New details of the new The Legend of Heroes: Trails game has surfaced via Famitsu! The new title is called Kuro no Kiseki and utilizes a new engine from Falcom. A scene in The Legend of Heroes: Hajimari no Kiseki tested out the new engine. Check out the new screenshot below of Kuro no Kiseki, courtesy of @xenosaga7:

Kuro no Kiseki is set after the events of Hajimari no Kiseki in the year 1208. Its also set in the country of Calvard as expected. Calvard is slightly smaller than Erebonia. Most of the characters are new with only a small portion of returning characters added to the mix. One of the most interesting aspects of the new Trails game is that its a real-time action RPG. This marks a departure from the traditional turn-based system that Falcom has used for more than a decade.

*Update as of December 17th* Falcom has released more details about The Legend of Heroes: Kuro no Kiseki! Additionally, the official website is now live. Here are the details, translated by Gematsu:


The Legend of Heroes: Kuro no Kiseki

Beyond the blue sky, ahead of a flashing light, a land of dawning resides—.

This latter half of the Trails series is about to begin! The setting moves to the Calvard Republic—.

In 2021, Falcom will release The Legend of Heroes: Kuro no Kiseki, the latest entry in the Trails series, as its 40th anniversary commemorative work.

The Calvard Republic is a multiethnic nation experiencing unprecedented economic growth brought about by postwar reparations. In a corner of the capital of a huge nation where immigration issues bring about political instability and a new president is pushing for radical political reform, a young man who works as a “Spriggan” (Underground Fixer) receives a peculiar job, which eventually develops into an issue that shakes the entire nation of Calvard.

The command-style AT (Action Time) battle system used in previous Trails titles has been revamped! Seamlessly transition from action-oriented field battles to turn-based command battle systems while making use of the unique elements of the sixth generation combat orbment “Xipha” in a battle system evolved from the previous Trails titles.

Kuro no Kiseki will feature many original elements that utilize its setting, including a “Topics” system that enables you to gather intel (topics) by communicating with NPCs throughout towns to create situations in your favor when you act as a Spriggan; and an “Alignment Flames” system in which your character’s three alignments (“Lawful,” “Gray,” and “Chaotic”) fluctuate depending on your play style, influencing various statuses, allies and adversaries, and even scenario developments.

Please look forward to The Legend of Heroes: Kuro no Kiseki, the latest entry in the Trails series, depicted in rich expression by Falcom’s new original engine!

The Legend of Heroes: Kuro no Kiseki

■ Prologue

Spriggans—a kind of “underground profession” born from the melting pot of diversity that is the Calvard Republic.

Some days as detectives, some days as negotiators, and other days as bounty hunters, they are up for any job from any client. That includes cases even the police are unable to handle and issues citizens cannot discuss in public, as well as “honest” work from criminals and underground organizations.

That was the style of the “underground fixers,” as they were called.

S.1208. A schoolgirl wearing the uniform of a prestigious school visits an rundown building located in the old town of the Republic’s capital.

“The Arclide Fixer Agency.”

With a dignified gaze, the girl glances at the cold typography of a slate that bears this name.

She swallows her breath and knocks three times with determination.

“Yaaawn, well a client before noon is rare…”

The mature, yet young; sloppy, yet composed voice of a man echoes as the doorknob slowly turned.

—This is the beginning of a new Trails.

The Legend of Heroes: Kuro no Kiseki

■ Screenshots

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