Bandai Namco has revealed patch notes for CODE VEIN II update 1.0.6, revealing that performance and stability improvements were applied on all platforms. In addition to the release of update 1.0.6, Bandai Namco confirmed that CODE VEIN II update 1.0.7 will release in late March with more optimizations for field loading and VFX processing load.
Patch notes for CODE VEIN II update 1.0.6 can be read below, via Bandai Namco’s official website.
CODE VEIN II Update 1.0.6 Patch Notes
Optimization
- All Platforms
- Reduced the VFX processing load for the fog walls that appear during certain boss encounters.
- Reduced the processing load for the blood pool effects used in certain boss attacks.
- Optimized physics processing for clothing and other items worn by certain enemies to reduce processing load.
- Optimized physics processing for clothing and other items worn by certain NPCs to reduce processing load.
- Optimized enemy spawn processing while traveling by motorcycle to reduce stuttering.
Bug Fixes
- Fixed an issue where the “Bangs” accessory would display incorrectly in certain cutscenes.
- Steam Version Only: Fixed an issue where the game could crash when using the virtual keyboard in Big Picture mode to enter a character’s name.
CODE VEIN II launched on January 30 for PlayStation 5, Xbox Series X|S, and PC via Steam. A free CODE VEIN II demo launched on January 22, allowing players to fully utilize the Character Creator and prepare their Revenant Hunter before buying the full game.