described as “America’s Number One Pro Hero,” will be available for $4.99. Additionally, she will also be available at no additional cost for those who purchased the $24.99 season pass. Check out the trailer showcasing Star and Stripe in My Hero Academia All’s Justice below:
In Story Mode, My Hero Academia All’s Justice players relive the final battle of the anime in the My Hero Academia All’s Justice game. The mode features stunning visuals and graphics that recapture the essence of the anime with a game-centric view.
Featuring an original script by Kohei Horikoshi, the Team Up Mission mode lets players choose a student of Class 1-A at U.A. High School and take on training exercises within a virtual space. Players can form a team of their Class 1-A classmates, use unique Quirks for battle and exploration, enjoy main and side missions, collect hidden cards, and much more.
Players will unlock Archives Battle after clearing Team Up Mission. In this mode, players can relive iconic battles from the original story, set before the events of the final season. Battles in Archives Battle are more challenging and offer “special gameplay experiences” unique to this mode.
The Observation Records of My Fiancée: The Misadventures of a Self-Proclaimed Villainess anime will be airing on Tokyo MX, BS11, and Sun TV when it premieres on April 6.
The main cast members of The Observation Records of My Fiancée: The Misadventures of a Self-Proclaimed Villainess includes:
Yūsuke Kobayashi as Cecil
Miyu Tomita as Bertia
Yume Miyamoto as Heronia Inderon
Ayumu Murase as Shawn Turquoin Alphasta
Ayaka Ōhashi as Joanna Curtswarren
Shun Horie as Nelt Krum
Iori Saeki as Lunea Silica
Junichi Yamamoto directs the anime at Ashi Productions. Miki Matsumoto is the character designer for animation, and Akiko Inoue is both writing and overseeing the series scripts. Yūki Hayashi, Luke Standridge, and Asa Taylor are the music composers, with music production cooperation by Futokoro Gatana.
Additional staff members include:
Sub-Character Design: Abe, Uni Matsui
Color Design: Naomi Nakano (Stella)
Assistant Color Design: Yuika Nagai (Stella)
Art Director: Junichi Higashi
Background Art: Yūta Fujii
Director of Photography: Hideki Eto (EXPLOSION)
Prop Design: Kio Edamatsu
CG Director: Jie Ren (Boundary)
Editing: Akinori Mishima (Mishima Editing Room)
Sound Director: Yukio Nagasaki
Shiki first serialized the story on the Shōsetsuka ni Narō website, and AlphaPolis released the original novel in two volumes in 2017 with illustrations by Wan Hachipisu. Hanashi Media publishes the light novel series in English.
Here’s a description of the story, via Hanashi Media:
Exceptionally gifted to his own detriment, Prince Cecil had always found life effortlessly mundane. One ordinary day, his life took an unexpected turn when he became engaged to Miss Bertia, the Chancellor’s daughter. This engagement, however, was anything but typical.
“Prince Cecil! I must confess – I am the villain of this story!” Bertia’s declaration was startling. She claimed to have memories of her former life, where she had been the antagonist in a “Otome game”. Her lofty ambition was to excel as a villainess and thus have her engagement annulled. However, despite her plans for various misdeeds, her attempts have always been unsuccessful.
The April issue of Houbunsha’s Manga Time Kirara Forward magazine revealed that Ominaeshi’s The Sado Life of Rosé the Witch (Mahōtsukai Rosé no Sado Life) manga will be getting an anime adaptation. To celebrate the announcement, Ominaeshi released a celebratory illustration:
Ominaeshi first launched The Sado Life of Rosé the Witch manga in Manga Time Kirara Forward in August 2022. Houbunsha released the manga’s fifth compiled book volume in July 2025, and will release the sixth volume on March 12. During the 2024 Tsugi ni Kuru Manga Taisho Awards event, the manga was nominated for an award in the Comics category.
Lastly, here’s a description of the series via MyAnimeList:
The story begins when Rosé is transported from another world to Japan. Right after arriving, she is attacked by a bird, but she’s saved by a local resident named Sana Tsuchiya.
Since Rosé has just arrived and lacks both money and any sense of her surroundings, she ends up moving in with Sana. At first, after watching TV at Sana’s house, Rosé assumes she has been transported to Tokyo—but in reality, she is on Sado Island.
In a recent press release, Nacon announced that it has filed for insolvency after make a partial repayment of its bondloan to the bondholders. The announcement comes a few days after Nacon announced that it will hold a new Nacon Connect on March 4.
Nacon further clarifies the situation in the aforementioned press release, stating that “the Company indicated on this occasion that its liquidity situation required the rapid implementation of a financial restructuring with its creditors in order to ensure the continuity of its operations, and that it was considering procedures intended to facilitate the restructuring of its debt under the supervision of the Court.
To date, the Company reports that its available assets do not allow it to meet its due liabilities. In this context, the Company will, as of today, file for insolvency (‘declaration de cessation des paiements’) with the Court and request the opening of judicial reorganization proceedings (‘redressement judiciaire’). The aim of this procedure is to assess all possible solutions to ensure the sustainability of the Company’s activity under the best possible conditions, protect employees, and preserve jobs, while renegotiating with its creditors in a calm and constructive framework. This procedure will enable the Company to continue its business, renegotiate its debts, and develop a credible and effective continuation plan.”
The upcoming Nacon Connect 2026 will feature new details on the company’s future releases, including games like Cthulhu: The Cosmic Abyss, Endurance Motorsport Series, The Mound: Omen of Cthulhu, and Edge of Memories. There will also be new information on NACON’s upcoming accessories.Recently, NACON and Eden Games released Gear.Club Unlimited 3, the latest racing game in the Gear.Club series, for Nintendo Switch 2 on February 19. The game is coming to PlayStation 5, Xbox Series X|S, and PC via Steam later in 2026.
Disney occupies so many spaces across entertainment, and chances are you have at least experienced one of the company’s numerous works. I have my favorites thanks to the Disney Channel, but Disney’s hold over my TV didn’t stop there, as I had my fair share of favorite games from them, too. A lot of those games, including DuckTales, are finally now available on Nintendo Switch and Nintendo Switch 2, thanks to the release of The Disney Afternoon Collection.
The Disney Afternoon Collection is a collection of games from The Disney Afternoon television block. It was originally released back in 2017 with DuckTales and DuckTales 2, Chip ‘n Dale Rescue Rangers1 and 2, TaleSpin, and Darkwing Duck. This updated re-release now comes with two extra games, Goof Troop and Bonkers, which are exclusive to the Switch versions. While these games are just a bit past my time, I still have a fondness for many of them. All these years later, they’re still a fun and nostalgic time, for the most part.
The Disney Afternoon
The Disney Afternoon Collection on Nintendo Switch consists the eight aforementioned games from the NES and SNES. There is a nice variety of games here, even if most are platformers. Each game plays differently enough to justify trying them all. The DuckTales games are among my favorites, and they’re simple platformers about treasure hunting. You play Scrooge McDuck, who is trying to collect rare treasures to beat his rival, Flintheart Glomgold. Each game has about five levels for you to explore, full of treasure. Each level has puzzles and secrets to find, and it’s a delight to explore. The platforming is simple, but the pogo jump is very satisfying. These were the games I had the most experience with before, and I’m glad to say they still hold up as short but fun adventures.
The included Chip n’ Dale games are also straightforward platformers with single-player or co-op. The levels are pretty linear, and there isn’t much in the way of exploration or collecting, either. You can pick up and throw items, and the Chip n’ Dale games have some fun boss fights. These are another round of fun, short games I could see myself replaying alongside DuckTales.
Goof Troop is an adventure game that can also be played in single-player or co-op. While playing as Goofy or Max, you must escape a pirate island and save their friends. Honestly, this is the most different game in the collection, and it prioritizes exploration and puzzle-solving. It’s also the only game in the collection with a top-down camera, while the rest are side scrollers. This is another game I revisited, and I think it’s still a great time for what it is. Goof Troop is the longest game to play out of the bunch, but it’s still short enough to scratch that adventure game itch.
Regarding the last three games, I’m not really moved by them. Darkwing Duck is another platformer where you play as the titular character, trying to save his city. Platforming and item use are similar to the Mega Man series, which isn’t surprising since Darkwing Duck was developed by Capcom in 1992. I don’t see myself replaying Darkwing Duck, but I thought it was a still a fun game to play at least one time through.
Talespin is a side-scrolling shooter where you fly a plane and make deliveries while under attack. The controls in Talespin are fine, and like the other titles, you’ll be able to finish this game in one sitting. While I could give or take with Talespin, I at least have a fondness for the original animated series.
Bonkers is the last game and the only series here that I’ve had no previous experience with. This is the only blank slate for me, and unfortunately, it did not leave a good impression. It’s an unremarkable platformer that doesn’t allow you to make real good use of its abilities, like speed dash and bombs. I typically only used the bombs in boss fights. This is an easy miss if you’re planning to try out The Disney Afternoon Collection.
What’s New in The Disney Afternoon Collection?
Although it’s a collection of ports of classic titles, The Disney Afternoon Collection brings some modern quality-of-life features and improvements. A rewind button and save states are present in all of the games, and you will especially want to make use of save states for Goof Troop. Time attack and boss rush modes are a fun new addition as well. You can also browse the art and listen to the music of each game’s original soundtrack in the gallery mode. I certainly love this because I can listen to “The Moon” from DuckTales, one of my favorite pieces of video game music ever.
While the collection is solid for the most part, there is one issue I have. The games can suffer from serious slowdown and lag at times. I found it baffling because my Switch 2 should have no problem running these games. It’s not game-breaking, but it happens often enough to be annoying. Hopefully, an update can fix this, but I’m still confused about why any modern hardware would struggle to play these games.
Changing the Channel
I enjoyed my time with The Disney Afternoon Collection. It’s a solid collection of games with modern quality-of-life additions, and it’s a look back to simpler times in the gaming industry. The time attack and boss rush modes are great, as are the art and music galleries—seriously, listen to the DuckTales soundtrack. Even if I spent most of my time with DuckTales, I can still recommend most of the games. The lag and slowdown are still annoying issues, but ones that never made me stop playing, and post-launch updates can fix such issues. I can recommend The Disney Afternoon Collection to anyone, even a little nostalgic for these games. If you come away with a favorite from this collection, it will likely be DuckTales.
Disclaimer: Atari provided a Nintendo Switch 2 copy of The Disney Afternoon Collection for review purposes.
Nintendo has released the version 1.3.1 update for Kirby Air Riders on Nintendo Switch 2 with expanded amiibo support, enabling usage of the Meta Knight & Shadow Star, King Dedede & Tank Star, and Chef Kawasaki & Hop Star amiibo figures. In addition, Kirby Air Riders update 1.3.1 makes numerous balance adjustments and bug fixes.
The performance of certain riders has been adjusted.
Rider name
Adjustment details
King Dedede
Affected modes: City Trial/Air Ride
Increased attack detection for Quick Spin during Special.
Waddle Doo
Affected modes: All modes
Improved Turn performance on the ground.
Gooey
Affected modes: City Trial/Air Ride
Lengthened the amount of time Special is active.
Cappy
Affected modes: City Trial/Air Ride
Lowered Top Speed of Special.
Affected modes: Air Ride/Top Ride
Lowered durability of the mushroom cap.
Affected mode: Top Ride
Lengthened the amount of time it takes for the mushroom cap to come back.
Scarfy
Affected mode: Top Ride
Raised Top Speed in angry state.
Noir Dedede
Affected mode: Top Ride
Lowered Turn performance.
The performance of some machines has been adjusted.
Machine name
Adjustment details
Warp Star
Affected mode: Top Ride
Raised Top Speed on the ground.
Winged Star
Affected mode: Top Ride
Raised Top Speed while gliding.
Machine will now jump higher when going over jump ramps, etc.
Slick Star
Affected mode: Top Ride
Raised Top Speed on the ground.
Bulk Star
Affected mode: Top Ride
Increased charging speed while drifting.
Reduced amount of charge-gauge consumption during Boost Dash.
Swerve Star
Affected modes: City Trial/Air Ride
Increased charging speed.
Strengthened acceleration of Boost Dash.
Turbo Star
Affected modes: All modes
Raised Top Speed on the ground.
Jet Star
Affected modes: City Trial/Air Ride
Weakened acceleration of Boost Dash.
It’s now harder to maintain speed on perfect landings when landing from a course gimmick.
Wheelie Bike
Affected mode: Top Ride
Raised Top Speed on the ground.
Machine will now jump higher when going over jump ramps, etc.
Rex Wheelie
Affected modes: All modes
Strengthened acceleration when going over a jump ramp, etc.
Affected modes: City Trial/Air Ride
Raised Top Speed.
Affected mode: Top Ride
Weakened deceleration when hitting a wall.
Wheelie Scooter
Affected mode: Top Ride
Lowered Top Speed on the ground.
Hop Star
Affected modes: City Trial/Air Ride
It’s now easier to maintain speed on perfect landings.
Affected mode: Top Ride
Raised Top Speed.
Vampire Star
Affected modes: City Trial/Air Ride
Raised Top Speed while gliding.
Affected mode: Top Ride
Reduced reaction from rivals when preyed upon.
Paper Star
Affected mode: Top Ride
Raised Top Speed while gliding.
Strengthened acceleration while gliding.
Chariot
Affected mode: Top Ride
Machine will now jump higher when going over jump ramps, etc.
Battle Chariot
Affected mode: Top Ride
Raised Top Speed on the ground.
Machine will now jump higher when going over jump ramps, etc.
Tank Star
Affected mode: Top Ride
Raised Top Speed on the ground.
Weakened deceleration during Boost Charge.
Transform Star
Affected mode: Top Ride
Raised Top Speed on the ground.
Raised Top Speed while gliding. (Star mode only.)
Machine will now jump higher when going over jump ramps, etc. (Bike mode only.)
The performance of some Copy Abilities has been adjusted.
Copy Ability name
Adjustment details
Wheel
Affected mode: Top Ride
Raised Top Speed on the ground.
Improved Turn performance while drifting.
Steel Ball
Affected mode: Top Ride
Raised Top Speed on the ground.
Weakened deceleration while drifting.
Missile
Affected mode: Top Ride
Raised Top Speed on the ground.
Bug Fixes
Improved communication stability during online play.
There was a problem in the Checklist where the number of events, machines, riders, etc. would not be counted correctly in applicable tasks. This has been fixed so that even if the issue has already occurred, players can restore counts to the correct number by restarting the game.
Fixed an issue in the Checklist where rewards for completing all the tasks for Air Ride, Top Ride, City Trial, and Road Trip could not be obtained.
Fixed an issue in the Checklist where the task “Hit 2 riders with Kaboombs in a single race” would not be considered accomplished in an online match, even if conditions were met.
Fixed an issue where multiples of the same legendary-machine parts would sometimes appear during online matches in City Trial.
Fixed an issue in the Air Ride course Cyberion Highway where riders would sometimes go off course after getting off the grind rails and be unable to return to the course.
Fixed an issue where, by performing a Quick Spin on a grind rail just before a specific rider’s Special would end, the Special would not end.
Fixed an issue in the Air Ride course Crystalline Fissure where riders could go at abnormally fast speeds when jumping out of the ground of the half-pipe using the Drill Copy Ability.
There was a problem with Taranza where spider silk could be produced even when in a frozen state from something like a rival’s Freeze Copy Ability, so the frozen state could be quickly lifted. This issue has been fixed so that Taranza cannot produce silk when frozen.
Fixed an issue where headwear was not reflected when riders were randomized in Local Play.
Fixed an issue where, if a player-controlled Scarfy was near when a Transform Star placed in a garage transforms, Scarfy could end up entering angry state.
Fixed an issue in the Air Ride course Checker Knights where the appearance effects of the jump ramps that appear and disappear were sometimes out of alignment with their actual position.
Fixed an issue with Transform Star where it would sometimes not accelerate if a Boost Dash was performed when a mode switch finished.
Fixed an issue where certain Copy Abilities wouldn’t work properly after Scarfy’s angry state ended while the Copy Abilities were activated.
Fixed an issue where the thumbnails for My Machines would, in rare instances, be incorrect.
Fixed an issue in City Trial where items would sometimes not appear when destroying crystals in the underground area with Knuckle Joe’s automatic attack.
Fixed an issue in Free Run where, after recording a Personal Best with Transform Star (star mode or bike mode), the Best Run data could not be loaded when trying to start a race in a different mode from the one in which the Personal Best was recorded in.
Fixed an issue where online-events records could sometimes be used as a reference value for the “High Score” search condition in Spectate.
Since records that could not be produced in normal play were sometimes used as a reference value, all reference values for “High Score” have been initialized in this latest update.
“High Score” search results will temporarily not be displayed until players race with and on the corresponding machines/courses.
Fixed an issue where the game would stop progressing if the course was randomized during a Top Ride Series in a paddock.
Made several other miscellaneous gameplay fixes.
Note: Ver. 1.3.1 may not be compatible with replays from Ver. 1.3.0. Ver. 1.3.1 is not compatible with replays from Ver. 1.2.0 and earlier. Convert replays you want to keep to video files by selecting Record on the playback-settings screen within Cached Data and Data Replay before downloading the update. (Note: A microSD Express card is required to use this function.)
Inti Creates has announced Gunvolt Chronicles: Luminous Avenger iX 1+2 Dual Collection, a new collection featuring Gunvolt Chronicles: Luminous Avenger iX and Gunvolt Chronicles: Luminous Avenger iX 2 with all previously released DLC, a new Endless Battle mode, and balance adjustments. Gunvolt Chronicles: Luminous Avenger iX 1+2 Dual Collection will launch on July 9 for Nintendo Switch, Nintendo Switch 2, PlayStation 5, and PC via Steam.
Gunvolt Chronicles fans can catch up on the series by trying out the recently released “Azure Striker Gunvolt CONNECT iX” update for Azure Striker Gunvolt Trilogy Enhanced. The update adds the CONNECT iX mode for Azure Striker Gunvolt 3, allowing players to play as Copen from Gunvolt Chronicles: Luminous Avenger iX 2. Azure Striker Gunvolt Trilogy Enhanced is available now for Nintendo Switch and PlayStation 5.
Azure Striker Gunvolt Trilogy Enhanced launched on July 24, 2025, worldwide as a complete collection featuring Azure Striker Gunvolt 1 through 3 with all available DLC for Nintendo Switch, PlayStation 5, and PC via Steam. The updated collectionincludes polished gameplay and adjustments, updated and improved music, and additional content that wasn’t present in the original release. For example, previously separate items, including voice drams, are now included in-game via the new Library Mode.
WWWave Corporation’s OceanVeil anime streaming service has announced that both Do You Like Big Girls? and Marika’s Love Meter Malfunction will be available in advance on March 14 at 1:00 a.m. PDT / 4:00 a.m. EDT. OceanVeil will stream Do You Like Big Girls? and Marika’s Love Meter Malfunction with English subtitles.
The cast and staff of Do You Like Big Girls? includes:
Aizome launched the manga in Takeshobo’s Monthly Kissca magazine in 2014, later transferring to Takeshobo’s GANMA! Plus (now known as Takecomic) website in January 2022 following the final issue of Monthly Kissca. The manga is still ongoing on Takecomic, with the eighth and most recent volume being published in June 2022. Seven Seas Entertainment licenses and publishes the manga in English.
Marika’s Love Meter Malfunction will stream early on AnimeFesta on March 13 at 5:00 p.m. JST, with the “on-air version” being free. The anime will make its TV premiere on April 5 at 25:00 JST (effectively, April 6 at 1:00 a.m. JST) on Tokyo MX and BS11.
Maaya Uchida performs the theme song “Hakaritai Kōkando.”
The cast of the anime include:
Kōhei Amasaki as Kanata Kitami
Maaya Uchida as Marika Chitose
Ayasa Itō as Sayuki Toyotomi
Yurie Igoma as Kokona Mikasa
Rie Kugimiya as Niino Hidaka
Sumito Sasaki is directing the anime at Studio Leo. Masamitsu Ōtake and Scenario Engineering Institute are handling the series scripts, and Rena Nasu is designing the characters.
Additional staff members are:
Chief Animation Director: Araiguma
Color Key Artist: Kōji Usui
Art Setting: Chan Do Kim Hwan
Compositing Director of Photography: Sōichirō Arima
Editing: Kōki Shinkai
Sound Director: Hiroki Nishiyama
Sound Production: Studio Mausu
The Marika’s Love Meter Malfunction manga launched in 2024, and Shueisha has been publishing the manga digitally. The manga will be releasing in print in 2026, starting with the first two volumes on April 17 in Japan. WWWave Corporation publishes the manga in English on the Coolmic platform.
Lastly, here’s an overview of the manga, via Coolmic:
Confessing to my childhood friend Marika was impossible for someone as unpopular as me. So, I did what any desperate boy would do—I wished upon a shooting star! When I woke up, that dream had come true?! I could see a love meter for people, just like in a love simulation game. Once I realized this was real and not a dream I went straight to see Marika. Her love meter was so low it had broken and practically fallen all the way to hell! If she hated me so much why was she so nice?! Is this how she really felt or…?!
Netmarble has released the “Animation” trailer for The Seven Deadly Sins: Origin, highlighting the game’s multiverse-driven narrative. As shown in the latest trailer for The Seven Deadly Sins: Origin, Meliodas, Tristan, Diane, and other protagonists from different worlds will team up to face a common threat. Players will be treated to performances by the iconic voice cast of the anime as well in this new open-world action RPG.
The Seven Deadly Sins: Origin launches on March 16 for PlayStation 5 and PC via Steam. Following the console and PC launch, The Seven Deadly Sins: Origin will come to Android, iOS, and Google Play Games on March 23.
Pre-registration is available on the official website, Google Play Store, and App Store with various sign-up rewards up for grabs, including playable character Tioreh, draw tickets, hero upgrade materials, and healing dishes. What’s more, a pre-order package is available in the PlayStation Store featuring various in-game items and bonuses including Draw Tickets, Hero Upgrade Materials, and Weapon Upgrade Materials.