Konami Reveals Game Creation Project Wai Wai World Craft

Wai Wai World Craft

Konami has revealed Wai Wai World Craft, a new free-to-play game creation project for Android, iOS, and PC via Steam. A release date was not announced for Wai Wai World Craft, but a new trailer was released, and the game’s official website is now open.

Lastly, here’s an overview of the game, via Gematsu:

Wai Wai World Craft is a new game project built on the foundation of user-generated content.

The creation tool allows anyone to fulfill their dream of “wanting to make a game and have others play it.”

Rather than starting from scratch, you can use the “World Editor” to freely customize the world and rules based on official games, allowing you to create a game with your personal touch.

Those creating a game for the first time, or who want to start more easily, can use the “Magic Pod,” which asks various questions to automatically generate a game in about three minutes.

Once your game is complete, you can publish it for others to play.

Key Features

      • Easy and Full-Scale “Game Creation” on PCs and Tablets – Whether you are creating a game through conversation with the “Magic Pod” or fine-tuning the details with the “World Editor,” Wai Wai World Craft offers a wide range of game creation styles. Completed games can be freely played anytime, anywhere, and by anyone on PCs, tablets, and smartphones.
      • Popular Konami Characters Also Appear – Various well-known Konami characters can be used as player characters or enemies.

Drag x Drive Update 1.1.0 Now Available

Drag x Drive update 1.1.0

Nintendo has released the version 1.1.0 update for 3v3 basketball game Drag x Drive on Nintendo Switch 2. Drag x Drive update 1.1.0 adds local wireless play and several bug fixes.

Patch notes can be read below, via Nintendo’s official support website:

Drag x Drive Update 1.1.0 Patch Notes

General Updates

  • It’s now possible to play local wireless games.
    • Select Local wireless park from the Mode tab of the X Menu to play.
  • The game will now display play history.
    • Select Stats from the Help tab of the X Menu to view it.
  • The game will now display player levels, which increase by gaining XP.
    • It displays in the upper right corner of the screen on the X Menu.
    • It is not used in matchmaking for public parks.
  • It is now possible to select either Set as Blue or Blue/Red for Your Team Color.
    • Select Settings on the Help tab of the X Menu, then select Display Options to make this choice.
  • Adjusted certain depictions, including the game-start animations, lighting within parks, and the time the lights are lit up when at top speed.
  • The game will now display version information.
    • Select the Help tab of the X Menu to view it.

Online

  • It is now possible to join the wait list when the public park or friend park your friend is in is full.
    • You can join the wait list from the list found under Friend park on the Mode tab of the X Menu.
    • If you select your friend when the park that friend is in is full, you will automatically attempt to connect next time a spot opens up in that park.
  • When you are in a public park, selecting public park again will now prioritize selection of another public park.
  • Made adjustments to increase the chances of 3-on-3 games in public parks.
  • Changed the game start position for 2-on-2 games in public parks.
  • The game will now display the score when using the spectator camera.
  • Like offline bots, online bots will now pass to players when they raise their hands or use the “Hey” reaction.

Fixed Issues

  • Fixed an issue where sometimes no record is made under Search for Users You’ve Played With.
  • Fixed an issue where the game would sometimes crash when starting up the game or heading to a park.
  • Fixed an issue where the shot success rate for shots made immediately before landing was based on the position where the shot was made.

The success rate for shots is affected by the distance to the hoop (how close the player is to the hoop) and the player’s orientation towards the hoop (how directly the player is facing the hoop).

In order to make it so that bunny-hop shots while approaching did not become excessively advantageous, the intended design was to calculate shot success rate for distance to the hoop based on the last point of contact with the ground (the jumping off point).

However, just for when the player took a shot immediately before landing, the shot success rate was being calculated based on the position where the shot was made, which was not intended, so we have fixed this.

However, there are no changes to the success rate for orientation towards the hoop.

MIRESI: Invisible Future Releases ‘Jumping in the TIME’ Track by La+ Darknesss

MIRESI: Invisible Future

Smilegate has released “Jumping in the TIME,” the first official music track for upcoming collectible RPG MIRESI: Invisible Future. Popular hololive VTuber La+ Darknesss performs the track, which is now streaming on Apple Music, Spotify, YouTube Music, and more.

What’s more, a music video for “Jumping in the TIME” is now streaming on La+ Darknesss’ YouTube channel and Smilegate’s official X (formerly Twitter) account. La+ Darknesss will also appear live at Tokyo Game Show 2025 alongside top cosplayer Enako on Smilegate’s main stage. The talk show will be held on September 28 at 05:00 UTC at Makuhari Messe (Hall 4, n08) with a viewing of the music video and a special photo session.

MIRESI: Invisible Future is currently in development at Control 9, a studio founded by core developers of Goddess of Victory: NIKKE and Seven Knights 2. Launching in 2026 for PC and mobile, MIRESI: Invisible Future is led by art director Hyung-seop “Hyulla” Kim, known for his work on Goddess of Victory: NIKKE and other acclaimed subculture titles.

Final Weapon previously interviewed COVER Corporation CEO Motoaki Tanigo (YAGOO) and hololive Alternative producer Yuuki Oooka to learn more about COVER USA and Holoearth, respectively. Ahead of Tokyo Game Show 2025, we also spoke with hololive holo’s Hanafuda game designer Naoya Fujita to learn more about the game’s development.

ROG Xbox Ally and Xbox Ally X Prices Confirmed – $599.99 and $999.99

Xbox and ASUS confirmed the prices of the new ROG Xbox Ally (512GB) and ROG Xbox Ally X (1TB) PC handhelds at $599.99 and $999.99, respectively. ROG Xbox Ally and ROG Xbox Ally X will launch on October 16, and pre-orders are available now at participating retailers, including Best Buy, and the Microsoft Store. The aforementioned prices for the ROG Xbox Ally and Ally X does not include tax and shipping fees, which vary by location.

The ROG Xbox Ally and Ally X handhelds blend the performance of Xbox hardware with the freedom of Windows 11. Both devices offer a portable PC gaming experience, cloud gaming via Xbox Game Pass, and native Xbox titles through Windows. The ROG Xbox Ally comes equipped with AMD Ryzen Z2 A Processor, 16GB RAM, and a 512 GB SSD, while the ROG Xbox Ally X features the AMD Ryzen AI Z2 Extreme Processor, 24GB RAM, and a 1TB SSD.

Each handheld features a dedicated Xbox button that opens an enhanced Game Bar overlay with Xbox and ROG’s feature suite, including Gaming Copilot (Beta). Players also have quick access to an aggregated gaming library from Xbox, Game Pass, Battle.net, and other leading PC storefronts. 

Moreover, Xbox announced its Handheld Compatibility Program, which will work to ensure more games are ready to play on supported handhelds. At launch, players can see which games are compatible with their ROG Xbox Ally or Ally X by looking for the “Handheld Optimized” or “Mostly Compatible” badges.

More features will be available in early 2026 for the ROG Xbox Ally X, including Automatic Super Resolution and AI-powered highlight reels. Further updates for both devices include advanced shader delivery for preloading game shaders, a wide range of compatible accessories such as the ROG Raikiri II Xbox Wireless Controller, and much more.

Dragon Quest I & II HD-2D Remake Details Seabed Content

Square Enix revealed several new details about the explorable seabed area in Dragon Quest I & II HD-2D Remake. In the seabed, Dragon Quest I & II HD-2D Remake players will find the city of Almeha, a mysterious ship, treasure vault, mermaid sanctuary, “Memories of the World”, and much more. 

Get the full details below:

The ocean depths offer a new stage for adventure! Explore every corner of this uncharted ocean world!

Dragon Quest I & II HD-2D Remake has received various enhancements, and it has been revealed that you can now explore the ocean depths in DQ II! A wider world awaits, full of new encounters!

As you progress through the story of DQ II, you will be able to travel by ship not only on the ocean’s surface but also underwater!

The merfolk live quietly under the ocean’s surface. In addition to Mersea, the town where they live, dangerous dungeons can also be found.

Save the mermaids from monsters threatening peace in the ocean!

During their adventure, the main character and his comrades encounter two mermaids and learn that the ocean depths are under attack by Hargon’s minions. Protect the mermaids from the evil forces lurking beneath the ocean’s surface and restore peace to the sea!

The protagonists encounter a pair of mermaids after a certain
incident. Their encounter with the mermaids brings various
developments to the story.

It seems that the town where the mermaids live and the Mermaids’ Sanctuary are also under threat from monsters.

There are sunken ships and places that look like hideouts in the depths of the ocean. Explore every corner of the vast submerged world.

Defeat a new powerful enemy you encounter under the sea!

Mariella, one of Hargon’s Champions, emerges as a formidable enemy threatening the peace of the seas! She stands before the protagonists, aiming to conquer the underwater world!

Explore the further uncharted Seabed

As the story progresses, you’ll be able to dive even deeper to the Seabed! What could possibly be waiting there…?!

Dragon Quest I & II HD-2D Remake launches October 30 for Nintendo Switch, Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC via Steam and Microsoft Store. Pre-orders are available now for $59.99 with the Trouble-Free Travel Kit as an additional bonus. Moreover, a Collector’s Edition will be available in the Square Enix Store, and the game will be a game-key card title in Japan. As previously confirmed, players with Dragon Quest III HD-2D Remake save data will receive the Marvelous Makeover Kit featuring a dog suit in Dragon Quest I and a cat suit in Dragon Quest II. 

Square Enix recently announced Dragon Quest VII Reimagined, a remake of Dragon Quest VII: Fragments of the Forgotten Past. Dragon Quest VII Reimagined will launch on February 5, 2026 for Nintendo Switch 2, Nintendo Switch, PlayStation 5, Xbox Series X|S, and PC via Steam and Microsoft Store. Pre-orders are available now in the Nintendo eShop on Nintendo Switch 2.

Doraemon Anime Gets First New Ending Theme Song in 20 Years

Doraemon new ending theme song

The staff of the long-running Doraemon TV anime confirmed that the series will receive a new ending theme song with the October 4 episode broadcast in Japan. Tani Yuuki performs the new ending theme song “Moshi Monogatari,” which will be the anime’s first new ending theme since 2005.

Tani Yuuki (pictured below) was asked about the new ending theme song, noting that he grew up watching Doraemon and wanted to convey as much as he could about the series with his music. He hops “Moshi Monogatari” conveys a message of inspiration to children, even if they hit a setback in life.

©Fujiko-Pro, Shogakukan, TV-Asahi, Shin-ei, and ADK

The next new Doraemon film will premiere in 2026 with the title Doraemon the Movie: New Nobita and the Castle of the Undersea Devil (Eiga Doraemon: Shin Nobita no Kaitei Kiganjō). The film is a remake of the classic 1983 film Doraemon the Movie: Nobita and the Castle of the Undersea Devil.

Tetsuo Yajima returns after directing episodes of the Doraemon TV anime series and contributing to Doraemon the Movie: Nobita’s New Great Adventure into the Underworld, Doraemon the Movie: Nobita and the Steel Troops: The New Age, and Eiga Doraemon: Nobita no Chikyū Symphony. Isao Murayama wrote the new film’s screenplay.

Fans can also look forward to Doraemon Comic Traveler, a new online Doraemon browser RPG coming to the company’s G123 platform. Players can pre-register by heading to G123 or following the game’s official X (formerly Twitter) account. At 30,000 pre-registrations, players will earn 1,000 Gems at launch. At 50,000 pre-registrations, players earn an additional 1,000 Gems and two Gold Keys. 100,000 pre-registrations awards another 1,000 Gems, two more Gold Keys, and two Legendary Keys. 

FBC: Firebreak ‘Breakpoint’ Update Releases on September 29

FBC Firebreak

Remedy Entertainment announced the new “Breakpoint” update for three-player cooperative shooter FBC: Firebreak will launch on September 29. The Breakpoint update brings a major refresh to the core systems of FBC: Firebreak, and there will be new content and features, including Outbreak Crisis, an overhauled in-game economy, Gun Mods, and more.

The new update aims to address some of the criticism that FBC: Firebreak faced at launch, including a lack of cohesive and engaging gameplay elements. Final Weapon previously reviewed FBC: Firebreak and gave it a 2.5/5 score, noting that “while the gameplay formula is solid, the repetitive missions, objectives, and grinding for new unlocks are more monotonous than fun. Additionally, the lack of a proper narrative compared to other games from Remedy Entertainment makes it a hard game to justify purchasing whether you’re a fan of its previous titles or simply a fan of the multiplayer co-op genre.”

FBC: Firebreak is available now for PlayStation 5, Xbox Series X|S, and PC via Steam and Epic Games Store.

Here’s a rundown of the update’s most notable tidbits, via Gematsu:

Overview

“Breakpoint” is the first major free content update for FBC: Firebreak, Remedy Entertainment’s three-player cooperative action game set in the Control universe. Launching September 29, this update is more than just new content—it’s a refresh of how the core game is played.

With the introduction of the Crisis Board, Gun Mods, the brand-new Outbreak Crisis, an overhauled economy, and improvements to onboarding, progression and balance, “Breakpoint” brings variety, depth, and a stronger “first responder” feel to FBC: Firebreak.

Key Additions
New Playable Crisis: Outbreak

A brand-new mission set in the Research Sector, where Mold infestation creates unique challenges, enemies, and a dangerous new condition.

Crisis Board

The new Crisis Board replaces the old Job Board and presents curated Crises to play, making FBC: Firebreak feel more dynamic, less predictable, and closer to its first responder fantasy.

At any given time, four-to-six Crises are active globally, ranging from full runs to shorter Jobs or Corrupted Jobs, each with randomized rewards, objectives, and length. The Crisis Board refreshes every 30 minutes.

Crises in Zones 1-2 have streamlined requirements and can occasionally swap in unique Alternative Objectives for added variety. The Quick Reinforce feature lets you jump into active runs to help other teams.

Gun Mods (27 total)

Customize and empower your weapons with a new layer of progression. These mods let you shape your loadout to fit your team’s needs and playstyle.

Expanded Arsenal

Three new heavy weapons (Semi-automatic rifle, Scattergun, Rotary Cannon) and three new grenades (Freeze, Healing, Black Rock) add firepower and tactical variety.

New Threats

Five new enemies join the fight, including two mold foes exclusive to the Outbreak Crisis—the Mold Walker and Mold Turret—as well as three new Hiss threats with variants across the game: the Corrupted Ranger, Corrupted Ranger (Airborne), and the Demolition Expert.

Economy Overhaul

Every weapon and piece of equipment is fully powered the moment you unlock it—no more upgrading. Gear is unlocked simply by playing and leveling up. A smaller set of streamlined currencies now focuses on unlocking cosmetics and Perk upgrades.

Improved Onboarding

A new tutorial level, orientation videos, and a redesigned early-game flow ensure new players hit the ground running and existing players can bring friends along more easily.

Gameplay & Quality-of-Life Updates
      • Players now have access to full Crisis Kits from level 1, meaning their Altered Augments and Improvised Devices are already unlocked
      • Devices and Augments are usable more frequently and tuned to feel stronger and more impactful in play
      • Harmful Conditions are now visually more readable and no longer spread between players—no more reviving a burning teammate only to catch fire and repeat the cycle.
      • Sliding and moving while downed for greater mobility and survivability

We hope that these changes and additions make FBC: Firebreak more welcoming to new players while deepening the challenge and customization for veterans.

Roadmap

“Breakpoint” is just the start of FBC: Firebreak’s live journey. Upcoming content includes:

      • Late November 2025 – Major Update “Rogue Protocol” (tentative name) featuring a brand-new game mode + cross-platform voice chat
      • March 2026 – Next Major Update

Nintendo of America President Doug Bowser to Retire, Succeeded by Devon Pritchard

Nintendo president Doug Bowser

Nintendo announced that current Nintendo of America president and chief operating officer Doug Bowser will retire on December 31, 2025. Doug Bowser will be succeeded by Devon Pritchard, who is a 19-year veteran of the video game industry and a member of the Nintendo of America leadership team.

What’s more, Satoru Shibata will join Nintendo of America as chief executive officer and continue his roles as managing executive officer and corporate director, member of the board at Nintendo Co., Ltd. (NCL). Pritchard will also join the Nintendo of America Board of Directors and become an NCL executive officer. The Nintendo press release notes that Pritchard values Nintendo fans and plans to build on many experiences that allow consumers that connect with Nintendo’s brand, games, and retail offerings.

Devon Pritchard
Devon Pritchard

“One of my earliest video game experiences was playing the arcade version of Donkey Kong,” said Bowser. “Since that time, all things Nintendo have continued to be a passion for both me and my family. Leading Nintendo of America has been the honor of a lifetime, and I am proud of what our team has accomplished in both business results and the experiences we’ve created for consumers.”

“Now, it’s time for the next generation of leadership and Devon’s track record speaks for itself,” Bowser continued. “She is an exceptional leader, and her promotion is a testament to her strong performance and strategic contributions to the company’s growth. I have full confidence that she will guide the company to even greater heights.”

“I am humbled and excited to take on this new role,” said Pritchard. “Doug has been a fantastic mentor, and I look forward to building on the incredible foundation he has helped establish. With characters and worlds that offer something for everyone, my focus will be continuing to build on Nintendo’s legacy of surprising and delighting our longtime fans, while at the same time welcoming new players into the Nintendo family.”

Nintendo president Shuntaro Furukawa added, “During his tenure, Doug made numerous contributions to bring smiles to the faces of people connected to Nintendo. I would like to express my gratitude for his strong efforts. Devon, who will become the next president, has also made many contributions to Nintendo over the years. I am confident that, like Doug, Devon will continue to support Nintendo’s important mission of creating smiles.”

Doug Bowser led Nintendo of America after the retirement of Reggie Fils-Aimé in 2019, and Bowser led Nintendo for the launch of Nintendo Switch 2 and various brand expansions, including Nintendo’s collaboration with Universal in the U.S.

Final Fantasy VII Remake Intergrade Switch 2 and Xbox Demo Releases by End of 2025

Final Fantasy VII Remake Intergrade Switch 2 demo

A free Final Fantasy VII Remake Intergrade demo for Nintendo Switch 2 and Xbox Series X|S is planned to release by the end of 2025, according to Remake series director Naoki Hamaguchi in a recent Inverse interview. Details about the Final Fantasy VII Remake Intergrade Switch 2 and Xbox demo were not revealed just yet.

“I wanted to mention that at the end of the year, a demo is coming out for Switch 2 and Xbox,” director Hamaguchi said. “So players who might still be on the fence or unsure about playing, it’d be great for them to experience [the demo] and feel the full specs of these new consoles.”

Final Fantasy VII Remake Intergrade is coming to Xbox Series X|S and Nintendo Switch 2 on January 22, 2026. Both Final Fantasy VII Remake and Final Fantasy VII Rebirth are available now for PlayStation 5 and PC via Steam and Epic Games Store.

Final Fantasy VII Rebirth and Remake Part 3 are also coming to Nintendo Switch 2 and Xbox Series X|S as part of Square Enix’s multiplatform strategy.

Square Enix said the following in a press release, “As part of Square Enix’s promise for a multi-platform strategy and aim to deliver their games to more players worldwide, the entire Final Fantasy VII remake series will eventually be coming to Nintendo Switch 2, Xbox Series X|S, in addition to PlayStation 5 and PC. The third part of the trilogy is currently being diligently produced as the culmination of the series.”

Panzer Dragoon II Zwei: Remake Reveals New Tokyo Game Show 2025 Gameplay

Panzer Dragoon II Zwei Remake

Forever Entertainment, MegaPixel Studio, and Storm Trident released a new gameplay video for Panzer Dragoon II Zwei: Remake from Tokyo Game Show 2025, which runs from September 25 to 28 at the Makuhari Messe in Chiba, Japan.

Panzer Dragoon II Zwei: Remake is coming soon to Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC via Steam and GOG. Lastly, here’s an overview of the game, via Forever Entertainment:

Panzer Dragoon II Zwei: Remake is a refreshed edition of the second entry in the legendary rail shooter series, taking you into a unique world where ancient ruins, imperial power, and mysterious creatures shape the fate of an entire continent.

Step into the role of Jean Jacque Lundi, a young rider who, together with his extraordinary companion—a dragon named Lagi—embarks on a dangerous journey filled with battles, discoveries, and the secrets of ancient civilizations.

The gameplay remains a classic on-rail shooter—fast-paced combat where you strike down enemies with both Lundi’s gun and Lagi’s devastating lasers. With the Berserk Attack at your disposal, even the toughest encounters may turn in your favor.

Key Features

      • Series Prequel – The story takes place 20 years before the events of the first Panzer Dragoon game.
      • Dragon Evolution – Lagi’s growth depends on your playstyle and combat performance.
      • Dynamic Rail Shooter – Fast action, intense encounters, and epic boss battles.
      • Branching Routes – Multiple paths on the levels increase replayability.
      • Berserk Attack – Unleash devastating power to turn the tide of battle.
      • Pandora’s Box – Unlock additional gameplay options, modifications and mission variants after completing the campaign.
      • Remastered Music – Includes both the original soundtrack and a remastered version arranged by Saori Kobayashi.
      • Enhanced Visuals – Modern graphics faithful to the original style.
      • Two Control Schemes – Choose between classic and modern controls.