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    RPG Maker Festival 2025 Confirms Action Game Maker June 2025 Debut

    RPG Maker VX Ace is also free for a limited time.

    During RPG Maker Festival 2025, Gotcha Gotcha Games announced that 2D action game development toolkit Action Game Maker will launch on June 16, 2025 for PC via Steam. 

    Alongside the June 2025 release date announcement of Action Game Maker, Gotcha Gotcha Games confirmed RPG Maker VX Ace is available for free until February 10. In addition, RPG Maker MZ is 55% off on Steam, while RPG Maker MV is 93% off. 

    Release Date Announcement Trailer

    Lastly, here’s an overview of the game, via Steam

    What Is Action Game Maker?

    The latest in the long-running Maker series of game development toolkits, Action Game Maker brings 2D action game development to those of all skill levels!

    Built using Godot Engine, Action Game Maker provides access to professional level functions without any programming required!

    A collection of samples and assets are included to provide the foundation needed to make your game a reality!

    Unchain Your Imagination!

    Fully No Coding Visual Scripting

    Action Game Maker builds on the node-based visual scripting system created for Pixel Game Maker MV with many improvements.

    No knowledge of programming is needed. Simply connect up Actions (similar to RPG Maker’s Event Commands) and see the unique logic for your game come together!

    Make Your Game!

    Side-scroll or top-down: you choose what type of game to make! From platformers and metroidvanias, to horror, adventure, shooting, puzzles and more: it’s your choice!

    Advanced Engine Technology With Godot Engine!

    Take advantage of the excellent 2D functionality provided by Godot Engine 4.3, the popular open source engine powering Action Game Maker!

    • UI design based on the existing Godot UI
    • Support for GDScript is provided for those who want to move beyond visual scripting.
    • A complete 2D pipeline
    • Tile Map Editor with auto-tile function
    • Supports both sprite and 2D bone animation systems
    • Access to Godot’s rich particle and shader systems as well as support for dynamic lighting and shadows, enabling a full suite of graphics features!
    Soul Kiwami
    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon and a Games Writer at Game Rant with four years of writing and editing experience. Raul is passionate about the Japanese gaming industry, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected] | Muck Rack: https://muckrack.com/raul-landaverde-1

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