Persona Live 2026: Awakenings Comes to the U.S. on January 24

ATLUS announced Persona Live 2026: Awakenings, the first U.S. show of the Persona Music Experience series, will be held at the Dolby Theatre in Hollywood, California on Saturday, January 24, 2026 from 3:00 p.m. to 8:00 p.m. PT. Persona Live 2026: Awakenings will feature live performance from fan-favorite artists, including:

  • Lyn Inaizumi — Singer of Persona 5 series
  • Azumi Takahashi — Singer of Persona 3 Reload
  • Lotus Juice — Rapper and vocalist of Persona 3 & Persona 3 Reload
  • Toshiki Konishi — Composer and guitarist from the Atlus Sound Team
  • Persona Live Dancers

Persona fans can now sign up for pre-sale access. ATLUS will email a special code to fans for a chance to buy tickets ahead of the general public. Pre-sale begins November 5, while general sales begin November 7.

Recordings from Persona Live Tour -more ahead- were released on streaming services on March 31, alongside the Blu-ray release. The album is available on Spotify, Apple Music, and other streaming services here. Previously, Persona Live Tour 2024 -more ahead- was held at the Namba Hatch in Osaka on May 31, 2024. The tour went to the KT Zepp Yokohama on June 7 and June 8 that same year.

Persona Live Tour -more ahead- was also held in Shanghai and Beijing, China this past April. Similarly to last year’s tour, the performances featured music from both Persona 5 Royal and Persona 3 Reload. Performers for the tour included Lyn Inaizumi, Azumi Takahashi, Lotus Juice, DJ VaVa, Toshiki Konishi, and Persona Dancers.

Persona 3 Reload is available now on Nintendo Switch 2, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC via Steam. The Persona 3 Reload Expansion Pass is available for purchase for $34.99, featuring the Persona 5 Royal EX BGM Set, Persona 4 Golden EX BGM Set, Velvet Costume & BGM Set, and the Episode Aigis -The Answer- expansion. 

Nacon RIG R5 PRO HS Competitive Wired Headset Available Now to Order

RIG R5 PRO HS Competitive Wired Headset Available Now to Order

Nacon has announced that its newest headset, the RIG R5 PRO HS Competitive Wired Headset, is available to order now. The headphones, designed for PlayStation, are available for $69.99. 

The headset introduces Nacon’s new SNAP+LOCK mod system, which allows players to customize their gear with interchangeable magnetic Mod-Plates and ear cushions. Nacon has designed the new headphones with the PlayStation 4 and PlayStation 5 in mind. According to the store page, the other features of the Nacon RIG R5 PRO HS Competitive Wired Headset are as follows:

BUILT DIFFERENT

R5 PRO HS is built for competitive gaming, with a new lightweight design, featuring comfortable memory-foam-lined headband and ear cushions, adjustable size sliders and a durable headset frame.

40MM GRAPHENE DRIVERS

Coated with a layer of graphene, R5 PRO HS drivers deliver explosive game audio with less than 0.5% harmonic distortion. Experience richer, more accurate game audio with enhanced 3D audio accuracy. 

HIGH-FIDELITY AUDIO

R5 PRO HS features a high dynamic range and an extended frequency response of 20 Hz – 40kHz. Delivering accurate audio reproduction and ultra-low distortion across the entire listening spectrum.

TUNED FOR COMPETITIVE GAMING

Custom-tuned for first-person shooters, with a boosted sound signature in the upper mid-range that enhances game-critical details like footsteps and reloads.

OPTIMIZED FOR TEMPEST 3D AUDIO

Graphene drivers enhance audio directionality and localization, delivering immersive spatial audio powered by Tempest 3D Audio.

BROADCAST-GRADE MICROPHONE

6mm flip-to-mute microphone, with 50 Hz – 15 kHz frequency range ensures your every command is loud and clear.

OFFICIALLY LICENSED FOR PLAYSTATION

Licensed for PlayStation 5 and PlayStation 4 consoles, and featuring a universally compatible 3.5mm TRRS analog plug on a 1.5-meter cable with in-line volume control.

JAKKS and SEGA Renew Sonic the Hedgehog Merchandise Partnership

JAKKS and SEGA Renew Sonic the Hedgehog Merchandise Partnership

JAKKS Pacific has announced that it is renewing its partnership with SEGA for Sonic the Hedgehog merchandise. The partnership will extend until 2029. 

In a press release, JAKKS said the following about the announcement: “JAKKS will continue to design, manufacture, market, and sell Sonic the Hedgehog branded toy product lines worldwide. This multi-year partnership extends until 2029, allowing JAKKs to continue to design and produce action figures, playsets, vehicles, plush, collectibles, and other categories.” 

Additionally, in a statement, Virginia Reneau, Senior Vice President of Licensing at JAKKS Pacific, Inc. stated that “Our Sonic the Hedgehog line continues to perform strongly at retail, and has consistently connected with fans worldwide throughout our partnership with SEGA over the last 6 years. From action figures to playsets and plush, the brand has seen steady growth since the beginning of our collaboration and we look forward to building on that momentum with exciting new offerings well into the future, which we can’t wait to share with the fans.”

Earlier this year, JAKKS and SEGA released merchandise and a new toy line based on the collaboration between Sonic the Hedgehog and DC. The new products include action figures, plushies, and toy vehicles. In the past, JAKKS has made toy action figures and plushies based on specific IPs like Sonic the Hedgehog or Frozen. It will be continuing this trend with the upcoming collaboration. In fall 2025, action figures, plushies, and vehicles based on characters such as Superman, Wonder Woman, Batman, Sonic, Knuckles, Tails, Amy, and more will release.

All JAKKS toys made with SEGA so far are available on the company’s official website or at select retailers. 

Last Night to Login: OVERLORD 10th Anniversary Celebration Tickets Now on Sale

Last Night to Login: OVERLORD 10th Anniversary Celebration

Crunchyroll announced that tickets for the Last Night to Login: OVERLORD 10th Anniversary Celebration theatrical experience are now on sale. Last Night to Login: OVERLORD 10th Anniversary Celebration will be screening at select theaters for one-day-only on Monday, November 17 at 7:00 p.m. local time in the U.S. as the latest event for Crunchyroll’s monthly Anime Nights theatrical program.

The upcoming theatrical experience celebrates the 10th anniversary of the OVERLORD anime with the first seven English dub episodes of the series, which will be shown in theaters for the first time ever. All seasons of OVERLORD are available to stream on Crunchyroll.

Here’s an overview of the anime, via Crunchyroll:

©Kugane Maruyama,PUBLISHED BY KADOKAWA CORPORATION/OVERLORD PARTNERS.

Momonga is a regular salaryman who leads a guild in an MMORPG video game. After twelve years of playing the game, the servers are finally shutting down. Momonga logs in for the last time, seeing the game to its end. However, after the clock strikes midnight, nothing changes…and Momonga finds himself playing the game indefinitely and is transported into its world. Throughout his adventures, he ascends to the title of Sorcerer King Ains Ooal Gown.

The Crunchyroll Anime Nights that celebrates anime, including past and new releases, on a monthly basis. Fans can expect anime to hit the big screen every third Monday of the month, including films, episodes and exclusive previews from Crunchyroll. The program involves 225 theaters across participating chains throughout the U.S., including Alamo Drafthouse Cinema, AMC Theatres, Regal, Cinemark Theatres, Harkins Theatres, and Landmark Cinemas.

On December 15, The Crunchyroll Anime Nights: Secret Sneak Peek! event brings an exclusive first look at new anime series before they become available on Crunchyroll.

HARVESTELLA Shares New 3rd Anniversary Illustration

Harvestella

To celebrate the 3rd anniversary of HARVESTELLA, Square Enix released a new illustration by main character designer Yasushi Hasegawa. Square Enix thanks fans for their support as HARVESTELLA celebrates its 3rd anniversary on November 4 (JST).

Harvestella 3rd anniversary illustration

HARVESTELLA launched on November 4, 2022 for Nintendo Switch and PC via Steam as a competitor to the popular Rune Factory series. In this title, players will cultivate their land and adapt to the four seasons as abnormalities create the Quietus, a season of death that arrives between the normal seasons.

Lastly, here’s an overview of the game, courtesy of Square Enix: 

HARVESTELLA is set in a vibrant and colorful world where four giant crystals called “Seaslight” create a stable change between the four seasons. The adventure begins as abnormalities in the Seaslight begin to appear, creating the “Quietus,” a season of death that takes place between the naturally occurring four seasons. During the Quietus the crops wither and people cannot venture outside, and troublingly, these seasons are mysteriously growing longer with each year.

In this life simulation RPG, players will grow and tend to crops, use ingredients to cook and craft items, and venture into the overworld, which vibrantly changes based on the season, to visit different towns, interact with townsfolk, go fishing and more. Players can select from various Jobs, such as Fighter, Shadow Walker, and Mage, and venture into dungeons with their party to discover the origins of the world as well as the truth behind the calamity along the way.

My Dress Up Darling Reveals World Cosplay Day Visual

My Dress Up Darling World Cosplay Day Visual

My Dress Up Darling revealed a brand new visual inspired by World Cosplay Day, which takes place on November 3. This visual sees Marin Kitagawa and many other cosplayers from the series dressed as members of Coffin, which occurred in the last episode of Season 2.

You can take a look at the new key visual below:

The series follows Marin Kitagawa and Wakana Gojou as the two grow closer, sharing their love of cosplay. The first season of My Dress Up Darling premiered in January 2022, while the second just recently concluded airing as part of the Summer 2025 anime season. Currently, no announcement has been made on a decision for Season 3.

An overview of the series can be found below via Crunchyroll:

Wakana Gojo is a high school boy who aspires to become a kashirashi — a master craftsman who creates traditional Japanese Hina dolls. Although he’s enthusiastic about the craft, he’s unaware of the latest trends and struggles to fit in with his class. The popular kids — especially one girl, Marin Kitagawa — seem to live in a completely different world.

That all changes one day when she shares an unexpected secret with him, and their completely different worlds collide.

My Dress Up Darling Seasons 1 & 2 are now streaming.

PowerWash Simulator 2 Review – More of the Same, For Better and For Worse

Powerwash Simulator 2 Review - More of the Same, For Better and For Worse

A few years ago, there was a massive online trend in which people were fascinated by the process of power washing. For some reason, many found enjoyment in the menial task of slowly washing surfaces, cleaning houses, vehicles, and furniture of dirt and grime. For a while, I thought that this trend would quickly disappear into obscurity like most internet fads. That is, until FuturLabs and Square Enix released PowerWash Simulator. 

PowerWash Simulator brought the powerwashing craze further into the mainstream. The game allowed you to visit multiple locations, such as playgrounds, skate parks, homes, and garages, and clean anything and everything in your path. Along the way, you can unlock more powerwashing gear to make your cleaning more efficient. After launch, the developers would even add collaborations with the likes of Final Fantasy VII and SpongeBob SquarePants. The game was quite successful, and as a result, it was only a matter of time before FuturLabs announced PowerWash Simulator 2. 

Unlike its predecessor, PowerWash Simulator 2 is published entirely by FuturLabs, rather than Square Enix. With the sequel, the developers took that freedom and ran with it, adding several new mechanics, features, and quality-of-life changes to make a game that far surpasses its predecessor. At the same time, however, the changes in PowerWash Simulator 2 are somewhat negligible in the grand scheme of things, and despite the improvements, it largely feels like the same game as the original PowerWash Simulator. 

Become One With the Power Washer

Powerwash Cleaning

PowerWash Simulator 2 builds upon the satisfying foundation set by its predecessor. There’s a great deal of familiarity you will feel if you’ve played the previous game when you jump into your first job. You’re immediately asked to clean up your company van, and here, the game introduces you to tools that are both familiar yet different. 

For starters, the selection of power washers has been completely overhauled. Rather than having dozens of different washers, you instead have three major washers, each with four variations. The variations have varying degrees of power, plus attachments that allow them to be handy for very different situations. For instance, each washer has an extender that allows you to clean surfaces from longer distances. 

Powerwash Cleaning

There are some key new additions to make the process of cleaning more streamlined, though. For one, soap is no longer a limited resource. In the predecessor, you had to get soap for specific types of materials like metal, wood, or stone. Now, soap works for all materials, sticks better to surfaces, and is able to facilitate more efficient removal of grime. 

Another major addition is the inclusion of new tools to help you reach higher spots. In the previous game, all you had was a step stool, ladder, and scaffolding to get to the top of a building you needed to clean. Now, alongside all of the previously mentioned equipment, you can also use an abseiling rig to rappel downwards and clean surfaces midair. There’s also an adjustable cherry picker, which you can lower and raise with the push of a button, and move around at will. 

Powerwash Simulator New Mechanics

Easily my favorite new addition in PowerWash Simulator 2, though, is the new surface cleaner. While you will still have access to the traditional washers, which clean dirt from a distance, you now have a washer that you can simply apply to the floor. This is perfect for cleaning the sidewalk or any other flat surfaces, such as the roof of a building. I found myself using these new features quite a bit, sometimes in combination with each other. 

For example, I would often spray soap on the wall, raise the cherry picker upwards, then use the surface washer to clean the dirt-filled area. When these features all come together, it’s hard not to reach a zen state in which all you can think about is washing the dirt. As someone who bought the game on Nintendo Switch 2, I had a blast undertaking different jobs while listening to music or a podcast in the background. This isn’t even covering the mechanics I didn’t experiment with as much, such as the addition of local split-screen co-op.

Powerwash Mechanics

With that being said, while most of the new mechanics in PowerWash Simulator 2 are extremely fun to play around with, the overall experience doesn’t really offer that much new value compared to the original PowerWash Simulator. 

Relaxation Gives Way to Boredom

Powerwash Simulator 2 Features

There’s a popular saying that I believe applies to PowerWash Simulator 2: “If it ain’t broke, don’t fix it.” The problem with that approach is that, even though there was nothing particularly wrong with the original game’s formula, the second game really feels like it needs more new features that justify the sequel. As it is now, though, all the game’s mechanics are either completely negligible new features or elements lifted straight from the previous game. 

For starters, there is one more new feature that I haven’t mentioned yet: the home base. Essentially, between jobs, you can go back to your own home. Here, you can pet some cats, choose your next job via a huge map, or, more importantly, add furniture to your home. After each job, you can purchase a new set of furniture, whether it’s a chair, a shelf, a table, or so on. 

When you purchase the furniture, you can actually clean it with your power washer. In the moment, it seems like a cool feature to add more life to your home. That said, there aren’t many benefits to engaging with this feature. There are no benefits to adding more furniture to your home; it doesn’t add any perks to your tools, nor does it offer anything meaningful to the overall experience of PowerWash Simulator 2. Instead, it just feels like filler. 

This sort of problem applies to the rest of the game. While the additions of new equipment, washers, and other quality-of-life features are much appreciated, after a few hours, it all starts to feel monotonous. While I understand that the point of the game is just to relax and lose yourself to the inherent relaxation of powerwashing, that serenity is lost when you realize there are 38 jobs of doing the same thing over and over again. 

The problem isn’t necessarily that the game is repetitive, however. The issue with PowerWash Simulator 2 is that it’s far too similar to the previous game. Sure, it feels nicer compared to its predecessor, but I personally don’t think that the game makes enough new adjustments to justify its existence. Whether the UI, gameplay, animations, or all of it. Everything feels as though it is directly lifted from the original PowerWash Simulator.

Powerwash Ranking

For instance, after every job, you get the same exact results screen as the original. The menu screen, where you can pick different jobs, has an eerily similar design to the previous game. Beyond the surface washer, there aren’t really any exciting new washers to work towards as you undertake more jobs. As a result, I found myself constantly asking, “What content does this game truly add compared to the original PowerWash Simulator?”

Yes, the game is completely self-published by FuturLabs, which automatically adds more value to the experience compared to its predecessor. Further, there will be more content added in later content releases, including new collaborations. However, as it is now, PowerWash Simulator 2 feels less like a proper sequel and more like a second attempt at the original game. 

A Glorified Remake

PowerWash Simulator Features

I really enjoyed playing the original PowerWash Simulator. The experience of cleaning at my own pace while listening to my playlist felt extremely satisfying and was a great way for me to wind down after a long day at school or work. So, when I found out that a sequel was in development, I was fairly excited to see how FuturLabs would build on the foundation of the previous game. With the finished product finally in my hands, however, I can’t help but feel a bit conflicted. 

On the one hand, PowerWash Simulator 2 is still a fun time. The new features and mechanics, plus the updates to the original game’s formula, are fun and worth engaging with. Additionally, if you play the game on Nintendo Switch 2, you’ll have a great time whether you’re playing at home with a friend or you’re playing on the go by yourself. With that said, the lack of any meaningful new content is extremely distracting. 

Powerwash Conclusion

The sequel offers very little new content in the grand scheme of things. While the new additions, such as the new washers and home base mechanic, are fun to play around with, they don’t add anything new to the overall experience. Additionally, the fact that the overall formula, user interface, and animations are pulled straight from the original game, combined with the 38 jobs of doing the same thing over and over again, makes the entire game feel far more monotonous. 

On the surface, PowerWash Simulator 2 isn’t a bad game. If you played a lot of PowerWash Simulator and you want more, then this is a must-buy for you. However, considering that the sequel is more of a re-do of the first game rather than a brand new experience, and seeing as more updates will be released down the line, you may be better off waiting till a discount or a major DLC is released. 

Disclaimer: PowerWash Simulator 2 was reviewed on Nintendo Switch 2.

Lumines Arise Reveals First Look at ASTRO BOT Loomii Avatar and Nameplate

Lumines Arise ASTRO BOT

Enhance and Monstars has revealed a first look at the new ASTRO BOT Loomii avatar included with the Lumines Arise Digital Deluxe Edition on PlayStation 5. PC gamers who pick up the Lumines Arise Digital Deluxe Edition on Steam will receive the Dave the Diver Loomii avatar and nameplate, which also have exclusive and new animations for victory, defeat and attacks in multiplayer.

Lumines Arise Digital Deluxe Edition

With the exception of the platform exclusive Loomii and nameplates, all versions of the Lumines Arise Digital Deluxe Edition include avatars and nameplate backgrounds for T Tetrimino (Tetris Effect: Connected), Rez Hacker (Rez Infinite), and HUMANITY Shiba Inu (HUMANITY). Pre-orders are available now in the PlayStation Store., and Standard Edition purchases can be upgraded later to the Digital Deluxe Edition by purchasing the $5 Upgrade DLC.

Lumines Arise launches November 11 for PlayStation 5 with PS VR2 support and PC via Steam with SteamVR support. Lastly, here’s an overview, via Steam: 

About Lumines Arise

A mind-blowing, fiendishly addictive reinvention of the puzzle classic Lumines from the creators of Tetris Effect: Connected, where sound pulses through your body, mind, and every block you place, triggering dazzling visuals synched to the driving beat of an infectious, eclectic soundtrack.

Journey through over 35 stages of synesthetic sensory wonderlands, everything from lush jungles to buzzing neon streets to more surreal experiences, matching blocks and crafting insane combos with the all-new Burst mechanic. Mix it up with a variety of other single-player modes and challenges, or test your mettle against friends or strangers in online multiplayer.

Whether you’re looking to get hyped up or chill out, new to the series or a veteran, have an hour to kill or just five minutes, want to play solo, with friends, or challenge strangers, or play in optional VR or stunning 4K, Lumines Arise is the ultimate puzzle game.

Simple Yet Deep

Lumines Arise is easy to pick up and play, but has incredible depth that’s harder to master. Players manipulate 2×2 blocks of two colors that fall from the top of the screen, aiming to create Squares of a single color/type. A Timeline sweeps across the Playfield to the beat of the music, clearing completed 2×2 Squares and generating points.

Embark on a Journey

Every stop on the over 35-stage single-player journey evokes a different and complex emotional response. From lush jungles, oceans teeming with life and snakes preparing to strike, to more electronic frontiers like bustling neon streets and the endless expanse of outer space.

Ready to Burst

Trigger the new Burst mechanic to stop a matched Square from clearing. Build it as large as you can until time runs out. When the Timeline starts clearing again, enjoy the show as screen-clearing combos rack up massive points.

Express Yourself

Customize your Loomii Avatar from the largest selection of options the series has ever offered. It’s a great way to express yourself and your personality when setting off on your in-game journey.

Plug In, Vibe Out

Let the electrifying soundtrack by Hydelic, acclaimed composer of Tetris Effect: Connected and Rez Infinite’s Area X, take you to new depths of immersion. You’ll want to throw on a pair of your favorite headphones for maximum effectiveness. Use the Playlist feature to create a mix of stages with your favorite tracks or to set a specific mood.

Idol Training Game Virtual Ties: Isekaijoucho Musoukyoku Revealed for PC, PS4 and Switch

Virtual Ties: Isekaijoucho Musoukyoku

Entergram and KAMITSUBAKI STUDIO have announced Virtual Ties: Isekaijoucho Musoukyoku, a new virtual idol training adventure game for Nintendo Switch, PlayStation 4, and PC via Steam. Virtual Ties: Isekaijoucho Musoukyoku will release on March 19, 2026, and the game will support English, Japanese, Traditional Chinese, and Simplified Chinese language options.

Virtual Ties: Isekaijoucho Musoukyoku is based on the concept of Canvas: Isekaijoucho Ikusei Keikaku, a training adventure game that was released for free on Steam as part of an April Fools’ Day project in 2024. The new title focuses on protagonist Yuu Kirishima, who produces childhood friend Sekai Minanse as the real-life virtual idol Isekaijoucho. Isekaijoucho is involved with the game’s planning, and she stars as the lead voice actor as players help her reach the top by managing her career.

The new game costs 3,960 yen (tax included) for the digital version or 4,950 yen for the Switch-exclusive physical Standard Edition (tax included). What’s more, a physical Limited Edition will be available for Switch and PC (Steam voucher included) for 9,900 yen (tax included).

KAMITSUBAKI STUDIO previously released KAMITSUBAKI ACADEMY NEWSPAPER CLUB, a new urban school adventure game set in KAMITSUBAKI CITY, on October 30 for Nintendo Switch and PC via Steam. KAMITSUBAKI ACADEMY NEWSPAPER CLUB supports English, Japanese, Simplified Chinese, and Traditional Chinese language options on Switch and Steam.

KAMITSUBAKI STUDIO is also working with renowned indie developer Kazuhide Oka on the new “psychological space exploration adventure” game PLATONICA SPACE for PC via Steam.

Always a Catch! Light Novel Series is Getting an Anime

Always a Catch anime

A newly launched website announced a new TV anime adaptation of Mayo Momoyo’s Always a Catch! (Nigashita Sakana wa Ōkikatta ga Tsuriageta Sakana ga Ōkisugita Ken) light novel series. The new Always a Catch! anime will premiere in spring 2026, and the anime’s main cast, staff, teaser visual, and teaser trailer were also revealed. 

Always a Catch anime key visual
©ももよ万葉・三登いつき・ながと牡蠣/SQUARE ENIX・逃げ釣り製作委員会

The anime’s cast includes:

  • Yū Serizawa as Maria Annovazzi
  • Atsushi Tamaru as Renato di Rubini
  • Saori Hayami as Aida Amethis
  • Shūichirō Umeda as Placido di Rubini
  • Taku Yashiro as Raimondo Cigata

What’s more, Akira Oguro directs the new anime at TROYCA. Michiko Yokote is in charge of series scripts and Isamu Suzuki is the character designer.

Momoyo launched the series as a short story on the Let’s Become Novelists website in 2020. Momoyo started the story’s sequel series on the website in 2020.

Lastly, Square Enix Manga & Books publishes the manga adaptation in English. Here’s a synopsis of the story:

A zany romantic comedy starring a duke’s daughter, who’s more of a fighter than a lady, and a prince who happens to be into that!

Maria, the daughter of a duke, grew up believing she would one day inherit her father’s dukedom. Accordingly, she focused her attentions on honing her martial arts prowess, while thoughts of marriage fell by the wayside. But the arrival of a baby brother in her family means she’s losing her role as heir! Now that she’s decided it’s time to marry after all, she’s arrived a little late to the game! Are there even any eligible bachelors left?

Upon going to study abroad in a neighboring country where she might still stand a chance at getting hitched, she’s bewildered when the crown prince there declares before all that his engagement to her is null and void! Wait…what engagement?!

Apparently, he’s mistaken her for the wrong girl! But once that’s all cleared up and he catches sight of her knocking out a whole pack of bandits, it turns out that this prince may have a thing for ass-kicking young ladies after all…