Nintendo Music Adds Super Mario Galaxy 2 Soundtrack

Nintendo Music Super Mario Galaxy 2

Nintendo has added the original soundtrack of Super Mario Galaxy 2 to Nintendo Music on iOS and Android. There are a total of 70 tracks available in the Super Mario Galaxy 2 original soundtrack on Nintendo Music, including the game’s trailer theme. 

The full track list includes:

  1. Overture
  2. A New Story
  3. The Lost Luma
  4. The Power of the Stars
  5. Sky Station Galaxy
  6. Peewee Piranha
  7. Unknown Star
  8. The Starship Appears
  9. Starship Mario, Blasting Off!
  10. Yoshi Appears
  11. Yoshi Star Galaxy
  12. Starship Mario 1
  13. Worlds 1 & 2
  14. The Starship’s Journey
  15. Spin-Dig Galaxy
  16. Digga-Leg
  17. Flip-Swap Galaxy
  18. Puzzle Plank Galaxy
  19. Tip Network
  20. A-wa-wa-wa-wa!
  21. Wild Glide Galaxy
  22. You Got a Star!
  23. Cosmic Cove Galaxy
  24. Hightail Falls Galaxy
  25. World 3
  26. Forest Friends
  27. Slider
  28. Freezy Flake Galaxy
  29. Pipe Room
  30. Rolling Masterpiece Galaxy
  31. Cloudy Court Galaxy
  32. Megahammer
  33. Starship Mario 2
  34. World 4
  35. Honeyhop Galaxy
  36. Chompworks Galaxy
  37. Glamdozer
  38. Beat Block Galaxy
  39. Starshine Beach Galaxy
  40. Teleporter Melody
  41. Starshine Beach Galaxy: Underwater
  42. Bowser’s Lava Lair
  43. You Got a Grand Star!
  44. World 5
  45. Space Storm Galaxy
  46. Upside Dizzy Galaxy
  47. Haunty Halls Galaxy
  48. Slipsand Galaxy
  49. Squizzard
  50. Bowser Jr’s Fiery Flotilla
  51. Starship Mario 3
  52. World 6
  53. Melty Monster Galaxy
  54. Throwback Galaxy
  55. Sweet Mystery Galaxy
  56. Fleet Glide Galaxy
  57. Gobblegut
  58. Slimy Spring Galaxy
  59. Boss Blitz Galaxy
  60. Speed Run
  61. World S
  62. A Tense Moment
  63. Bowser’s Galaxy Generator
  64. King Bowser’s Might
  65. Fated Battle
  66. Precious One
  67. Super Mario Galaxy 2 Credits
  68. The Luma and the Hat
  69. Green Star
  70. Super Mario Galaxy 2 Trailer Theme

Super Mario Galaxy + Super Mario Galaxy 2 will launch on October 2 for Nintendo Switch. The games will feature improved UI, the option to play with button and stick or motion controls, a new in-game music player, new Storybook content, and enhanced resolution. A 4K update is also planned for Nintendo Switch 2.

The following soundtracks are already available on Nintendo Music alongside Super Mario Galaxy 2:

Nintendo Music Soundtrack List

  • Pikmin 4
  • Pokémon Scarlet & Pokémon Violet
  • Splatoon 3
  • Animal Crossing: New Horizons
  • Kirby Star Allies
  • Super Mario Odyssey
  • Mario Kart 8 Deluxe
  • Super Mario Galaxy
  • Wii Channels
  • Tomodachi Collection
  • nintendogs
  • Metroid Prime
  • Fire Emblem: The Blazing Blade
  • The Legend of Zelda: Ocarina of Time
  • The Legend of Zelda: Breath of the Wild
  • Star Fox 64
  • Super Mario World 2: Yoshi’s Island
  • Donkey Kong Country
  • Kirby’s Dream Land
  • Dr. Mario
  • Metroid (NES)
  • Metroid (Famicom Disk System)
  • Super Mario Bros.
  • Super Mario Bros. Wonder
  • Brain Age
  • Splatoon 2
  • Wave Race 64
  • Super Mario 64
  • The Legend of Zelda: Wind Waker
  • Super Mario Kart
  • Pokémon Legends: Arceus
  • Donkey Kong Country 2: Diddy’s Kong Quest
  • Donkey Kong Country 3: Dixie Kong’s Double Trouble
  • The Legend of Zelda: Skyward Sword
  • Brain Age: Train Your Brain in Minutes a Day
  • F-ZERO X (and Expansion Kit)
  • Wii Sports
  • Super Mario World
  • Golden Sun
  • StreetPass Mii Plaza
  • Super Mario Bros 3
  • Tetris (Game Boy)
  • Tetris (NES)
  • Dr. Mario (NES)
  • Kirby and the Forgotten Land
  • F-ZERO
  • Luigi’s Mansion
  • The Legend of Zelda (NES)
  • The Legend of Zelda (Famicom Disk System)
  • Fire Emblem Engage
  • Mario Kart 7
  • Pokémon Sword and Shield 
  • Kid Icarus (NES)
  • Kid Icarus (Famicom Disk System)
  • The Legend of Zelda: Tears of the Kingdom
  • Clubhouse Games: 51 Worldwide Classics
  • Yoshi’s Story 
  • New Super Mario Bros U. Deluxe
  • Mario Kart 64
  • Balloon Fight
  • Baseball
  • Clu Clu Land
  • Devil World
  • Donkey Kong Jr.
  • Donkey Kong Jr. Math
  • Donkey Kong
  • Donkey Kong 3
  • Duck Hunt
  • Excitebike
  • F1 Race
  • Golf
  • Gomoku Narabe Renju
  • Gyromite
  • Hogan’s Alley
  • Ice Climber
  • Mach Rider
  • Mah-Jong
  • Mario Bros.
  • Pinball
  • Soccer
  • Stack-Up
  • Tennis
  • Urban Champion
  • Wild Gunman
  • Wrecking Crew
  • Pilotwings
  • Pilotwings 64
  • Pilotwings Resort
  • Captain Toad: Treasure Tracker
  • Fire Emblem Awakening
  • Golden Sun: The Lost Age

Lollipop Chainsaw RePOP Nintendo Switch 2 Edition Revealed

Lollipop Chainsaw RePOP Nintendo Switch 2 Edition

Dragami Games announced Lollipop Chainsaw RePOP Nintendo Switch 2 Edition will launch in November 2025 worldwide. Nintendo Switch owners of Lollipop Chainsaw RePOP will be able to upgrade to the Nintendo Switch 2 Edition via an upgrade pack, but it’s unclear if its a free or paid upgrade.

Lollipop Chainsaw RePOP Nintendo Switch 2 Edition features major improvements in resolution, frame rate, and graphics quality compared to the Switch version. What’s more, the game will be playable at Tokyo Game Show 2025, which runs from September 25 to 28 at the Makuhari Messe in Chiba, Japan. Players who try out the demo will receive a special clear file as a gift.

The Lollipop Chainsaw RePOP 1st Anniversary Costume Design Contest is open and taking submissions for designs until October 13 at 23:59 JST. Voting for the Lollipop Chainsaw RePOP 1st Anniversary Costume Design Contest will be held until October 27 at 23:59 JST. The winning design will make its way into the game as a costume for Juliet in a free winter update for Lollipop Chainsaw RePOP.

Previously, Nada Holdings and Dragami Games teamed up to announce a new Lollipop Chainsaw game and anime were in the works. The development team of the new game involves key staff members that were part of the previous Lollipop Chainsaw game, and an official X (formerly Twitter) account for the upcoming project has been opened.

Lollipop Chainsaw RePOP is available now for Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC via Steam. The game runs at 1080p at 30 FPS on Nintendo Switch, PlayStation 4, and Xbox One. Lastly, the Xbox One version may be upgraded to the Xbox Series X|S version via Smart Delivery. 

8BitDo Ultimate 2 Wireless Controller is Now Compatible with Switch 2, Shipping in Europe

8BitDo announced the 8BitDo Ultimate 2 Wireless Controller has been updated to support play on Nintendo Switch 2. The 8BitDo Ultimate 2 Wireless Controller is now shipping with black and white colorways in the US and Europe for an MSRP of $59.99 / €69.99 / £59.99 at the 8BitDo shop and retailers like Amazon.

Now updated for support with Nintendo Switch 2, the 8BitDo Ultimate 2 Bluetooth Controller comes packaged with an integrated Charging Dock, which allows players to keep the controller charged and ready to play. The controller comes equipped with RGB backlit TMR (Tunnelling Magnetoresistance) joysticks for increased control and reaction. Players can also expect Hall-effect triggers, mode switching, and remappable fast bumpers (R4 and L4 buttons) for better overall control.

What’s more, fans can take advantage of 6-axis motion controls, Turbo functionality, Rumble vibration, “8Speed” 2.4G connection with under 1ms latency, and a 1000Hz Polling Rate (2.4G and wired connection). The 8BitDo Ultimate 2 Bluetooth Controller is compatible with Nintendo Switch, Nintendo Switch 2, Android, iPhone, iPad, Mac, Apple TV, and Apple Vision Pro, and PC.

Lastly, the new controller is compatible with 8BitDo Ultimate Software V2. The software offers additional customization, including the ability to remap buttons, adjust joystick & trigger sensitivity, change vibration control, and create custom macros for any button combination.

Little Nightmares III ‘The Necropolis’ Demo is Now Available

Little Nightmares III demo

Bandai Namco and Supermassive Games announced the free “The Necropolis” demo of Little Nightmares III is now available on all platforms. A new trailer highlighting the Little Nightmares III demo was also released.

Pre-orders for the Nintendo Switch and Nintendo Switch 2 versions of Little Nightmares III are available now as well. The Standard and Deluxe Editions of Little Nightmares III are available for $39.99 and $59.99 in the Nintendo eShop, respectively.

Moreover, Bandai Namco revealed a new Little Nightmares III “The Ride Begins” diorama, which is available to pre-order exclusively from the Bandai Namco Store. Based on the game’s Carnevale level, the diorama features Low and Alone on stop of a roller coaster as they try to evade disturbing Puppets. The hand-painted diorama is illuminated by a battery-powered LED string lights and stands nearly 10 inches tall. 

Little Nightmares III launches October 10 for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, Nintendo Switch, Nintendo Switch 2, and PC via Steam. The Standard Edition costs $39.99, and pre-order bonuses include the Dark Six Costumes Set and instant access to Little Nightmares Enhanced Edition.

The following editions are available to pre-order: 

  • Digital Deluxe Edition – includes Secrets of The Spiral – Expansion Pass and the Residents Costumes Pack
  • Collector “Mirror Edition” includes Deluxe Edition content, a figurine, a metal case, a physical artbook, the OST in digital and physical format, and some stickers 
  • Premium Collector “Spiral Edition” (Bandai Namco Store exclusive) – includes the Collector “Mirror Edition” figurine, enhanced with a music box base, a Nome controller/phone holder and a double-sided coin of Low and Alone.

Hollow Knight: Silksong Reveals Patch Notes for Second Update

Hollow Knight Silksong second update

Team Cherry has revealed patch notes for the second post-launch update for Hollow Knight: Silksong. The new Hollow Knight: Silksong update will soon apply various bug fixes, a new Dithering effect option, and many adjustments.

Patch notes for the first update can be read below, via Team Cherry’s Steam community post:

Hollow Knight: Silksong Second Update Patch Notes

  • Added Dithering effect option in Advanced video settings. Reduces colour banding but can slightly soften the appearance of foreground assets. Defaults to ‘Off’.
  • Updated Herald’s Wish achievement description to clarify that players must both complete the wish and finish the game.
  • Fixed Savage Beastfly in Far Fields sometimes remaining below the lava.
  • Fixed rare cases of Shrine Guardian Seth getting out of bounds during battle.
  • Added catch to prevent Lugoli sometimes flying off screen and not returning during battle.
  • Further reduced chance of Silk Snippers getting stuck out of bounds in Chapel of the Reaper battle.
  • Fixed various instances of dying to bosses while killing them causing death sequences to play messily or out of sync.
  • Fixed Shaman Binding into a bottom transition causing a softlock.
  • Cocoon positions in some locations updated to prevent it spawning in inaccessible areas.
  • Fixed Liquid Lacquer courier delivery not being accessible in Steel Soul mode.
  • Fixed some NPCs not correctly playing cursed hint dialogues in certain instances.
  • Fixed Pondcatcher Reed not being able to fly away after singing.
  • Fixed Verdania memory orbs sometimes replaying layered screen-edge burst effects.
  • Fixed the break counter not working for certain multihitter tools eg Conchcutter.
  • Fixed Volt Filament damage multiplier not applying for certain Silk Skills.
  • Fixed Cogflies and Wisps inappropriately targeting Skullwings.
  • Fixed Cogflies incorrectly resetting their HP to full on scene change.
  • Fixed Curveclaw always breaking on the first hit after being deflected.
  • Fixed Plasmium Phial and Flea Brew sometimes not restoring as intended at benches.
  • Various other smaller tweaks and fixes.

Lastly, Hollow Knight: Silksong is available now for $19.99 for Nintendo Switch, Nintendo Switch 2, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC via Steam. Xbox Game Pass subscribers receive Hollow Knight: Silksong at no additional cost with their membership.

PLAYISM Reveals Tokyo Game Show 2025 Lineup

PLAYISM Tokyo Game Show 2025 lineup

PLAYISM has revealed its games lineup for Tokyo Game Show 2025, which runs from September 25 to 28 at the Makuhari Messe in Chiba, Japan. PLAYISM will also feature the live-action The Exit 8 film and the upcoming Gnosia anime among its Tokyo Game Show 2025 lineup.

The full lineup includes, via PLAYISM: 

The Gnosia anime will premiere on October 11. MAISONdes performs the opening theme song “Bake no Kawa feat. Kobo Kanaeru, Kasane Teto, Giga & Teddyloid.” Ling Tosite Sigure performs the ending theme song “Loo% Who%.”

The cast of the anime include:

  • Hiroki Nanami as Racio
  • Ikumi Hasegawa as Setsu
  • Chika Anzai as Yūri
  • Akari Kitō as SQ
  • Asami Seto as Jina
  • Saori Hayami as Stella
  • Aoi Yūki as Yuriko
  • Ayane Sakura as Comet
  • Yūichi Nakamura as Chipie
  • Kenjirō Tsuda as Jonas
  • Kana Hanazawa as Otome
  • Takeo Ōtsuka as Remnan
  • Takuya Eguchi as Sha-Ming

Kazuya Ichikawa is directing the Gnosia anime at studio Domerica. Jukki Hanada writes and oversees the series scripts. Arisa Matsuura adapts Kotori’s original character designs from the game for animation. Hideyuki Fukasawa is the music composer.

Other key staff members include:

  • Art Directors: Mayumi Kamada, Mari Takada
  • Director of Photography: Tatsuya Nomura
  • Sound Director: Ryōsuke Naya
  • Sound Effects: Kiyotaka Kawada
  • Sound Production: Studio Mausu
  • Jinrō Supervision: Fumiya Matsuzaki
  • Producers: Tōru Kawakatsu (Petit Depotto), Yoshitaka Kimura (Aniplex)

Gnosia is available now on Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC via Steam.

PLAYISM to Publish DYPING: ESCAPE, Release Mind Diver on September 28

DYPING ESCAPE

PLAYISM will publish Heaviside Creations’ horror typing game DYPING: ESCAPE on PC via Steam, and the publisher will launch Indoor Sunglasses’ murder mystery adventure game Mind Diver on September 28 for PC via Steam.

A release date for DYPING: ESCAPE was not announced, but both games will be playable at Tokyo Game Show 2025, which runs from September 25 to 28 at the Makuhari Messe in Chiba, Japan. Play the Mind Diver demo to earn a specially themed floating pen, and play DYPING: ESCAPE to earn a specially themed key switch keychain.

About DYPING: ESCAPE

“I really want you to play this typing game.

Yes, you just need to type as instructed.

There’s no need to think at all.”

The horror typing game Dyping with over 350,000 plays will offer a dialed-up horror experience as Dyping Escape.

Type your way to death.
The warped sentences given by The Eyes turn real and assail those who typed them.

“Please kill me.” If you type this, it’s game over.

You must go beyond the game… and destroy it from the outside.
Unreasonable, arbitrary death is unavoidable in this game, by normal means, that is.

It seems you have no choice but to type and die once the macabre sentence is given…

But you might be able to open the Settings screen, at least.

About Mind Diver

Explore the Mind Ocean to solve a twisted case

You are a Mind Diver.

Using experimental technology, you explore Lina’s Mind Ocean, fixing her memories to solve an unprecedented missing persons case. Lina’s subconscious hides many secrets, critical to unraveling the dark case.

Restore broken memories and uncover the past

Every memory you investigate is missing a key detail. Anything could be the solution. Fill out the correct detail to reveal more of the past.

Challenging and satisfying deduction

Every solution is logical, but not obvious. You’ll need the right clues to deduce the truth. Listen to private conversations. Inspect small details. Slow down and engage your mind to make the right connections.

A heartbreaking love story

A couple deeply in love have both broken down. Lina is losing her memories and Sebastian has gone missing. A disturbing party seems to cover up something else. And a dark tragedy is buried deep in Lina’s mind – in the part named Guilt.

Beautifully executed

      • Fully voice acted

      • Unique 3D-scan style

      • Award-winning story and puzzle design

Made by Indoor Sunglasses

We’re a tiny team of curious game devs that love mysteries and discoveries. We wear Indoor Sunglasses so that no one can see us cry. Our games make people ask questions and solve harder problems than they thought possible.

We met through making the earliest school version of Mind Diver, a detective game based on our heartbreaks. It was nominated as Best Student Game at IGF 2023. We set out to make a grander Mind Diver that could make anyone feel smart and feel seen.

Hopefully we’ll get to bring you many more mysterious games in the future.

Horror Audio Game Cling to Blindness Revealed for PC

PLAYISM and Refind Self: The Personality Test Game developer Lizardry announced Cling to Blindness, a new adventure game coming soon to PC via Steam. Cling to Blindness will be playable at Tokyo Game Show 2025, which runs from September 25 to 28 at the Makuhari Messe in Chiba, Japan. Attendees who play the demo at PLAYISM booth will earn a specially themed blindfold.

Blindfold reward from Tokyo Game Show 2025

Lastly, here’s an overview of the game, via Steam:

Game Features

      • How to Play

Cling to Blindness is a horror audio game where you must rely solely on audio cues to complete a ritual. In this ritual, being blindfolded is a must and not just a suggestion. Playing with headphones is strongly recommended for the full experience.

      • Navigate with Your Mouse

Use your mouse to progress through the game. Moving it left and right changes your perspective and will help you locate where sounds are coming from. Left-click to step forward.

      • Follow the Sounds

Once Ashioto catches up to you, it’s game over… Rely on sound to navigate and achieve your goal. Instead of visuals, you’ll have to depend on a variety of audio cues to help guide you through the darkness.

There are no sudden jump scares as this is a sound-driven horror experience designed to be playable even for those who aren’t a fan of traditional horror games.

However, if you begin to feel unwell, we recommend you stop playing the game immediately.

There are three rules you must follow…

      1. Never take off your blindfold.
      2. Do not let Ashioto catch up to you.
      3. Collect all five talismans.

Story

You play as Satsuki, a girl who travels to the ruins of an abandoned village to perform a ritual.

Listen carefully.

If you hear footsteps… that means Ashioto is near.

Never, ever let them catch you.

Use the sound of wind chimes to locate the talismans.

Your hearing becomes your vision as nothing will be shown on the screen.

So do not remove your blindfold—

not until it’s time for it to be taken off.

Play Time

Approximately 1 to 1.5 hours

Voice Cast

Satsuki – Mariya Ise

The Guide – Kotono Mitsuishi

Chrono Ark Deluxe Edition is Coming to Switch

Chrono Ark Deluxe Edition

PLAYISM and Al Fine announced deckbuilding roguelike RPG Chrono Ark Deluxe Edition is coming to Nintendo Switch on January 29, 2026. The Nintendo Switch version of Chrono Ark includes various improvements for text display and all previously released DLC from the Steam version.

Lastly, here’s an overview, via PLAYISM:

Chrono Ark, the deck-building roguelike RPG. Recruit companions with distinct personalities, build a party that maximizes skill synergies, and save the Twisted World!

Blending RPG and card game elements

Recruit up to 4 companions and build the strongest party based on their skills and abilities. The skills of Lucy, the protagonist, and her companions are available as cards. Your choices determine what skills they learn!

Defeat is nothing to fear!

Unlike traditional RPGs, everything resets when your party gets defeated, and new companions and skills become available. Perfect your strategy with each iteration.

A story revealed with each iteration

Long ago, when the world was engulfed in black mist, the surviving humans escaped to the Ark.

There’s only one way to restore the world: seek out the hidden Time Shades and activate the Clock Tower. The Clock Tower will surely restore the world to a time of peace.

Awakening in the Twisted Land beneath the Ark, Lucy finds she has no memories other than the words “Activate the Clock Tower”…

She joins forces with her companions and sets out in search of the Time Shades. Recruit companions with distinct personalities, build a party that maximizes skill synergies, and save the Twisted World!

What’s in the Deluxe Edition

The Nintendo Switch version contains improvements for overall text display in all languages, compared to the Steam version. Also, the Deluxe Edition will include all DLC released for the Steam version.

Henry Halfhead Review – Half A Head, Many Possibilities

Henry Halfhead Review - Final Weapon

Every showcase is filled with noise. Bright trailers, massive announcements, and familiar franchises making their return. Smaller projects often get lost in the shuffle. That is why Henry Halfhead immediately stood out to me. It is both strange and charming, and it comes from a small Swiss team that first conceived it as a student project back in 2018.

You play as Henry, a character who is literally half a head. No body, no arms, no legs. At first, it feels like a gimmick. Then you realize it is actually the core of the entire game. Henry can slip into objects around him and control them: a ball, a chair, a bed, a toy car. Almost anything in reach becomes a tool. The concept is both silly and clever, and in the opening hours, it carries the entire experience. For a while, the novelty is enough. The first time you bounce across a room as a ball or drive a toy train across the floor, it feels magical. It is playful in a way that most puzzle games are not. But the question becomes clear as you continue. Can this idea hold your attention long enough?

Physics Meets Imagination

The developers deserve credit for how much effort went into making objects feel unique. A rubber ball moves with springy physics. A chair is heavy and awkward. A bed offers a soft bounce. These little touches make every new object worth trying at least once. The game invites you to experiment, and for the first few hours, you will want to.

The narrator helps set the tone. Their voice is warm and humorous, sometimes poking fun at Henry’s struggles, other times giving light encouragement. It makes the world feel alive and keeps the player from becoming frustrated during tricky moments. At its best, this narration makes the game feel like it has its own personality.

However, past this is where the cracks begin to show. Many of the objects are variations on the same mechanics. After a while, you notice you are repeating the same types of puzzles, just with different skins. The creativity that seemed endless in the opening chapters starts to fade, and the repetition takes away from the experience as a whole.

More Than A Puzzle Game

At its core, Henry Halfhead wants to be more than just another puzzle game. It attempts to show you the world through a different lens, where creativity comes not from giant open worlds or flashy visuals, but from the ordinary things we see every day. The idea of taking something as simple as a chair or a ball and turning it into the centerpiece of a puzzle is genuinely clever. The narrator adds personality, the physics give each object weight, and the sheer number of interactions makes the game feel alive at first.

The problem is that the magic fades faster than it should. The variety of objects is wide on paper, but in practice, many of them blur together, and the repetition chips away at that initial spark. It has the heart of a game like Untitled Goose Game or Katamari Damacy, where humor and curiosity drive the experience, but it never quite reaches the same level of surprise. If you are already a fan of quirky puzzle-box adventures, you will probably find plenty to enjoy here. If not, the charm may not be enough to keep you hooked.

Of course, even with that potential, Henry Halfhead has some real weaknesses. Tasks repeat themselves too often, and the initial charm of jumping between objects starts to fade the longer you play. The camera also becomes a headache in tight areas, making precision harder than it should be. The levels are fun, yet after a while, they begin to blend. A little more variety in themes and design would have gone a long way. If you are not already a fan of quirky puzzle games, it is hard to imagine this one holding your attention all the way through.

One thought kept popping into my head while playing Henry Halfhead: this game feels like it was made for mobile in a way. The simple controls, the focus on short puzzles, and the object-based gameplay all seem perfect for a touchscreen. I could easily see it thriving on a phone or tablet, where short sessions and quick experiments fit naturally into the experience. On console, it sometimes drags, but on mobile, it could reach a younger and broader audience that would immediately connect with its playful tone. The tactile nature of tapping and dragging objects with your fingers feels like the missing piece here.

Imaginative But Somewhat Repetitive

Henry Halfhead is exactly the kind of indie project that deserves attention. It is imaginative, it is quirky, and it stands apart from the crowded puzzle genre. However, imagination alone cannot carry a full game. The game runs out of steam long before the credits roll. The repetition, the camera issues, and the lack of variety hold it back from being great. It is still worth playing if you enjoy quirky puzzle experiences. You will smile, laugh, and appreciate how creative this experience is. At the same time, though, if you’re like me, you will likely wish it had gone further. Half a head is enough to build a fun foundation, but not enough to deliver a lasting experience.

Disclaimer: popagenda & Lululu Entertainment provided a PlayStation 5 copy of Henry Halfhead for review purposes.