Virtua Fighter 5 R.E.V.O World Stage Update 1.10 Launches Alongside Switch 2 Version

The biggest update yet since launch.

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SEGA and Ryu Ga Gotoku Studio have announced that the version 1.10 update for Virtua Fighter 5 R.E.V.O World Stage will launch on March 26 alongside the release of the Nintendo Switch 2 version. Virtua Fighter 5 R.E.V.O World Stage update 1.10 brings wide-sweeping character balance adjustments for the roster, enables Dural for Arcade and World Stage modes, and much more. This looks to be the largest update yet for the game. 

Patch notes for the update can be read below, via the game’s official website:

Virtua Fighter 5 R.E.V.O World Stage Update 1.10 Patch Notes

PS5/Xbox/NSW2/Steam

  • Removed “Beta Version” from Rollback Settings and Frame Delay Settings in Options.
  • Removed the 1-frame delay setting from Input Response Settings.
  • Removed balance-focused options from Rollback Settings.
  • Adjusted progression so that outside regular tournaments, Gouraishin (Lv. 42) and above gain experience points only when fighting opponents of the same rank.
  • Added Room Matches setting that allows Gouraishin (Lv. 42) and above to change ranks.
  • Updated Ranked Matches and Room Matches/Tournaments without spectators so the losing player can also skip the final‑round replay.
  • Changed the ukemi input from P+K+G to any button.
  • Updated the system specifications so replays upload regardless of match result.
  • Changed the specification to upload replays regardless of win/loss.
  • Added a wired/wireless connection display feature.
  • Enabled Dural for use in Arcade and World Stage modes.
  • Fixed an issue where settings made in Free Training while waiting for matchmaking were not saved after a match.
  • Fixed an issue preventing short final‑round replays from being skipped in Tournament Mode after the second round.
  • Corrected text in multiple languages.
  • Fixed an issue where stance changes failed to reverse commands in “14. Throw Escapes – 1.”
  • Fixed an issue where the opponent’s throw command was reversed in “14. Throw Escapes – 2.”
  • Fixed an issue causing ping values to rise continuously under specific conditions.

Steam

  • Fixed an issue where an unused mouse cursor would appear when transitioning to the character select screen in Offline Versus.
  • Fixed an issue in the “Tutorial” where the mouse cursor would not appear and mouse operations would be unavailable in the “Tutorial Menu” after clearing practice.

Xbox

  • Fixed an issue where, in Rankings, if your rank was 51st or lower, executing “My Position” from pages showing ranks 50th or higher would not transition to your own rank.

Battle Balance Adjustments

  • Extended the cancel window for defensive moves with various dashes from 10 to 13 frames.
  • Adjusted the timing and level of damage scaling for mid-air combo effects.
  • Adjusted the timing for mid-air combo scaling to reset sooner after a knockdown without ukemi.
  • Removed the stagger effect from certain moves, and the mechanics of those moves have been revised.
  • Extended the recovery window for staggers triggered by low attacks, making it easier to recover.
  • Changed the input for ukemi so that it can now be performed using any button (P, K, or G), in addition to the standard P+K+G combination.
  • It is now possible to transition from Vanessa’s intercept position (knocked into the air face up, feet toward opponent) to ←P, or ←K, or ←G upon landing.
  • Extended the input window for various slam attacks during mid-air hits (when the opponent does not bounce), making it easier to perform ukemi.
  • Expanded the hitbox for the target after a successful guard break.
  • Expanded the hitbox for knockdowns caused by moves such as Brad’s →_K and Jean’s →K+G.
  • Expanded the hitbox for Lau’s ↓KP and other follow-up attacks so that they now hit certain characters when the first hit connects.
  • Expanded the hitbox for some of Taka-Arashi’s take downs.

Character Changes and Adjustments Here

Virtua Fighter 5 R.E.V.O World Stage is coming to Nintendo Switch 2 on March 26 for $19.99. Switch 2 players can expect parity in terms of features, such as full cross-play rollback netcode support, new moves and combos, balance updates, and key improvements to the training mode. Digital and physical pre-orders for the Switch 2 version of Virtua Fighter 5 R.E.V.O World Stage are now available, and all purchases include the Sega Hardware Customization Item “Genesis” at no added cost.

Those who pre-order the digital 30th Anniversary Edition ($49.99 MSRP) also gain the Legendary Pack DLC, Yakuza Series Collaboration Pack DLC, Virtua Fighter 30th Anniversary Swimsuit Costume Set, Soundtrack Collection, Ranking Titles, and Virtua Fighter Pre-Production Artwork. Each paid DLC pack will also be sold separately. 

Virtua Fighter 5 R.E.V.O World Stage is available now for PlayStation 5, Xbox Series X|S, and PC via SteamFinal Weapon previously reviewed Virtua Fighter 5 R.E.V.O World Stage and gave it a 4 out 5, noting that the game “upgrades Virtua Fighter 5’s single-player offers with the fun and rewarding World Stage mode and implements cross-play to keep players engaged in one large player pool.”

Soul Kiwami
Soul Kiwami
Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon with six years of writing/editing experience and a former News Writer at Game Rant. Raul is passionate about the Japanese gaming and anime/manga industries, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected] | Muck Rack: https://muckrack.com/raul-landaverde-1

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