The Legend of Heroes: Trails into Reverie PC Version Supports 360 FPS, Ultrawide, and More

A plethora of improvements and features.

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NIS America released a new Steam blog post by PH3 lead developer Peter “Durante” Thoman for the PC release of The Legend of Heroes: Trails into Reverie. In the blog post, Durante shares insight into the development process of The Legend of Heroes: Trails into Reverie and the PC version, which supports ultrawide monitors and 360 FPS. 

The Legend of Heroes: Trails into Reverie was a challenging project due to large cross product between a huge number of systems and the features developed for the PC version. According to Durante, target platforms and underlying technology of The Legend of Heroes: Trails into Reverie was not much of a challenge in comparison. The work by Durante and the PH3 team allowed them to introduce several features on PC including 360 FPS, ultrawide support, arbitrary resolution support, and improved shadow filtering. 

An extensive list of features and additional improvements may be found below, via the newly published Steam blog post:

The Legend of Heroes: Trails into Reverie PC Version Features

  • Arbitrary resolution support, including all secondary render targets
  • Unlocked framerate support up to 360 FPS
  • Support for MSAA, and optional transparency supersampling
  • Ultrawide aspect ratio support
  • Additional and improved shadow filtering and quality options
  • Extended draw distance options (including an option for unlimited draw distance)
  • A FoV adjustment slider
  • Various smaller graphics settings, to e.g. toggle individual post-processing effects, increase their quality, or enable anisotropic filtering

Major Improvements

  • Fully action-based input rebinding: for our port of Trails into Reverie, we completely replaced the input system, moving from a controller-focused underlying system to a semantic-action-based system. What this means in practice is that you can e.g. have different contextual mouse/keyboard bindings in many different contexts, which do not always have to follow the controller layout in a uniform fashion. It also means that you can bind additional direct actions not available on controllers due to lack of space (e.g. directly using S-breaks in battle). Of course, all menus and help/tutorial screens will still show the correct button prompts for whatever binding you chose.
  • An in-game settings menu, with all options applying immediately. This also includes some other new options that you might recognize from our recent Crossbell releases, for example the ability to customize the behavior of the game when it loses focus (e.g. when you alt-tab out).
  • Greatly improved arbitrary aspect ratio support, now also supporting aspect ratios narrower than 16:9. The latter primarily targets 16:10 as found on some monitors and notably the Steam Deck, but even 4:3 should generally work, so knock yourself out with that CRT! (Take care not to do so literally, given the weight of those things.) More about the trials and tribulations of actually making this happen later.
  • Further improved graphics options, including higher quality and more appropriate HBAO+ integration than any of the previous titles, and a specific setting for minimap multisampling. The latter might sound a bit silly, but it is basically free in terms of performance, and a substantial enhancement given that the minimap renders a lot of thin high-contrast lines).
  • Some other features with more niche applications, such as Steam dynamic cloud sync, and a hack which enables Steam Deck and WINE players on Linux to directly import their saves from previous games without any manual work.

Lastly, The Legend of Heroes: Trails into Reverie is available now for Nintendo Switch, PlayStation 4, PlayStation 5, and PC via Steam.

Soul Kiwami
Soul Kiwami
Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon with six years of writing/editing experience and a former News Writer at Game Rant. Raul is passionate about the Japanese gaming and anime/manga industries, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected] | Muck Rack: https://muckrack.com/raul-landaverde-1

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