Calamity Angels: Special Delivery Releases on February 17, 2026 in the West

Calamity Angels Special Delivery physical

Idea Factory International has announced Calamity Angels: Special Delivery launches on February 17, 2026 for Nintendo Switch, PlayStation 4, and PlayStation 5 in the west. Calamity Angels: Special Delivery will be sold physically in the Idea Factory International Online Store, and pre-orders open on November 4 at 10:00 a.m. PT / 1:00 p.m. ET.

A Calamity Angels: Special Delivery Plus Edition ($54.99) will be sold featuring the following contents: 

Calamity Angels Special Delivery Plus Edition

  • Physical Game
  • Hardcover Art Book (52 pages)
  • Postcard Set
  • Slipcase (holds Hardcover Art Book and Postcard Set)
  • Reversible Cover Sleeve
  • Exclusive Trading Card

Calamity Angels: Special Delivery launched on June 26 in Japan with English and Japanese voice-overs. Lastly, here’s an overview of the game, via Idea Factory International:

About Calamity Angels: Special Delivery

Lead a rag-tag group of kooky carriers in this delivery service RPG as they protect and trek packages through treacherous terrains, unruly monsters, and meet other sneaky delivery service teams ready to stake their claim as the best delivery service in the Orkotris Region!

A new adventure awaits with every package!

      • In the Mood for Battle? – Running a tip-top delivery service means mailing out orders AND keeping your crew in check. Watch their moods—if they’re unhappy, they might ignore your commands, but their negligence could deliver positive surprises and even victories in battle!
      • Out for Delivery! – Head to the Bulletin Board and see what deliveries await! Inspect the parcel, pack it tightly (no gaps allowed!), and assemble your crew with the right gear (to bonk any pesky foes) and tools for a smooth drop-off. Each successful drop-off delivers sweet rewards your way, so handle with care!
      • Delivery in 3-5 Business Days (Unless you Run into a Boss) – Start your adventure with a roulette spin to determine your next move. Land on shop spaces for goodies, collect special packages for rewards, and maybe tackle some sneaky bosses along the way!
      • Kei Nanameda… Delivers! – From the character designer of Mary Skelter and Death end re;Quest, Kei Nanameda presents a fresh delivery service world with lively dialogue, intense battles, and a quirky cast full of energy!

Dragon Ball Xenoverse 2 Future Saga Chapter 3 Trailer Previews New Content

Dragon Ball Xenoverse 2 Future Saga Chapter 3 DLC

Bandai Namco has released a new trailer for Dragon Ball Xenoverse 2 Future Saga Chapter 3 highlighting the DLC’s new content. Releasing on October 30, Dragon Ball Xenoverse 2 Future Saga Chapter 3 features playable characters Golden Frieza (Ultra Supervillain) and Broly (Dragon Ball Super), an Extra Mission, three Parallel Quests, six additional moves, five costumes and accessories, three Super Souls, 13 new illustrations, and the “Cheelai & Broly All Out! Conton City Patrol” extra scenario.

Bandai Namco previously released the Dragon Ball DAIMA Pack DLC for Dragon Ball Xenoverse 2 on May 22. The DLC contains several new pieces of content, including Super Saiyan 4 Goku (DAIMA) and Super Saiyan 3 Vegeta (DAIMA) as playable characters. Moreover, the Dragon Ball Xenoverse 2 Dragon Ball DAIMA Pack includes three Parallel Quests, six Skills, eight costumes and accessories, two Super Souls, and eight loading screen illustrations. 

The previous Future Saga DLC, Dragon Ball Xenoverse 2 Future Saga Chapter 2, released on November 21, 2024. Playable characters in the DLC include God of Destruction Belmod, Jiren (Full Power, Ultra Supervillain), and Goku (Mini). Alongside the new playable characters, players have access to a new Extra Mission, four Parallel Quests, seven new skills, two new costumes and accessories, three Super Souls, and 14 loading screen illustrations. 

As previously revealed in the Dragon Ball Xenoverse 2 roadmap, the Future Saga is divided into multiple chapters. Dragon Ball Xenoverse 2 Future Saga includes several new pieces of content, and four chapters in total are planned to release by end of 2025. The release of Chapter 1 on May 24, 2024 was also accompanied by the PS5/Xbox Series X|S versions and Free Update #18, which brought new raid quests, costumes, and much more.

Lastly, Dragon Ball Xenoverse 2 is available now for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC via Steam.

Monument Valley 3 ‘The Garden of Life’ Expansion Releases on December 3

Monument Valley 3 'The Garden of Life' Expansion Releases on December 3

Ustwo games has announced that “The Garden of Life” expansion for Monument Valley 3 will release on December 3. It will be available for free on all consoles. 

The expansion will add 4 new additional story chapters to Noor’s voyage and a series of bonus memory puzzles. Ustwo games states that some of the new puzzles are “some of the most beautiful and mind-bending we’ve ever created.” Check out the release date trailer for “The Garden of Life” expansion for Monument Valley 3 below:

Lastly, Monument Valley 3 is available now for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC via Steam. It’s also available on iOS and Android. Here’s an overview of the game, via the official Steam page: 

Set sail for adventure on a journey of light and discovery in Monument Valley 3, the latest beautiful chapter in the award-winning Monument Valley series. Guide Noor, a young apprentice, through a world of shifting architecture and rising tides as they seek to restore the fading light.

Defy perspective, reshape reality, and navigate a world of impossible geometry and beauty—where every movement holds a secret and every puzzle tells a story.

Experience the magic of Monument Valley 3 in the most cinematic way possible, with stunning ultrawide visuals, smooth keyboard/mouse control, and immersive gamepad support. Features all major content updates and new mechanics in this stunning evolution of Monument Valley.

A New Adventure Awaits
    • Return to the universe of Monument Valley, full of more adventure than ever before. Guide Noor in their quest through a series of mind-bending illusions and puzzles. Can you unlock the secrets of the mysterious world – and the meaning behind the Sacred Light?
    • Rotate and manipulate architecture and environment to reveal hidden paths, solve intricate and unique puzzles, sail across the world and head out on a voyage of discovery across rising waters!
    • As you sail through the world, soak in the art and world design inspired by global architecture, experimental artists and a world of personal stories, all translated into unique, impossible geometry.

Crash Bandicoot Animated Series in Development for Netflix

Crash Bandicoot Animated Series Reportedly in Development

According to a report from the What’s On Netflix website, the streaming service is developing an animated series adaptation of Crash Bandicoot. WildBrain Studios will reportedly animate the series. 

WildBrain Studios has previously animated series such as Sonic Prime, an alternate take on the beloved blue hedgehog which initially premiered on December 15, 2022. Moreover, this would not be Crash’s first appearance on a Netflix series, as he appeared in an animated adaptation of Skylanders called Skylanders Academy. Both Rhys Darby and Eric Rogers provided the voice of the character in the series. The release date for the Crash Bandicoot series, story details, and its cast and staff are currently unknown. 

The most recent mainline entry in the Crash Bandicoot is Crash Bandicoot 4: It’s About Time. The game initially released on PlayStation 4, and later launched for PlayStation 5, Xbox Series X|S, PC via Steam, and Nintendo Switch. Currently, the future of the series is in doubt as Microsoft/Xbox owns the rights to the character. The PlayStation Store describes Crash Bandicoot 4 as follows:

It’s About Time – for a brand-wumping new Crash Bandicoot game! Crash fourward into a time shattered adventure with your favourite marsupials.

Neo Cortex and N. Tropy are back at it again and launching an all-out assault on not just this universe, but the entire multiverse! Crash and Coco are here to save the day by reuniting the four Quantum Masks and bending the rules of reality.

New abilities? Check. More playable characters? Yep. Alternate dimensions? Obviously. Ridonkulous bosses? For sure. Same awesome sauce? You bet your sweet jorts. Wait, are they actually jorts? Not in this universe!

Static Dread: The Submarine Announced for PC via Steam

Static Dread: The Submarine Announced for PC via Steam

Solarsuit and Polden Publishing have announced Static Dread: The Submarine for PC via Steam. The game will serve as a follow-up to Static Dread: The Lighthouse, which released earlier this year. 

Check out the first trailer for Static Dread: The Submarine below:

We reviewed Static Dread: The Lighthouse when it released earlier this year and rated it a 4.5/5. We described it as a game that “might wear its influences on its sleeve, but it delivers a unique horror experience that is worth checking out if you like ethical dilemmas and Cthulhu mythology. This very well may be the next hit indie horror game.” The release date for Static Dread: The Submarine is currently unknown, but it is currently available to wishlist on Steam. The store describes the game as follows:

A powerful aurora has swept across the entire globe. You are a sailor aboard the modern submarine Ares, operating in the waters of the Atlantic Ocean. Not by your own choice, you have found yourself at the epicenter of these events.

The Submarine is a new entry in the Static Dread universe. It takes place in a strange near-future world where a catastrophic aurora has erased much of modern civilization’s achievements, forcing humanity to face unfamiliar threats and impossible choices. Deep beneath a northern sea, you and your crew fight isolation, failing systems, and something far older than any map.

Guide the Ares through black water, piece together what the aurora awakened, and decide how much of your crew—and yourself—you’re willing to sacrifice to see the next dawn.

Dragon Quest Smash/Grow Preview – Pocket-Sized Roguelite Action

When the Dragon Quest franchise comes up in discussion, people typically think of the turn-based combat and impactful stories that the franchise pioneered nearly four decades ago. In 2025, roguelites and roguelike titles are among some of the new age pioneers in the gaming space, and it was only a matter of time before Square Enix would bring their own take on the subgenre. That take would be Dragon Quest Smash/Grow, a new mobile action RPG that incorporates key elements of the franchise with a roguelite twist. Once more, players are back in the shoes of a Dragon Quest hero, and they’ve got a lot of slimes to defeat and grind XP with. Thanks to Square Enix, I was able to try out Dragon Quest Smash/Grow during its closed beta test and see just what the new title entails for returning fans.

Dragon Quest Smash/Grow begins right off the bat with a character creator, which lets you customize the hero with a number of different facial, hairstyles, eyes, and other options. The customization suite is really straightforward and somewhat limited in its current state, so it only took a few minutes to finalize my character and get right into the action. After creating your character, you begin fighting slimes in a dark corridor to get a hang of the game’s mechanics, with the guidance of a mysterious robot named Roly. At the end of the corridor, Roly urges the hero to take an artifact known as a Memory, and the hero wakes up to the voice of his childhood friend, Zepha, as they embark on a journey in the Lunia Flats. The story is rather typical for a Dragon Quest game, as players are tasked with saving the world from ruin and dealing with rifts that appear.

Dragon Quest Smash/Grow is a Fun and Simplistic Roguelite Game

Although the character creator was lackluster, the short duration spent there means you’ll be in the action in no time. The combat system is straightforward as you simply hold and glide on the touch screen of your smartphone to attack and move. You can also unleash cinematic Coup de Grâce attacks after filling up its dedicated meter by landing hits and defeating enemies. Unleashing these attacks will send enemies flying, or Smashing, across the screen like pinballs and into each other to deal damage, hence the game’s name. 

In the brief tutorial section, you’re also introduced to the Blessings system, which offers perks for earning crystals and leveling up the meter on the top left in the game. Blessings can stack and offer very powerful bonuses, such as increased attack range, improved weapon effects, and additional attacks. If you pay close attention to the Blessings you receive, you can have a really potent build before you reach the boss at the end of the level. This process is repeated for the story missions, with dialogue and cutscenes in between.

 

In its beta state, the gameplay loop in Dragon Quest Smash/Grow is actually really fun, and the closest comparison I have to this game is Dragalia Lost, which I thoroughly enjoyed before its shutdown. The combat system is simple but engaging as you level up, improve your party’s stats, and progress the story. At times, boss battles can be challenging due to the ferocity of enemy attacks, but it’s all in good fun. Although the story itself is slowly paced, like other mobile games, the story gives enough of an underlying premise that kept me wanting to play and see how it unfolds. Playing the story is worth it for the stars you obtain by completing challenges as well, which contribute toward more rewards. 

One drawback of Dragon Quest Smash/Grow in its current state is the in-game environments. Story levels are structured very similarly, with a twisting corridor and sections of combat encounters with a boss battle at the very end. Level variety is lacking in this regard, even when the story progresses to different regions of the in-game world. I hope this gets addressed in levels past what was available in the closed beta test, and I do have faith in event levels being really fun.

The In-Game Systems Outside the Main Story

Dragon Quest Smash/Grow has a lot of compelling systems that players can engage in. There will be times were you’ll need to grind in order to be strong enough to complete story bosses, and you’ll be able to play in special events, repeatable quests, and much more. There’s also an Adventurer Rank that levels up as you earn XP and achievements throughout all aspects of the game. In the beta state, the game is really rewarding with the number of unlocks, XP, and rewards you can get from quests and achievements.

Like other mobile RPGs, players can grind for materials and XP by completing repeatable quests, which place the player in an arena to complete timed challenges. These quests range from battles against elusive Metal Slimes for vocation XP to fighting against weak enemies to see how many you can defeat in a strict time limit. Some of the quests may be time-gated, while others require a ticket for entry.

Event quests operate similarly to main story quests, but these offer some unique gameplay and reward opportunities as well. I think event quests will keep players coming back for more, especially since Square Enix can experiment and try out new ideas without sticking to the level structure that might become boring for some players in the main story. Aside from this, there are also co-op quests that players can partake in, and there are additional rewards up for grabs by sending drones out to lands you previously visited to get loot and items with unique lore entries.

The enemies you defeat can also be equipped as Memories or artifacts, which can be ascended to get more stat bonuses for your hero and their two other companions. If you played Genshin Impact or any other mobile RPG, you’ll be quickly familiar with the artifact system here. Weapons and equipment work very similarly as well, as leveling gear up will improve item stat bonuses and unlock new perks that will further improve your characters’ potencies. All of these improvements can be made by the blacksmith at the in-game Workshop. 

A Glimpse into the Gacha

Unsurprisingly, Dragon Quest Smash/Grow does have gacha elements that are integral to the overall experience. Players can summon one-star to three-star weapons and gear from Transmuters by using Gems or Vouchers, with three-star being the highest rarity. Gems and Vouchers can be obtained for free from numerous sources, including leveling up your Adventure Rank, earning achievements and collecting artifacts, redeeming login bonuses, completing story missions, and earning a sufficient amount of stars in the story. 

The closed beta test was very generous with the amount of Gems and Vouchers you can get, but there were only two banners to summon from, so that’s worth keeping in mind. From what I played, gacha appears to be the only method for acquiring new gear. However, if the flow of free Gems and Vouchers isn’t changed too drastically for the launch version, then it should be very easy for F2P players to have a powerful party. What’s more, players are rewarded for summoning with Gems through stamps, which will grant an additional reward with each tenfold summon.

Interestingly enough, there were no characters to summon for from other Dragon Quest games in the beta, but that can certainly change in the future with the version 1.0 release and beyond. There are no areas of the game that would spell trouble for players from an in-game economy standpoint. The long-term success of Dragon Quest Smash/Grow remains to be seen, of course, as it will be a true indicator of what direction the game will go in.

Dragon Quest Smash/Grow is a Promising Game, and There’s A Lot Left to Prove

Dragon Quest Smash/Grow is shaping up to be a really fun roguelite game that appeals to Dragon Quest fans, and it may even be an entry point into the series for mobile and casual gamers. Although the story’s pacing could be better, the action RPG gameplay is what kept me hooked for the near 10 hours I played in the closed beta test, and the gacha elements don’t seem egregious at the moment.

However, it’s clear that Dragon Quest Smash/Grow has a lot to prove, especially with Square Enix’s history of mobile game shutdowns over the years. I want Dragon Quest Smash/Grow to be a compelling game for years to come as a meaningful spin-off for the Dragon Quest series. We’ll likely have a clearer picture when Dragon Quest Smash/Grow launches in 2026 for Android and iOS.

Disclaimer: Square Enix sent a Dragon Quest Smash/Grow closed beta test code on Android for coverage purposes.

Luminopia Collaborates with Crunchyroll to Expand Content for Lazy Eye Patients

Luminopia x Crunchyroll

Digital health company Luminopia, Inc. has announced a collaboration with Crunchyroll to expand content options for children with amblyopia, or lazy eye, using Luminopia’s platform. Through this partnership, Luminopia will offer episodes of anime from the Crunchyroll platform that resonates with young audiences.

By partnering with Crunchyroll, Luminopia is offering even more TV episodes that resonate with young audiences and providing kids with the option to watch a wider variety of content as treatment. Specifically, the treatment targets lazy eye with modern, FDA-cleared therapy that allows pediatric patients to watch TV within a VR headset for one hour a day, six days a week.

Luminopia’s modern treatment method encourages the patient’s brain the use both eyes together, eliminating the use of eye-patching, which forces them to cover their “good eye” and go through their lives with poor vision. Parents and guardians of children with lazy eye can learn more about Luminopia from their eye doctors. 

“Our mission has always been to transform lazy eye treatment into something children are actually excited about,” said Scott Xiao, Co-Founder and CEO of Luminopia. “By bringing anime content from Crunchyroll’s catalog into our library, we’re giving patients more shows to choose from, with the goal of making therapy as engaging as possible for every single child.”

“Anime takes viewers on incredible adventures, and now with Luminopia, we’re glad anime can help kids’ treatment journeys feel more like fun,” said Mitchel Berger, EVP of Global Commerce at Crunchyroll. 

Fractured Blooms Preview – Tick Tock

Fractured Blooms Preview

Fractured Blooms was initially revealed during this year’s Summer Game Fest presentation by Serenity Forge, developer of Loving Life and publisher of Doki Doki Literature Club Plus! The game certainly made an impression on many, and it’s hard not to considering it was described as “Doki Doki Literature Club meets Silent Hill.” I had the opportunity to check out a brand-new demo of the game (which is available now), and after finishing up, I’m loving what I’ve seen so far.

Fractured Blooms follows a girl named Angie who, day after day, spends her time taking care of jobs around the house. Things start eerily enough, as you spawn in a creepy forest that opens up into a lone home on a hill. Sitting just below it lies a garden, which Angie narrates to you. Here, you’ll begin the basics of your day.

You can harvest, plant, and water crops around the garden, with anything from tomatoes to beets available. This system is based on a stamina meter, and each action consumes one slice of it. There’s a way to recharge this later on, but do know that once you run out, your time in the garden for that day is done. 

Upon draining your stamina, it’s time to head inside and cook up a meal. You’re able to wander around the first floor of the house to pick up ingredients, dice them up, cook them, and serve at a dinner table. While things seem normal enough so far, Fractured Blooms flips everything on its head once you head upstairs. You’re tasked with collecting laundry, and as soon as you’re given the task, a rampant timer appears, giving you just a few minutes to find each article of clothing and go to bed before time’s up. Oh, and the environment slowly begins to warp and descend into madness around you.  

The more time you have once asleep, the more stamina you’ll get back in the morning. Once waking up, you’ll find yourself immediately back in the same spot as you started: this is a loop. Fractured Blooms combines the basic tasks of gardening, cooking, and taking care of chores around the home with a horror-induced time loop that will have you tense up in a flash. 

As I entered the second day, I noticed numerous things that were different or strange, almost as if Angie’s mental state was deteriorating. A second voice appeared, items strangely disappeared when I wasn’t looking, and the TV began freaking out inside the house. By the time I made it to the laundry, I was frantically running around and checking every corner, desperate to make it back in time. 

This gameplay loop was engaging, and it knew exactly how to throw tension at you. Every decision you make outside in the garden affects the game in the future, so you have to think critically about what you want to do. I am interested to see what other surprises Serenity Forge is planning to implement in the full game, as I can imagine the kitchen activities inside will look a heck of a lot different by even day four or so.

While a solid gameplay loop and narrative are essential for a horror game, arguably, sound design can make or break the experience. Out of everything in this demo, this area was by far the most impressive. The audio is perfectly tuned to startle you at just the right moments, with the radio suddenly blaring behind your left side while cooking or the thyme plant being thrown onto the piano keys in the dining room. The attention to detail here pays off tremendously for the overall atmosphere, especially in later sequences where red vines begin to grow all over the house. 

This sound design, combined with the eerie atmosphere, makes for a demo any horror fan will have a great time with. The life-sim x time loop combination is fascinating, and I am so curious to see what happens next. Honestly, I have absolutely no idea where this story might be headed, and that is incredibly exciting. Fractured Blooms seemingly throws all sorts of hints and subtle clues in its environments about a family dynamic, but the demo leaves these unresolved. Personally, I am thrilled it did, as I know about as much of the narrative coming out of the demo as I did going on.

If you’re keen on experiencing something new and refreshing in the horror landscape, the Fractured Blooms demo is a must-play experience. It’s creepy, haunting, and will leave you on the edge of your seat, desperate for more. Just in time for Halloween — what more could you ask for?

Fractured Blooms is currently in development for PC. The free demo is available now on Steam.

Infinity Nikki Version 1.11 ‘Encore Season’ is Now Live

Infinity Nikki Version 1.11

Papergames and Infold Games has released Infinity Nikki Version 1.11 “Encore Season” with the “Legends Carried by the Wind” main quest, new limited-time outfits and furniture, several new events, and much more. After installing Version 1.11, Infinity Nikki players can login to receive 300 Diamonds and one Resonite Crystal as bonus rewards.

Read up on the patch notes for Infinity Nikki Version 1.11, via the game’s official website:

Infinity Nikki Version 1.11 Encore Season Patch Notes

New Content

The main quest “Legends Carried by the Wind” unlocks.

From the server launch on October 27, complete main quest [Wishful Aurosa] to unlock. Complete the quest to earn Diamonds. When Nikki went to the wharf to ask about the shipping routes, she encountered an adventurer from Itzaland. And so, a brand-new adventure began…

The limited-time exclusive quest “Before Dawn Arrives” unlocks.

From the server launch on October 27 until November 22, 12:59 (UTC-7), complete the quest “Song of the Lost” and cast Whimstones in the Unleash Your Style event to unlock this exclusive quest. Complete the quest to earn [Diamonds], [Title: Guardian of Fading Echoes], [growth materials], and more.

Note: The quest is linked to the [Unleash Your Style] event’s competition phases: After the event enters the settlement phase at 13:00 on November 22, 2025 (UTC-7), the exclusive quest “Before Dawn Arrives” will no longer be available, and any unfinished progress will not be accessible. Please plan your playtime accordingly.

The limited-time exclusive quest “Unleash Your Style: Super Styling Contest” unlocks.

From the server launch on October 27 until November 25, 12:49 (UTC-7), complete the main quest “Go to the Dream Warehouse!” to unlock. Participate in the exclusive quest events [Stylists, Assemble!] and [Every Ending Is a New Beginning] to earn [Diamonds], [growth materials], and more.

Note: The exclusive quest [Unleash Your Style: Super Styling Contest] consists of two chapters: [Stylists, Assemble!] and [Every Ending Is a New Beginning]. The chapter experience is linked to the [Unleash Your Style] event’s competition phases: After the event enters the settlement phase at 13:00 on November 22, 2025 (UTC-7), the exclusive quest “Stylists, Assemble!” will no longer be available, and any unfinished progress will not be accessible. If the “Stylists, Assemble!” quest is incomplete, you will not be able to unlock the subsequent quest, “Every Ending Is a New Beginning.” Please plan your playtime accordingly.

“Unleash Your Style: Super Styling Contest” Event Details

From the server launch on October 27 until November 25, 12:49 (UTC-7), you can participate in the “Unleash Your Style” event, where you will join one of three styling groups and compete in matches. By casting various Whimstones, you can earn rewards like [Inspiration Points] in the Chance, Task, and Trial spaces. Infusing [Inspiration Points] for your group will increase their influence, and the group with the highest influence will be crowned champion! In the meantime, you can complete certain achievement goals to obtain the three-star outfit [Path’s Farewell], [Limited Card: Unyielding Desire], [Diamonds], [growth materials], and more.

    • Personal Achievements: During the event, stylists can participate in various events and complete specified goals to earn achievement rewards. As you progress, you will unlock outfit rewards as well.
    • Group Achievements: As members of a group, stylists can join the competition and work with other members to complete group-specific goals and earn rewards.

Note: It’s recommended to complete the main story quest [Showdown with Chigda!] to experience the full version of the event. During [Unleash Your Style: Settlement Phase] (November 22, 13:00 – November 25, 12:49 UTC-7), certain gameplay features will be unavailable. Please plan your playtime accordingly.

“Side by Side Adventures” World Quest Details

From the server launch on October 27 until November 22, 12:59 (UTC-7), stylists who have completed the prerequisite quests can visit Task spaces on the Style Scroll to unlock the styling stories of different characters. Complete these tasks to earn Diamonds, growth materials.

Note: During [Unleash Your Style: Settlement Phase] (November 22, 13:00 – November 25, 12:49 UTC-7), the quest will be unavailable. Please plan your playtime accordingly.

The limited-time event “Into the Trial Grounds” unlocks.

From the server launch on October 27 until November 22, 12:59 (UTC-7), stylists can progress through the phases and reach Trial spaces on the “Style Scroll” to unlock different trial levels. Complete these trials to obtain [Inspiration Points], [Diamonds], [Materials], and more.

The limited-time event “Stamp of Memories” unlocks.

From the server launch on October 27 until November 22, 12:59 (UTC-7), you can visit contest sites across the open world and collect stamps to earn [Diamonds].

The limited-time event “Entrusted Wishes” unlocks.

From the server launch on October 27 until November 22, 12:59 (UTC-7), stylists can go to the Task spaces on the Style Scroll to obtain tasks. Complete these tasks to earn [Inspiration Points].

The limited-time event “Where Are the Gifties?” unlocks.

From the server launch on October 27 until November 22, 12:59 (UTC-7), help track down the stray Gifties and ensure their safe return to Gifty Island to earn [Diamonds], [growth materials], and more.

The limited-time event “Shared Journey” unlocks.

From the server launch on October 27 until November 11, 18:59 (UTC-7), log in daily to claim rewards. Log in for 7 days in total to receive a total of 10 [Revelation Crystals].

The limited-time event “Starlit Pursuit” unlocks.

From October 28, 04:00 until November 24, 03:59 (server time), every week, venture to designated locations to search for Starlight. Collect [Starlit Crystals] to claim blessings from the stars and exchange them for exclusive items at the “Starlit Shop.”

Limited-Time Resonance event “The Path That Is Chosen” unlocks.

From the server launch on October 27 until November 25, 12:49 (UTC-7), stylists can head over to Resonance and obtain the new five-star outfit [Nameless, Selfless] and four-star outfit [Dream-Like Night].

    • Complete the five-star outfit [Nameless, Selfless] to unlock the following ability.

After using the [Candlelit Echoes] ability, Nikki’s gentle breath stirs the candle, and a thin mist curls upward. Through the hazy smoke, another figure quietly emerges. Nikki can make it perform existing photo poses and dress it in available outfits. After that, she can perform duo actions and dance moves with it.

    • Evolution rewards for the five-star outfit [Nameless, Selfless]

Evolve the five-star outfit [Nameless, Selfless] to Stage 3 to unlock [Unattached, Unafraid: Makeup], enhanced special effects, a new idle animation, and alternate detail options for certain pieces.

    • Resonance Milestone Reward

Upon reaching 160 Resonance attempts in “The Path That Is Chosen,” the decoration [Lingering Staircase] can be claimed. Place it in open spaces for photography or as decoration.

    • Complete the four-star outfit [Dream-Like Night] to unlock the following ability.

After using the [Crimson Invitation: Whimsicality] ability, Nikki leaps high and twirls her umbrella gracefully, answering a crimson invitation amid the playful shadows.

Various Items Available in [Store]
    • New Arrivals in “Spooky Workshop”

From the server launch on October 27 until November 25, 12:49 (UTC-7), go to “Store > Spooky Workshop” for exclusive offers in the following tabs:

    • [Plunge Into Sweetness]

With a wooden spoon, stir the dense clouds, whisk up a swirl of sorbet that captures the morning light. During the event, spend 680 Stellarites to obtain the Outfit [Sweet Memories]; spend an additional 300 Stellarites to get the Outfit [Sweet Memories: First Light].

    • [Spooky Squash]

Thuddy Squash on your head, mischief guaranteed! The [Squash Family Bucket] is now available for a limited time! Spend 450 Diamonds to obtain: Decoration [Mysterious Squash] and Handheld Item [Smiling Sugarbox], Headwear [Joyful Pumpkin], [Sad Pumpkin], and [Furious Pumpkin].

    • [Midnight Spotlight]

When dusk swallows the last sliver of moonlight, only the tip of the staff breaks the silence. [Solitary Walk] set is now available for a limited time. Spend 380 Diamonds to obtain the Handheld [Gilded Rose] and Action [Gilded Thorn].

    • [Midnight Ghost Tales]

As night deepened, the chilly wind howled, and a mysterious figure suddenly appeared with bright… fangs?! The [Midnight Veil] set is now available for a limited time! Purchase it to receive the three-star outfit [Nighttime Whisper] and [Momo’s Pose: Stay Away].

    • New Arrivals in “Encore Night Tales”

From the server launch on October 27 until November 25, 12:49 (UTC-7), Encore Season value event is available for a limited time! Head to the [Store > Encore Night Tales] tab to purchase exclusive items, including the Outerwear [Wandering Silhouette], [Momo’s Cloak: Fluffy], Makeup [Twisted Surprise], and Decoration [Light Eroded].

      • During the event, stylists can claim one free resource reward on the [Encore Night Tales] page.
      • On this page, each pack purchase comes with generous free rewards. Unlock packs in sequence to enjoy even more great offers!
    • Warm New Arrivals in [Home Sentiments]

From the server launch on October 27 until November 25, 12:49 (UTC-7), unlock 1 free furniture piece each day. The event lasts 3 days, allowing a total of 3 free furniture pieces.

Note: This is the last phase of [Home Sentiments], so make sure to collect your rewards before it ends.

    • New Limited-Time Free Items in [Home Gallery]

From the server launch on October 27 until November 25, 12:49 (UTC-7), the furniture sketch packs from the [Cosmic Harmony] series are available. During the event, they are free to claim for a limited time. When you claim an individual furniture sketch on the [Store > Home Gallery] tab, you’ll also receive one or more bonus pieces of that furniture.

Note: The limited-time free items in [Home Gallery] are available for three rounds and this is the last round. Stylists, please claim your furniture sketches in time.

    • New Arrivals in [Store > Clothing]

From the server launch on October 27 until November 25, 12:49 (UTC-7), the [Moment of Spring] outfit will be available in [Store > Clothing].

    • Featured Packs Update

From the server launch on October 27 until November 25, 12:49 (UTC-7), go to [Store > Featured] to purchase the “Nostalgia Resonance Pack Series” and the Encore Season exclusive “Timeflow Prism Packs.”

New Arrivals in the Starlit Shop
    • “Limited-Time”

From the server launch on October 27 until November 25, 12:49 (UTC-7), stylists can use [Starlit Crystals] to exchange for the following items in [Starlit Shop > Limited-Time]: the five-star Headwear [Clicking Gears]; multiple clothing items including the four-star dresses [Frost-Covered Bliss] and [Flickering Layers]; and poses including [Blocked?], [Cool, No Caption], [Gentle Inquiry], and [Resonant Heart].

    • “Permanent”

From the server launch on October 27, the poses [Joint Ride] and [Not Listening] will be added to “Starlit Shop > Permanent.” Stylists can use [Starlit Crystals] to exchange for them.

Mira Journey: New Phase

From the server launch on October 27 until November 25, 12:49 (UTC-7), when [Mira Journey] begins, [Journey Overture] will automatically unlock. Complete [Journey Tasks] to earn Journey EXP, level up, and receive rewards like Resonite Crystals and Energy Crystals.

    • By purchasing and unlocking [Distant Anthem], Diamond *680 will be given instantly, with an additional Diamond *680, Revelation Crystals, and [Momo’s Cloak: Crimson] available through leveling up.
    • By purchasing and unlocking [Miracle Epic], all current [Distant Anthem] level rewards will be unlocked plus a 10-level boost. Additionally, rewards like Stellarites, an Avatar Frame, and Energy Crystals will also be given.
Dreamland Showcase: New Phase

From the server launch on October 27 until November 24, 04:00 (server time), stylists can earn Dreamland Stones by completing weekly Chronicle Tasks. Dreamland Stones can be used to exchange for items in the Dreamland Shop, including the [Patissier’s Fairytale Workshop] series of furniture, desserts, and Diamonds. There are limited-time offers in [Current Featured], which will be removed from the Dreamland Store after this phase of Dreamland Showcase ends. On top of that, selected items are offered at a discount. After the current Dreamland Showcase phase ends, these items will return to their original price and move to the [Past Featured] section. Please browse and claim desired rewards before the event concludes.

    • Spend 680 Stellarites to sign the [Dreamland Pact]. Once signed, you can instantly claim the new furniture [Melody Guardian Bear] and its Furniture Sketch. Complete the current Chronicle Tasks to earn bonus Dreamland Stones.
    • After signing the [Dreamland Pact], accumulate a certain number of Dreamland Stones in this phase of Dreamland Showcase to receive a full refund of 680 Stellarites, which can be claimed on the [Dreamland Pact] interface.
Update: Mira Crown Pinnacle Contest

Phase 1 Duration: November 1, 04:00 – November 16, 03:59. Effects: +35% to Dress pieces.

Phase 2 Duration: November 16, 04:00 – December 1, 2025, 03:59. Effects: +35% to Dress pieces.

Optimizations

Quality-of-Life Improvements for the Sea of Stars
    • New Feature: Star Crystal Tree

The “Star Crystal Tree” has been added to the Sea of Stars map. Any uncollected [Starlit Crystals] and [Starlit Shards] in the Sea of Stars will now be automatically converted into [Starlit Crystals] and collected by the “Star Crystal Tree.” When near the “Star Crystal Tree,” it will automatically condense [Starlit Crystals]. Once the tree reaches its collection limit, it will pause, but stylists can ring the Starbell to make the [Starlit Crystals] fall and be collected.

From October 28 at 04:00 (server time), uncollected Starlit Crystals will begin accumulating and become available for collection from October 29 at 04:00 (server time).

    • “Starlit Moments Task Optimization

A new “Starlit Moments” task type has been added, and the collection route has been optimized. The process of gathering [Ethereal Stars] and [Starlit Crystals] has been simplified. Additionally, other “Starlit Moments” task locations will now be integrated into the daily collection route, making it more convenient for stylists to complete the daily tasks.

Co-op Experience Optimizations
    • New Home Co-op Matching Optimization

The co-op matching experience has been improved for when stylists are in Home. After the update, stylists will be able to receive random matching invitations while in Home.

    • New Co-op Momo Display

When playing in co-op mode outside the Sea of Stars in the open world, the co-op partner’s Momo and the Momo’s Cloak will now be displayed alongside their actions.

Quality-of-Life Improvements for Home
    • New Cooking Gameplay in Home

After unlocking the Cooking ability via [Posy], you will receive the exclusive ability outfit “Sweet Traces” to configure and activate the [Cooking] ability. You can then place cooking furniture in your Home and follow recipes to use ingredients to prepare dishes (ideal for Home areas). Eating the dishes will grant you various buffs. Preparing the same dish for several times unlocks [Quick Cook], and delicious meals can also be shared with friends.

Note: When Home Ability Level reaches Lv. 10, you can visit the [Yardling Shop] > [Ability Item] > [Others] section to purchase [Ability Permits], which can be used to unlock Home Abilities.

    • Home Ability Level Evaluation Update

The ability level evaluation in [Home Abilities – Ability Level] has been updated. The level cap has been increased from 50 to 60. New reward milestones have been added between levels 50 and 60, offering furniture sketches, Diamonds, and other rewards. Additionally, upon reaching the 50, 55, and 60 level milestones, the efficiency of the Astral Tree in condensing Astralites will be further enhanced.

    • New Plants in Home

With the update, you can now unlock seeds for [Chilixy], [Fragrant Tea], [Sweetroot], [Aromasprig], and hidden surprises from [Tinkle Tree] and [Cloud Tree].

    • Optimized Star Collecting Gameplay

The Star Collecting gameplay has been enhanced, including the addition of a refresh button that allows you to randomly reset Meteorite drop locations. Stylists can use this button in the top-right corner of the Star Collecting interface to refresh Meteorite positions in real-time.

    • Snapshot Feature Added in Home

The Snapshot feature feature has been added in Home. After taking a picture in your Home or another stylist’s Home, you can now post the photo and receive likes and group shots on your work. Stylists can also freely delete the Snapshot Hourglass in their Home.

Others
    • Improved the sharing experience for the [Color Lookbook], adding a new [share with friends] feature. Stylists can now click to send an image with a link to their friends, who can then click the link to view the details page in the [Color Lookbook].
    • Enhanced the water reflection effects for the shoes [Still Flow] and its Glow Up and Evolution versions in the [Forever Bond] outfit.
    • Optimized the text descriptions for certain items.

Lastly, Infinity Nikki is available now for Android via Google Play, iOS via App Store, PlayStation 5 via PlayStation Store, and PC via Steam, Windows and Epic Games Store.

Dragon Quest I & II HD-2D Remake Featured on November 13 Famitsu Issue

Dragon Quest I & II HD-2D Remake will be featured on the November 13 issue of Weekly Famitsu, which releases alongside the game on October 30. The new Famitsu issue includes an interview with Dragon Quest series creator Yuji Horii and Dragon Quest I & II HD-2D Remake producer Masaaki Hayasaka, along with a player survey.

via Weekly Famitsu on X (formerly Twitter)

Dragon Quest I & II HD-2D Remake launches October 30 for Nintendo Switch, Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC via Steam and Microsoft Store. The remake offers new content in both Dragon Quest I and II, including new scenarios, dungeons, enemies, and the seabed area, where the city of Almeha and other intriguing findings await.

Pre-orders for Dragon Quest I & II HD-2D Remake are available now for $59.99 with the Trouble-Free Travel Kit as an additional bonus. Moreover, a Collector’s Edition will be available in the Square Enix Store, and the game will be a game-key card title in Japan. As previously confirmed, players with Dragon Quest III HD-2D Remake save data will receive the Marvelous Makeover Kit featuring a dog suit in Dragon Quest I and a cat suit in Dragon Quest II. 

Square Enix recently announced Dragon Quest VII Reimagined, a remake of Dragon Quest VII: Fragments of the Forgotten Past. Dragon Quest VII Reimagined will launch on February 5, 2026 for Nintendo Switch 2, Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC via Steam and Microsoft Store. Pre-orders are available now in the Nintendo eShop on Nintendo Switch 2.