After a very successful first season in summer 2022, Call of the Night Season 2 aims to satisfy fans who’ve waited these past three years for more episodes. There will be plenty of sleepless nights in Call of the Night Season 2, and Final Weapon has everything you need to know the anime, including release timing and schedule for all episodes this summer.
Ko and Nazuna’s relationship will be put to the test as Ko continues his journey to become a vampire in Call of the Night Season 2. However, in order to make this a reality, Nazuna must fall in love with him within a year’s time. Ko and Nazuna’s relationship could possibly deepen this season, but there’s going to plenty of obstacles, and stakes, in the way.
Call of the Night Season 2 Release Dates, Exact Time and Schedule
New episodes of Call of the Night Season 2 will premiere on Fridays at 9:00 a.m. PDT / 12:00 p.m. EDT on HIDIVE. The anime will be streaming with English subs first, followed by English dubs at a later date and time. 12 episodes will be released to air this season.
Here are the release dates and schedule for Call of the Night Season 2 (subject to change):
Episode 1 – July 4 – OUT NOW
Episode 2 – July 11 – OUT NOW
Episode 3 – July 18 – OUT NOW
Episode 4 – July 25 – OUT NOW
Episode 5 – August 1 – OUT NOW
Episode 6 – August 8 – OUT NOW
Episode 7 – August 15 – OUT NOW
Episode 8 – August 22 – OUT NOW
Episode 9 – August 29 – OUT NOW
Episode 10 – September 5 – OUT NOW
Episode 11 – September 12 – OUT NOW
Episode 12 – September 19 – OUT NOW
New episodes of Call of the Night Season 2 will premiere at the following times (subject to change):
Pacific Daylight Time (PDT): 9:00 a.m.
Mountain Daylight Time (MDT): 10:00 a.m.
Central Daylight Time (CDT): 11:00 a.m.
Eastern Daylight Time (EDT): 12:00 p.m.
Greenwich Mean Time (GMT): 4:00 p.m.
OP/ED, Cast and Staff
Creepy Nuts
Creepy Nuts performs the opening theme song “Mirage” and ending theme song “Nemure (Sleep)” for Call of the Night Season 2.
Tomoyuki Itamura directs the second season with writing by Michiko Yokote, character design by Haruka Sagaw, and production by Liden Films.
The cast of the anime includes:
Sora Amamiya as Nazuna Nanakusa
Gen Sato as Ko Yamori
Yumiri Hanamori as Akira Asai
Haruka Tomatsu as Seri Kikyo
Eri Kitamura as Niko Hirata
Shizuka Ito as Kabura Honda
Naomi Ozora as Midori Kohakobe
Rina Satō as Kiku Hoshimi
Tomokazu Sugita as LG
Where Can I Watch Call of the Night Season 2?
The first season of Call of the Night premiered back in July 2022 and aired for 13 episodes, with HIDIVE streaming the anime as it aired in Japan. HIDIVE introduced the English dub just a few months later in September 2022. The second season will also stream on HIDIVE.
In Japan, the Call of the Night Season 2 will air on Fuji TV’s Noitamina programming block and affiliate channels on Fridays at 11:30 p.m. JST / 10:30 a.m. EDT.
What is Call of the Night About?
Lastly, here’s an overview of the manga series, via HIDIVE:
Ko overcomes his confusion about becoming a vampire and decides to “like” Nazuna, while Nazuna resolves to make Ko “fall in love” with her. Without understanding what “love” even is, the two of them spend their nights together in a frenzy. Meanwhile, Detective Uguisu Anko is closing in with her plot to kill vampires, not just Nazuna. A vampire’s weakness is “anything they were attached to when they were human” and so they all try to get rid of this weakness before it’s too late. But, Nazuna has no memory of her human life. What is Nazuna’s hidden past? Why did Anko start killing vampires? And what is the “secret” that Nazuna and Anko share? For Ko, Nazuna, Anko, a fun “late night” doesn’t end here… a new “night” begins
Team Reptile has revealed the first teaser trailer for its next game, titled HYPERFUNK. The game serves as a follow-up to Bomb Rush Cyberfunk.
HYPERFUNK is available now to wishlist on PC via Steam. The game will release on both “PC and consoles.” Unlike Bomb Rush Cyberfunk, the game will feature online multiplayer and new mechanics such as new types of graffiti and the ability to go faster than ever before. Check out the first teaser trailer for HYPERFUNK below:
The Steam page describes the game as follows:
HYPERFUNK is an extreme trick and graffiti game from a bright future. Society is shaped by the effects of the Hyper, the online space, as various graffiti crews compete in reality with style and ideology of how to interpret this new world. Use your skates, skateboard or BMX to do tricks that fuel your personal boostpack. The higher your combo score, the faster you can boost, up to ridiculous speeds.
Dynamic Style Wars, crews can take over areas and compete with others on their own
Challenge other crews to a graffiti battle, where you will compete in real time on who can bomb the streets best, escape police and claim the area
Strategically use 4 different types of graffiti to go over your opponents. Tags < Throwies < Pieces < Blockbusters
Move freely around the city to grow your crew, find music tracks and unlock the other move styles
Meet random online players in the Hyper or hang out online with your friends in the streets
A distinct feature of the video game medium that draws players in is customization. Many of the most popular games available allow you to customize the characters, vehicles, and other aspects to some extent, or even changing the music. Many people also create custom textures for games and upload them online for others to use. Being able to adjust a game to your liking is what keeps many playing, and it’s not hard to see why. That’s something that shines through in Cladun X3.
Cladun X3 is an action-adventure RPG and the latest entry in the Cladun series. The series’ gimmick is that you can customize almost everything. Your character, weapons, towns, and even the music. It also features dungeons to explore, combining action gameplay with classic RPG mechanics. Ultimately, you’re left with a pretty interesting game that may not appeal to everyone. The more I played, though, I felt myself becoming the type of fan this game was for. Sadly, it never fully clicked, but there’s still something here, even if it wasn’t for me.
To Arcanus Cella
In Cladun X3, you play a character transported to the world of Arcanus Cella, and upon your confusing arrival, you are greeted by Jellia. Jellia tells you that you are a villain, and she has gathered all the villains across all worlds to participate in a death game. She wants to rid all worlds of villains and find the evil Lord Foulplay. For this plan to succeed, she needs you to get stronger, so she has you fight through dangerous dungeons to do this. Along the way, you’ll meet interesting characters and strengthen the ability known as the magic circle.
The story here is fine, and although it isn’t the priority of the game, the narrative is a bit fun. Where the writing does shine is in the characters. Since this is a death game for villains, you meet some interesting characters. The biggest highlight is Hodrick, who has two personalities. One is a hot-headed hero who claims to have killed Lord Foulplay, and the other is a meek man who doesn’t know who he really is.
Other characters are Stabitha, a strange girl who doesn’t remember her past but knows she loves weapons. She is a fun character and gives some personality to the weapon shop she eventually opens. You also meet a nameless villager who seems to know more than they let on. Later, you meet Death Glutton, a comically large and evil-looking character who is just fun to look at. The village is also home to Hiyos, creatures that resemble baby chicks and provide different services. While the story is somewhat forgettable, I’m glad the characters aren’t.
Never Alone in the Dungeon
Cladun X3 is an action-adventure RPG with dungeon crawling. You explore different dungeons and fight enemies while trying to get to the end. How you play is up to you, and each character can have one of 10 different jobs. There are also six different weapon types to try out, so feel free to try all of them to see what works. The combat consists of basic attacks from your weapon, and up to six spells can be equipped as well. Experimentation is encouraged, as you will have to try different loadouts based on the dungeon.
One system that separates this game from others in the RPG genre is the magic circle. You are not only allowed but encouraged to make multiple characters. If you are having trouble with a dungeon, swap or create another character with a different job and build. When you aren’t using these characters, they are still helpful. The magic circle system also lets you equip other characters you aren’t using to a board that buffs your main character.
There are paths on a board that all lead to your main character. On those paths are spots to put characters you aren’t using, and their stats will decide what other buffs you can equip. When all spots on the path are filled, these buffs will go into effect. These buffs can increase your health, defense, attack, or even provide passive abilities. All the other characters on the board will also become a shield for you, so keep an eye on their stats as well.
There is a lot of components to the magic circle system, especially when you combine it with classic RPG mechanics. It was pretty overwhelming at first, and it definitely didn’t click for me right away. While I didn’t dislike playing the game, the first couple of dungeons did drag for me. After a while, it did start to click for me, though, and I loved the magic circle. It let me level up all my characters while also turning them into human shields with ridiculous amounts of health. Dungeons also started becoming more interesting, and finishing them felt very rewarding, at least until the last few.
When I got to the last couple of dungeons, my complaints about the game started coming back. Enemy placement got ridiculous, and their AI made no sense. There was no consistency to how enemies acted. I would run the same dungeon multiple times and couldn’t predict how the enemies would move at all. It’s especially annoying because there is a clear path they are supposed to follow, but they rarely do. Combine this with the annoying placement, and the game became not only a drag but a bad time.
Dungeon layouts also became annoying. Trap placements felt random, and the path to the end was never clear. Combine that with having to rely on enemies to progress some puzzles, and I was getting actively angry at some of these. It’s a real shame because for most of the playtime leading up to this, the game was pretty fun. Only in the last couple of dungeons does that built-up goodwill get thrown out, and I just wanted the game to end.
Make it Your Own
The biggest selling point of Cladun X3 is the customization. You can customize each aspect of your character. How the sprite looks, how they look facing each direction, the idle and walking animations, and you can even customize the dialogue. Weapons can also be adjusted at this level, all down to each pixel. Even the music can be customized, and I can easily see people spending hours changing the music alone. It helps that the game already looks and sounds great.
There is also a good amount of content outside of the customization. Outside of the main story dungeons, there are two other types of dungeons. There are Map-geons, which are randomly generated dungeons based on mystical maps you find. These maps decide the number of floors and area types. In addition, there are Ran-geons, which are 100-floor dungeons that are randomly generated. The amount of these is on par with the story dungeons, and you could easily spend all your playtime here. You can also make custom towns and share them with others or explore towns other players have made. Although the game may seem small, I was impressed with the amount of content it offers.
Falls a Little Short
Cladun X3 is an interesting game, the amount of customization is impressive, and I can see many spending countless hours on it. I was also impressed with the amount of content in what feels like a small pixel RPG. You can spend as much time in the optional content as in the main story. Speaking of the main story, although it is mediocre, the characters are full of charm, and the game was fun for the most part. Even after all of that, I have trouble recommending this to most people.
After an overwhelming start, the in-game systems start to click, but that will be thrown out the window the closer you get to the end. Enemy placement and AI need some serious balancing as well. Dungeons go from being fun to annoying the further you progress. While I praise the customization and amount of content, that doesn’t do much for someone who lost interest by the end of the game. The final hours may have undone a lot of goodwill for me, but the game was fun for the most part. Cladun X3 isn’t for everyone, and I thought it would be for me before those final in-game hours hit me.
Disclaimer: NIS America provided a Steam key of Cladun X3 for review purposes.
TOHO animation began streaming a new trailer for Kaiju No. 8 Season 2 previewing the “Gunpatsu Saigai-hen (Swarm Disaster arc)” of the anime. The Gunpatsu Saigai arc of Kaiju No. 8 Season 2 begins with episode 10 on September 20.
Japanese
English Subs
Crunchyroll is currently streaming Kaiju No. 8 Season 2 with English dubs and subs. The previous arc, Bungui Pass Subjugation Operation arc, began with episode 7 of Kaiju No. 8 Season 2 on August 30. All 12 episodes of Kaiju No. 8 Season 1 and theside story episode “Hoshina’s Day Off” are also streaming on Crunchyroll.
Norwegian singer-songwriter Aurora performs the opening theme song “You Can’t Run From Yourself.” OneRepublic returns to perform the ending theme song “Beautiful Colors.”
Kotono Mitsuishi joined the cast as Kikoru’s late mother Hikaru Shinomiya. Other new cast members include Hiroki Yasumoto as Eiji Hasegawa, Kana Hanazawa as Rin Shinonome, Yūko Kaida as Second Division Captain Jura Igarashi, Shunsuke Sakuya as Fourth Division Captain Shūgo Ogata, and M.A.O as Fourth Division second-in-command Tōko Kirinomori.
Crunchyroll describes the anime as follows:
In a world plagued by creatures known as Kaiju, Kafka Hibino aspired to enlist in The Defense Force. He makes a promise to enlist with his childhood friend, Mina Ashiro. Soon, life takes them in separate ways. While employed cleaning up after Kaiju battles, Kafka meets Reno Ichikawa. Reno’s determination to join The Defense Force reawakens Kafka’s promise to join Mina and protect humanity.
Rune Factory: Guardians of Azuma and STORY OF SEASONS: Grand Bazaar surpassed 500,000 copies sold individually (1, 2). The games launched within the first few months of the Nintendo Switch 2’s launch, which aided in their successful sales. These sales milestones included worldwide physical shipments and digital copies sold.
Rune Factory: Guardians of Azuma is available for Nintendo Switch, Nintendo Switch 2, and PC via Steam. A Digital Deluxe DLC set is available with the Seasons of Love Bundle and the Festive Attire and Dark Woolby Bundle for $9.99. In addition, a Super Digital Deluxe DLC set is available for $19.99 featuring Digital Deluxe DLC, a digital soundtrack, and a digital art book.
A Rune Factory: Guardians of Azuma Earth Dancer Edition is available for $99.99 in the Marvelous USA store. This physical edition includes a custom box, original soundtrack CD, an artbook, a special folding fan, the Seasons of Love, additional DLC costumes, and a Woolby plush keychain.
STORY OF SEASONS: Grand Bazaar launched on August 27 for $49.99 on Nintendo Switch and PC (Steam) and $59.99 on Nintendo Switch 2. Physical copies are available at participating retailers and the Marvelous Online Store. Final Weapon previously reviewed STORY OF SEASONS: Grand Bazaarand gave it a 4.5 out of 5 score, noting that the game is “much more than just a simple remaster of the original on Nintendo DS.”
Capcom has revealed new details regarding its upcoming Tokyo Game Show 2025 Online Special Program, which is set for September 24 at 7:00 a.m. PDT / 10:00 a.m. EDT. The Capcom TGS 2025 Online Special Program will include Pragmata, Onimusha: Way of the Sword, Monster Hunter Stories 3: Twisted Reflection, and more as part of the games lineup, which will receive news and updates during the showcase.
Pragmata – See the latest updates on Pragmata, set to launch in 2026.
Mega Man Star Force Legacy Collection – See the latest updates on Mega Man Star Force Legacy Collection, set to launch in 2026.
Street Fighter 6 – See the latest information on C. Viper, the second additional character for Year 3 of Street Fighter 6.
Onimusha: Way of the Sword – See the latest footage of Onimusha: Way of the Sword.
Monster Hunter Wilds – See the latest information on Monster Hunter Wilds – Free Title Update 3, set to launch in late September 2025.
Monster Hunter Stories 3: Twisted Reflection – Series producer Ryozo Tsujimoto and game director Kenji Oguro will bring you the latest information and highlights of Monster Hunter Stories 3: Twisted Reflection.
A teaser trailer for Capcom TGS 2025 Online Special Program was also released:
Brave x Junction will be exhibited at the Indie Game Corner booth at Tokyo Game Show 2025, which runs from from September 25 to 28 at the Makuhari Messe in Chiba, Japan. A demo is already available on Steam, and the full game and demo support English and Japanese language options.
Lastly, here’s an overview of Brave x Junction, via the official Steam page:
Brave × Junction is an RPG where you battle monsters in a back-and-forth contest of blackjack, the playing card game familiar to many.
Defeat the monsters and delve dungeons. A fun tale of adventure all while being simple to play.
Blackjack Style Turn-Based Battle System
Battles are a one-on-one turn-based system.
Who has the closest number to 21 in their hand? They deal an attack to the opponent!
Three distinctive playable characters make an appearance: The Fighter, with a head on battle-like creed; the Thief, unrivaled in sensing danger and thwarting it; and the Magician, who employs trickery at will!
Leave your strategy to chance? Entrap the enemy with trickery? The way you enjoy is up to you, the player.
Diverse Array of Monsters
Slimes, orcs, dragons, and monsters, familiar to fantasy RPGs all lurk out of the depths, one after another.
Card hand concealing ghosts, trolls that surpass the 21-card value limit, and many more with a diverse array of skills stand in the way of the player.
Monsters from Rideon Japan’s “Adventure Bar Story” and “Mercenaries Saga” series games even make an appearance!
Loads of Factors to Augment, Unfolding a Blackjack Victory
Acquire boost cards as you advance the adventure, strengthening status and learning skills.
Abilities come along with some weapons and accessories, and at the Armory & Forge in town, synthesis can allow for unbound customization.
Combining skills with abilities? This could bring to life new tactics.
Can you traverse the untrodden dungeons? It’s all up to you, the player!
Square Enix revealed new details and screenshots for Dragon Quest VII Reimagined going over visual updates, the main story, features, new DLC, and much more. Dragon Quest VII Reimagined will feature character designs originally created by the late great Akira Toriyama.
Dragon Quest VII Reimagined features a hand-crafted 3D art style reminiscent of miniature figurines with diorama-style environments and dungeons. Dramatic event scenes were also recreated in this new style.
The story of Dragon Quest VII Reimagined begins on Estard Island where the protagonist and his best friend stumble upon strange fragments of an ancient tablet. When they place the fragments into a pedestal in a mysterious shrine, a magical light transports them to an unknown world. Each newly discovered tablet grows the world around them, and they embark on a quest for answers as they encounter malevolent forces. Players can also experience many unique events and side stories, the UI has been redesigned with a tab-based menu, and the classic Lucky Pearl mini-game is back.
In the story of Dragon Quest VII Reimagined, the main party of characters from Estard Island will travel between two worlds and meet people from all walks of life, including some that will accompany them in the party.
Protagonist (English VA: Isaac Rouse, Japanese VA: Koki Osuzu)
A boy from Pilchard Bay, a fishing village on Estard Island. Though he leads a peaceful life as a fisherman’s son, he often wonders what lies beyond the sea.
Kiefer (English VA: Roly Botha, Japanese VA: Mamoru Miyano)
The prince of Estard, his family has long governed the island and its people. Highly inquisitive and proactive, he races around the island with the protagonist to uncover the world’s mysteries.
Maribel (English VA: Becky Wright, Japanese VA: Aoi Yuuki)
Though she’s always looking to get her own way, she’s a sweet girl below the surface. All the same, she has no intention of letting her childhood friends, the protagonist and Kiefer, go on an adventure without her
Ruff (voiced by Clare Corbett in English, Japanese VA: Mutsumi Tamura)
A cheerful, pure-hearted boy who is always accompanied by a wolf. Though sometimes naive, he possesses sharp, animal-like instincts.
Aishe (voiced by Amrita Acharia in English, Japanese VA: Asami Imai)
A young Roamer woman devoted to the Earth Spirit, determined to restore the Almighty. Skilled in swordsmanship, she is also gifted with a natural talent for dance.
Sir Mervyn (voiced by Nicholas Boulton in English, Japanese VA: Shigeru Chiba)
A member of the Holy Order of the Almighty, he once fought the Demon King alongside the very deity he worships. Skilled in a variety of sword techniques, he still possesses the skills that earned him the title of hero.
Protagonist
Kiefer
Maribel
Ruff
Aishe
Sir Mervyn
Dragon Quest VII Reimagined’s battle system has undergone various changes. Party members’ spells and abilities have evolved, and so have monster appearances and behaviors.
Attack enemies as you traverse the world without having to enter battle! Weaker foes can be defeated right then and there, allowing you to keep your adventure moving at a brisk pace.While the game uses a turn-based battle system, the party’s tactics can be set up so that combat proceeds without pausing between turns. Battle speed can be adjusted, and an auto-battle feature is also available.The protagonist and party members can master a variety of vocations, each offering unique spells and abilities to use in battle. Once you reach a certain point in the story, you’ll also be able to change their vocations.Moonlighting allows characters to have two vocations at once! Each vocation offers different spells, abilities and stats, with each combination expanding the range of strategic possibilities.
Each vocation comes with a unique perk that can be activated in battle when a character gets “worked up.” These vocational perks can turn the tides of battle in your favor and seal your victory.
Only once a character has become fully worked up can they let loose their vocation’s perk.These perks come in many forms—some boost attacks, while others provide support to the rest of the party.The new Monster Master vocation comes with the perk “Positive Reinforcement” that summons powerful monsters to assault your enemies!
There will be three DLC packs that will be available at launch. The Road of Regal Wretches DLC ($5.99) lets players challenge legendary enemies from Dragon Quest I – III HD-2D Remake. Claim victory to earn valuable rewards, including Erdrick’s Sword.
The Luminary’s Livery DLC ($4.99) lets players dress up as party members from Dragon Quest XI: Echoes of an Elusive Age with a special costume set. These outfits can be equipped from the “Party Section” of the in-game menu.
Luminary’s Livery
Spiky Sidekick’s Costume
Red Sisterly Smock
Green Sisterly Smock
Fully Fabulous Finery
Warrior Princess Wardrobe
Auld Rogue’s Outfit
The Jam-Packed Swag Bag DLC ($3.99) features a set of Slime-themed equipment and accessories that boost gold and experience gains. There’s also a variety of useful consumables.
Slime Sword x1
Slime Boomerang x1
Slime Stick x1
Metal Slime Heart x1 (Grants experience boost)
Gold Golem Heart x1 (Grants gold boost)
Medicinal Herb x9
Single Phial x3
Seed of Strength x1
Seed of Resilience x1
Seed of Life x1
After the game’s launch, the “Additional Downloadable Content Sets” and each additional downloadable content will also be available for individual purchase. Players should take note to avoid making duplicate purchases.
There will also be early bonus incentives, including the three Seeds of Proficiency and Trodain Togs, which changes the protagonist’s costume into that of the hero from Dragon Quest VIII.
There will also be platform-specific purchase bonuses for digital version purchases:
Nintendo eShop / My Nintendo Store – Red Slime Shield x1
PlayStation Store – Blue Slime Shield x1
Steam – Silver Slime Shield x1
Microsoft Store – Green Slime Shield x1
Players can also unlock the Agility Ring by having save data from
Dragon Quest I & II HD-2D Remake Goodies
A special bonus offered to players who have save data from Dragon Quest I & II HD-2D Remake, scheduled for release on October 30, 2025!
Dragon Quest VII Reimagined launches on February 5, 2026 for Nintendo Switch 2, Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC via Steam and Microsoft Store. A physical Collector’s Edition will be sold featuring a Ship in a Bottle figure, Slime Plush, Steelbook, and more. Moreover, a Digital Deluxe Edition featuring 48 hours of early access, a unique costume for playable character Ruff and three paid DLC packs will be available.
Chainsaw Man – The Movie: Reze Arc will open with midnight screenings on September 19 in Japan across 12 theaters in Tokyo, Osaka, Nagoya, Fukuoka, and Hokkaido. There will be MX4D, 4DX, and Dolby Cinema screenings. The movie heads to US theaters on October 24 with English dubs and English subs with Japanese voice-overs. What’s more, the movie premieres September 24 internationally and October 29 in the U.K.
Maximum The Heroine performs the insert song “Hawatari Nioku Centi [2-hundred-million-Centimeter-long-blades] (70% Unlocked edit).”
The cast and staff include:
Cast
Kikunosuke Toya as Denji
Reina Ueda as Reze
Tomori Kusunoki as Makima
Shiori Izawa as Pochita
Shogo Sakata as Aki Hayakawa
Fairouz Ai as Power
Staff
Original Story: Tatsuki Fujimoto
Director: Tatsuya Yoshihara
Screenwriter: Hiroshi Seko
Character Designer: Kazutaka Sugiyama
Assistant Director: Masato Nakazono
Sub Character Designer: Souta Yamazaki, Shun
Main Animator: Shoichi
Action Animation Director: Sota Shigetsugu
Art Director: Yusuke Takeda
Color Designer: Naomi Nakano
Color Script: Riku
Editor: Masato Yoshitake
Music: Kensuke Ushio
Distribution: TOHO
Production: MAPPA
Lastly, here’s a story synopsis for the film, via TOHO:
Denji became “Chainsaw Man,” a boy with a devil’s heart, and is now part of Special Division 4’s devil hunters. After a date with Makima, the woman of his dreams, Denji takes shelter from the rain. There he meets Reze, a girl who works in a café.
A new official trailer for Jujutsu Kaisen: Execution (Jujutsu Kaisen: Execution – Shibuya Incident x The Culling Game) is now streaming, giving fans a preview of the compilation film before it premieres in Japanese theaters on November 7. The Jujutsu Kaisen: Execution film will be shown in IMAX as well.