Outrun-inspired racer Slipstream releases April 7th for PS4, Xbox One & Switch

    Bitworks announced that Outrun-style arcade racer Slipstream releases on April 7th for PS4, Xbox One, and Switch! Check out more details and the announcement trailer below:

    Barcelona, Spain – 16 of March, 2022. Spanish indie publisher BlitWorks is happy to announce that the arcade racer Slipstream (trailer | press kitlaunches this April 7th on Xbox, PlayStation 4|5 and Nintendo Switch at a price of 9.99 USD | 8.99 EUR. The game has been in the making during 4 years by Brazilian solo developer Sandro Luiz de Paula (ansdor), who built his own custom game engine that recreates the sprite scaling graphic techniques used on 80s and 90s racing games to bring the real, authentic retro experience to modern hardware, taking advantage of the extra power to provide smooth, constant 60 FPS gameplay.

    The combination of the colorful pixel art graphics with a soundtrack that draws from synth pop and jazz fusion influences by Stefan Moser, aka Effoharkay, sets the tone for a race across a variety of exotic locations from all around the world, including cities, deserts, forests, mountains and beaches. Drifting, rewinding and slipstreaming mechanics add depth to the driving gameplay, and the result is a strategic, challenging and exciting experience.


    • The real thing: Built on a custom engine, Slipstream brings authentic 2D sprite-scaling graphics to modern platforms.

    • Multiplayer: Local split-screen fun, up to 4 players!

    • Time rewinding: Made a mistake? Press the rewind button to travel back in time for up to 5 seconds and try again.

    • 20 Different tracks: Set on a variety of exotic locations all around the world… and beyond.

    • 5 Playable cars: Inspired by classic models from the 80s and 90s.

    • Accessibility Options: There are 3 difficulty levels to choose from, some visual effects can be turned off and, most importantly, the game speed can be reduced up to 50%, giving players more time to react, but keeping the game physics exactly the same.

    • 6 Game modes:
      • Grand Tour: Scenic trip through five stages, with rival racers to beat and branching paths to choose.

      • Cannonball: Freely customizable race mode with optional traffic, rivals and other racers.

      • Grand Prix: Championship mode composed of five races, with season scores and optional car customization.

      • Single Race: Simple race mode, with customizable settings.

      • Time Trial, a solo race against time.

      • Battle Royale, an elimination endurance race mode.

    • 5 Car models, each with its own specs and playstyle.

    • Original soundtrackwith 9 exclusive songs by Stefan Moser (Effoharkay) .

    • Graphical Options: Including Pixelated, CRT and NTSC filters, for a faithful retro experience.

    • And much more: Mechanics such as drifting and the slipstream, rival characters and secrets to discover…

    Stay tuned at Final Weapon for the latest gaming news and updates!

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    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Deputy Editor in Chief of Final Weapon. With a passion for the Japanese gaming industry, Raul is a huge fan of Nintendo Switch, PC hardware, JRPGs and fighting/action games. business email: [email protected]

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