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    Night Lights review – The light in the darkness

    • Developer – Grave Danger Games
    • Publisher – Meridian 4
    • Platforms – PC
    • Release Date – June 7th, 2019
    • Price – $10.99
    • Reviewed On – PC
    • Review Code Provided – Yes

    The puzzle genre has been filled with such innovative minds that create masterpieces (some of which are my favorite games to this day). With that, it’s becoming increasingly hard to bring innovative and fresh entries for developers. In fact, many puzzle games these days are sequels or the same concepts with a different setting. That’s not to say games that do that are bad games, but you find that innovation in those entries is a lot more rare.

    Night Lights is one such game that manages to stand out from that crowd. The game makes for an enjoyable and complex experience branching from a single concept. Night Lights has you taking on the role of a little robot who wants to bring light back into a world that has been covered in darkness. You use different light sources in order to solve increasingly difficult challenges. Through those challenges, you make your way through levels on three distinct environments. Your goal is to collect stars in order to bring light back to a world of darkness.

    Night Lights

    Gameplay

    Through the gameplay of Night Lights, you try to accomplish this task but with a lot more depth. You complete each area in order to unlock power cores that unlock challenge levels for that stage. It’s an interesting way to do this kind of gameplay, and I had a lot of fun just adventuring through each environment to figure out what I had to do to complete each puzzle. These puzzles often involve light, a mechanic that can remove scenery from the world and add a layer of complexity.

    The environments are used very effectively, and create the level out of pieces from the area its based off of. In combination with this, they make very intricate and enjoyable puzzles using aspects like small cabins for the forest, elevators to ride in the city, and simple structures to climb on in the desert. It’s a basic detail that gives each area its own unique feel and adds to the depth of the game. On top of that, the game took an interesting approach in the later half by making you think of different ways to solve things rather than the most obvious ways. It’s not a new concept for the genre, but it’s still great to see it included.

    As for mechanics in the game, I thought they were all quite unique and felt different in their own way. There were abilities like dashes and light on the go that really changed up how the game was played. In the way they introduce the mechanics, I thought it was done flawlessly. You’re given a sample of what you’re supposed to do with that new tool, then do some simple levels working up to more complex challenges. The attention to detail in difficulty ramping for new mechanics as well as the game as a whole is quite remarkable, and is something I don’t get the chance to see done well very often.

    Sound/Art

    The game is accompanied by a lovely art style and a great soundtrack to boot. The art style really fits well with the game in how minimalistic it is while still showing a lot of depth to the scenes. The forest shows many different trees and the landscape behind it, the city shows the large cityscapes and the open sky, and the desert shows some great sand dunes in the back. Simple, yet very effective in giving the scene more depth.

    For the soundtrack, the songs chosen always seemed to fit the game very well for me. It offered a selection of very calming music that helped to fit the idea that it was a calm, quiet ambiance which really sets the tone for what you’re doing. The majority (excluding areas near the end of the game) is generally quite relaxing. Thinking is the hardest thing you have to do, which it accompanies successfully.

    Cons

    The game overall is really well executed, but that’s not to say that it doesn’t have its fair share of flaws to it. For example, the options menu features two sub menus (Video Settings and Audio Settings) with two different options in each which to me feels a little lackluster. Borderless windowed and the ability to change controls definitely would’ve been things I’d loved to see included. There are more obviously, but those are the two largest ones for me.

    The game also features a strange amount of bugs which did hinder gameplay at times. For one, I sometimes would have to go back and replay a level in order to get an item I had already earned previously which while not too annoying at first, became a little frustrating after the second or third time. That as well as some issues with terrain when using your light bulb would’ve gone a long way.

    As far as gameplay itself, I did have two issues that I feel should be addressed. For one, it would’ve been good to have an objective list in to provide the player with some guidance. With that, energy proving to have more of an impact would’ve been nice. Past the first 40, I never felt the need to go for them. It became more of a collectible which isn’t too bad, but would’ve felt better with more focus.

    Final Thoughts

    Overall though, I must say I really did enjoy playing through Night Lights. It offered some really enjoyable moments in not only the puzzles, but also the environments. The mechanics all feel really fresh and unique, and the difficulty between levels is executed flawlessly. I did have a few issues here and there, but it didn’t distract much from my enjoyment of the game. If you’d like to pick this game up, you can do so on the Steam or Humble Store for $10. For a 4-5 hour experience, that’s more than worth it.

    Rumor: The Last Of Us 2 to launch in February 2020; 4 editions of the game to be available

    For a while now, we have heard from various people in the industry that The Last of Us 2 would be launching in February of 2020. A new rumor has surfaced, coming from the same person who leaked Death Stranding’s November 2019 release date before it was announced. This person is saying that The Last of Us 2 will be launching in 2020, and it will be receiving 4 separate purchasable editions.

     

     

    The Last of Us 2 is the sequel to 2013’s The Last of Us. The Last of Us sold phenomenally well on the PlayStation 3, surging in sales to become the console’s fourth best selling game of all time.

    The Last of Us 2 was first revealed to the world in 2016 at PlayStation Experience. We went through the entirety of 2017 with no news, until 2018 at E3 where we received more gameplay. E3 2018 was the last time we’ve seen the game, and many rumors are pointing towards a February 2020 release date for this very anticipated title.

    Are you excited for The Last of Us 2? Let us know your thoughts on Twitter!

    CLANNAD will be coming to the west physically for the first time on Nintendo Switch

    Proposed Limited Run Games copy of CLANNAD

    Limited Run Games and Sekai Games will be working together to bring CLANNAD to the west physically for the first time. Pre-orders are coming “very soon” according to Sekai Games, and can be done so through LimitedRunGames.com! Interested in CLANNAD? Take a look at the trailer and description below.

    After the death of his mother, Tomoya Okazaki—a guarded delinquent student at Hikarizaka High School—struggles to not only make sense of the abusive relationship he has with his alcoholic father, but also find meaning in his life. While on his way to class one morning, he meets a mystifying girl named Nagisa. She is a delinquent like him, but only because she is repeating her senior year, unlike the perpetually tardy Okazaki. From their brief encounter, Nagisa decides they should be friends, and enlists Tomoya’s help to revive the school drama club. Not being busy in any way, he decides to join in. Along the way, the two make friends with many other students and try to find both solace and belonging in their endeavors. – Steam Store

    Are you going to be ordering this physical from Sekai Games and Limited Run Games? let us know and join the conversation on Twitter!

    Armored Mewtwo is coming to Pokémon GO for a limited time

    The Pokémon Company has announced that Armored Mewtwo will be coming to Pokémon GO on July 10th for a limited time! Here is the official statement.

    Trainers,

    Mewtwo returns…with a new look. For a limited time, you can encounter this Psychic-type Pokémon in five-star raids.

    Date + Time
    * Armored Mewtwo will appear in five-star raids from July 10 at 1:00 p.m. PDT to July 31 at 1 p.m. PDT

    Features
    * For the first time in Pokémon GO, Armored Mewtwo will be available to challenge in raids for a limited time!

    Avatar Items
    * Do you consider yourself a Mewtwo Trainer? Show off your prowess for power and aesthetics with some stylish new items coming to the Style Shop!

    Don’t miss this chance to encounter Armored Mewtwo. Are you up for the challenge?

    —The Pokémon GO Team

    Are you excited for Armored Mewtwo to make his appearance in the world of Pokémon GO? Do you still play Pokémon GO? If so, have you caught them all? Let us know on Twitter

    Fortnite x Stranger Things cosmetic items available now

    Over the past two days Stranger Things portals have started to appear in Mega Mall, a location on the Fortnite map. You can check out that article here. Fortnite has released the Stranger Things inspired set tonight, which includes two brand new outfits and a brand new wrap. Below you can find all of the info on these items.

    EPIC Skin: Chief Hopper – Hawkins PD’s finest. This skin has selectable styles. You can choose Hopper with his hat on or Hopper with his hat off.

    RARE Skin: Demogorgon – Turn the battle upside down.

    RARE Wrap: Vines – Show your style. This is an animated wrap. Vines looks to be the black vines from Stranger things. The vines move across the item with it being animated and all.

     

    Stranger Things Season 3 released today, July 4th. This crossover in Fortnite is a result of it. Fortnite is known for crossovers, such as Marshemello, or even Marvel Studios’ Avengers: Endgame.

    Will you be picking up any of the Stranger Things inspired Fornite cosmetic items? Let us know and join the conversation on Twitter!

    Nintendo announces the second DLC pack for Tetris 99

    Nintendo first announced that the Nintendo Switch Online exclusive, Tetris 99, would be getting DLC back in May of this year with the Big Block DLC. This DLC featured two new modes into the game. The first mode was an offline Tetris 99 battle against bots. The second mode announced was an offline marathon mode. This mode is more similar to a traditional Tetris experience. Nintendo has just announced that the second wave of DLC for this game will feature offline multiplayer options. You will be able to play against your friends and family offline, likely through local play or co-op play. According to Nintendo, if you bought the original Big Block DLC, this next DLC will be available to you at no extra cost. The Big Block DLC cost $9.99 USD. This Downloadable Content will be available later this year to all Big Block DLC owners. It is unclear if this additional content will be available for purchase outside of the Big Block DLC.

    The Tetris 99 digital game includes an online mode that is a special offer for Nintendo Switch Online members*. However, you can also get additional modes for Tetris® 99 as they are released with the one-time purchase of the Big Block DLC.

     

    Robotics;Notes Elite announced; Coming to the west on Switch, PS4, and PC in 2020

    Robotics;Notes Elite has been announced for the Nintendo Switch, PS4, and PC. The game will be released in 2020. Take a look at the trailer and description below.

    “Thanks to the rising popularity of the PhoneDroid—a device which features augmented reality (A.R.)—the age of advanced technology has finally reached Tanegashima. On that island, Central Tanegashima High’s Robot Research Club is about to have their club disbanded. Despite their predicament, Kaito Yashio, one of only two members in the Robot Club, couldn’t care less and would rather play a robot fighting game all day. His counterpart, the reckless club leader Akiho Senomiya, ignores Kaito’s apathy as she strives to keep the club from being disbanded by completing their giant robot.

    One day, Kaito discovers a mysterious A.R. annotation titled “Kimijima Report.” It contains instructions involving locations all across the island—and warns of a conspiracy involving the entire world.

    Key Features

    • Mystery in Tanegashima: Travel the island of Tanegashima and use the PhoneDroid to unlock the secrets sealed away by Ko Kimijima.

    • The Story You Want to Tell: Branching storylines allow you to pursue the endings you wish to see with each character.

    • A Dream Worth Fighting For: Only you can help the Robot Club pursue its dream of building a life-size Gunvarrel!”

    You can check out the game on Steam here. Robotics;Notes Elite will release in 2020 on Nintendo Switch, PS4, and PC.

    DAEMON X MACHINA is getting a Collector’s Edition

    Hurrah! It looks like DAEMON X MACHINA is getting a collector’s edition in Europe. The collector’s edition will come with the following:

    • A hangar style box with a compartment
    • 18cm Arsenal statue
    • DAEMON X MACHINA Game Card
    • 100-page artbook
    • A SteelBook

    DAEMON X MACHINA is an action shooter by Marvelous coming to Nintendo Switch on September 13, 2019. It was first revealed at E3 2018, and received a prototype missions demo in order to improve aspects of the game.

    Rumor: New characters have been datamined for Crash Team Racing: Nitro-Fueled

    The recently-released racer based in the world of Crash Bandicoot is going to get 18 new characters, based on a datamine by BetaM on ResetEra. The datamine reveals that alongside the previously announced Spyro, the likes of Velo, Stew, and Von Clutch also will apparently appear in the game. See the full list for yourself.

    • Baby Coco
    • Baby Cortex
    • Baby Crash
    • Baby N.Tropy
    • Baby-T
    • Chick (CTTR)
    • Emperor Velo (CNK)
    • Gnasty Gnorc (Spyro)
    • Hunter (Spyro)
    • Nina Cortex (CTTR)
    • Pasadena (CTTR)
    • Rilla Roo (Bash)
    • Ripto (Spyro)
    • Sorceress (Spyro)
    • Spyro
    • Stew (CTTR)
    • Von Clutch (CTTR)
    • Willie Wumpa Cheeks (CTTR)

    Crash Team Racing: Nitro-Fueled came out last June to critical acclaim, and has been riding the wave ever since. It’s a classic racer reimagined for the modern era. Spyro was set to release during this season’s Grand Prix, which is this game’s version of Seasons. Each Grand Prix, new tracks, unlockable characters, and more come to the game, and supposedly the list above tells us who.

    What do you think about the rumored list of racers coming to the game? Be sure to tell us your opinion in the comments.

    Verlet Swing review

    • Developer – Stage Clear Studios
    • Publisher – Digerati Distribution
    • Platforms – Nintendo Switch, PC
    • Release date – Sep 18, 2018(PC), June 14th, 2019(Nintendo Switch)
    • Price – $14.99
    • Reviewed on – Nintendo Switch
    • Review code provided – Yes

    This image has an empty alt attribute; its file name is Switch_VerletSwing_01.jpg

    Gameplay

    Verlet Swing is an extremely unique swinging platformer. You swing from object to object to try to reach a glowing sphere somewhere in the stage. Swinging object to object is the only way you can reach the goal, but you must use your momentum as well. Momentum plays a critical role in Verlet Swing, as in most courses you have to put it to good use. There might be a goal where you have to go incredibly fast to reach it. There are over 100 unique stages, all of which are very fun and unique. All of the various stages have unique elements, such as dolphins, fish, or even a pizza slices! The stages in Verlet Swing are extremely unique and filled with many details with extraordinary colors. Each of the 100+ stages in the game are unique, and give a different experience. While swinging to the goal, you cannot touch anything. Objects, floors, walls, and anything except for the glowing sphere will result in a death. The courses are extremely weird but very very cool. They all have a theme they go off of, with specific objects throughout to emphasize it. When you play the first level in Verlet Swing, it’s very easy. The goal is in sight, and really it just takes one small swing to make it to the goal. As you further progress in the first world, Verlet Swing starts to move the shining sphere (your goal) further and further away, making it out of sight. This adds quite a bit of challenge to the game, as sometimes you have to guess to find the goal. Verlet Swing has a total of 5 worlds, each with a total of 20 levels. As you progress through the worlds, the levels inside get somewhat harder. Some levels are extremely tricky, and it personally took me quite a bit of time to complete them. The game rates you on how quickly you beat the level. You receive a rating 1-5 stars each time after beating the level. There is quite a bit of replayability, as players can try to beat their times on the various levels in the game. With a large variety of courses and worlds to traverse through, Verlet Swing offers players a game that they can come back to time and time again.

    Menu / Sensitivity

    The game has a very cool and functional UI and menu. There are quite a bit of options that will help you succeed in the 100+ levels in the game. The menu has a variety of options to choose from. You can play through the 100+ levels, or you can play through the challenge levels the game has to offer. There are a grand total of 11 challenge levels in Verlet Swing. To unlock these, you must complete a certain amount of levels, with most levels unlocking after reaching level 20, 40, 60, & 100. The most important setting is sensitivity. Sensitivity is crucial in Verlet Swing as this game’s original platform was PC. It is a lot harder to swing with a controller when compared to a mouse, so cranking up the sensitivity helps make it a little bit easier. It still isn’t easy however. Without a mouse, Verlet Swing gets very difficult late game. The game is still quite playable though, but you need to master every turn extremely well to get a quick time.

    Image result for verlet swing

    Final Thoughts

    Verlet Swing is a great game to play at home or on the go. Although it might be tough in some levels due to the sensitivity controls, I still had a ton of fun regardless. I beat every single level for this review, which took me approximately 10 hours to go through. Verlet Swing embraces the weird, and I am all for it. I never thought swinging from pizza slice to pizza slice could be so much fun.