Polyarc has announced Moss: The Forgotten Relic, which will combine both Moss games into one unified package and will release in summer 2026. It will be available on PlayStation 5, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2, and PC via Steam.
While previous entries in the series have been VR exclusive, the newest entry compiles both into one cohesive experience that doesn’t need the peripheral. For the first time, it will be available on Xbox, Nintendo, and PC platforms. Check out the trailer for Moss: The Forgotten Relic via IGN below:
The Steam page describes Moss: The Forgotten Relic as follows:
Moss: The Forgotten Relic is an emotional and atmospheric adventure set in the pages of a living storybook, brimming with myth and ancient magic. Guide a tiny but determined hero on a heartfelt journey of challenge, courage, and connection.
Traverse a fallen kingdom, solve environmental puzzles woven into the landscape, and embark on a timeless adventure…
Venture through a mythic land marked by the ruins of a ancient realm slowly being reclaimed by an enduring and untamed nature.
Form a powerful bond with Quill, a small and courageous mouse who looks to you for guidance, protection, and trust at every step of her journey.
Uncover hidden secrets, navigate puzzling places, and confront arcane forces in an intimate and epic fable inspired by classic fantasy adventures.
Additional Features
Explore a fallen kingdom slowly reclaimed by nature
Guide a tiny hero through mysterious places and towering dangers
ABShot has announced that its bullet hell roguelike, IRA, will release on the Nintendo Switch 2 in the summer via the Nintendo eShop. Its arrival on Switch 2 follows both an early access release on Steam in August 2021, and a full release on Steam, GOG, and the Epic Games Store in October 2023.
It comes from developers ABShot and publishers Pikii and Nicalis. Further, the developers initially announced the port for IRA on their website. The Steam page describes the game as such:
Embrace the Beauty of Bullet Hell!
High up in the heavens, the ancient crystal known as Ira maintains the peace of an entire world… until a mysterious figure shatters the crystal, allowing Chaos to return. As malevolent creatures suddenly appear across the land, a young girl is chosen by an ancient god to collect the fragments of Ira and restore order, assisted by the apostles who once served Ira’s creator.
Find the Remnants of Ira and Save the World!
A character-based shooter with roguelike elements, IRA celebrates the artistry of what shooter fans call “bullet hell”: enemy projectiles that weave intricate, geometric patterns across the screen and force you to seek out the precarious safe spaces between them. Set in an Eastern-influenced fantasy world marked by ethereal beauty as well as grave danger, it’s a procedurally generated action game that requires skill, inspires strategy and rewards patience.
FEATURES
Shoot arrows from 166 different bows
Choose three special “perks” (power-ups) each time you level up
150 unique relics (passive buff items)
43 different synergies from bow + relic combinations
5 different Apostles that can be conjured for special ultimate skills and passive perks
Procedurally generated maps across more than six different stages
Boss battles with exceptionally devious projectile patterns
Lastly, check out the trailer for the Nintendo eShop release of IRA:
The staff for the upcoming anime adaptation of Yoneori’s The Forsaken Saintess and Her Foodie Roadtrip in Another World light novel series revealed a brand new trailer, additional cast members and a brand new key visual. Additionally, Onkan Lemonade will perform the ending theme song “Holy Sweet Home.”
HIDIVE will stream The Forsaken Saintess and Her Foodie Roadtrip in Another World in the U.S., Canada, the U.K., Ireland, Australia, and New Zealand.
The newly announced cast members include:
Sumire Morohoshi as Aria
Shinnosuke Tachibana as Senon
Shōya Chiba as Ed
Kaede Hondo as Gomamiso
The anime’s main cast includes Sora Tokui as Rin Takanashi and Yūki Ono as Vil.
INUWASI performs the opening theme song “Butterfly.”
Atsushi Nigorikawa directs the anime at EMT Squared. Takashi Aoshima is in charge of series scripts, novel illustrator Akane Nitou is credited for the original character designs, and Izumi Ishii is drawing the characters. Ankichi Kobo is credited for production assistance. Joining the staff lineup will be Hiroto Morishita, who serves as the anime’s sound director at Bit Grooove Promotion. Kana Utatane is composing the music, and Lantis is producing the music. INUWASI will perform the opening theme song titled “Butterfly.”
Yoneori launched the series on the Shosetsuka ni Naro website in 2019. Kadokawa began publishing the novels with illustration by Nitou in 2020. Nana Kogami launched the manga adaptation on Kadokawa’s ComicWalker website in 2020, and the fourth compiled book volume was shipped in May 2025.
Lastly, here’s an overview of the series via Manga Dex:
Rin Takanashi, a caregiver in her thirties, was unceremoniously discarded as “trash” despite being summoned as a saint. However, as a lover of the great outdoors and all things camping, she was blessed with a special skill, [Survival], as well as another unique skill!
Thus, a riveting tale begins: one of sweat, tears, and insatiable hunger as Rin, together with companions she picked up along the way, leisurely explores this parallel world and savours gourmet cuisine to her heart’s content… Or so the story should have gone, but it looks like their road is going in an unexpected direction…?
ASMIK Ace has revealed the main cast members and first episode preview of Dōga Kōbō’s original television anime Mebius Dust, which premieres in July. The upcoming anime is based on Hajime Shinagawa’s hit story of the same title. Additionally, it was revealed that Leo Ieiri will perform the anime’s opening theme song “Mebius.”
The cast of the Mebius Dust anime includes:
Araki voiced by Yuto Takenaka
Stella voiced by Nene Hieda
Olga voiced by Haruka Satō
Tarou Iwasaki, known for his work on Baki the Grappler is directing the anime at Dōga Kōbō and Yoriko Tomita handling the series scripts.
Mebius Dust is the third anime produced from the winners of the Project Anima contest. The first story produced was the Sakugan anime, which premiered in October 2021. Fans can watch the anime on Crunchyroll. The second story to be granted an anime was The Story of the Girl Who Couldn’t Become a Wizard, which premiered in October 2024.
Lastly here’s a description of the Mebius Dust story via ASMIK Ace:
Araki, Stella, and Olga are high school students living in a cozy downtown neighborhood.
Playing games, visiting the bathhouse, and heading home – this is the story of their everyday lives… or is there more to it?
Earlier today, the official website for the upcoming anime adaptation of Amara’s The Cat and the Dragon (Neko to Ryū) novels revealed its second promotional video, new key visual, and three new cast members.
Jin-Koo Oh is directing the anime adaptation of The Cat and the Dragon at OLM. Mitsutaka Hirota is handling the series composition, and Rie Nishino and Chiaki Kurakazu are designing the characters. Takahiro Obata is composing the music, and Noriyoshi Konuma is the sound director.
Amara launched the web novel on the Shōsetsuka ni Narō website in September 2013, and the series is still ongoing. Takarajimasha published the first volume of the light novel series in hardcover with illustrations by Mai Ōkuma in April 2016. The eighth light novel volume launched on April 12, 2025, and more than one million copies have been sold for the series.
Izumi Sasaki launched the manga adaptation on the Kono Manga ga Sugoi! web platform in September 2017. The manga would be serialized on Manga Box in April 2020 as wel. The 11th compiled book volume shipped in Japan on May 31, 2025
The official website for the upcoming second season of the anime adaptation of Ran Kuze’s Medaka Kuroiwa is Impervious to My Charms (Kuroiwa Medaka ni Watashi no Kawaii ga Tsūjinai) manga revealed the second season’s teaser promotional video, teaser visual, returning cast and staff members.
Both Ryōta Iwasaki and Yū Serizawa will be reprising their roles as Medaka Kuroiwa and Mona Kawai, respectively.
Yoshiaki Okumura will return to direct the second season at Synergy SP. Yoriko Tomita is handling the series scripts, replacing Kazuyuki Fudeyasu. Mayumi Watanabe is designing the characters, Nozomi Nakatani joins Noriyoshi Konuma from the first season as sound director, Akiyuki Tateyama also returns to compose the music, and Aiko Yamagami returns as color designer. Shinichirō Nagano is the new compositing director of photography, and Hiroki Matsumoto is the new art director.
The anime’s first season premiered in January 2025. Fans can watch the anime in Dub or in Sub on Crunchyroll.
Crunchyroll describes the story of Medaka Kuroiwa is Impervious to My Charms as follows:
For Mona Kawai, winning hearts and turning heads comes naturally. Everything changes when Medaka Kuroiwa, a new transfer student, arrives. He won’t even give Mona a second look, and it turns her life upside down! Mona tries everything she can to win Medaka over, even going to the extreme at times. Tune in to a new rom-com about a queen bee and an unfazed boy among the school’s halls.
IKINAGAMES’ new sci-fi turn-based RPG STARBITES manages to stand out in a competitive RPG genre full of exciting games from emerging developers and seasoned veterans. From gameplay to the main story, STARBITES feels different, otherworldly, and refreshing to play, despite some of its flaws. STARBITES is a game that can both satisfy and frustrate RPG fans, but it’s one that will reward the player for sticking around. From its mecha influence to its faithfulness to the turn-based RPGs, STARBITES brings something for everyone, in my opinion.
The story of STARBITES takes players to planet Bitter, an Earth-like planet that experienced massive desertification due to the effects of the “Space War.” Enter Lukida, a young adult salvager from Delight City who’s gathering funds and looking through scraps every day to earn enough credits to finally leave Bitter and explore the universe. However, Lukida is bound by debt to Fennec, an overseer-like figure who controls the remnants of Bitter’s civilization. One day, Lukida’s treasure-hunting run goes wrong when a mysterious mech attacks her and her aptly named Mecha, incapacitating her and racking up more debt for Fennec. Once revived, Lukida sets out with her friends Gwendoll and Badger to find out more behind the attack and uncover more secrets about Bitter than may hold the keys to their future.
STARBITES is a Great Mecha and Anime-Inspired Adventure
STARBITES truly feels like an adventure, despite its desolate dry setting. Delight serves as a beacon of hope for the humans and androids living on Bitter, and for Lukida and the crew, the city has the shops and services they need. You’ll come across other major towns and locations throughout the main story, adding more life to what can be seen as a dead world at first glance. The NPCs aren’t anything to write home about, but there are plenty of side quests that add character to Bitter itself and complement the story.
At the beginning of the game, Lukida is accompanied only by Gwendoll and Badger, who both fall into some anime tropes that players can recognize. Gwendoll is Lukida’s close friend and a carefree, heavy drinker, and she’s certainly on the ditzy side. Meanwhile, Badger is a strong and calm man who supports them as a chaperone of sorts, but it’s clear that he’s quite intelligent and knows more than he’s letting on. Like other RPGs, you’ll meet more characters along the way who find a connection with Lukida and decide to come along for the ride. The cast in STARBITES is really great and memorable, and I thoroughly enjoyed the English dub and original Japanese voice-overs, and there are also Korean voice-overs as well.
The game’s story is split up into multiple acts, and there’s a lot of literal ground to cover in each one. Typically, each act introduces an explorable region of Bitter as Lukida and her friends seek information regarding Rockbot, one of the game’s antagonistic factions, and the various crises that have arisen on the planet. STARBITES doesn’t waste much time with its story, and I found the pacing to be predictable and fair to the player, despite initial expectations that some players may have on turn-based RPGs. The game is full of fun and interesting dialogue, great world-building, and unique and peculiar characters that only a post-apocalyptic anime-inspired narrative can bring.
A Different Flavor of Turn-Based Combat
As Lukida, you’ll pilot her mech and traverse the wastes with her crew in a slight isometric view similar to that of old-school RPGs. Enemies come in the form of other mechs and their pilots, human and android alike, but bosses tend to be larger than life with some quirks of their own. STARBITES eases you into its combat system as you explore each region of Bitter section by section, and once you begin to upgrade your mechs and perks, the game really opens up.
Sticking to the tried-and-true turn-based system, STARBITES puts a spin on combat with different damage attributes, Breaching, and the Driver’s High mechanic. Each party member can deal different types of damage depending on their respective Skills, which also offer a number of different status effects and bonuses. It’s up to the player to use the correct Skills when the situation calls for it in order to deal effective damage and deplete an enemy’s Barrier Points.
When an enemy’s Barrier Points are completely depleted, the enemy will enter a Breached state, which stuns and weakens them. If you have the right party composition, you can regularly Breach enemies and put the turn order in your favor through additional turns. Once you have more party members, they can also assist active party members with support attacks, which can deal additional damage to an enemy’s Barrier Points.
Dealing and receiving damage boosts the Driver’s High gauge for each party member. Once full, the Drivers High lets the party member immediately act and deal even greater damage with powered-up Skills that deal stronger status effects with different or additional damage attributes. Driver’s High especially comes in handy during the game’s boss battles, which can be seriously tough if you are even slightly underleveled or just at the right level.
STARBITES brings a really fun and easy-to-learn combat system that becomes more intricate and synergistic as the party levels up, learns more Talents, and acquires more powerful gear. As characters level up, their base stats will increase, but they will also earn Talent Points and unlock Talents, which include perks, additional stat boosts, and additional status effects for certain Skills. You can build into specific Talent trees for each character to give them a specific role, but you can also be a completionist and acquire every Talent if you have time for it.
When it comes to equipment, it’s rather straightforward in STARBITES. You can acquire equipment from the overworld and side quests or build it by heading to Bella or any other mechanic in towns across Bitter. Equipment will change the appearance of mechs and grant major stat boosts, and you can also acquire better weapons to increase critical hit rates and deal way more damage. Engines can also be swapped to grant increased stats, and Cores will offer special perks pertaining to the mechs themselves, such as follow-up attacks and increased stats in certain conditions.
STARBITES is a Refreshing New RPG with Some Issues
Although the story and combat in STARBITES are quite good, there are some issues that hold the game back, depending on which version you choose to buy. The Nintendo Switch version is serviceable, but the graphical drawbacks are quite noticeable. STARBITES has a washed-out and blurry appearance on the original Switch, and it appears to be running at the lowest performance settings possible. The frame rate is steady at 30 FPS, but I did run into multiple crash instances with side quests and the main story. Fortunately, I did save regularly, and the game does have auto-saves.
Another issue I had pertains to overworld exploration itself. I think the overworld is just fine, but besides the treasure chests, loot, and occasional side quests you can come across, the map layout tends to be simplistic and redundant. This is especially true when navigating the game’s dungeons, with some of them being rundown bunkers with light puzzle elements. I wish there was more of a hook in this regard. At the very least, STARBITES does offer a 2x turbo mode in battles, so you can speed through enemies and get through content more effectively.
Despite the issues I have with STARBITES, it’s clearly a labor of love from the developers at IKINAGAMES. The game’s soundtrack is unique, ranging from lo-fi beats for calm exploration and quirky tunes to emphasize the strange world of Bitter. This soundtrack is accompanied by an art style that is clearly anime-inspired but feels one-of-a-kind for STARBITES. The combat system is sound and faithful to the many games that came before and served as inspiration, while the Breaching and Driver’s High mechanics offer some strategic elements that players can have fun with. STARBITES also offers a compelling story with memorable characters, an emotive voice cast, and notable narrative beats that make a believable and interesting world. This is a really good RPG to get into for newcomers of the genre before jumping into more seasoned and realized RPGs.
NCSOFT and Vic Game Studios have announced a “Prologue Test” for upcoming anime-inspired action RPG LIMIT ZERO BREAKERS will be held from June 10 to June 15 for Android via Google Play and PC via Steam. Sign-ups for the LIMIT ZERO BREAKERS Prologue Test are available on the game’s official website through June 2 at 6:00 a.m. PDT. A full FAQ for the Prologue Test is also available.
Lastly, LIMIT ZERO BREAKERS launches in the first half of 2026 for iOS, Android, and PC via Steam and PURPLE. Here’s an overview of the game, via Steam:
About LIMIT ZERO BREAKERS
Live an Anime-Inspired Adventure
Step into a playable anime, where every frame is filled with emotion and energy. A real-time action RPG with anime aesthetics and thrilling boss hunts at its core.
Unleash Stylish Combat
Time your dodges. Nail your parries. Land crushing counterattacks.
Activate Break Mode to trigger cinematic finishers and turn every fight into a personal triumph.
Your rhythm. Your action.
Ignite Elemental Chaos
Trigger relentless, explosive elemental reactions in battle with no limits on combinations. Combine opposing or harmonizing elements to create powerful skill chains.
Join the Raid
Team up with two other players in thrilling 3-player boss raids.
Combine your powers to take down colossal enemies and uncover the secrets hidden deep within Seraphia.
The Legendary Quest
Each Breaker boards the Weaverwhale in search of their own wish.
Journey across floating ruins and forgotten realms, chasing the legends said to grant any desire.
Where Every Wish Begins—The Journey to Seraphia
In a world shaped by gods and ruled by angels, legends speak of the “Archives of the Gods”—a vault said to grant any wish.
A Breaker girl aboard the airship Weaverwhale encounters a boy with no memory.
Their story unfolds through cinematic cutscenes and emotional arcs.
Cygames has opened pre-orders for various editions of GRANBLUE FANTASY: Relink – Endless Ragnarok, revealed new characters for the game, and released two new trailers. The Standard Edition of GRANBLUE FANTASY: Relink – Endless Ragnarok will be available for $59.99 featuring the base game and the Upgrade Kit.
The GRANBLUE FANTASY: Relink – Endless Ragnarok Special Edition will be available for $79.99 featuring the Standard Edition and Special Pack, which includes special characters colors and useful items for unlocking Seofon, Tweyen, and Sandalphon. The Special Edition also includes the GRANBLUE FANTASY: Relink Downloadable Content Collection, which includes previously released DLC for the base game such as the Ignition Pack.
For those who already own GRANBLUE FANTASY: Relink, players can purchase the GRANBLUE FANTASY: Relink – Endless Ragnarok Upgrade Kit for $29.99 to get all of the new content. An GRANBLUE FANTASY: Relink – Endless Ragnarok Upgrade Kit will also be available for $54.99 featuring the Upgrade Kit, Special Pack, and Downloadable Content Collection.
The game’s official website revealed that Fraux (English VA: Kelly Baskin, Japanese VA: Azumi Asakura) and Fediel (English VA: Savy Des-Etages, Japanese VA: Asami Tano) will be new playable characters. In addition, The World (English VA: Kellen Goff, Japanese VA: Atsushi Ono) will be a new foe in GRANBLUE FANTASY: Relink – Endless Ragnarok. The game’s various new systems, including Summons, Primal Bursts, Chaos Quests, The Conflux, and cross-play were also introduced on the website.
Nintendo has added V-TETRIS, Jack Bros., SPACE INVADERS VIRTUAL COLLECTION, VIRTUAL BOWLING, and VERTICAL FORCE to the Virtual Boy – Nintendo Classics lineup for Nintendo Switch Online members. Nintendo Switch and Nintendo Switch 2 players can both play these classic Virtual Boy gameswith their Nintendo Switch Online memberships after launching and updating the Virtual Boy – Nintendo Classics app on their console.
Nintendo launched the Virtual Boy – Nintendo Classics lineup for Nintendo Switch Online + Expansion Pack library on February 17. The Virtual Boy accessory for Nintendo Switch and Nintendo Switch 2 is available for $99.99 at the My Nintendo Store. A cardboard version of the Virtual Boy accessory is also available for $24.99 at the My Nintendo Store as well.