Square Enix announced the version 1.20 update is now available for all six games in the Final Fantasy Pixel Remaster series on PC. Update 1.20 brings several bug fixes and quality of life improvements to all six games, including the addition of “Job Level” to Boost Features in Final Fantasy III Pixel Remaster and adjusted XP compensation when party members rejoin the party in Final Fantasy VI Pixel Remaster.
Patch notes for the version 1.20 update for the Final Fantasy Pixel Remaster series can be read below from Steam:
Final Fantasy Pixel Remaster Version 1.20 Update Patch Notes
Final Fantasy I
- The Mini-map On/Off setting will now be correctly applied after displaying the map screen and upon loading.
- Some improvements have been made to UI and controls.
- Fixed a bug that can prevent progression of the game after specific control inputs or under specific circumstances.
- Fixed a bug where a specific achievement can sometimes not be acquired after fulfilling the requirements.
- Minor bugs have been fixed.
Final Fantasy II
- The Mini-map On/Off setting will now be correctly applied after displaying the map screen and upon loading.
- Some improvements have been made to UI and controls.
- Fixed a bug that can prevent progression of the game after specific control inputs or under specific circumstances.
- Fixed a bug where a specific achievement can sometimes not be acquired after fulfilling the requirements.
- Minor bugs have been fixed.
Final Fantasy III
- Added “Job Level” to Boost features. In addition to EXP and gil, a x0 to x4 modifier can also be applied to the Job Level increase rate.
- Dialogue text with companion characters are now displayed in order instead of at random.
- The Mini-map On/Off setting will now be correctly applied after displaying the map screen and upon loading.
- Some improvements have been made to UI and controls.
- Fixed a bug that can prevent progression of the game after specific control inputs or under specific circumstances.
- Fixed a bug that can cause the damage value for “Barrage” to become incorrect.
- Fixed a bug where a specific achievement can sometimes not be acquired after fulfilling the requirements.
- Minor bugs have been fixed.
Final Fantasy IV
- “Float” is now maintained after map transitions in dungeons.
- The Mini-map On/Off setting will now be correctly applied after displaying the map screen and upon loading.
- Changed the order of Rosa’s battle commands.
- Adjusted minor battle behaviours.
- Adjusted some events.
- Some improvements have been made to UI and controls.
- Fixed a bug that can prevent progression of the game after specific control inputs or under specific circumstances, such as during auto-battle.
- Fixed a bug where a specific achievement can sometimes not be acquired after fulfilling the requirements.
- Minor bugs have been fixed.
Final Fantasy V
- The mini-map will now not be displayed under specific circumstances.
- The Mini-map On/Off setting will now be correctly applied after displaying the map screen and upon loading.
- Adjusted minor battle behaviours.
- Some improvements have been made to UI and controls.
- Adjusted some sounds such as the sound effect for spear attacks.
- Fixed a bug that can prevent progression of the game and/or corrupt the screen display during the ending.
- Fixed a bug that can prevent progression of the game after specific control inputs or under specific circumstances.
- Fixed a bug where “Can be two-handed” and “Can be enchanted” are not displayed in weapon descriptions following a previous update.
- Fixed a bug where a specific achievement can sometimes not be acquired after fulfilling the requirements.
- Minor bugs have been fixed.
Final Fantasy VI
- Adjusted the EXP that is compensated when specific characters rejoin the party.
- Adjusted the branching conditions for the Cid event.
- The mini-map will now not be displayed under specific circumstances.
- The Mini-map On/Off setting will now be correctly applied after displaying the map screen and upon loading.
- If a character has equipment that grant permanent status changes, the status changes are now correctly applied after they are KO’d and revived.
- Adjusted minor battle behaviours.
- Adjusted the controls for the command input of “Blitz”.
- Some improvements have been made to UI and controls.
- Fixed a bug where the music for the final battle may not correctly switch.
- Fixed a bug that can prevent progression of the game after specific control inputs or under specific circumstances.
- Fixed a bug where a specific achievement can sometimes not be acquired after fulfilling the requirements.
- Minor bugs have been fixed.
The Final Fantasy Pixel Remaster titles are available now for Nintendo Switch, PlayStation 4, Xbox Series X|S, iOS via the App Store, and PC via Windows and Steam. All six Final Fantasy Pixel Remaster games are available separately or in the I – VI Bundle.
In Final Weapon’s review of the series, we stated the series “strongly preserve[s] the 35-year-long legacy of Final Fantasy with resounding success”.