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    Cannon Dancer Osman Launches April 13 for PS4 and Switch in Japan

    Physical editions revealed for Japanese retailers.

    ININ Games announced Cannon Dancer Osman launches April 23 for Nintendo Switch and PlayStation 4 in Japan. The game will be sold physically and digitally in Japan, and a western release is on the way. 

    The Cannon Dancer Osman Standard Edition will be sold physically at retail and digitally via Nintendo eShop and PlayStation Store. Additionally, a Special Edition will also be available for 7,678 yen featuring a physical game copy, special box, an art book, and a hand towel. Cannon Dancer Osman will be sold in the west, but a release date has not been officially revealed yet. Previously, a March 9 release date was spotted in the Nintendo eShop, but an official release has yet to arrive. 

    Here’s an overview of Cannon Dancer Osman via ININ Games

    About Cannon Dancer

    Cannon Dancer is an Action Jump & Run set in a dystopian late 21st century, in which the world is under the control of a single federal government. One day, a new threat known as “Abdullah the Slaver” – an evil sorceress who wants to take control of the world – appears, causing widespread terror and panic. This fear incites the abandonment of all economic activity and corruption in the government, which now undermines the foundations of society itself. Judicial Affairs Director, Jack Layzon, fears the worst and summons a lone assassin.

    The player controls a Cannon Dancer called Kirin; a top-class agent in a mercenary unit known as “Teki”, and a highly skilled martial arts fighter. As he travels, he has to face not only Abdullah the Slaver and the government forces but also the other members of the Teki, who want him dead for personal reasons. 

    Features
    • Ported on modern consoles for the first time in history

    • Classic retro games mechanics, praised for their speed and agility

    • A total of six stages set in different, exotic locations

    • Three different types of power-ups

    • Tons of bosses and enemies

    • Variety of wondrous retro scenarios and graphics with bright and even psychedelic colors, related to the final bosses of each stage

    • Rewind feature

    • Save and Load feature

    SourceGematsu
    Soul Kiwami
    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon and a Games Writer at Game Rant with four years of writing and editing experience. Raul is passionate about the Japanese gaming industry, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected]

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