It was already confirmed that Wutai would not make an appearance in Rebirth last week, but Creative Director Tetsuya Nomura expanded upon that in a new interview. Here, he stated that one of the reasons they chose to delay Wutai to Part 3 of the Final Fantasy VII Remake Project was to “scale it up”.
For fans of the original FFVII, you’ll know that Wutai is an extremely interesting area. The team has so much potential to scale up the area and its offerings, and we cannot wait to see what they have in store. In Crisis Core -Final Fantasy VII- Reunion, Wutai made a small appearance for the first mission as Zack. While it can be disappointing that Wutai is not making an appearance in Rebirth, it’s great to hear that the team plans to make it more expansive and large than ever before.
Final Fantasy VII Rebirth is the sequel to the critically acclaimed Final Fantasy VII Remake. It is the second entry in the Remake Project, a collection of three games recreating and reimagining the story and world of Final Fantasy VII. The first game was initially announced at E3 2015 at the Sony Interactive Entertainment’s PlayStation show. Final Fantasy VII Remake then launched worldwide exclusively for PlayStation 4 on April 10, 2020. Final Fantasy VII Remake Intergrade, an expanded and enhanced version of the PS4 title, was announced for PlayStation 5 in the following year.
Then, news of the second title was revealed at the Final Fantasy VII 25th Anniversary Stream in June 2022. News went silent until this Summer, when a new trailer showcasing the world and gameplay was released at Summer Game Fest. A tremendous amount of information has been confirmed, including confirmation of non-playable Vincent & Cid, a “new episode with Zack,” the file size of the game, and more.
Final Fantasy VII Rebirth is set to launch exclusively for PlayStation 5 on February 29, 2024. The title will be exclusive to the platform until May 29, 2024. A Standard Edition, Deluxe Edition, and Collector’s Edition are available to pre-order now.