More

    The Legend of Zelda: Tears of the Kingdom Finally Confirms Dungeons

    A traditional The Legend of Zelda experience.

    Nintendo finally confirms the existence of unique dungeons in The Legend of Zelda: Tears of the Kingdom just two days before its launch. These dungeons harken back to traditional The Legend of Zelda games, and Nintendo thinks they provide a satisfying challenge to players. 

    Nintendo shared part three of its The Legend of Zelda: Tears of the Kingdom developer interview featuring Eiji Aonuma, Hidemaro Fujibayashi, Takuhito Dohta, Satoru Takizawa, and Hajime Wakai. When discussing the nature of the game’s skies and explorable areas, the interviewer asked if the game has dungeons. Fujibayashi, Dohta, and Takizawa confirm that The Legend of Zelda: Tears of the Kingdom features dungeons, which have changed from what players came to expect with Divine Beasts. These dungeons are “huge and carry their own regional look and feel,” similar to traditional games from the franchise. 

    Here’s the relevant excerpt from the recent interview, courtesy of Nintendo:

    The Legend of Zelda: Tears of the Kingdom – Interview Part 3

    We’ve only discussed the skies, but this title has its dungeons too, right?

    Fujibayashi: Yes, we haven’t talked about the dungeons yet. They’ve changed from the previous game. For example, there is a dungeon that connects directly from Hyrule’s surface. If you dive from the sky straight into the dungeon, you’ll trigger an event. We think this will be a new experience that wasn’t possible in the previous game.

    Dohta: We’ve made dungeons unique to their respective environments, so we think you’ll be able to enjoy the wide variety of regional characteristics.

    Takizawa: Making a “wide variety” was pretty challenging. The four Divine Beasts were the dungeons in the last game, and they shared similar designs. This time, the dungeons are huge and each carry their own regional look and feel, just like traditional The Legend of Zelda games. We think they will provide a satisfying challenge for players. They were certainly a challenge to develop! (Laughs)

    Lastly, The Legend of Zelda: Tears of the Kingdom launches on May 12 for Nintendo Switch.

    SourceNintendo
    Soul Kiwami
    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon and a Games Writer at Game Rant with four years of writing and editing experience. Raul is passionate about the Japanese gaming industry, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected] | Muck Rack: https://muckrack.com/raul-landaverde-1

    Latest articles

    Latest Articles