Loop8: Summer of Gods Developer SIEG Games Announces Mech Shooter Project MBR

    Developed by former Grandia, Lunar, and Gundam developers.

    Loop8: Summer of Gods developer SIEG Games announced Project MBR, a new multiplayer mech action shooter for PlayStation 5 and PC. The game’s development is being led by former Gundam, Grandia, and Lunar series developers. 

    Project MBR is currently scheduled for an April 2024 release, but a beta version will be available in July 2023. The game will not include loot boxes and other free-to-play components for the sake of proper balancing according to SIEG Games. A new Kickstarter campaign launches on March 7 to help fund development of the new game.

    Project MBR is being actively developed from a pro-consumer perspective,” says Yoichi Miyaji, CEO at SIEG Games and founder of Game Arts (Grandia series). “The team plans to routinely update mechs, battlefields, and other elements of the title in hopes that players will enjoy this refreshing, original take on robot action shooters for a long time to come. We’re excited to launch our Kickstarter campaign today and look forward to bringing this ambitious project to life alongside the hardcore mech community.”

    Here’s an overview of Project MBR via SIEG Games:

    Project MBR 

    Made in Unreal Engine 5 with a soundtrack by Noriyuki Iwadare, the composer behind the Grandia series, Project MBR will immerse players in a deep battle system where shooting alone won’t guarantee success. Radar facilities, fixed artillery points and other stations will lie scattered across the battlefield. Operators must plan to overwhelm defenses and eliminate each of these stations to complete their mission. Thankfully, they’ll be able to command drone companions and change their behavior according to situational analysis. SIEG Games is also considering mech customization via weapon combinations, which will greatly expand the range of tactics players will be able to deploy in combat.

    In development for PC via Steam and PlayStation 5, the shooter will allow players to control mechs from a cockpit perspective as they coordinate in teams of five to accomplish the mission objective. Mech operators will be able to alternate between tank, flight and turret forms as they maneuver across a realistic universe set roughly 30 years into the future. Mastering each form will be key to victory, as each will confer unique advantages and disadvantages in combat. 

    Developer Interview

    Official Trailer

    Soul Kiwami
    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Deputy Editor in Chief of Final Weapon and a News Writer at Game Rant. With a passion for the Japanese gaming industry, Raul is a huge fan of Nintendo Switch, PC hardware, JRPGs and fighting/action games. business email:

    Latest articles

    Related articles