ROMEO IS A DEAD MAN Update 1.4.0 Fixes Chapter 4 and DLSS Bugs

Another update is planned for the PS5 version.

Published:

Last Updated:

Grasshopper Manufacture has released the version 1.4.0 update for “ultra-violent” sci-fi action game ROMEO IS A DEAD MAN with progression-based bug fixes for Chapter 4, along with optimizations for the PC version. Specifically, ROMEO IS A DEAD MAN update 1.4.0 fixes issues pertaining to upscaling technology, including DLSS. A future update will fix an issue preventing certain count-based trophies from progressing properly on PlayStation 5.

Read up on the patch notes below, via Grasshopper Manufacture:

ROMEO IS A DEAD MAN Update 1.4.0 Patch Notes

The following issues have been fixed in this update:

All Platforms

  • Fixed a bug where, upon dying during the Chapter 4 boss battle, if the most recent Save Data was in “Subspace”, the character would fall infinitely, causing the game to become unplayable.
    • If you have already saved while this issue was occurring, allowing Romeo to fall to his death once will restore the game to its normal state.

PlayStation 5 / Xbox Series X|S Ver.

  • Fixed the sound issues occurring during the first playthrough (some BGM not playing, muffled sound).

Steam Ver.

  • Fixed an issue causing the rendering frame rate to drop significantly under specific conditions with DLSS enabled.
  • Fixed an issue preventing language settings from being applied correctly under specific conditions.
  • Removed the “Upsampling Quality” option from the Graphics Settings menu.
  • The “Graphics Quality” option in the Graphics Settings menu has been moved to just below the “Upsampling Method” option.
  • FSR3, DLSS, and XeSS quality are now affected by the “Graphics Quality” setting.
  • The quality settings for FSR3, DLSS, and XeSS previously offered three levels: Performance, Balance, and Quality. However, since linking them to the “Graphics Quality” setting, they now cover five levels: Low, Medium, High, Very High, and Ultra High.
    • When set to Ultra High, the internal resolution of each upsampler becomes equivalent to 100%, functioning as an anti-aliasing feature.

What’s more, Suda51 confirmed that Grasshopper Manufacture has plans to release another new game in 2026 after ROMEO IS A DEAD MAN. The company is in with various companies for a physical release of ROMEO IS A DEAD MAN, and a physical artbook and an original soundtrack will be released. The developers are also doing what they can to make ROMEO IS A DEAD MAN for Nintendo Switch 2 a reality. 

ROMEO IS A DEAD MAN is available now for $49.99 for PlayStation 5, Xbox Series X|S, PC via Steam. Final Weapon reviewed ROMEO IS A DEAD MAN and awarded it a 4/5 score, noting that the game has a “wacky and confident vision” that will have fans raving for years to come.

Soul Kiwami
Soul Kiwami
Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon with six years of writing/editing experience and a former News Writer at Game Rant. Raul is passionate about the Japanese gaming and anime/manga industries, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected] | Muck Rack: https://muckrack.com/raul-landaverde-1

Recommended Articles