The staff of the TV anime adaptation for Takata’s I Made Friends with the Second Prettiest Girl in My Class light novel series confirmed the anime’s April 7 premiere in a new promotional video. The video also confirms three new cast members and the ending theme song “Zutto Ichiban ni Shitene” by Koresawa, alongside a new key visual.
Starting April 7, I Made Friends with the Second Prettiest Girl in My Class will begin airing on Tuesdays at 11:30 p.m. JST on Tokyo MX.
The main cast includes:
Haruki Ishiya as Maki Maehara
Manaka Iwami as Umi Asanagi
Sayumi Suzushiro as Yū Amami
Ikumi Hasegawa as Nina Nitta
Hideki Tachibana directs the anime at CONNECT, with Keiichirō Ōchi overseeing and writing the series scripts. Shoko Takimoto is the anime’s character designer.
Additional staff members include:
Assistant Director: Takumi Shibata
Costume Design: Kana Hayashi
Chief Animation Directors: Shoko Takimoto, Kana Hayashi
Takata launched the series in November 2020 in Kadokawa’s Kakuyomu website. Kadokawa’s Sneaker Bunko imprint began publishing the novel series in print in December 2021, and Rin Ono launched the manga adaptation in Comic Alive+ in 2022.
Yen Press is publishing the manga adaptation in English. Lastly, here’s an overview of the story from Yen Press.
Maki Maehara is always on his own at school. He has no friends or hobbies others share, and he doesn’t expect the upcoming academic year to be any different, even surrounded by new faces. And six months later, it seems like he was right—until he runs into his popular classmate Umi Asanagi at a video store! Always at the center of attention and called the “second prettiest in class” by the boys, Asanagi’s from a totally different world. But it turns out the two have more overlapping interests than just the B-grade movies they came to check out…and Asanagi asks Maehara to be her friend!
Takeshi Konomi, the creator of The New Prince of Tennis manga, has confirmed that the series will end after six more chapters. The release date for the final chapter is currently unknown.
Konomi initially started serializing The New Prince of Tennis in 2009. The 46th compiled book volume released on January 5, 2026. It serves as the sequel series to Konomi’s other manga, The Prince of Tennis, which released from 1999 to 2008. The manga inspired several anime, films, video games, and more. Most of the anime adaptations of The Prince of Tennis are available to watch on Crunchyroll.
Middle school students fought fiercely against one another in a national tournament.
Now, 50 chosen representatives return to fight again as high school students!
The stage is the U-17 (Under Seventeen) Japanese Representative Training Camp.
Middle school students have been invited for the first time to a camp known to produce the best Japanese tennis players. National champions from Seigaku, Hyotei, Rikkai, Shitenhoji… With all the rivals from the national tournament attending, everyone eagerly awaits their reunion.
At first, the middle schoolers do not expect much from their high school opponents. However, the training camp is not so easy!
Athletes with skills incomparable to those they previously faced and their mysterious coach appear before them. Faced with numerous demanding challenges, can the middle schoolers survive in this meritocratic training camp?
The new chapter of “Prince of Tennis” begins here!
The curtain rises on a new stage–
Nintendo has released new footage for the Nintendo Switch 2 version of WWE 2K26 via a new version of the Showcase mode trailer. The game will release on Switch 2, alongside PlayStation 5, Xbox Series X|S, and PC via Steam on March 13.
The Showcase for 2K26 will focus on CM Punk, the game’s main cover artist. Titled “Showcase: Punked,” it spans 25 years of his history in the wrestling industry, features some of his most famous matches, and “dream matches” that he never got to live. Many of the wrestler’s most iconic looks and personas will be represented as well, such as how he looked while he was the head of the “Straight Edge Society.” The gameplay segments of the new trailer feature gameplay from the Switch 2 version, providing a detailed look at the port’s graphical fidelity.
Check out the trailer for the Showcase mode on the Nintendo Switch 2 version of WWE 2K26 below:
Recently, 2K confirmed the full roster for WWE 2K26. It includes names such as Rhea Ripley, Bret Hart, Karmen Petrovic, Roman Reigns, Seth Rollins, Iyo Sky, Diesel, Mr. Iguana, and countless more for a total of over 400 characters. Lastly, three editions of WWE 2K26 will be available at launch:
Koei Tecmo has announced that a new “Thunderous Equipment” cosmetic set will release for Nioh 3 to commemorate the game selling 1 million copies. It is unknown when exactly the new set will be available.
In an announcement post, Koei Tecmo states the following: “Nioh 3 hits 1 million sold, and the series passes 10 million! To celebrate, we’re releasing a free Thunderous Equipment Set for all players. Release details coming soon.” The cosmetic set will feature a “Warrior Armor Set” and a “Ninja Attire Set.” Check out the announcement and first look at the “Thunderous Equipment” set coming to Nioh 3 below:
Nioh 3 hits 1 million sold, and the series passes 10 million! To celebrate, we’re releasing a free Thunderous Equipment Set for all players. Release details coming soon.
Lastly, here’s an overview of the game, via Steam:
Conquer the Crucible, Become Shogun
Nioh 3 is the eagerly anticipated continuation of the dark samurai action RPG series Nioh. A deadly struggle unfolds amidst the devastation of an alternate Warring States period where bandits run rampant and yokai skulk about.
Key Elements of the Game:
An open field that challenges you to the fullest
This game features an open field filled with the sense of tension characteristic of the “Nioh” series while also allowing you to explore to your heart’s content. In this dark samurai world, you will encounter formidable yokai, explore menacing villages where darkness lurks, and struggle against the ominous presence of “the Crucible.”
Samurai and Ninja combat styles
You can enjoy an instantaneous and seamless switch between two combat styles during battle, facing your enemies head-on with Samurai Style and using quick movements and special techniques with Ninja Style.
The official website for the TV anime adaptation of Tadashi Agi and Shū Okimoto’s The Drops of God manga revealed the anime’s April 10 premiere and half-year run (two cours). A new promotional, key visual, and cast members were also revealed.
The Drops of God premieres on April 10 at 11:30 p.m. JST / 10:30 a.m. EST on Tokyo MX before premiering on Kansai TV and BS NTV. What’s more, Crunchyroll will stream The Drops of God as the anime airs in Japan.
The new cast members include:
Yūko Kaida plays Ryōko Kiryū
Shinshū Fuji plays Shirō Fujieda
Misa Watanabe plays Maki Saionji
Yūya Uchida plays Sōichirō Mishima
Jin Urayama as Robert Doi
HOKUTO will perform the opening theme song “hate you? love you?,” while Maaya Uchida will perform the ending theme song “Kami no Shizuku.
The main cast of the anime includes:
Takuya Satō as Issei Tomine
Kazuya Kamenashi as Shizuku Kanzaki
Maaya Uchida as Miyabi Shinohara
Banjō Ginga as Yutaka Kanzaki
Kenji Itoso directs the series at Satelight in collaboration with YANCHESTER. Yū Mitsuru supervises and writes the series scripts, Takehiro Suwa designs the characters, and Eishi Segawa composes the music.
Additional staff members include:
Art Setting: Yōko Komiya
Color Key Artist: Hiromi Uchibayashi (Graphinica)
3D CG Director: Hiroyuki Gotō
Compositing Director of Photography: Tetsuya Kawada
Editor: Ryoko Kaneshige
Sound Director: Chikako Yokota
Sound Production: Studio Sound Bee
Tadashi Agi, the pen name of siblings Shin and Yuko Kibayashi, launched The Drops of God with artist Okimoto in Kodansha’s Morning magazine in 2004. The first manga series in the franchise ended in June 2014. Comixology and Kodansha USA Publishing have released the manga in English digitally.
Lastly, here’s an overview of the manga, via Kodansha:
The award-winning comic about wine that has been a hit not just all over Asia but also in France! Learn about legendary bottles as well as affordable secrets while enjoying a page-turner that’s not about superheroes but people with jobs to keep. When world-renowned wine critic Kanzaki passes away, his will reveals that his fortune of a wine collection isn’t bequeathed as a matter of course to his only son, who in a snub went to work sales at a beer company. To come into the inheritance, Shizuku must identify—in competition with a stellar young critic—twelve heaven-sent wines whose impressions the will describes in flowing terms…
AMATA Games and Noto Muteki have announced that horror action game Kinki Spiritual Affairs Bureau is coming to Nintendo Switch 2 in 2026. The Nintendo Switch 2 version of Kinki Spiritual Affairs Bureau will support mouse controls with the Joy-Con 2.
Kinki Spiritual Affairs Bureau launched on October 4, 2024, for PC via Steam. PlayStation 5 and Xbox Series X|S versions of the game were released on July 15, 2025.
Lastly, here’s an overview of the horror game, via AMATA Games:
What is Kinki Spiritual Affairs Bureau?
This game is not a classic Japanese horror game where you can’t fight back against the spirits. In Kinki Spiritual Affairs Bureau, you’re just as much of a threat as the spirits themselves!
Gameplay mechanics
The main gameplay consists of unarmed combat, gun shooting, and stealth action.
There are a total of 10 stages to clear.
The game includes plenty of story-driven cutscenes.
Four difficulty settings are available, allowing players from beginners to advanced to enjoy the game repeatedly.
The button configuration for game controllers can be freely changed, enabling personalized play.
As a feature unique to the Nintendo Switch 2 version, the game now supports mouse-like pointer controls using the Joy-Con 2.
Amazon Prime Video has released an English dubbed trailer for the anime adaptation of Ikka Matsuki’s Nippon Sangoku manga, which premieres April 5 on the streaming service. Nippon Sangoku will be streaming on Amazon Prime Video in over 240 countries.
The Japanese voice cast includes:
Kenshō Ono as Aoteru Misumi
Asami Seto as Saki Higashimachi
Takashi Nagasako as Denki Taira
Jun Fukuyama as Yoshitsune Asama
Kazuhiro Yamaji as Mitsuhide Ryūmon
Yūichi Nakamura as Yasuaki Kaku
Taihi Kimura as Fuji III
Minami Tsuda as Ohga Wajima
Megumi Han as the narrator
Kazuaki Terasawa directs the Nippon Sangoku anime at Studio Kafka. Takahiko Abiru is handling the character design and also serves as the chief animation director. Teruko Utsumi handles series scripts, Seiki Tamura is the art director, and Kevin Penkin is the music composer.
Additional staff members include:
Color Key Artist: Yūko Kobari
Compositing Director of Photography: Hayato Kifune
2D/Special Effects: Kana Katō
Calligraphy: Kotoha Kiriyama
Editing: Daisuke Imai (JAYFILM)
3D Director: Kōhei Ogawa
Sound Director: Shōji Hata
Sound Effects: Noriko Izumo
Sound Production: Sound Team Don Juan
Matsuki first launched the manga on Shogakukan’s Manga ONE app and Ura Sunday website in 2021. Shogakukan then began publishing the manga’s sixth compiled book volume in November 2024.
Lastly, here’s an overview of the series via MyAnimeList:
In the near future, Japan has witnessed the total collapse of civilization after a perfect storm of nuclear warfare, natural disasters, and systemic corruption ignited a revolution.
The nation has fragmented into three warring superpowers. This new era, the Three Kingdoms Period has begin, a time when diplomacy has withered away, replaced by a ruthless, unyielding struggle for power. Each territory pits its military might and dwindling resources against the others, desperate to seize absolute supremacy over what remains of the Japanese soil.
Aoteru Misumi, a low-ranking official who has spent his life languishing in the shadows. Though he lacks a prestigious military pedigree or noble lineage, Misumi harbors a formidable ambition to end the senseless bloodshed. He is determined to reunify the fractured nation, armed only with profound insight and a silver tongue capable of stirring the masses.
The legend of the man who would become known as a brilliant military strategist begins now!
Netflix and TOHO animation have released the “Final” trailer for BEASTARS Final Season Part 2 before the anime’s March 7 premiere. Three new cast members for BEASTARS Final Season Part 2 were also revealed with English dubbed and subtitled versions of the “Final” trailer.
Satoru Kōsaki performs the opening theme song “La Feralia,” and SEVENTEEN performs the ending theme song “Tiny Light.”
The cast includes:
Houko Kuwashima as Leano
Yūko Minaguchi as Toki
Tomokazu Seki as Deshico
Ryūsei Nakao as Cornu
Genki Muro as Sunaga
Ruriko Aoki as Azuki
Tomokazu Sugita as Holger
Shinichirō Miki as Yahya
Shigeru Chiba as Gosha
Kōji Okino as Melon
Tesshō Genda as Sagwan
Fumiko Orikasa as Seven
Aya Endō as Ten (new)
Wataru Takagi as Miso (new)
Anri Katsu as Savon (new)
Shinichi Matsumi and Nanami Higuchi return as director and scriptwriter of BEASTARS Final Season Part 2, and Orange returns for animation production.
The first part of BEASTARS Final Season premiered on December 5, 2024, and the anime is streaming on Netflix.
Here’s an overview of the Paru Itagaki’s manga series, via publisher VIZ Media:
At a high school where the students are literally divided into predators and prey, it’s personal relationships that maintain the fragile peace. Who among them is a Beastar—an academic and social role model destined to become a leader in a society naturally rife with mistrust?
Last night at Cherryton Academy, an herbivore student was killed and eaten. Among the members of the drama club, the herbivores’ suspicions naturally turn to their carnivore classmates… The prime suspect? Legoshi, a large wolf. But he wouldn’t hurt a fly—or would he? And will dwarf rabbit Haru bring out the beast in him? Or are his feelings for her…something else?
My Hero Academia recently wrapped up its anime after eight seasons. At this point, the series is one of the most popular out there, with millions of fans worldwide. To celebrate this conclusion, and with the manga wrapped up, Byking and Bandai Namco are back with a brand new game: My Hero Academia: All’s Justice. I had the chance to play three hours of the game in early January, and I came away quite impressed with the potential of All’s Justice. It felt like Byking and Bandai Namco clearly had listened to fans, delivering a variety of modes and a huge roster from the get-go.
However, after experiencing the full game this month, I’m quite conflicted. On one hand, this might be the best game in the series, standing out above One’s Justice and One’s Justice 2 in many ways. Yet, there are some areas where the game takes some steps backwards, and I cannot bring myself to recommend All’s Justice to those outside the core My Hero Academia fanbase. It’s not quite to the point where players unfamiliar with MHA can dive in and have a blast, but there’s something here for existing fans.
The Final Battle
My Hero Academia: All’s Justice covers the final arc of the series, where Deku faces Shigaraki to put an end to the One For All vs All For One battle once and for all. As this battle occurs, though, there are many more happening with our favorite characters. All’s Justice focuses on battles including Midoriya, Bakugo, Uraraka, Todoroki, Endeavor, All Might, and Shigaraki. This covers most of Season 7 and 8 of the anime, which encompasses all of the Final War arc. However, not everything is here. Byking essentially made All’s Justice a highlight reel, focusing mostly on the most important battles and cutting pretty much any narrative build-up besides the fights themselves.
The story mode of All’s Justice is overall fine, featuring cinematic battles and great voice acting. There are some gorgeous animated cutscenes thrown in that really are fun to experience, but a lot of the story is delivered through literal images from the anime with voice acting on top. I understand Byking likely delivered this as best as possible with the resources the team had, but it can be jarring to experience it. You’ll get these gorgeous cutscenes that look as wonderful as The Hinokami Chronicles, followed by still images that make you question if it’s the same game. The voice acting work is phenomenal, though, so you can expect that to carry most of the experience here.
Unfortunately, there are some flat-out ridiculous difficulty spikes that occur throughout the Story Mode. I’m plenty familiar with other anime arena fighters in the genre, and I’ve never run into the challenges I did with All’s Justice. Some enemies are insanely overpowered, to the point where you almost question if you’re playing Yakuza 3 with all that blocking. The final few fights, in particular, are incredibly unfair to the point I wanted to do anything but continue playing. In all honesty, I took a few days away from the game as I did not want to even look at it. Even for hardcore series fans, these frustrating story segments might be too much to continue forward. I’m unsure why there were no difficulty options offered, especially considering anime games like this can appeal to both casuals and pro players.
I also wish there were more story relevance outside of the Story Mode. One of the major new modes, Team-Up Missions, does not really offer anything of note. These sections essentially throw Class 1-A into a Virtual Space that simulates the city, allowing you to explore and traverse through an ‘open world’ of sorts. While I first enjoyed this mode, it quickly became a chore, but it is essential for unlocking one of the best offerings of this game. Traversing through the world feels clunky and strange in some cases, with Deku’s Blackwhip quirk, for example, not exactly working how I expected. I thought the open world was a very fascinating concept, ambitious even, but it was not executed the way I hoped. You end up just running around a circle of buildings that don’t do much to stand out from one another. The actual mode itself throws you into battle after battle in most of the missions, and you’re always greeted with enemies who have a ridiculous amount of armor. Team-Up Missions had promise, but I can’t say I truly enjoyed my time with the mode, considering its repetitive nature and frustrating enemies.
Out of all modes in All’s Justice, I loved Hero’s Diary mode the most. This new mode brings original, exclusive interactions between all of the My Hero Academia cast in short, fun episodes. It was a great time watching the heroes interact with one another, face off in fun challenges, and experience life outside of the Final War arc. In future anime games, I hope we can see more modes like this, as it gives diehard fans of the series something to look forward to beyond just replaying the same story in a new format.
Prepare for Battle
All’s Justice rides with a 3v3 format, allowing you to select three heroes and tag between each of them in battle. Some missions will only give you one or two heroes, but the game is built around the 3v3 concept in local and online multiplayer. You can only play 3v3 in free battles. With All’s Justice set to act as the grand finale of My Hero, you’d hope that there would be an adequate character selection to choose from. Thankfully, Byking more than delivered here, with over 60 playable characters to choose from. Sure, there are multiple versions of Deku here, but almost every character I wanted to see was playable. Those missing can still be added in upcoming DLC, with Star and Stripe added recently. Here’s hoping Mt. Lady is one of those.
Admittedly, I’m disappointed in the arena selection. I understand that Byking aimed to lean into the Final War arc and its settings, but the nine stages often blend together. Each of these arenas is filled with destruction, and I wish we could have some throwback maps from earlier parts of the series. There were over 20 stages in the previous game, so to cut over 50% of that and move to nine is frustrating. You continue to see the same arenas over and over again after just a few hours, and that took me out of the experience often.
Above all else, the area where All’s Justice is worse than its predecessor is customization. One’s Justice 2 allowed you to actually customize a character with individual accessories and such, making for a very personal level of customization. Here, you’re only able to change outfits, which is a strange regression in my book. It’s puzzling that customization was stripped back here. Perhaps this is due to the roster, but fans of the previous games will quickly be disappointed with the options here, I’m afraid. I really did appreciate costumes for older versions of characters, though, like Hado with longer hair.
As for the actual combat itself, it’s fun. Players familiar with the previous games will know what to expect, at least as an overall concept. I do enjoy playing 3v3 against others or even against computers, as the movesets really do match each character well and feel fun to control. Things are pretty simple, but you can learn how to build combos and strategically fight against enemies with ease. There are notable improvements over One’s Justice / One’s Justice 2 in many areas of combat, especially the feel of it.
However, if there’s one major complaint I do have with combat, it’s the Rising mechanics. This is a fun concept in theory, allowing you to power up your hero for a short amount of time and deal increased damage. Some characters, like Todoroki, receive a visual change in appearance to showcase the Rising power, but this does not apply to numerous characters. Additionally, activating Rising will have you quickly realize it is not very strategic in practice. I found myself almost always just mindlessly charging at enemies until time ran out.
The Best in the Series? Maybe, But Only for the Most Hardcore Fans
At times, My Hero Academia: All’s Justice may be the best game in the series from Byking. It’s far, far from perfect, but this is a game that took some swings and connected on some while missing on others. Many areas of All’s Justice improve greatly upon the foundation laid by its predecessors, yet there are pieces of this game that strangely take steps back. There are lessons to be learned here, both good and bad, for Byking, and perhaps some of these shortcomings can be addressed in patches.
Unfortunately, I have a very hard time recommending All’s Justice to anyone who is not a huge fan of My Hero Academia. The way this Story Mode is structured, you’re essentially throwing yourself into Season 7 and 8 of the anime with no context as to what came before it. It makes no sense for a newcomer to start here. For existing fans of the series, All’s Justice may be worth a pickup. There is fun to be had here, but it’s not without frustration. Many aspects of this game fall short, despite its ambitious nature. Every mode has a major drawback in one area or another, even if the experience ends up somewhat positive.
If you can find My Hero Academia: All’s Justice on sale, I’d say it’s worth your while. Just be aware that there will be frustration mixed in with the fun, regardless of what mode you end up playing.
Disclaimer: Bandai Namco provided a PC (Steam) copy of My Hero Academia: All’s Justice for review purposes.
Bluepoint Games pitched a remake of FromSoftware’s Bloodborne in early 2025 and was turned down, according to a new report from Bloomberg’s Jason Schreier. According to the report, Bluepoint Games was told that while numbers for the game made sense, FromSoftware did not want to go through with a Bloodborne remake.
Last year, former PlayStation executive Shuhei Yoshida noted that FromSoftware president Hidetaka Miyazaki was interested in remaking Bloodborne, but he was too busy to do it himself and “doesn’t want anyone else to touch it.” When considering that PlayStation would respect Miyazaki’s wishes in this regard, this may be the reasoning why an opportunity for the remake was turned down.
Bluepoint Games’ closure comes a year after its live-service God of War game was canceled in January 2025. At the time, PlayStation said it was working with the studio to determine their next project. The studio began to pitch new ideas for projects in the year leading to the closure.
Bluepoint Games worked on a number of high-profile remasters and remakes for PlayStation, including Uncharted and Shadow of the Colossus. Sony acquired the Austin-based studio back in 2021 after the successful launch of Demon’s Souls for PlayStation 5. The studio would go on to co-develop God of War Ragnarok in 2022.