Nintendo has released a new trailer for Tomodachi Life: Living the Dream, titled “Too Cool for Yoomian Island.” The game will release tomorrow, on April 16, for Nintendo Switch.
The latest trailer features Yoomian Island, the location that has been the focus of the game’s marketing since the Tomodachi Life: Living the Dream direct. It highlights Tara, the “coolest person” on the island, who is able to style people’s hair and effortlessly draw the attention of all the island’s denizens. While the trailer doesn’t reveal any new mechanics, it further showcases what players can expect from the game before it releases tomorrow. Check out the “Too Cool for Yoomian Island” trailer for Tomodachi Life: Living the Dream below:
Tomodachi Life: Living the Dream launches on April 16, and pre-orders are available now on the Nintendo eShop. A free demo is available now, allowing players to make a few Miis and try out some of the game’s features. Save data from the demo transfers to the full game. For completing the demo, you get a free hamster costume, which will also carry over to the final version.
The eShop describes the game as follows:
Create all sorts of Mii characters based on your family and friends, someone you admire, or someone completely original! From their appearance to their personality traits and even little quirks, there are all sorts of ways to customise your Mii characters – including face parts that are unique to this game.
Adjust each individual detail to your liking or create Mii characters by answering a series of simple questions. Help them explore their likes and dislikes, form relationships, and get up to all sorts of wacky fun. Your Mii characters are bound to surprise you as they take on a life of their own!
Warner Bros. Games has revealed that LEGO Batman: Legacy of the Dark Knight will include cosmetics based on the “Absolute Batman” comics. The cosmetics will be available for both Lego Batman and Lego Catwoman when the game releases on May 22.
The “Absolute Batman” comics initially started releasing in 2024 as part of DC’s All In initiative. Scott Snyder is the comics’ writer, while Nick Dragotta is its illustrator. The premise focuses on a version of Bruce Wayne without the money or resources of his other counterpart as he’s forced to instead rely on raw strength and cunning to battle new versions of Bane, Joker, Scarecrow, and more. Legacy of the Dark Knight will feature the Absolute versions of both Batman and Catwoman, both of which recreate the aesthetics of the original comic for the Lego format.
Check out the trailer showcasing gameplay of the “Absolute Batman” cosmetics in LEGO Batman: Legacy of the Dark Knight, as well as thoughts from writer Scott Snyder, below:
Additionally, check out a poster for the cosmetics, styled after a comic book cover:
— LEGO® Batman™: Legacy of the Dark Knight (@LEGODCGame) April 15, 2026
LEGO Batman: Legacy of the Dark Knight will be available for Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC via Steam when it launches on May 22. Lastly, here’s an overview of the game, via Steam:
Embark on a journey that begins with the origins of Batman as a young Bruce Wayne trains with The League of Shadows, becomes the hero of Gotham City, and forge a new family of allies with Jim Gordon, Catwoman, Robin, Nightwing, and Batgirl. Confront an ever-growing threat from across Batman’s Rogue’s Gallery as you face The Joker, The Penguin, Mr. Freeze, Poison Ivy, Bane, and more.
Play as Batman with an exhilarating new combat system, combining fluid combos, stealth techniques, and detective skills to take on crime across the streets and rooftops of Gotham City. Command a full range of Batmobiles and Batcycles, including the legendary Tumbler, as you navigate an open and immersive Gotham City. Grapple, glide, or drive through the open world with agility and speed, while discovering crimes, challenges, rewards, secrets, and iconic landmarks such as Arkham Asylum, Ace Chemicals, and Wayne Tower.
Are you ready to build the legacy of the Dark Knight and protect Gotham City?
Bandai Namco has announced that an official SUPER ROBOT WARS livestream is set for April 20 at 7:00 a.m. ET / 20:00 JST with news for SUPER ROBOT WARS Y and SUPER ROBOT WARS DD. It’s possible that new DLC and updates for SUPER ROBOT WARS Y could be revealed during the livestream, as one of the segments is expected to bring “new information” for the game.
SUPER ROBOT WARS Y launched on August 28, 2025 for Nintendo Switch, PlayStation 5, and PC via Steam. A demo is available now with save data transfers, including character creation data and items.
The featured series in the base SUPER ROBOT WARS Y game includes:
Reideen the Brave
COMBATTLER V
Aura Battler Dunbine
New Story of AURA BATTLER Dunbine
Heavy Metal L-Gaim
Mobile Suit Z Gundam
Mobile Suit Gundam Char’s Counterattack
M-MSV
Mobile Fighter G Gundam
Mobile Suit Gundam Wing: Endless Waltz
Mobile Suit Gundam SEED Destiny
Mobile Suit Gundam the Witch from Mercury Season 1
Mazinkaiser VS the Great General of Darkness
Getter Robo Arc
Majestic Prince
MACROSS Delta
Macross Delta: Passionate Walküre
Code Geass: Lelouch of the Rebellion III Glorification
Code Geass Lelouch of the Re;surrection
Godzilla Singular Point
SSSS.DYNAZENON
The SUPER ROBOT WARS Y Season Pass also brought two DLC packs to the game with more mechs and characters from iconic anime series, new missions, and additional features. The series that were represented in the DLC packs include Galaxy Cyclone Braiger, The Big O, Fuuto PI: The Portrait of Kamen Rider Skull, KotetsuJeeg, Dynamic Planning Original (Getter Robo: The Jet-Black Drifters), and Brave of the Legend Da-Garn.
Sony Interactive Entertainment has announced its PlayStation Plus Extra and Premium Game Catalog for April 2026 featuring The Crew Motorfest, Horizon Zero Dawn Remastered, Wild Arms 4, and much more. PlayStation Plus Extra and Premium members have access to this updated game catalog starting April 21, 2026.
Every month, PlayStation Plus Game Catalog brings several PlayStation 5 games to subscribers. Alongside a number of PlayStation 4 and PlayStation 5 games, PlayStation Plus members gain access to PlayStation VR2 titles and classics from the original PlayStation, PlayStation 2, and PlayStation Portable.
PlayStation Plus Extra and Premium Game Catalog for April 2026
The full list of April 2026 Game Catalog titles for PlayStation Plus may be found below, via PlayStation Blog:
The Crew Motorfest | PS5, PS4
Race legendary vehicles in a never-ending festival of car culture. Explore the breathtaking Hawaiian archipelago, transformed into a premiere racing destination. From Honolulu’s city streets to rainforest trails, mountain roads and volcanic slopes, discover a wide variety of environments. Experience this motor paradise solo or with your crew, as you take the wheel of hundreds of iconic vehicles and participate in thrilling races, themed events and unique challenges. Whatever aspect of car culture you enjoy, there’s something here for you.
Horizon Zero Dawn Remastered | PS5, PS4*
Experience the critically acclaimed Horizon Zero Dawn with stunning new visuals and upgraded features. In a far future where colossal machines roam and rule the Earth, pockets of humanity survive in unique tribes among the lush, overgrown ruins of our long-lost civilization. Take up bow and spear as Aloy, a young machine hunter and outcast of her tribe, as she discovers her origins, the truth of this mysterious world, and her own destiny to save it from impending doom.
*Horizon Zero Dawn Remastered will be available to PS5 players, and Horizon Zero Dawn Complete Edition will be available to PS4 players to download.
Football Manager 26 Console | PS5
In Football Manager 26 Console, football belongs to you and your vision. Savour the richest Match Day experience in series history with gloriously upgraded visuals and on-pitch details, from lighting to cutscenes and stadiums, that bring new levels of depth and drama. Every attack has more personality thanks to fresh motion capture and volumetric animations, while new controller shortcuts between highlights better empower you to tinker from the touchline. Immerse yourself in football’s most-watched league with the Premier League fully-licensed for the first time. It’s time to change the game.
Warriors: Abyss | PS5, PS4
Take command of historic and masterful warriors in Koei Tecmo’s action roguelite, Warriors: Abyss. Challenge countless swarms of enemies and traverse the merciless trials of hell through victory and defeat. With over 100 heroes to choose from, summon allies and combine their unique traits to create your own powerful parties. Engage in impressive battles, rout endless hordes of enemies, and fight your way through the dead souls of hell.
Squirrel with a Gun | PS5
Squirrel, meet gun. As the neighborhood’s most obnoxious rodent, develop a knack (and a love?) for crime and mayhem in pursuit of golden acorns in this nutty sandbox shooter and puzzle platformer. Fight tooth, claw, and gun to escape a secret underground facility and defeat the Agents. Discover what an erratic squirrel is capable of with a gun in its paws (or just its paws) and how far how far this fuzzy fiend will go to collect its acorns.
The Casting of Frank Stone | PS5
The storytelling prowess of Supermassive Games meets the Dead by Daylight universe. The shadow of Frank Stone looms over Cedar Hills, a town forever altered by his violent past. As a group of young friends are about to discover, Stone’s blood-soaked legacy cuts deep, leaving scars across families, generations, and the very fabric of reality itself. Every decision you make shapes the story and impacts the fate of the characters within it. Brimming with emotional gut-punches and high-stakes horror, discover how a simple decision can become a truly heart-wrenching dilemma. Filled with spine-chilling twists, this dark original tale is certain to haunt you long after it’s over.
Monster Train | PS5
Monster Train brings a new strategic layer to roguelike deckbuilding, with a tactical twist: defend not one, but three vertical battlegrounds simultaneously as you fight to protect the final pyre against the forces of heaven. To take back hell, you’ll need to power up. Upgrade your champion, gain Pact Shards, recruit powerful units, upgrade cards, gain passive bonuses, or duplicate any card in your deck. With six monster clans (each with their own distinct gameplay and 10 levels to unlock), 25 covenant difficulty levels, and over 280 cards, you’ll never build the same deck twice. Only you can protect the final burning pyre from the forces of heaven and restore the inferno.
PlayStation Plus Premium – Classics
Wild Arms 4 | PS5, PS4
Their meeting was fate. Filgaia, a world left in ruins by a brutal war, stands still. Ten years have passed since peace was won — yet true healing has never come. Now, on these scarred lands, a new journey begins. Experience Wild Arms 4 originally released on PlayStation 2, now enhanced with up-rendering, rewind, quick save, and custom video filters.
Toho Global has announced that Crunchyroll will be streaming the upcoming anime adaptation of Satsuki Nakamura’s Though I Am an Inept Villainess (Futsutsuka na Akujo de wa Gozaimasu ga – Sūgū Chōso Torikae Den) light novel series starting this July. Crunchyroll will stream Though I Am an Inept Villainess in North America, Central America, South America, Europe, Africa, Oceania, the Middle East, CIS, and the Indian Subcontinent. A new trailer and seasonal key visual were also revealed.
The cast of the Though I Am an Inept Villainess anime includes:
Manaka Iwami as Kou Reirin
Natsumi Kawaida as Shu Keigetsu
Makoto Furukawa as Ei Gyoumei
Yuichiro Umehara as Shin-u
Hana Hishikawa as Lily
Nikray Farahnaz as Kou Tousetsu
Mitsue Yamazaki directs the Though I Am an Inept Villainess anime series at studio Dōga Kōbō. What’s more, Yoshiko Nakamura oversees the series scripts, and Ai Kikuchi is the anime’s character designer.
Ichijinsha launched Nakamura’s light novel series in December 2020. The manga adaptation by Ohitsuji was launched at the same time in Ichijinsha’s Monthly Comic Zero-Sum magazine. The light novels’ 10th volume shipped on April 2. Seven Seas Entertainment publishes the series in English and released the ninth volume on August 26.
Lastly, here’s an overview of the Though I Am an Inept Villainess series, via Seven Seas Entertainment:
In a kingdom inspired by historical China, five clans put forth their maidens as imperial consorts–but only one will be crowned empress. The frail and beautiful Kou Reirin, the so-called “butterfly” of the imperial court, is a shoo-in to marry the crown prince. But when “court rat” Shu Keigetsu lashes out at her during the glittering Lantern Festival, it’s Reirin who wakes up in the dungeons! Body-swapped by her assailant to steal her position at court, Reirin’s plight seems dire…to everyone else! Now that she’s got a robust new body, not even the looming threat of execution can stop her!
Happinet just released a new promotional video for the upcoming anime adaptation of Yoneori’s The Forsaken Saintess and Her Foodie Roadtrip in Another World (Suterare Seijo no Isekai Gohan Tabi: Kakure Skill de Camping Car o Shōkan Shimashita) light novel series. The video revealed cast members along with additional staff members.
The anime’s main cast includes Sora Tokui as Rin Takanashi and Yūki Ono as Vil.
Atsushi Nigorikawa directs the anime at EMT Squared. Takashi Aoshima is in charge of series scripts, novel illustrator Akane Nitou is credited for the original character designs, and Izumi Ishii is drawing the characters. Ankichi Kobo is credited for production assistance. Joining the staff lineup will be Hiroto Morishita, who serves as the anime’s sound director at Bit Grooove Promotion. Kana Utatane is composing the music, and Lantis is producing the music.
Yoneori launched the series on the Shosetsuka ni Naro website in 2019. Kadokawa began publishing the novels with illustration by Nitou in 2020. Nana Kogami launched the manga adaptation on Kadokawa’s ComicWalker website in 2020, and the fourth compiled book volume was shipped in May 2025.
Lastly, here’s an overview of the series via Manga Dex:
Rin Takanashi, a caregiver in her thirties, was unceremoniously discarded as “trash” despite being summoned as a saint. However, as a lover of the great outdoors and all things camping, she was blessed with a special skill, [Survival], as well as another unique skill!
Thus, a riveting tale begins: one of sweat, tears, and insatiable hunger as Rin, together with companions she picked up along the way, leisurely explores this parallel world and savours gourmet cuisine to her heart’s content… Or so the story should have gone, but it looks like their road is going in an unexpected direction…?
Bandai Namco Entertainment has announced that Kaeru Chōhōkiteki’s Witch and Mercenary (Majo to Yōhei) light novel series will get an anime adaptation in 2027. The company also revealed the promotional video, key visual, along with information on the main cast and staff members.
Additionally, the official website also released a voice drama and a series of short stories both written under the supervision of Kaeru Chōhōkiteki.
Taito Ban will star as Zig Crane while Saori Hayami will star as Siasha. Shinpei Ezaki is directing the anime at 8-Bit. Taishirou Tanimura is handling the series scripts, Keita Matsumoto is designing the characters. Akiko Fujita is the sound director, while Rei Ishizuka composes the music at Lantis.
Chōhōkiteki first released the story on the Shōsetsuka ni Narō website in June 2021, and ended it in December 2022. Micro Magazine published the first print volume with illustrations by Bench Kanase in May 2023. In 2024, Makoto Miyagi launched the manga adaptation of the story on Kodansha’s Magazine Pocket manga app.
Lastly here’s an overview of the story via Seven Seas Entertainment who releases the novels in English and describes the story:
Nothing in this world is more dangerous than a witch. The epitome of fear and terror, they can summon floods on a whim, conjure balls of fire out of the air, or even destroy entire countries overnight. Incur their wrath, and no one is safe. At least, that’s what everyone thinks, and it’s the very reason they all want Siasha dead. After yet another violent battle for her life, she teams up with Zig, a mercenary, and they depart for unknown lands to find somewhere she can live in peace. But is the pair any match for the lost magic and vicious monstrosities that lie ahead?
Earlier today, the official website for the TV anime adaptation of writer Kei Misawa and artist Natsu Mizuno’s The Duke’s Son Claims He Won’t Love Me Yet Showers Me with Adoration (“Kimi o Koi Suru Ki wa Nai” to Itta Jiki Kōshaku-sama ga Nazeka Dekiai Shitekimasu) manga announced two new cast members.
The new cast members:
Hibiku Yamamura as Rebeka Rikkonen
Junya Enoki as Hannes Eukrainen
Previously announced cast members include:
Yui Ishikawa as Elsa Eukrainen
Sōma Saitō as Julius Royus
Kaito Ishikawa as Jarmo Parnilla
Chika Anzai as Serafiina Parnilla
Hitoyuki Matsui is directing the anime at Zero-G and Grass with Kaoru Suzuki credited for planning technical direction. Tomoko Konparu is handling the series scripts, while Yūko Yahiro is in charge of character design. MICHIRU is composing the music. Saber Links is working on sound production.
Misawa and Mizuno launched the manga series on the BookLive digital bookstore in February 2021. Flex Comix publishes the manga series in print, and the fifth compiled book volume will launch on March 13. Flex Comix also publishes the manga in English on digital platforms, such as Amazon.
Lastly, Flex Comix describes The Duke’s Son Claims He Won’t Love Me Yet Showers Me with Adoration as follows:
Elsa, the daughter of a fallen aristocrat, receives news.
It was a marriage proposal from Julius, a very elite nobleman.
Elsa is wondering,” Why would such a distinguished man marry me”?
But after the wedding, Julius, who had been kind and gentle up to that point, changed completely!
In a cold voice, he tells her, ”I have no intention of loving you.”
The official X (formerly Twitter) account for Shogakukan’s Coro Coro Comics magazine just revealed that Satoshi Kisaichi’s Black Channel manga is getting an anime adaptation. To celebrate the announcement of the Black Channel anime, the account released a celebratory illustration.
Kisaichi first launched the manga in Coro Coro Comics in 2020 and the series is ongoing. Shogakukan published the manga’s 13th volume on December 26.
Here’s an overview of the Black Channel manga via MyAnimeList:
The manga’s story centers on the demon Black who comes to the human world in search of content for videos. He wants to expose the hidden side of humans, games, and hobbies. Black’s “high-efficiency assistant” is the camera demon Camera-chan.
The Black Channel: Breaking The Wall short manga launched in Coro Coro Comics in June 2022, and it ended that August. The manga got an anime adaptation on YouTube that same August.
One of the biggest concerns with modern gaming is development time. While game sequels and new IPs could come out within two to three years at the most, now they can take upwards of a decade to release. This applies to not just major AAA releases, but also indie games as well. An example of one that I’ve been thinking about ever since it was announced is REPLACED.
REPLACED is an indie cyberpunk platformer that boasts free-flowing combat and a gorgeous pixelated art style. It was announced five years ago, and while many noted its similarities to The Last Night (a game announced all the way back in 2017 that still hasn’t been released, mind you), people were still excited for its release. However, it would be delayed several times before getting its final release date of April 2026.
As I finally played the game for myself, I found myself wondering whether or not the wait would be worth it, or if it just set impossibly high expectations that developers Sad Cat Studios could never live up to. After beating REPLACED for myself, however, I can confidently say that this is a fantastic game, albeit one with several major gameplay issues.
“More Human Than Human”
REPLACED begins with Warren Marsh, a scientist hooked up to a machine that directly links him to an A.I. of his own creation named R.E.A.C.H.. The two are looking through “donors” for an unknown purpose when R.E.A.C.H. notes Marsh’s emotional instability and tries to pause their session for the day. His stubbornness, however, ignites a disaster that engulfs the lab in flame and leaves R.E.A.C.H. stuck in Marsh’s body, with the man himself having gone completely quiet.
As the newly christened Reach, you must find your way back to the laboratory where the accident occurred, and see if it’s possible to separate your mind from Marsh’s body. Along the way, Reach will understand more about Warren Marsh’s past, fight against the Phoenix corporation and Termite gang, make new friends, and above all else, learn what it truly means to be human.
I genuinely adored the narrative of REPLACED. I’ve consumed a lot of cyberpunk media throughout my entire life, and its rare that I’ve seen a new idea that is wholly unique to the genre. However, REPLACED does something with the themes of humanism that I’ve rarely seen before. Reach having to explore an AI inhabiting the body of a human and trying to reconcile between his programming and the new waves of emotions and sensations he’s feeling in his new vessel is genuinely a really compelling arc that quickly made his character stand out to me.
The other characters of REPLACED are great too. While Warren Marsh takes a backseat for most of the story, we do see flashbacks of the life he lived before the accident that changed it forever, and it’s a great way to further enhance Reach’s arc. Tempest is a hotheaded rebel that Reach comes to see as a genuine friend, and his girlfriend, Veronica, serves as a trusted confidant for both characters. There are even a bunch of side characters you meet as you explore the world of Phoenix City. One of my personal favorites is Susan, a young girl who starts as a quest giver, but if you visit her more, she soon calls Reach her “super best friend.”
When it comes to themes and tone, REPLACED shines in those aspects too. The cyberpunk genre has always shone in its ability to balance bleak subjects with hints of optimism scattered throughout. The plotline with the donors is grim and genuinely disturbing at points, and the influence of the Phoenix corporation is horrifyingly oppressive. Yet, even still, the moments where you interact with characters like Susan are where you get to see that life has still flourished even in such dire circumstances. Further, the ending is bittersweet and will likely leave you smiling with a tear in your eye.
One of the key reasons why REPLACED‘s story clicked with me so much was due to its presentation. Its visuals combine pixelated artwork with modern lighting to create one of the best-looking games I’ve ever seen in my life. At first, I was concerned that you’d only experience Phoenix City at a distance, though the visuals from afar were still gorgeous. Once you finally enter the metropolis itself, though, all of my concerns went out the window, and I was genuinely blown away by what I was seeing. Even on my fairly limited Steam Deck, the game still looked gorgeous, and I can only imagine how much better it would look on more powerful hardware.
The soundtrack of REPLACED also stands out. As you’d expect, it’s filled with pumping synth beats, with their intensity varying depending on the situation. You may be fighting against corpo police officers with some fast-paced beats, or you may be navigating a massive laboratory with slower and more atmospheric sounds. You can also collect lyrical tracks performed by Veronica herself, which you can find by exploring, and help to further the game’s worldbuilding.
While there were no real issues with REPLACED‘s story, it’s worth noting that the game is prone to several glitches. Only a few affected the gameplay experience, but these unfortunately interfered with the presentation and cutscenes. A few cutscenes were completely absent, with the credits being stuck on a blank screen, which made me worried that I may have missed a key cutscene that added more context to the narrative. Further, towards the end, there were a few times when the camera entirely glitched out.
Some of these will definitely be fixed soon, according to the developers. Further, the aforementioned ending glitches have also started to be patched, and I was able to experience the finale in its best possible form. Still, some issues like falling through the world remain, so hopefully, these are fixed soon as well.
Where even am I?
Overall, though, the presentation and narrative of REPLACED are absolutely fantastic. The gameplay, on the other hand, left a lot to be desired for me due to frustrating platforming mechanics and occasionally sluggish combat.
Not Quite Beholden to One Genre, For Better or Worse
When I watched all of the trailers for REPLACED, I wasn’t quite sure what genre it would fit into. At first, I thought it would be something akin to an RPG with elements similar to Disco Elysium, or maybe it would end up a more action-heavy sidescroller. Once I picked up the game for myself, I soon realized it fit more into the lens of a platformer, albeit with mechanics that emphasize combat and exploration in equal measure. In many ways, this mix of elements worked to both the game’s benefit and detriment.
To start with, there were several parts of REPLACED‘s gameplay that I really enjoyed. Mainly, I really liked the small moments where you are just exploring a small area, observing the environmental storytelling, and talking with other characters. The chapters where the game slows down and you navigate the Station, the main hub of the game, are genuinely fantastic.
Each time you revisit the Station hub, there are several side quests to complete before you progress. I do kind of wish there were more of these quests, though the ones that are there expand the world and themes in a very natural way. Even in the late game, there are a few quiet moments where, in order to continue, you simply need to explore the environment, making for moments where you’re able to appreciate the world even more. There are even some great easter eggs that fans of the cyberpunk genre will get a kick out of.
The combat also has several moments of gold. Throughout the game, you’ll be forced into encounters with powerful enemies, both big and small. As you progress, you’ll unlock more tools to counter said enemies. For example, you can deflect projectiles with a shield that knocks down the opponent who fired it. Additionally, the more times you utilize a counterattack, the quicker you’ll be able to fire back with a projectile of your own. There were countless points where I found myself finding the right rhythm in acting and reacting to each attack that an enemy delivered.
That said, there were just as many times when I found the combat to be really unresponsive and sluggish. Every time you’d mistime an attack, the game would punish you with a long animation that an enemy could instantly use as a window to attack you. At first, this seemed like an appropriate punishment for a failure of timing. Oftentimes, though, I’d be punished unfairly thanks to two enemies attacking in quick succession, making countering next to impossible.
Further, the speed of your attack animations is extremely slow compared to the absurd reactions of enemies. Worse still were the occasional input delays, which made it hard to tell whether or not the aforementioned timing errors were due to a misstep from me or the game itself. It’s worth noting that, even when some gameplay fixes were implemented, it still didn’t make the slower pace of combat feel any better. Don’t get me wrong, there were still several combat encounters that were genuinely thrilling and fun in equal measure. The boss fights were one such example, as were the sections where you fought against corpo officers while on top of a train. The moments where the combat’s slow pace and frustrating technical issues kicked in, though, sadly distracted from those few high moments.
The same can be said for the platforming and puzzles. A lot of times, you’ll be jumping from ledge to ledge by using certain abilities or solving numerous environmental riddles to progress. Sometimes you’ll need to take advantage of a pickaxe to dig into cracks in the wall, or use a multitool to hack into a terminal and open a door, for instance. Much like with the combat, there are plenty of times where you can reach a flow state, and everything clicks right into place in the best way possible. Yet, these are often hindered by numerous major technical and pacing problems.
In many cases, I found myself unable to reach a higher ledge even when I was right next to it. This forced me to try and backtrack, to see if I missed a step in a puzzle, until I realized that the game just didn’t register my input. On the subject of puzzles, a lot of them often require you to use trial and error, which meant that instead of feeling smart for having solved a mystery, I was instead just baffled when the solution accidentally worked itself out. Even the abundance of the yellow paint cliches didn’t make exploration any easier, as, despite how beautiful the environment looked, a lot of it looked exactly the same, making it even harder to figure out where to go next for either platforming or puzzle-solving.
At the end of the day, even if all the technical issues are fixed, both the combat and platforming suffer from the same key problem: pacing. The story flows dynamically, with a great balance between fast-paced action and slower, more methodical moments where the characters take center stage instead of the action. This balance completely goes out the window when you spend minutes at a time wrestling with the controls in order to fight through the enemies in your way or get to higher ground.
I will say that I don’t think REPLACED‘s gameplay is necessarily awful. If you’re someone who really likes platformers like INSIDE, then you’ll absolutely adore REPLACED‘s gameplay loop and may be willing to overlook some of its flaws, especially when the bugs are fixed. However, even as someone who was fond of these sorts of games, the issues with pacing and frustrating mechanics were deeply irritating.
Plus, even when the technical glitches are fixed, it won’t take away from how frustrating it was to have combat encounters and platforming puzzles take way longer than they should’ve due to circumstances outside of my control. There isn’t even a post-game or ability to replay chapters, which means that I can’t even re-experience the best parts of the game. Though, thanks to the gameplay, I can’t say I’m really chomping at the bit to replay the game anytime soon. Thankfully, none of these issues were enough to diminish from just how great REPLACED is when you consider its story, presentation, and the gameplay high moments altogether.
A Thrilling Neon Nightmare
Since I was a kid, the cyberpunk genre has been my absolute favorite in any medium. Whether it’s games, shows, movies, or books, if it focuses on a dystopian future where hope and rebellion still manage to flourish, I’m going to be there. Yet, I’ve recently feared that the genre couldn’t surprise me anymore, thanks to the overabundance of reused tropes. So, needless to say, I was ecstatic when REPLACED put those worries to rest once and for all.
Certainly, this game has several major issues. The overabundance of technical issues, while fixable, often interfered with my enjoyment of the story, presentation, and gameplay. Additionally, said gameplay frequently suffers from frustrating mechanics and poor pacing, which unfortunately hinder the moments where the combat, platforming, and puzzles shine. These issues still remain even after the first slew of post-patches for the game. Yet, these aren’t enough to distract from just how good the story and presentation are.
REPLACED does things with its narrative that I never would’ve thought possible. It manages to tell a compelling story about what it means to be human with a great cast of characters and a tone that manages to balance both dread and hope splendidly. Additionally, the visuals are absolutely gorgeous, and regardless of what platform you play it on, you’ll likely find yourself realizing that this game is one of the best-looking games in the medium, period.
At the end of the day, despite my issues with REPLACED, I can confidently say that the five-year wait was worth it. If you’re a fan of cyberpunk games or 2.5D action platformers, then you absolutely need to play REPLACED. Even though I’m in no rush to replay the game, I can’t wait to give it another shot after a few post-launch adjustments. While this may not be a masterpiece, Sad Cat Studios has managed to make a seminal title in the genre that is hopefully remembered for a long, long time.
Disclaimer: Thunderful Publishing provided a Steam copy of REPLACED for review purposes.