Sigma Star Saga DX is Coming to PC, PS5 and Switch on April 7

Physical editions will be available.

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WayForward announced that shoot ’em up RPG hybrid Sigma Star Saga DX is coming to Nintendo Switch, PlayStation 5, and PC via Steam on April 7. Revived with Limited Run Games’ Carbon Engine, physical editions of Sigma Star Saga DX for Nintendo Switch and PlayStation 5 will be available at Limited Run Games.

Here’s an overview of the game, via WayForward

The classic shooter/RPG is back and better than ever! Featuring a unique mix of side-scrolling shoot-’em-up space battles and top-down planetary exploration, Sigma Star Saga DX is an explosive genre mashup that lets you take control of Allied Earth Federation pilot Ian Recker and infiltrate the alien Krill Empire as a double agent in a last-ditch effort to save mankind.

With loyalties divided between humans and Krill, you must investigate six planets using an ever-expanding set of tools and abilities, and jump into the cockpit to engage enemy forces in intense shmup-style combat using more than 70 different Gun Data items. Gorgeous pixel-art graphics, epic boss battles, and a twist-filled story with multiple endings await.

The new DX version adds numerous refinements over the original 2005 release, including an improved map, decreased random encounter rate, rebalanced EXP system, enhanced dialogue, additional save points, assorted bug fixes and quality-of-life updates, and more.

Key Features:

      • The handheld classic returns after 20 years!
      • Top-down RPG-style exploration mixed with action-packed space-shooter battles!
      • Survive as a double agent for the humans and the Krill, and discover the secret of the six planets
      • Stunning pixel-art graphics and fantastic soundtrack
      • Explore using tools like the Scanner, Krill Boots, Wings, and more
      • Customize your ship with more than 70 different Gun Data items yielding 15,000+ combinations
      • Branching story with multiple endings
      • The definitive DX version adds an improved map, decreased random encounter rate, rebalanced EXP system, updated script, various bug fixes, and other enhancements
Soul Kiwami
Soul Kiwami
Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon with six years of writing/editing experience and a former News Writer at Game Rant. Raul is passionate about the Japanese gaming and anime/manga industries, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected] | Muck Rack: https://muckrack.com/raul-landaverde-1

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