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    Turn-Based RPG Sea of Stars is Coming to Xbox One and Xbox Series X|S

    Confirmed for all major platforms.

    Sabotage Studio announced turn-based RPG Sea of Stars will release for Xbox One and Xbox Series X|S alongside the Nintendo Switch, PlayStation 4, PlayStation 5, and PC (Steam) versions on August 29. The latest Xbox One and Xbox Series X|S announcement bring Sea of Stars to all major platforms at last. A demo is currently available now on Nintendo Switch.

    Here’s an overview of Sea of Stars via Sabotage Studio:

    About Sea of Stars

    Sea of Stars follows the story of two Children of the Solstice, joining players with youths Valere and Zale as they face their fated duty of becoming Solstice Warriors. By joining their Sun and Moon powers to cast powerful Eclipse Magic, this duo wields the lone power capable of fighting the monstrous creations of the evil alchemist known as The Fleshmancer. Set to a stunning soundtrack including original works by legendary composer Yasunori Mitsuda (Chrono Trigger) who joins Sabotage Studio’s composer Eric W. Brown, Sea of Stars is poised as one of the year’s absolute must-play games.

    Features
    • Active Turn-Based Combat: Pressing the action button in sync with battle animations strengthens a hero’s attacks and reduces incoming damage during defense. Along with interactive timed attacks, combat features boosting and a strategic “locks” system, providing options for leveraging different damage types in order to hinder enemies while they are preparing powerful attacks or spells, all in an immersive take on the RPG genre; no random encounters, transitions to separate battlefields, or grinding.
    • Unshackled Traversal: Swim, climb, vault, jump off or scale ledges as you traverse seamlessly through the world with a navigation system based on platformer expertise that breaks free from classic, bound-to-the-ground tileset movement.
    • A Story Rich Adventure: Meet dozens of original characters and progress memorable story arcs throughout a captivating journey. Sometimes epic, sometimes silly, and other times emotional, Sea of Stars explores classic themes of adventure and friendship with heart, while also being chock-full of the unexpected twists and events you’d expect from a Sabotage Studio production.
    • All Fun, No Tedium: Enjoy experimenting in combat without fear of hitting a wall requiring grinding or farming for unique items; in Sea of Stars, defeat calls for a change in battle plans, not hours of repetition to better the odds in a rematch.
    • A World You Can Touch: There are many ways to hang out in the world of Sea of Stars if you feel inclined to change the pace during your adventures. Sailing, cooking, fishing, stopping by a tavern to listen to a song, or playing the beloved tabletop game known as “Wheels” … every system has been designed to deliver an experience that pays tribute to retro classics, while rethinking conventional elements to offer a smooth and refreshingly modernized experience.
    • Radiant Lighting: Dynamic lighting effects pair with a world-influencing day/night cycle to make every area feel truly alive, pushing the traditional visual limits of classically stylized 2D pixel art games – the only way to properly tell the story of heroes conjuring the powers of the Sun and the Moon.
    Announcement Trailer

    Sea of Stars launches August 29 for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC via Steam.

    Soul Kiwami
    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon and a Games Writer at Game Rant with four years of writing and editing experience. Raul is passionate about the Japanese gaming industry, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected]

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