Yosuke Saito from Square Enix teases upcoming news of Yoko Taro’s next game

Square Enix

In the latest issue of V Jump, Yosuke Saito, Yoko Taro and Takahisa Taura sat down to discuss topics in the gaming industry. Among some of the topics were Dragon Quest XI S and Astral Chain. It was a discussion among peers in the industry but things took an interesting turn near the end. Saito brought up the topic of Yoko Taro’s next game. Here’s the paraphrased excerpt provided by Fire Sanctuary:

Saito:
“So, what’s your new game all about?”

Yoko:
“Uh, it’s not really for me to say…”

Saito:
“Well, I think you can talk a little about it the next time we do this.”

Speculation drawn from this discussion points toward Tokyo Games Show 2019, beginning on September 11th. However, it must be noted that this is not confirmed information of a reveal set for TGS 2019. Stay tuned at Final Weapon for more news regarding Square Enix titles!

Ashen announced for PS4, Switch, Steam and GOG, releases on December 9th

Annapurna Interactive and Aurora44 have announced that Ashen will release on December 9th for PS4, Switch, Steam and GOG! The game was originally a Xbox One console exclusive and also released on the Epic Games Store. Annapurna Interactive also released an Accolades trailer for Ashen. For more information on Ashen, visit the official website! Here’s a brief overview of the game and the new trailer:

DISCOVER AN ANCIENT WORLD ONCE SHROUDED IN DARKNESS FOR A THOUSAND YEARS

The Ashen’s rebirth has restored light to the ash covered plains and the dark world you’ve always known. You must protect the Ashen at all costs, if there is any hope for the new light to survive.

There are those who prefer the darkness and will try to stop you on your quest. You’ll need to be fast on your feet, quick to learn and willing to work with others if you hope to survive against the many threats you’ll encounter on your journey.

At its core, Ashen is about relationships. You will meet people out in the world, perhaps a tinker or huntress, a fortune-hunter or weaver of shadows. Each character has unique knowledge and crafting abilities that will bolster your chances of survival and victory.

You must build a new life in these twilight plains and fight together instead of stumbling alone in the dark.

Wii U and 3DS eShops will disable direct credit card usage in September

Nintendo eShop logo

Nintendo is changing how credit cards are used in the Wii U and 3DS eShops next month. It will no longer be possible to use credit cards directly in those eShops starting in September. Soon, users will need to visit a URL while having their Nintendo Network ID linked to a Nintendo account. Once that’s done, funds can be used in the Wii U and 3DS eShops as well as Nintendo’s site. As of now, these changes will affect EU eShops.

Instructions provided by Nintendo:

  1. Ensure that the Nintendo Network ID (NNID) on your system is linked to a Nintendo Account.– See here for more information on how to create a Nintendo Account.– See here for instructions on how to link a Nintendo Network ID to a Nintendo Account.

  2. Visit https://ec.nintendo.com/my/balance_add, select the payment method you would like to use and follow the on-screen prompts to complete the process.

  3. Once you have added funds to your NNID this way, you can use them both on the Nintendo website and directly within Nintendo eShop on your system.

DeNA announces Hunter x Hunter: Arena Battle for iOS and Android

DeNA has announced Hunter x Hunter: Arena Battle for iOS and Android. Its a new “Nen-colliding, board battle” game and will be free-to-play. DeNA also launched two teaser websites for the game. The first site allows you the challenge the Hunter exam. Clearing all the tests will award a Hunter license which can be used as a background on smartphones. The second site is a countdown toward new information coming on September 2nd.

There’s also an official twitter account for the game, be sure to follow it if you want to keep up with more updates straight from the source. Stay tuned at Final Weapon for more Japanese gaming news!

Koei Tecmo and Omega Force set to announce a new game on August 29th

Koei Tecmo

Koei Tecmo released a 30 second teaser video on their official YouTube channel, titled “Wield the Power of the Gods Once More…” It seems that a new game will be announced on August 29th. In the trailer, various depictions of characters from the Warriors series of games were shown. Its quite possible that a new game in the Warriors franchise will be announced in a few days. Lastly, more information will be provided in the next Weekly Famitsu issue.

Here’s the teaser trailer:

Stay tuned at Final Weapon for more news regarding Koei Tecmo titles!

Opinion: Square Enix should pay way more attention to NieR.

At this very moment, two years after release, PlatinumGames‘ Action-RPG, NieR Automata still manages to gain more traction online than huge AAA games that nearly passed the 10 million mark.

It shouldn’t be surprising, this is a perfect example of substance over appearance, the game sticks with its fans. People are passionate about it, to this day you still see hours long analysis videos, tons of cosplays, 2B cameos in multiple projects, mods for other games, thousands of download for its soundtrack, regular fan arts with over 50k likes on twitter or simply fans regularly praising the game at every chance they get.

NieR is something people care about, it managed to build a solid fanbase, to make a name for itself on the internet. This is truly a game of our generation because it wouldn’t have managed to prosper as it did without today’s communication tools. And this is why NieR Automata is still evolving in a way I don’t think I’ve ever seen before. Usually, with big titles such as God Of War 2018, Assassin’s Creed Odyssey or Horizon Zero Dawn, you see millions hyping them up, playing and praising them simply because it’s the new big game out, it’s an event. But wait a few months and these same people are already on something else with that exact same energy. Not saying that these AAA games are completely forgotten, they do keep a loyal player base that regularly posts photo mode screenshots and edits of them but they don’t nearly get as much attention and traction as NieR Automata once the “hype factor” is gone. Where am I getting at? I’m not a fan of the “small niche game managing to defy all expectations” narrative but NieR Automata is a game that was sold as a sexy android maiden girl fighting R2D2 looking robots. And for a lot of people outside the NieR community, this game still is this and I find it absolutely amazing. In no way you’d expect this game to hit you so hard once you actually start playing it, it’s the video game equivalent of a sucker punch.

The fact that Automata performed so well when it did everything in its power to look unappealing (to masses), was almost canceled because Yoko Taro didn’t even want to wake up early (yes), was barely marketed at all and almost stealth released. All of these factors made a critically praised game that passed the 4 million mark, is considered by many as a modern-day classic and grew one of the most passionate player base on the internet that still manages to make this game feel relevant every day, to the point of reaching billionaire Elon Musk‘s attention (don’t worry I refuse to talk about this incident), it must certainly mean something. NieR is on fire now, and this fire keeps growing, the game keeps selling, it’s player base isn’t showing signs of calming down, it’s growing and Square Enix is absolutely doing nothing about this. It is clear that Square Enix initially didn’t put much faith in NieR as they barely even marketed it, which we can’t really blame them for, but the game already succeeded when multiple factors were against it and it is now one of Square’s biggest success this generation and managed to single-handedly save PlatinumGames from going bankrupt and instead of doing something about it, they just seem to…wait, I guess ? Don’t get me wrong, I know you simply don’t make games overnight, it is something that requires time, money and energy but something could’ve easily been done within that two years drought and I’m not talking about that barely digital release on Xbox platform, I’m talking NieR Gestalt/Replicant or Drakengard remasters, or hell, ports if you need to. I wouldn’t even personally mind if they re-used Automata assets to improve on the gameplay and look a little, we’re not asking much, just something to reassure NieR fans. Because the logical thing to do as a company when you produce a hit success is to do everything in your power to surf on it.

To this day the beyond broken Steam version hasn’t been patched, not even the Game of the YoRHa re-release bothered to apply any sort of fix, you had to rely on the community, as always, with the now famous ‘FAR’ mod. Not a single word has been said about the game either since release, nothing else to look forward to, no old games for new fans to enjoy and discover where this series started, it might sound dramatic but it’s like Square doesn’t want NieR to be a success but it manages to be successful anyway. I was even shocked to see FFXIV Online, arguably Square’s biggest success this generation getting a NieR themed raid written by Yoko Taro and as expected, thousands of Automata fans jumped on the FFXIV bandwagon, including me to get ready for said raid. This is how thirsty we are for NieR content. And I know, this is something Square fans are used to, Final Fantasy fans waited 10 years for XV, Kingdom Hearts fans waited 10 years for KH3, but at least these fanbases had something to look forward to. They knew a new game was in the work, they got spin-offs and remasters in the meantime, hell I don’t even count the number of Kingdom Hearts re-releases before 3. This is where I’m essentially getting at. We need communication, we need to know that Square is aware of NieR’s impact. We need something period. I’m not trying to repeat myself but it is important to debrief all the facts here,

– Sold over 4 million copies with barely any marketing nor big fanbase prior to it.

– Saved PlatinumGames from bankruptcy.

– Managed to build a big vocal fanbase.

– Is seen by many as a masterpiece.

– It is safe to consider 2B a video game icon at this point.

– Didn’t even need a huge budget to produce.

I think with all these factors in mind, Square should maybe pay more attention to NieR, I think it now fully deserves to be on Square’s usual rotation with Final Fantasy, Dragon Quest, Kingdom Hearts and now NieR.

Dragon Quest Builders director Nino Kazuya, is leaving Square Enix, express desire to work with Yoko Taro in the future.

Game development is a constantly evolving environment, game developers leaving studios in pursuit of new inspirations is not unseen, in this case, Dragon Quest Builders 2’s director, Nino Kazuya is concerned.

He stated in a series of tweets,

“With the end of Builders 2 development, I retired from Square Enix. I would like to thank Yoshida-san, Fujino-san, Shiraishi-san, all of my colleagues, and everyone who enjoyed the games I made! First of all, thank you.
I have been at Squeni for 7 years (the longest time I have ever lived!). I felt a little burned out with Builders 2 and wanted to try to develop a cycle different from Sukueni, so I decided to leave for a new development environment.
I’ve already decided what to do, and I’d like to talk about it again next week. I would like to do my best game, so please look forward to it.
In addition, I am still planning to watch over Builders 2, and will continue to work with Sukueni as an external staff. (There is no DLC or update …!) I’d like to speak a little bit, so please look forward to it.
Speaking of Builders, I received a lot of guidance from Mr. Horii and was able to study really well. I will cherish this experience and use it for future game development.”
He then replied to Yoko Taro‘s tweet by adding,
“Thank you! I look forward to working with you. Let’s talk again!”
So, are you excited about the future? What type of games do you expect from Kazuya-san?

Battle for Bikini Bottom – Rehydrated is going to run at 60fps on the Nintendo Switch.

Are you ready, kids? The cult classic SpongeBob SquarePants is back, in this faithfully crafted remaster!

We all got to see actual gameplay during Gamescom a few days ago and while a lot of fans deemed the framerate a little choppy, the devs, on stage reassured everyone by stating that this was indeed a pre-alpha built and the final game will not only look better but it will also run at 60fps on all platforms. They also particularly insisted on the Nintendo Switch version, which is the weakest hardware of the three current consoles.

This is great news because 3D platformers are best experienced at a high framerate. So are you excited kids?

Yacht Club Games to announce more Shovel Knight news on August 28th

On Twitter, Yacht Club Games posted an announcement for an update on upcoming products and games. It is expected to stream on the official Yacht Club Games’ YouTube and Twitch channels on August 28th at 11am PST/2pm EST. It specifically notes that news about Shovel Knight will be shown, presumably for the King of Cards and Showdown expansions that wer delayed from April of 2019 to an undisclosed date.

Announcement:

Shovel Knight: King of Cards is the highly-anticipated final part of the Treasure Trove saga of downloadable content. It also acts as the final part of the original $250,000 stretch goal on Kickstarter, promising three additional playable characters. Players will take control of King Knight across new courses, following suit of prior expansions Plague of Shadows and

Gunvolt Chronicles: Luminous Avenger iX physical release announced

Limited Run Games has announced that Gunvolt Chronicles: Luminous Avenger iX will receive a physical release! The Inti-Creates developed game will go on sale for $34.99 on August 27th for PS4 and Switch. Luckily, this will not be a limited release. Limited Run Games will be the distributor for the game so there should be plenty of restocks. Here’s an overview of the game via Inti-Creates:

What is Gunvolt Chronicles: Luminous Avenger iX? 

This title, Luminous Avenger iX, takes place in the universe of the “Azure Striker Gunvolt” (2014) and “Azure Striker Gunvolt 2” (2016) titles.

Since its inception, the Gunvolt series has become known amongst fans for its high-speed, stylish 2D action. This game will see series rival/anti-hero Copen take the lead and push the series’ speed and intensity to the next level, all the while keeping the game accessible to new fans. “Experience the apeX of 2D action” with Luminous Avenger iX!

Trailer:

Gunvolt Chronicles: Luminous Avenger iX will release digitally on PS4, Switch and Steam on September 26th, 2019. Stay tuned at Final Weapon for the latest Japanese gaming news and updates!