Dotemu has released the “D2” major update for NINJA GAIDEN: Ragebound with fixes to checkpoint and cutscene soft-locks, adjusted boss fights and challenges, smoother animations and enemy behaviors, and much more. The NINJA GAIDEN: Ragebound D2 update is live on all platforms.
Patch notes for the NINJA GAIDEN: Ragebound D2 update can be read below:
NINJA GAIDEN: Ragebound D2 Update Patch Notes
Key Fixes & Improvements
Boss Fights & Challenges
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- Fixed an issue where striking the boss at the edge of the arena on level 4-5 could push it out of the camera’s view.
- Several challenge conditions (like “Kill boss with a Ragebound Art” in 3-2 or “Win the duel” in 1-1) now properly trigger and reward your performance.
- Adjusted Rhyvashi’s encounters: improved stagger cooldown and prevented attacks from lingering after defeat.
- Corrected issues where skipping certain boss cutscenes (e.g., 4-5 helicopter pad) could result in Kenji being unfairly hit.
- Fixed an issue where striking the boss at the edge of the arena on level 4-5 could push it out of the camera’s view.
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Gameplay Flow & Checkpoints
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- Fixed multiple soft-locks and freeze scenarios when pausing or restarting from a checkpoint.
- Checkpoints now consistently heal Kenji across all levels, and properly respect equipped talismans.
- Restarting from the last checkpoint during boss fights no longer leaves the health bar stuck on screen.
- Fixed multiple soft-locks and freeze scenarios when pausing or restarting from a checkpoint.
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Level-Specific Fixes
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- Various collision issues were resolved (Kenji or Kumori getting stuck, clipping through bulldozers, cranes, or going out of bounds in 3-5, 2-2, S-5 and others).
- Environmental hazards (lava, fire, etc.) now correctly respect accessibility knockback settings.
Several background and asset display issues corrected (floating containers in S-8, mountain edges in S-3, camera transitions in 3-5). - Music and dialogue triggers are fixed in multiple levels to align correctly with progression.
- Various collision issues were resolved (Kenji or Kumori getting stuck, clipping through bulldozers, cranes, or going out of bounds in 3-5, 2-2, S-5 and others).
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Talismans & Accessibility
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- Adjusted “Last Stance” to only affect melee slashes and guillotine boosts.
- Fixed incorrect stacking effects between “No Rest for the Wicked” and “Unworthy”.
- Accessibility settings (damage, screen shake, knockback) now behave consistently across all situations.
- Adjusted “Last Stance” to only affect melee slashes and guillotine boosts.
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Enemies & Animations
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- Corrected erratic behavior in enemies like Bio Harpies, Flying Turrets, and Bio Blockers.
- Fixed Kumori-specific issues (Guillotine charge talisman wrongly affecting Kenji, roll/jump behaviors).
- Improved visual consistency for certain attacks and death animations (Cyclops Demon’s eye, Rhyvashi waves, etc.).
- Corrected erratic behavior in enemies like Bio Harpies, Flying Turrets, and Bio Blockers.
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System & Miscellaneous
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- Application now detects Windows language settings on first launch instead of defaulting to English.
- Additional improvements to performance and stability across the game.
- Application now detects Windows language settings on first launch instead of defaulting to English.
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NINJA GAIDEN: Ragebound released on July 31 for PlayStation 4, PlayStation 5, Nintendo Switch, Xbox One, Xbox Series X|S, and PC via Steam. Final Weapon reviewed NINJA GAIDEN: Ragebound and gave it a 4.5 out of 5, noting that the game “offers some of the best 2D combat and movement I’ve ever experienced in an action platformer.”