Drunken Goddess Reflux Surpasses 300,000 Wishlists on Steam

Drunken Goddess Reflex 300,000 wishlists

Alliance Arts and WHO YOU have announced that new Russian Roulette drinking survival game Drunken Goddess Reflux surpassed 300,000 wishlists on Steam. To celebrate 300,000 Steam wishlists, a new illustration by the Drunken Goddess Reflux team was released.

Drunken Goddess Reflux will launch in 2026 for PC via Steam. The new game comes from the minds of Nanahira, odyk, WHO YOU, and other key members from the newly released rhythm adventure game Yunyun Syndrome!? Rhythm Psychosis. Aiobahn+81 composed the game’s soundtrack, including the theme song sung by DEMONDICE. 

Here’s an overview of the game, via Steam:

Break the rules as you drink in this twisted game of Russian roulette, and push the demon till she spills it all!

“No one’s ever done this to me before…

Ahh, you’re incredible, darling.”

A shot glass Russian roulette with a demon who loves you enough to kill you.

Survive the night, and savor seven flavors of ruin.

The drunker you get, the wilder the game!

Drink until the rules stop mattering, and unleash drunken tricks only a true barfly could master to make it out alive!

A soul-on-the-line drinking survival game where you spill your soul or make her spill!

A high-stakes roulette where every shot hits a little different!

Only one rule: get the demon wasted and make her spill her soul to win!

Femme Soule

“Surrender your life to me, darling. Let’s spend eternity together.”

In Hell’s bar, Pandemonium, a liquor-soaked demon awaits—one who loves you enough to kill you.

Let’s sink into Hell side by side!

Longing for a sip of madness and bliss? Down for a one-night stand with a demon? Hallelujah! Add Drunken Goddess Reflux to your wishlist and wait for the release half-drunk and smiling!

Staff

      • Producer & Scenario Writer: WHO YOU (Fuyuki Hayashi)
      • Art Director / Character Designer / Animator: odyk
      • Theme Song & BGM: Aiobahn +81
      • Lead Game Designer: Masatoshi Tokuoka
      • Programmer: oyatsu
      • 3D Environment: tiri, temi
      • Background Art: amebiyori
      • GUI Design: Kaoru Ito
      • Logo Design: Hiroto Sugawara (femt)
      • Voice: Nanahira

Theme Song

      • “DEMON’S SHOT”
        • Composition: Aiobahn +81
        • Arrangement: Aiobahn +81
        • Lyrics: DEMONDICE
        • Vocal: DEMONDICE

The Seven Deadly Sins: Origin Update Brings Accessibility Improvements and New Content

The Seven Deadly Sins: Origin

Netmarble has released a new update for open-world action RPG The Seven Deadly Sins: Origin with new accessibility improvements, which were inspired by feedback from a passionate player from Japan written in braille and text. New content was also introduced in the latest update, in addition to previously released character [Enigmatic Helper] Clotho.

The developers of The Seven Deadly Sins: Origin introduced a dedicated sound accessibility option, allowing for enhanced audio cues for low HP status, treasure chest discovery, and more when enabled. There will also be more accessibility features added over time with directional guidance for main quests, sub quests, gathering points, and treasure chests.

From May 21 to June 4, The Seven Deadly Sins: Origin will run the new event dungeon “Temple of Love.” This story-based event begins through NPC Turan and features sequential quests over the course of seven days. Players can earn limited-time titles, accessories, Regular Hero Draw Tickets, and other rewards through the event.

There are plenty of more events, including a solo record-based challenge for dungeons, field bosses, and Timespace Junction. Earn event currency and exchange it for rewards like Brilliant Engraving Seal and SSR Magic Crystal Shard. There’s also a cumulative mission event based on Cube Key usage, which offer various rewards based on the number of Cube Keys used.

The Seven Deadly Sins: Origin is available now for Android, iOS, PlayStation 5 and PC via Steam and Google Play Games. Final Weapon had the opportunity to interview The Seven Deadly Sins: Origin executive producer Do-Hyung Koo to discuss the game’s development, the team’s initial goals, consultation with manga creator Nakaba Suzuki and more. We also had the chance to play an early build of The Seven Deadly Sins: Origin to see what the original story and combat system offered.

Grand Theft Auto VI Reconfirms November 19 Release Date, Marketing Rollout Begins This Summer

Grand Theft Auto VI

Take-Two Interactive Software CEO Strauss Zelnick reconfirmed that the release date for Grand Theft Auto VI is still set for November 19, and the game’s marketing rollout is still on track to begin this summer, according to a new interview with Variety. Considering that summer starts on June 21, fans could see a new trailer next month or as late as August, unless plans change.

“We never make marketing announcements in our analyst calls,” Zelnick said. “Never ever ever.”

“I think reiterating November 19 as a launch day today is probably a positive. I think we’ve been really clear that we’re releasing the title on November 19.”

“So the next few weeks I don’t think it’ll be summertime yet, but when it’s summertime, Rockstar expects to start marketing.”

Zelnick did not reveal a price for Grand Theft Auto VI, however. Grand Theft Auto VI will be available for PlayStation 5 and Xbox Series X|S when it launches.

Previously, Rockstar Games released the second official trailer for Grand Theft Auto VI, which features footage captured on PlayStation 5 with “equal parts gameplay and cutscenes.” The trailer previews the main story of Grand Theft Auto VI and teases many activities in Leonida, the game’s setting.

Grand Theft Auto VI was originally planned to release in fall 2025 before being delayed to the aforementioned May 26 and subsequent November 19 dates. In the meantime, check out the easter eggs you might have missed in the first trailer.

The Grand Theft Auto VI official website is also live with new screenshots and overviews for in-game locations, including Vice City, and several characters.

Resident Evil Movie ‘Zach Cregger on Survival Horror’ Featurette Released

Resident Evil Movie 'Zach Cregger on Survival Horror' Featurette Released

Sony Pictures Entertainment has released a new featurette for the upcoming Resident Evil movie, titled “Zach Cregger on Survival Horror.” The film will premiere in theaters on September 18 in both standard and IMAX theaters. 

In the video, director Zach Cregger outlines his vision for the film: “So I had this idea, for a story in the world of Resident Evil, but it’s kind of like me. Like, if I was dropped into a Resident Evil game, I’m terrible with guns, I wouldn’t know how any of them work, I would miss 99% of my shots…This is an opportunity to be loyal to the games in spirit and in tone and build a story that just puts you in that scenario again and again and again with increasing stakes.”

As previously announced, the movie will pull elements that pay homage to the gameplay of Resident Evil, such as a first-person perspective, fixed camera angles, green herbs, and characters that miss their shots. However, it will not feature any previously established characters from the franchise like Leon Kennedy or Chris Redfield. . Austin Abrams (Weapons) will play the protagonist, named Bryan. The film will also star Zach Cherry, Paul Walter Hauser, and Kali Reis. Check out the full featurette that teases some of these elements for the Resident Evil film below:

The latest entry in the Resident Evil franchise, Resident Evil Requiem, is available now for PlayStation 5Xbox Series X|S, Nintendo Switch 2, and PC via Steam. The Deluxe Edition is available with the Standard Edition ($69.99), a pack of five costumes, four weapon skins, two screen filters, two weapon charms, and much more. A Premium Steelbook Edition ($89.99) is also available and includes the full game, Deluxe Edition contents, and a limited-edition lenticular card.

Crazy Taxi Teaser Video Released

Crazy Taxi Teaser Video Released

SEGA has released a new teaser video for Crazy Taxi on the franchise’s Twitter/X account. The teaser hints that an announcement for the previously revealed reboot is on the horizon.

Currently, little details about the upcoming entry are known. However, it’s possible that SEGA will reveal a new look for the Crazy Taxi reboot at either the next State of Play on June 2or the Summer Game Fest showcase on June 5. While previous rumors stated that the game would be a live service experience, the cancellation of SEGA’s “Super Game” and its re-evaluation of the GaaS model puts them into doubt. Initially, Crazy Taxi was announced alongside the previously released revival for Shinobi and upcoming ones for Golden Axe, Jet Set Radio, and Streets of Rage

Check out the teaser video for the next Crazy Taxi below:

The first entry in the Crazy Taxi franchise released in 1999, with the most recent mainline entry being Crazy Taxi 3: High Roller in 2002. The former used to be available on Steam, however, SEGA delisted it in 2024. The store page describes the game as follows:

Hey hey, come on over and have some fun with Crrrrrazy Taxi! Barrel through traffic packed streets, hurdle off parking garages, and Crazy Combo your way to Crazy Money in a wild frantic race to scare up the most fares. In Crazy Taxi, time is money, and only the Craziest Cabbies come out victorious.

Features
    • Two Game Modes – Arcade Mode and Original Mode for a variety of gameplay, and 16 Mini Games to hone your taxi driving skills.
    • Extra large hills for extra long hang time
    • Parked transporters with conveniently angled ramps
    • Tall cliffs and parking garages with steep drops
    • Painfully slow buses and cable cars to frustrate and annoy
    • Occasional deep sea exploration opportunities!

Crystal of Atlan Launches NieR: Automata Collaboration

Crystal of Atlan x NieR: Automata

Nuverse and Skystone Games announced a collaboration event between magicpunk MMO action RPG Crystal of Atlan and Square Enix’s action RPG NieR: Automata is available now. In addition, the new “Karmaslayer” class was introduced. 

The Crystal of Atlan and NieR: Automata collaboration brings 2B and 9S outfits and multiple limited-time events. The “Glory Eternal” Login Event lets players earn rewards by logging in for 8 consecutive days. The “Battle of Grün” World Boss” event will take place every Friday and Sunday with additional rewards, and the “Hacking Protocol” mini-game will also be available. Players can also get the “Pod 042” collab pet from “Oath of YoRHa,” limited collab mounts “Ho229 Type-B” and “Ho229 Type-S” from “Medal of YoRHa,” collab weapon skins “Virtuous Contract,” the “Glory to Mankind” title, emoticons, and much more.

In addition, the “Karmaslayer” class is now available. After suffering wounds and witnessing the murder of his friend, the Karmaslayer wields blades of ice and fire in a pursuit of vengeance. He can call forth a sword demon to burn his foes, while the swordsman himself pierces enemies with ice. He can also access “Karmaslayer Energy” and “Erosion Energy,” allowing him to power up after his Second Awakening.

Crystal of Atlan celebrates its first anniversary with various events, including “Growth Supply Station”, the “Journey Memories” Puzzle Event and much more. Players can get extraordinary items such as Orange Pet Selection, Outfit Bag, and Lv.70 +14 Enhancement Voucher.

Crystal of Atlan is available now for May 28 for Android, iOS, PlayStation 5, and PC via Windows, Steam and Epic Games Store.

Rubinite Releases for PC via Steam on July 23

Rubinite Releases for PC via Steam on July 23

Cup Dog Games has announced Rubinite for PC via Steam, and revealed that it will release on July 23. The game will be playable at BitSummit PUNCH.

Check out the first trailer showcasing Rubinite, courtesy of Gematsu, below:

The Steam page describes the game as follows:

Rubinite is a dark fantasy boss rush action game that utilizes the unique mechanic “Focus” to pinpoint enemies’ weaknesses and execute thrust attacks. Follow Ruby a princess who has escaped from the Scarlet Kingdom, embarking on a journey of revenge to reclaim her kingdom.

Ruby’s blade cannot easily harm them; only by finding their weaknesses and delivering critical attacks can she carve a way out.

In her quest to reclaim the Scarlet Kingdom, Ruby will confront various blood recipients – ancient enigmatic cults, undead possession entities, and the source of the plague. She challenges one perilous existence after another.

Step into beautifully crafted pixelated scenes, where the poignancy and grandeur of the Scarlet Kingdom come alive in every hazardous battle.

With each blood recipient defeated, Ruby absorbs their power, enhancing her abilities for the upcoming fights. Crafting diverse talismans allows you to shape your unique combat style.

Lastly, BitSummit PUNCH will take place from May 22-24. The nominees for the event’s Grand Prize, also known as the VERMILLION GATE AWARD, given to the most outstanding title exhibited, are as follows:

  • Denshattack! — Undercoders
  • Am I Nima — HO! Games
  • Algolemeth — Medium-Rare Games
  • Satoyama Note: Spring Stroll (里山のおと 春さんぽ) — Satoyama Note
  • City of None — Extremely OK Games, Ltd.
  • Artis Impact (アーティス インパクト) — Mas

Etheria: Restart Releases New Sharon Animus

Etheria: Restart Releases New Sharon Animus

XD Games has released a new animus for Etheria: Restart, named Sharon. It marks the last phase of Season SS4 Loong’s Thunder: Shattered Dawn.

A press release describes Sharon as follows:

Sharon was once an extremely talented musician, bringing joy to audiences through the sound of her strings. However, during one of her performances, she was a victim of a brutal attack that ended her career. Thanks to the Leiboz Life Workshop Project, Sharon was given a second chance at life on the battlefield. Using her harp to deal damage, Sharon has found new purpose as an Animus with poison-based attacks that gradually drain enemy HP.

Check out the character trailer for Sharon in Etheria: Restart below:

Etheria: Restart is available now for Android, iOS, and PC via Steam. Season SS4 started on April 9 and added several new gameplay mechanics. The main new addition in SS4 is the Tactical Imprint progression system. Here, players can boost their combat stats by equipping a Tactical Imprint, which is shareable across all different Animus. Imprints have both passive traits and four fixed sockets that can enhance an Animus’ stats even further.

Players can upgrade their Animus’ offensive, defensive, and vitality stats by inserting the brand new Components into the sockets.  To unlock these, players must use the new Hyper Kernel system. The system provides resources, power buffs, and the aforementioned Tactical Imprints and Components to players.  The new season also adds a Sprint Server, designed to accelerate growth via a 14-day Double Drop limited-time event, Hyper Camp assessment missions that offer Training Points to unlock various rewards, and the Summit Arena Beginner Protection Mechanism.

Echoes of Aincrad Trailer Highlights In-Game Systems

Echoes of Aincrad systems trailer

Bandai Namco has released a new trailer for Sword Art Online action RPG Echoes of Aincrad highlighting the in-game systems and combat mechanics. As previously announced, Echoes of Aincrad players can ascend the deadly floors of the flying castle of Aincrad and aim to grow stronger to meet its many challenges. Players earn growth points with each new level to increase attributes like stamina, strength, dexterity, and more to fit their playstyle, and there are a range of Special Skills, armor pieces, and weapons to consider.

Echoes of Aincrad launches on July 10 for PlayStation 5, Xbox Series X|S, and PC via Steam, and pre-orders are available now for the Standard Edition ($69.99), Deluxe Edition ($89.99), Ultimate Edition ($109.99), and Aincrad Edition (Bandai Namco Store exclusive, $149.99). Sword Art Online: Unanswered//butterfly is included exclusively with the Ultimate Edition of Echoes of Aincrad.

Available in all versions of Echoes of Aincrad and as an early unlock for the Deluxe and Ultimate Editions, the new Death Game Mode is reference to the consequence that players of the in-universe MMORPG experience if they run out of health and dies in the game—permadeath. Upon death, Echoes of Aincrad will delete the player’s save data on the 2nd and 3rd slots, which are the slots that Death Game Mode supports.

The performance specifications per platform include the following targets: 

  • PlayStation 5 – 4K at 60 FPS max frame rate
  • Xbox Series X – 4K at 60 FPS max frame rate
  • Xbox Series S – 1440p at 60 FPS max frame rate
  • PC (Steam) – 720p to 4K supported, unlimited frame rate

The official Japanese website for Echoes of Aincrad confirmed that the single-player game doesn’t support HDR.

Aimer performs the game’s theme song “Live to Survive.”

SAROS Soundtrack Available Now on Streaming Services

SAROS Soundtrack Available Now on Streaming Services

Milan Records has released the SAROS soundtrack on all music streaming services, including Apple Music and Spotify. Sam Slater composed the OST. 

A press release provides an overview of the soundtrack:

Anchored by a bold sonic identity of drone metal and dark power electronics, Slater’s work is effortlessly enmeshed into the fabric of the game, with each level developing its own unique soundscape shaped directly by the shifting environments of the planet Carcosa. The music swells into a maelstrom of drums, corrupted human voices and thunderous guitars as the game’s protagonist Arjun Devraj faces the Overlords, yet it never loses its thread of emotionality at the heart of Arjun’s journey. Also included on the 15-track collection is “Reputations” by acclaimed producer and DJ Daniel Avery, who provides an intensely pulsating, techno-tinged endcap to the album.  

SAROS is available now on PlayStation 5. The game features the likes of Rahul Kohli as the protagonist in a mix of fast-paced roguelike action and cosmic horror. Final Weapon reviewed SAROS and gave it a 4.5/5. We described it as a “fantastic experience from beginning to end. The narrative delivers a brilliant cosmic horror narrative with a great cast of characters, brilliant performances, a rich and intriguing world, and incredible representation thanks to a great South Asian protagonist. Further, the gameplay is a non-stop thrill ride throughout, that never feels too difficult despite the occasional spike in challenge. While there are some issues with the post-game and build options, this is a must-play for any PlayStation 5 owners and an early game of the year contender.”