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    Genshin Impact Reveals Version 5.2 Adjustments, Bug Fixes and Optimizations

    Artifact changes, Imaginarium Theater optimizations and more.

    HoYoverse has just officially released the full patch notes for Genshin Impact Version 5.2 via their HoYoLab platform. We’ve previously covered the first phase’s events for Genshin Impact Version 5.2, and now, the many adjustments, optimizations and bug fixes of the update were revealed.

    Version 5.2 Adjustments & Optimizations

    First, let’s start from the optimizations. Version 5.2 adjusts the collision size of the Goldflame Qucusaur Tyrant enemy to prevent it from getting in the way of Plunging Attacks. Characters cannot return to the place of exile where the Ichcahuipilli’s Aegis is located for a short time after leaving it.

    A major adjustment in regards to the Artifacts equipped by Trial Characters in some Quests has also been made. Now, Trial Characters at Level 75 or above will be equipped with a more fitting artifact set, instead of the previously used Noblesse Oblige set.

    Next, we have the optimizations done to the Serenitea Pot. When holding down to drag-select in Editing Mode’s Multi-Select Mode, if selection is interrupted, or no new Furnishings are selected, the previously selected Furnishings will remain selected. The Seed Dispensary has also been increased to hold up to 40 seeds, and a filter option for “Set Type” to the filters on the Furnishing Blueprints tab of the Realm Depot has also been implemented.

    In the Imaginarium Theater game mode, a “Next Act” button has been added to the finalization screen after combat events if the Traveler has completed Act 3 of the “Imaginarium Theater” and the quests related to “Wolfy.” Furthermore, the “Supporting Cast Record for this Season” button has been moved to the Supporting Cast interface, allowing Travelers to check details of the corresponding records.

    The interface itself has also had some changes, such as a character constellation display to the “Supporting Cast” interface, and elemental statistics for characters to the “Performance Details” screen, which also remembers the tab Travelers were viewing when they last closed the page.

    Furthermore, Character Role and Character Elemental Type filter tags have been added to the “Party Setup” screen, and the game now calculates and displays the number of characters selected with each role and elemental type, and will display the avatars of the corresponding Alternate Cast that can still be selected.

    Next up, Artifacts., which can now be Marked to be automatically locked. When a locked Artifact is unlocked, its mark will also be removed. The filter option has also been adjusted to account for this new change.

    In regards to the in-game map, Waverider Waypoints can now be tracked on the map interface, and prompts without rewards will not cause the area tabs in the bottom-right corner to display a red dot. Furthermore, when opening the map interface while in a Domain, the map will be centered on the Domain. Furthermore, Original Resin regeneration time can now be viewed on the interface and in the Adventurer Handbook, even if you’re on console or playing the PC version with a controller.

    Next are some miscellaneous changes. In addition to indicating the locations of existing chests, the Treasure Compass can now indicate some locations and clues that may lead to chests spawning, such as Open World Time Trial Challenges, Seelie that are yet to return to their Seelie Courts, and Monetoo that are yet to complete their graffiti.

    As it was teased in the last developer letter, in Version 5.2, the Quick Swap feature for Treasure Compasses and Oculus Resonance Stones can now automatically swap these gadgets based on the region your character is in. Lastly, the animations for creating items on the Crafting, Forge, Creation/Furnishings, and Cooking interfaces have been sped up. Furthermore, when claiming, forging, or redeeming weapons on the Battle Pass, Forge, and Shop > Starglitter Exchange interfaces, the amount and refinement rank of any duplicate weapons already in your Inventory will be displayed.

    Genshin Impact Version 5.2 Bug Fixes

    Here are the patch notes for the bug fixes in Genshin Impact Version 5.2: 

    Quests

    • Fixes an issue whereby interacting with the tabletop to continue the adventure during Clorinde’s Story Quest “Hunters’ Gathering” would cause the game to enter the wrong scene under certain circumstances.

    Enemies

    • Fixes an issue whereby, when challenging the enemy “Magatsu Mitake Narukami no Mikoto,” the DMG dealt would be erroneously reduced when all destructive waves from a single round of the Baleful Vajra’s destructive waves hit the same character.
    • Fixes an issue whereby there is a chance that the “Goldflame Qucusaur Tyrant” won’t take DMG from Electro-Charged reactions when challenged.
    • Fixes an issue whereby the progress for “Adaptive Countermeasures” erroneously continues to accumulate even after the game is paused when challenging the “Secret Source Automaton: Configuration Device” or “Secret Source Automaton: Hunter-Seeker.”
    • Fixes an issue whereby there is a chance the enemy erroneously exits combat and recovers their HP if a player is downed when challenging “Childe,” “Signora,” “Shouki no Kami,” or “Magatsu Mitake Narukami no Mikoto.”

    Character Bug Fixes

    • Fixes an issue whereby, when Xilonen activates a Source Sample, the corresponding special effect would not properly display on certain devices.
    • Fixes an issue whereby when Yelan uses her Elemental Skill to mark enemies, if her Lifeline explodes while triggering Nightsoul Transmission to switch to another character, the Elemental Particles generated will experience abnormalities.
    • Fixes an issue whereby Xilonen would erroneously remain in idle animation when she fell while climbing in the Nightsoul’s Blessing state under specific circumstances.
    • Fixes an issue whereby Xilonen’s Charged Attack special effect would not be correctly displayed as the corresponding element when she gains other elemental infusions.
    • Fixes an issue whereby other Travelers experience erroneous camera shaking when Kachina uses a Normal Attack while riding Turbo Twirly in Co-Op Mode.
    • Fixes an issue whereby characters with alternative Sprint Skill or Nightsoul’s Blessing state would experience rapid, abnormal twitching on the surface of the water when using the related skills or entering the corresponding state under specific circumstances.

    Genius Invokation TCG

    • Fixes an issue whereby, when the Character Card “Chiori” is defeated after summoning the humanoid “Grouchy, Knife-Wielding Tamoto” and then revived, her Normal Attacks are unable to trigger said Tamoto’s effects.
    • Fixes an issue whereby, when the Character Card “Abyss Lector: Violet Lightning” is frozen, its Talent Cards cannot be used.

    Audio Fixes

    • Fixes an issue whereby character movements trigger erroneous sound effects after completing some challenges related to “O Nightsoul, inscribe your shadow in this place…”
    • Fixes audio quality issues with some of Citlali’s English voice-over during the Archon Quest “Beyond the Smoke and Mirrors.”

    Misc. Fixes

    • Fixes an issue whereby Geo constructs can be abnormally created on the “Kaboom Box” after placing the gadget.
    • Fixes an issue whereby Saurians in Natlan who were being indwelt and controlled would erroneously recover HP even when there were no “Teleport Waypoints” nearby under specific circumstances.
    • Fixes an issue whereby the in-game camera would not return to its default distance after characters teleported from the heads of “Long-Necked Rhinos” to other places.
    • Fixes an issue whereby the achievement “Rhythm Tengoku” cannot be completed when preventing the enemy “Electro Abyss Mage” from regenerating its Ward.
    • Fixes an issue whereby there is a small chance that Saurians’ special effects will not display normally from the view of the host player (Player 1) when other players are indwelling Saurians in Co-Op Mode.
    • Fixes some text errors in certain languages and optimizes text.

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