More

    Rocket League Fall 2019 roadmap revealed

    Rocket League developer Psyonix has taken to their official blog to give details on updates coming in Fall 2019 for Rocket League. Here’s what you need to know about what’s coming next for the game!

    First of all, Rocket Pass 3 is going to be expanding! You’ll be able to get loot from the pass all the way up to Pass 4’s release which should give you plenty of time to snag some new gear. Unfortunately though, there won’t be any further weekly challenges to partake in. Rocket Pass 4 on the other hand, will allow you to completely weekly challenges all throughout its time. For example, you’ll be able to complete week 1 challenges during week 4 of the pass. This should give players a lot more time to claim the challenges in case they miss a week or two.

    In regards to competitive, Season 11 will be ending August 27th for all players. That same day, the next Season will start similar to how its been in the pass. You’ll be able to place and get unique loot for your rank, along with Grand Champion titles returning from previous seasons.

    See the source imageOtherwise, there’s a lot of content on the horizon. There’s two new stats coming, for high or low fiving your teammates after scoring a goal. The Haunted Hallows event will be returning this year as well, with “wicked new content” on the horizon. You can also expect to see tournaments receive a lot of changes.

    With all this content coming, Rocket League players should have a lot to do come this Fall.  If you don’t already own Rocket League, it’s available on PC, PS4, Xbox One, and Nintendo Switch for $19.99.

    Pokémon Detective Pikachu is out on Digital HD today

    For those of you that haven’t watched this movie or want to rewatch it again, you’ll be happy to know that Pokémon Detective Pikachu is out on Digital HD. The movie is loosely based on the 2016 3DS game Detective Pikachu and stars Ryan Reynolds and Justice Smith.

    The digital version is compatible with Movies Anywhere so you’ll gain access to it on iTunes, Amazon Video, Fandango Now, VUDU, Microsoft or Google Play if you decide to purchase through any of these retailers. Pre-orders for the physical Blu-ray are still available in standard and 4K, it releases August 6. Unfortunately for those in the UK, you’ll have to wait until September.

    Ryu Ga Gotoku Studio announces press conference for August 29th, focuses on next mainline Yakuza game

    Yakuza Like a Dragon

    Earlier this month, we covered news regarding a new female co-star for the next mainline Yakuza game. Today, Ryu Ga Gotoku studio has announced that a press conference will be taking place on August 29th. This press conference will share information on the next mainline Yakuza game (Shin Ryu ga Gotoku) starring Ichiban Kasuga as the main protagonist. This information was provided in Ryu Ga Gotoku studio’s most recent blog post.

    The Yakuza series had starred Kazuma Kiryu for its previous mainline titles but Shin Ryu ga Gotoku is a new direction in the series. We’re sure that this new title will excite fans of the series! We will continue to keep you all updated on more Yakuza news as it is provided. Any thoughts on the next mainline Yakuza game? Let us know in the comments and on Twitter!

    Former Wolfenstein devs create Bad Yolk Games

    It looks like two of the MachineGames developers have decided to move to new projects. Michael Paixao and Joel Jonsson, both ex-devs, have formed Bad Yolk Games. This new team is made up of roughly ten veterans who have worked on triple-A games all across the industry. They plan to have this team be “our leaders down the line”. For now though, they will be keeping this foundation to keep things simple.

    According to the team, they’re already working hard on their first project. No details were given on what that project is though, as it’s still in very early stages of development.

    Discussing their values as a studio, the two heads had the following to say: “After years of working with some extremely talented people on some really great projects we felt it was time to branch out on our own to create a new kind of studio,”

    Overall, Bad Yolk prides itself on creating a great work-life balance for its employees. Their plan is to use this to help improve the quality of both their worker’s lives and the games themselves.

    MachineGames is a Swedish development studio founded in 2009. They are best known for creating the modern Wolfenstein game series, which has garnered very high critical acclaim. What do you think of these two forming a new studio? Let us know!

    Two Point Hospital coming to PS4, XB1 and Switch

    Two Point Studios and Sega have announced that Two Point Hospital is heading over to consoles in late 2019. The console versions will include the Bigfoot and Pebberley Island expansion at no additional cost. Two Point Studios states they have “designed an intuitive, quick and precise control scheme from the ground up that’ll make building your hospitals more satisfying than ever.” Here’s a short overview of what’s included in the full package:

    Included in the console version

    Included you’ll find two great expansions (Bigfoot, Pebberley Island) and a load of free updates.

    Bigfoot and Pebberley Island add three additional hospitals each to the game, meaning the console version includes:

    • 21 hospitals

    • A breathtaking 119 illnesses!

    What are your thoughts on the critically acclaimed hospital simulator, Two Point Hospital? Let us know in the comments and on Twitter!

    My Nintendo adds new Splatoon 2 rewards to celebrate Final Splatfest results

    Splatoon

    Team Chaos won the final Splatfest of Splatoon 2 and to celebrate, My Nintendo has added new rewards for fans to enjoy! One of these rewards includes a full Splatoon 2 gear set to redeem for only 100 Platinum points. The gear set includes:

    • Gray FA-11 Bomber
    • Brown FA-11 Bomber
    • Red V-Neck Limited Tee
    • Green V-Neck Limited Tee

    My Nintendo members can also redeem Final Fest wallpapers for desktop and mobile devices and 3DS themes. Provided below is a final thank you from Nintendo for years of post release support for Splatoon 2:

     

    What are your thoughts on Splatoon 2’s Final Splatfest? Let us know in the comments and on Twitter!

    Super Robot Wars V and X coming to Switch and Steam

    Bandai Namco has announced that both Super Robot Wars V and X are heading to Switch and Steam. According to the official Super Robot Wars twitter account, more details will be given in the July 25th issue of Famitsu. Below is the tweet confirming this information:

    Super Robot Wars V and X are out now for PS4 and PS Vita in Japan and Asia. The Asia versions contain English support. We will keep you updated on more information regarding titles from Bandai Namco. Let us know what you think about Super Robot Wars in the comments and on Twitter!

    Automachef review – Programmable cooking

    • Developer – Hermes Interactive
    • Publisher – Team17 Digital Ltd
    • Platforms – Nintendo Switch, PC
    • Release date – July 23rd, 2019
    • Price – $14.99
    • Reviewed on – PC
    • Review code provided – Yes

    Have you ever wanted a game that mixes both cooking and coding to create meals in the most efficient way? I didn’t think I did either. That was, until I started playing through Automachef.

    Automachef is an indie puzzle game developed by Hermes Interactive and published by Team17. In it, you take control of a human trying to create automated kitchens using the tools at your disposal. You aren’t alone though, as you have a trusty sidekick who is definitely a human named Robert Person. He helps to introduce you to a lot of the game’s core mechanics, along with talk about his plan to feed the world. That plan definitely does not involve taking over the human race as he is definitely one of us. All jokes aside though, here’s what I thought of Automachef.

    If there’s one thing the developers did phenomenally, it’s the gameplay. In the Campaign mode, you’re given a combination of 30 levels along with plenty of optional missions to take on. The main levels start out really challenging, but for all the right reasons. You have to use that first level plus the tutorials in order to get a serious grasp on the game’s learning curve. That learning curve can prove to be quite the challenge, but learning and mastering it can be very rewarding to the player. This learning curve is further enforced when disasters are introduced into the game. These really mess up a kitchen if not handled properly, and require a whole new method of thinking to solve. All of this wraps up really well to give a nice slope of difficulty, and is a lot of fun to get through.

    It appears they maintained this rewarding nature in the optional missions. These ones give you very distinct challenges that force you to think differently about your kitchen. For example, one has you figuring out what’s causing a pre-built kitchen to catch on fire and correct the error. They’re a substantial difference, and prove an enjoyable distraction from the main game.

    This isn’t the only mode you can do this with either. There’s also the Contracts mode, which essentially lets you run your own kitchen business and purchase upgrades at your leisure. On top of that even, the game supports mods and Steam Workshop submissions. These options allow players to create not only custom scenarios, but also custom ingredients and dishes, bringing a near infinite amount of potential for new content. It was a pleasant surprise, as you wouldn’t expect this abundance of content from an indie developer.

    The attention to detail shines through, and proves just how much of a masterpiece it really is. All the little intricacies give the game an immense amount of depth and make the game feel like the passion project it is. To think they even went to the extent of letting you program a computer in the game is awesome. In terms of parts, there’s a lot of them. You have some simple ones like basic conveyor belts, but much more complicated ones like an advanced assembler which includes sauces in your dishes. Thankfully, these machines come at you at a steady pace, giving you new content but not an overwhelming amount. It’s not super hard for a game like this, but it’s comforting to see. In addition, my entire playthrough featured zero bugs. That level of polish is worth a commendation, as it’s a rare occurrence in the industry today.

    If you’re looking for a game that offers a lot of replayability, then you’ve definitely come to the right place. There’s a system in the game known as Efficiency, and it applies to all areas of Automachef. Essentially, you get a higher percentage depending on how efficient your kitchen is. This is increased through cutting down on energy usage, machines, and ingredient usage. This percentage isn’t necessary to pass the level, but it gives you a reason to replay it instead. This applies to every aspect of the game, especially important for the Contracts mode. That mode gives you a cash bonus for getting your kitchen to a certain efficiency percentage, which gives you both a different challenge and a solid reward for completion. Automachef is built around efficiency, but remains an optional aspect for those wanting more.

    This is all put together with a really nice atmosphere. There’s ambient music played in the background along with the different sounds of your machines hard at work. These help to set the tone, and give you something to do while thinking hard about your kitchen. Even the scenery helps to give context to you work. You’ll find things like a busy airport, a calm park, or even a concert with its music echoing in the background. These are all subtle pieces of the game, but they really help to bring the package together.

    There are only two issues I see with the game realistically. The first was that you could only load a kitchen from inside a level. This makes sense given saves are per kitchen, but it can get annoying when you have to click through the beginning text to return to the level each time. A load button from outside the level would’ve been a good touch. Other than that, the Options menu is mediocre at best. It doesn’t hurt the game a lot, but would’ve been a good afterthought from the developers.

    All in all though, Automachef is an fresh and enjoyable experience. It offered lots of new concepts to the genre, some excellent level design, extra content for players wanting more, and lots of aspects that really excelled my expectations. If you’re a fan of resource management sims and/or puzzle games in general, I recommend you check it out. Automachef is available on PC and Nintendo Switch right now!

    This weeks Xbox Deals with Gold feature Assassin’s Creed and Wolfenstein

    The new week of Xbox Deals with Gold are in and feature some some deals on Assassins Creed, Wolfenstein, and some Hitman.  Every week, Microsoft and certain publishers discount a number of games for Xbox Live users.  A lot of these deals can be utilized without having a valid Xbox Gold Subscription, but some will require you do so.  Here are some notable releases coming at you this week.

      • Assassins Creed Rogue Remastered* – $15
      • Assassins Creed IV: Black Flag – $12
      • Assassins Creed Unity – $9.90
      • Assassins Creed III Remastered* – $24
      • Assassins Creed Odyssey* – $24
      • Assassins Creed Origins* – $19.80
      • Assassins Creed Syndicate – $16.50
      • Assassins Creed The Ezio Collection – $10
      • Assassins Creed Antiquity Pack* – $40
      • Assassins Creed Chronicles Trilogy – $7.50
      • Assassins Creed Legendary Collection* – $100
      • Assassins Creed Triple Pack – $29.70
      • Assassins Creed Odyssey: Deluxe Edition* – $32
      • Assassins Creed Odyssey: Gold Edition* – $40
      • Assassins Creed Odyssey: Ultimate Edition* – $48
      • Assassins Creed Origins: Deluxe Edition* – $23.10
      • Assassins Creed Origins: Gold Edition* – $33
      • Assassins Creed Syndicate: Gold Edition – $23.10
      • Batman: Arkham Collection* – $18
      • Batman: Return to Arkham* – $10
      • Call of Cthulhu* – $15
      • Dirt 4* – $12
      • Dirt Rally – $8
      • Doom* – $15
      • Doom and Wolfenstein 2 Bundle* – $40
      • The Elder Scrolls Online: Elsweyr* –  $39
      • The Elder Scrolls Online: Elsweyr Collector’s Edition* – $52
      • Fallout 4: Season Pass* – $25
      • FIFA 18* – $42
      • Hitman HD Enhanced Collection* – $18
      • Hitman: GOTY Edition* – $12
      • Hitman 2* – $24
      • Injustice 2* – $20
      • Mortal Kombat X – $10
      • Prey: Mooncrash* – $12
      • Sherlock Holmes: The Devil’s Daughter – $11
      • Wolfenstein: The Two-Pack – $15
      • Wolfenstein: The New Order – $10
      • Wolfenstein: The Old Blood – $10
      • Wolfenstein II: The New Colossus – $30
      • Wolfenstein II: The New Colossus: Digital Deluxe Edition – $40

    *Xbox One X Enhanced

    just a reminder that you’ll need an Xbox Live Gold Subscription to get access to the majority of these deals.  For the complete list of all the deals going live this week, head on over here.

    Pokémon Rumble Rush now available on iOS!

    Pokémon Rumble Rush is now available to download from the App Store across iOS devices! The game can be downloaded, but is currently in maintenance as of 11:00PM CT. Attached below you can find the press release back when the game launched for Australia.

    Get ready, adventurer! Pokémon Rumble Rush has arrived for mobile devices in Australia and is coming soon to the rest of the world. In this latest entry in the Pokémon Rumble series, exploring uncharted islands is fun and fast-paced, thanks to the easy-to-use controls and attacks that are pulled off with simple taps.

    As you battle wild Pokémon, some of them will join your team. Keep collecting more Pokémon to build up an assortment of heavy hitters. Plus, the more you collect the same species of Pokémon, the stronger those Pokémon will be when they join you! You’ll need to gather a crew of powerful Pokémon partners to take on the islands’ Super Bosses.

    Your Pokémon partners won’t be heading into battle without any help, though! As you explore each island, you will earn gears that your Pokémon can equip.

    There are two kinds of gears—power gears, which boost a Pokémon’s individual stats and make it more effective in battle, and summon gears, which allow a Pokémon to temporarily call another Pokémon into battle. Choose the best gears to help your Pokémon come out on top!

    Pokémon Rumble Rush is a free-to-start adventure. You will also be able to purchase in-game items using real-world currency. It’s available now in Australia—and will be available soon in other regions—so prepare to explore!

    You can check out the game here. Will you be downloading this brand new Pokémon game? Let us know in the comments!