RPG Maker Unite Launches April 6 in the Unity Asset Store

    Steam version is coming soon.

    Gotcha Gotcha Games announced RPG Maker Unite launches on April 6 in the Unity Asset Store worldwide for $90.90. The Steam version is slated to arrive later this year.

    Users who pre-register via the sign-up list before April 6th and complete the purchase within two weeks after the release date will receive Early-Bird Bonus DLC assets for free. The Early-Bird Bonus DLC will be available for purchase within six months to a year after the launch of RPG Maker Unite. More details about the DLC are to be announced at a later date.

    Here’s an overview of RPG Maker Unite via Gotcha Gotcha Games:

    Main Features of RPG Maker Unite

    Create RPG Games Without Coding

    Through combining preset commands and variables, users can create all types of events commonly found in RPGs without writing a single line of code.

    First RPG Maker in the Series to Natively Support Full HD Resolution

    With FHD support, map details such as the colour gradation of stein glasses are now much more pronounced than before. Battle graphics now also have detailed expressions more noticeable to players.

    The New “Outline Editor” and “Switch Lines” to Provide Top-Down Project Visualization to Help Project Management

    The new “Outline Editor” and its cousin “Switch Lines” are assistive-tools that provide a top-down visualization of the connection between major story locations and events for better project management.

    New Feature: Large Parts Placement like a Sandbox Game

    In addition to traditional tilesets, users now have the option to place Large Parts like houses, trees, and castles directly and quickly onto maps.

    New Feature “Auto-Guide” to Compute Suggested Stats for Easier Balance Tuning

    By entering basic parameters such as Maximum Level, Expected Clear Leve, Max EXP, and Max HP, the system can auto-calculate suggested stats for enemy HP, ATK, as well as equipment stats at the click of a button.

    Greatly Enhanced Character Animation – Now with Variable Frames

    RPG Maker Unite no longer has a minimum or maximum number of allowed frames for character animation, given a 1024 x 1024 picture limit. Users are free to set custom animation patterns and frames.

    Create Native Smartphone Builds Easily

    By borrowing Unity Editor’s Build features, the process for making smartphone builds is much easier and smoother in RPG Maker Unite.

    A Wealthy Stash of Default Digital Assets for Game Creation

    RPG Maker Unite assets
    RPG Maker Unite contains a great selection of default assets such as audio, characters, enemies, world biomes, and more to help users create games immediately.

    Robust and Versatile Pre-Built Database

    RPG Maker Unite also comes with a pre-made database necessary for creating an RPG, including character stats, classes, items, abilities, monsters etc.. These can be customized at will by the user.

    Highly Customizable Through C#

    RPG Maker Unite features two ways for users to modify and expand its functionalities. One is through “Addon”, which are scripts that do not modify the engine’s source code and can be turned on and off through the built-in Addon Manager. The other is to modify the source code directly using the Unity Editor. Users can choose which method they want depending on purpose and programming knowledge level.

    Soul Kiwami
    Soul Kiwami
    Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon and a Games Writer at Game Rant with four years of writing and editing experience. Raul is passionate about the Japanese gaming industry, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected]

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