Atelier Resleriana: The Red Alchemist & the White Guardian Review – A Heartfelt Return to Atelier’s Roots

Atelier Resleriana: The Red Alchemist & the White Guardian Review - Final Weapon

At first glance, Koei Tecmo and Gust’s newest entry in the Atelier series seems to follow the familiar recipe: a cute, colorful art style, an endless supply of RPG mechanics, and a title that’s long, elaborate, and slightly tongue-twisting. Fans who adored Atelier Ryza, Atelier Sophie, and the countless other entries will find much to love here as well. But while Atelier Resleriana: The Red Alchemist & the White Guardian leans heavily on nostalgia, it also refines the series’ strongest features, making it feel like a heartfelt return to form after some recent missteps.

Returning to the Series’ Roots

The Red Alchemist & the White Guardian immediately feels more traditional than the previous installment, Atelier Yumia. To be fair, Yumia wasn’t without merit. It introduced a sprawling open world, incorporated modernized mechanics, and offered gameplay systems that made sense in a more exploratory context. Yet something essential was missing. Neither its protagonist nor its structural choices quite captured the “Atelier magic”, that delicate blend of whimsy, intimacy, and alchemical creativity.

That was a letdown, especially given how Gust and Koei Tecmo had built Atelier into one of the most enduring JRPG franchises, with a tone and atmosphere unlike anything else in the genre. Across dozens of entries, often only loosely connected, there has always been a sense of cohesion. A larger tapestry of alchemists, towns, and gentle stories. Yumia disrupted that thread, but Resleriana manages to stitch it back together.

The game begins by letting you choose between two protagonists. Rias, a young alchemist, and Slade, a more battle-hardened counterpart. I followed Rias’s journey, which unfolds in the town of Hallfein. Once a thriving hub of mining and trade, Hallfein fell into ruin after a mysterious catastrophe left most of its residents vanished. For years, it was closed off from the outside world before finally being reintegrated into the surrounding provinces.

Rias and Slade return during this fragile reconstruction period, driven by a desire to piece together their pasts, aid in rebuilding, and solve the mystery of the missing townsfolk. This premise may sound familiar, but it serves as a strong narrative anchor. Instead of saving the world, you’re rebuilding one. The stakes feel more personal, and that intimacy is exactly what has always defined the Atelier series.

At its core, Resleriana sticks to the series’ time-honored formula. You roam fields and forests gathering materials, fend off whimsical monsters, and push the story forward through quests and exploration. What gives this loop depth is the management system tied to Hallfein’s recovery. In a shop operated by fairies, you sell your crafted goods with a button press. These sales influence the city’s development, unlocking new stores, opportunities, and story beats.

This mechanic feels surprisingly rewarding. Bit by bit, your storefront becomes a bustling hub filled with charm, and you see the results of your efforts reflected in the growth of Hallfein. It’s not overly complex, but it ties directly into the narrative theme of reconstruction. Making it more than just another RPG side system.

The Magic of the Cauldron

What has always distinguished Atelier from other RPGs is alchemy itself. The cauldron is back in all its bubbling glory, allowing you to combine ingredients into powerful items, weapons, and gear. Higher-quality ingredients produce superior results, and while the crafting interface can look intimidating at first, Resleriana smartly color-codes recipes to highlight optimal combinations. This accessibility is a relief, especially compared to some past entries where alchemy mechanics could overwhelm newcomers.

For veterans, the familiar tinkering loop remains intact. Experimentation is encouraged, and mastering the system is immensely satisfying. More importantly, the cauldron isn’t relegated to the background as it was in Yumia. It once again takes center stage, restoring that quintessential Atelier identity, which makes this series so fun and engaging.

Perhaps the boldest new idea is the use of dimensional travel. Thanks to an artifact from Slade, Rias can cross into alternate worlds. Longtime fans will instantly recognize references to past games and even encounter characters from earlier Atelier games. These cameos range from small appearances to meaningful collaborations, with some classic alchemists joining your party or offering unique quests.

This mechanic transforms Resleriana into a sort of Atelier multiverse, a crossover event disguised as a single-player RPG. On one hand, it’s a delightful celebration of the franchise’s history, a kind of class reunion for beloved characters. On the other hand, it risks feeling a bit like fan service, especially for players who prefer a tightly focused cast. Still, as someone who has followed the series for years, I found it charming rather than distracting, even though it was not the focus of my time with the game.

Traditional Combat with Modern Touches

Of course, no RPG lives by crafting alone. Combat plays a vital role, and Resleriana embraces classic turn-based systems with a few modern adjustments. Your frontline team consists of three active fighters, with reserves waiting to sub in through tag-in mechanics. Timing your switches well often triggers special moves or powerful chain combos, encouraging tactical play.

A “perfect block” mechanic adds another layer: tapping the button at just the right moment lets you deflect damage, particularly useful during boss encounters. These battles are more demanding than regular skirmishes but never punishing, provided you balance your party’s growth. Healing through crafted potions or simply resting at the atelier ensures the pace stays manageable.

The overall difficulty feels tuned for accessibility rather than hardcore challenge, which suits the series’ cozy tone. Fans may crave more bite, but the emphasis here is on teamwork, rhythm, and flow rather than brutal difficulty spikes. So fun is definitely the focus here, and that works really well.

Visually, Resleriana dazzles with bright colors, fluid animations, and the unmistakably “anime” style that has defined the series. The character models are expressive, battles pop with energy, and the environments, while not groundbreaking, radiate warmth. The soundtrack is light and unobtrusive, providing a pleasant backdrop that doesn’t overshadow the gameplay.

A Game of Patchwork or Celebration?

Atelier Resleriana: The Red Alchemist & the White Guardian

Atelier Resleriana often feels like a carefully woven quilt of past ideas, mechanics, and characters. Depending on your perspective, that can either feel like a patchwork of recycled content or a loving celebration of everything that makes the franchise special. Personally, I lean toward the latter. The return of the cauldron, the crossover cameos, and the rebuilding mechanic all come together into a package that feels both familiar and fresh. Although it doesn’t break much new ground, Atelier Resleriana: The Red Alchemist & the White Guardian succeeds by doubling down on what the series does best.

Its vivid visuals, heartfelt storytelling, cozy alchemy systems, and crossover surprises make it one of the most enjoyable “classic feeling” entries in years. It may not convert skeptics of the franchise, nor does it reinvent the JRPG wheel, but that’s not the point. This is a game about comfort, creativity, and community, a colorful escape where rebuilding a town can feel just as rewarding as saving the world. In short: Atelier Resleriana is a return to form, a love letter to long-time fans, and a welcoming entry point for newcomers. Sometimes, the best innovation is simply remembering what made a series special in the first place.

Disclaimer: Koei Tecmo provided a PlayStation 5 copy of Atelier Resleriana: The Red Alchemist & the White Guardian for review purposes.

PAC-MAN WORLD 2 Re-PAC Collaborates with Maruchan

PAC-MAN WORLD 2 Re-PAC x Maruchan

Bandai Namco and Maruchan have teamed up for a new collaboration between PAC-MAN WORLD 2 Re-PAC and Maruchan’s Instant Lunch Chicken flavor, featuring PAC-MAN and PAC-MAN WORLD 2 Re-PAC packaging. For a limited-time, the special PAC-MAN design will replace Maruchan Instant Lunch Chicken flavor packaging at all stores where the Chicken flavor is available What’s more, fans can follow Maruchan on Instagram for a chance to enter an exclusive product giveaway.

PAC-MAN WORLD 2 Re-PAC launched on September 26 for Nintendo Switch, Nintendo Switch 2, PlayStation 4, PlayStation 5, Xbox Series X|S, and PC via Steam. Final Weapon reviewed PAC-MAN WORLD 2 Re-PAC, noting that the game is “a solid 3D action adventure platformer that stays true to the original game while introducing a slew of new features and upgrades, including revamped visuals, Quality and Performance modes, voice-acting, and brand-new levels and rewards.”

Lastly, here’s an overview of the game, via Bandai Namco:

The fan favorite PAC-MAN WORLD 2 returns modernized, enhanced, and upgraded as PAC-MAN WORLD 2 Re-PAC!

The Ghosts snuck into PAC-Village and stole the Golden Fruit, unwittingly freeing the all-powerful ghost king, Spooky! Now it’s up to PAC-MAN to venture across PAC-LAND, retrieve the Golden Fruit, and put a stop to the dastardly Spooky once more.

With modern graphics, expanded levels and PAC-Village, quality of life improvements, and voice acting – PAC-MAN WORLD 2 Re-PAC is the fan favorite remade from scratch with the original recipe. The adventure is back on the menu!

Action Game Maker Version 1.1 Available Now on Steam

Action Game Maker Version 1.1 Available Now on Steam

Gotcha Gotcha Games has released Action Game Maker version 1.1 on PC via Steam. The update adds a new visual script UI overhaul, and more.

The patch notes for Version 1.1 of Action Game Maker are as follows:

Major Updates

    • Visual Script UI Overhaul
      • Previously, scripts flowed only from left to right, but now you can freely connect nodes in all directions (up/down/left/right).
      • You can now create multiple links between the same states.
      • Link connection points can now be freely moved.
    • Godot Engine Upgrade (4.3.2 → 4.4.1)
      • You can now access new Godot 4.4.1 features, including running the game inside the editor and UID-based scene references.
      • The “Generate Object” and similar actions now use UIDs instead of string paths to refer to scenes.
      • This ensures links remain valid even if the scene files are moved in the file system.
    • We have released a new tutorial, “Getting Started with ACTION GAME MAKER from Zero”.
      • This tutorial is designed to help even those with no prior game development knowledge create an action shooting game.
      • We have also updated the “Tutorial” button in the launcher to redirect to this new tutorial.
      • The previous tutorial project is now redistributed as a sample project.

Lastly, Action Game Maker is available now on PC via Steam. Further, Final Weapon reviewed Action Game Maker, giving the game a 3/5. We noted that the game “promises no-code simplicity on top of Godot’s powerful foundation—but struggles to deliver on that promise. Its lack of documentation, steep learning curve, and rough edges make it a poor fit for the very beginners it targets. Experienced developers likely won’t need it, and newcomers may find themselves quickly overwhelmed.”

Chaos Zero Nightmare Surpasses 2 Million Pre-Registrations

Chaos Zero Nightmare key art

Smilegate announced Super Creative-developed dark fantasy roguelike RPG Chaos Zero Nightmare has surpassed 2 million pre-registrations worldwide ahead of launch. Since 2 million pre-registrations were reached, all Chaos Zero Nightmare players will receive Advanced Battle Memory x10, Rescue Anchor x20, and 4-star combatant Amir at launch.

Chaos Zero Nightmare surpasses 2 Million Pre-Registrations

In early October, the Chaos Zero Nightmare  development team will release a “Developer Commentary” video with community feedback from the playtest. The video will also outline improvements being made to the game.

“We are truly grateful for the overwhelming support for Chaos Zero Nightmare,” said Smilegate head of business Kim Joo Hyung. “The tremendous interest shown by players worldwide at TGS 2025 has been a great motivation for us, and we will spare no effort to meet the expectations of over 2 million pre-registered players.”

Chaos Zero Nightmare launches October 22 worldwide for Android via Google Play, iOS via App Store, and PC. Lastly, here’s an overview of the game, via Google Play:

Chaos.

A cosmic disaster that struck without warning.
The beginning, or the end, of every story.
“Chaos,” a black fog that consumes planets, distorting their environment and lifeforms.
..
[The Blue Pot], a Chaos located on Earth, the birthplace of humanity. There have been reports of unidentifiable creatures being discovered.
And for some reason, a strange phenomenon that couldn’t—no, shouldn’t—be happening to the Captain is occurring.

A World Drenched in Darkness, A Story Etched in Memory

Dive into a vast and haunting dark fantasy narrative! Crushing stress, collapsing agents… and yet, the mission continues. Break through the encroaching crisis and immerse yourself in a brutally vivid dark fantasy experience.

A New Kind of RPG, Rewritten with Every Choice

Aim through the agents’ eyes and feel the weight of combat at your fingertips! Unique cards, branching choices, and evolving “Save Data” shaped by your journey through the Chaos. Every run is unique. Build your own strategy and master the ever-changing battlefield.

Characters That Dazzle the Eyes and Steal the Heart

Gorgeous 2D illustrations and striking animations make every moment a visual delight! Fully voiced by top-tier voice actors, each scene draws you deeper into the story. Join a cast of unforgettable characters in battle and beyond, and cherish every moment of your journey together!

PowerA Reveals Three New Advantage Wireless Controllers for Nintendo Switch 2

PowerA has revealed three new wireless controllers for the Nintendo Switch 2 as part of its Advantage line. The controllers, made in direct collaboration with Nintendo, will release for $69.99. 

Three designs will be available for the PowerA Advantage Wireless Controllers. One is colored black, the other features designs based on “Mario and Friends,” and the other features Mega Evolutions from the Pokémon franchise. Check out the trailer showcasing the new PowerA Advantage controllers below:

The features of the controller are as follows:

    • Hall Effect Modules
      • Contact-free magnetic sensors in the thumbsticks provide a more fluid pro-level feel and help with precision and longevity.
    • Advanced Gaming Buttons
      • Mappable Advanced Gaming Buttons that players can program on the fly, mid-game. 
    • Intuitive Motion Controls
      • Get immersed in your games with fluid, responsive motion controls that provide an intuitive way to aim, steer, fly and more.
    • C Button
      • The C button enables quick access to fun GameChat features.
    • Never Stop Playing
      • An internal rechargeable battery delivers up to 30 hours of gaming on a single charge. When it’s time for a recharge, just plug in the included 10 ft. (3m) USB-C charging cable and keep on playing.

Players will be able to use the controller with the next major Nintendo game: Pokémon Legends: Z-A. Pokémon Legends: Z-A launches October 16 for Nintendo Switch and Nintendo Switch 2. The Nintendo Switch version of Pokémon Legends: Z-A will cost $59.99, the Nintendo Switch 2 Edition costs $69.99, and the upgrade pack costs $9.99. Additionally, DLC called Pokémon Legends: Z-A – Mega Dimension will release after launch. 

Guilty Gear Strive Update Adds Cyberpunk: Edgerunners Collab Content on October 9

Arc System Works announced a new update for Guilty Gear Strive launches on October 9 with new Cyberpunk: Edgerunners collaboration content to follow up on the release of DLC character Lucy. The Digital Figure mode will now include Lucy, and some of the Guilty Gear Strive characters will also receive free Cyberpunk: Edgerunners collaboration colors. The update will also add Brazilian Portuguese language support.

What’s more, fans can enter the Digital Figures contest for a chance to win an exclusive 2026 calendar featuring the winning images. To enter, fans must follow @GUILTYGEAR_PR on X (formerly Twitter), uploading their entry with the hashtag #GGSTPhotoContest. The contest will begin on October 8 at 8:29 p.m. PDT / 11:29 p.m. EDT and end on October 25 at 8:29 p.m. PDT / 11:29 p.m. EDT. Winners will be announced at a later date on the game’s official website.

Arc System Works previously released the Guilty Gear Strive RISE AND ROCK select album on various music streaming and distribution services. RISE AND ROCK follows up after ECHO OF THE RULERS, which featured a selection of character themes with characters involved in the Guilty Gear Strive Dual Rulers anime.

 

Guilty Gear Strive is available now for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC via Steam and Windows. The Guilty Gear Strive: Dual Rulers is streaming on Crunchyroll. Ulma sound junction performed the opening theme song “AXCLUSION,” and Nowlu performed the ending theme song “Arika (Location).”

Survival Horror Game PSYCHO DEAD is Coming to PS5

PSYCHO DEAD

MOON CATALYST announced third-person survival horror game PSYCHO DEAD is coming to PlayStation 5 alongside the PC (Steam) version. A free PSYCHO DEAD demo is available now on Steam with the game’s opening sequence, which is roughly an hour long.

Lastly, here’s an overview, via Steam:

A third-person survival horror game. The story follows a girl with psychic power who tries to escape a secret laboratory swarming with grotesque and monstrous creatures. Uncover the truth behind the incident and embark on a thrilling adventure that’ll keep you on the edge. Explore a sci-fi setting filled with mystery and danger, where a terror is waiting to attack you.

Psychic Power

 

You play as Elixia, a mysterious girl with unique psychic powers useful in combat and puzzle-solving. Wield a variety of psychic abilities to survive and overcome challenges. Unleash a forceful blast with the power of a bullet, use telekinesis to manipulate and hurl objects at high speed, cause enemies to implode under immense pressure, and create barriers to block and counter attacks.

Stalkers

Face off against dreadful stalkers—twisted creations born from sinister experiments. These relentless creatures possess unique abilities, making them formidable foes who will stop at nothing to hunt you down.

Survival Horror

 

Experience a fresh take on survival horror that blends classic mechanics like limited resources, backtracking, and puzzle-solving with a dynamic environment, allowing you to adapt and respond to any situation.

Forge your own path to survival—whether through intense combat or stealthy evasion. Navigate and interact with a mysterious sci-fi laboratory, exploring freely as you uncover its dangers and secrets.

Fantasy Maiden Wars: Dream of the Stray Dreamer Demo Now Available on Steam

Fantasy Maiden Wars Dream of the Stray Dreamer demo

Phoenixx and Sanbondo announced a free demo of Touhou Project strategy RPG Fantasy Maiden Wars: Dream of the Stray Dreamer is now available on PC via Steam. The Fantasy Maiden Wars: Dream of the Stray Dreamer demo includes the game’s first three chapters.

Fantasy Maiden Wars: Dream of the Stray Dreamer launches on October 20 for PC via Steam, and a Nintendo Switch version is planned for release. Lastly, here’s an overview, via the official Steam page:

A full-scale strategy RPG set in the world of Gensokyo.

Fantasy Maiden Wars: Dream of the Stray Dreamer is a classic tactical RPG where you command a diverse cast of characters and battle your way through stage-based missions.

Set in Gensokyo, a world where humans, youkai, and gods coexist, you’ll team up with over 70 unique allies to confront a series of supernatural incidents shaking the land.

Classic Tactical RPG Gameplay

Deploy your units across grid-based maps, take down enemies with strategic positioning and turn-based tactics, and clear stages to progress the story.

Multiple difficulty levels and a full-featured tutorial system make this a perfect entry point for players new to the genre—while offering plenty of depth for veterans.

Dynamic Combat Animations

Engage in beautifully animated battles whenever characters clash. From sword slashes and gunfire to devastating Spell Card finishers, every attack is brought to life with flair.

Watch your favorite characters unleash flashy moves in the rich, vibrant world of Gensokyo.

Over 70 Playable Characters and Deep Customization

Customize your squad between missions in the Intermission screen—equip gear, assign skills, and build the dream team your way.

Each character has unique traits and signature abilities, opening the door to countless team compositions and strategies. Go all-in on your favorites or hunt down the most broken combos—how you play is up to you.

A Massive Story Blending the Touhou Universe

Choose between shrine maiden Reimu Hakurei or magician Marisa Kirisame as your protagonist—your choice will impact parts of the story.

The game weaves together reinterpretations of storylines from across the Touhou Project series, uniting them into a single, epic narrative arc for both newcomers and longtime fans.

More Than Just a Game—Dive into the World of Touhou

Beyond the gameplay, enjoy a rich selection of bonus content:

      • A detailed character and terminology encyclopedia that introduces the world of Touhou.
      • A massive music room with over 200 tracks from the game.
      • Perfect for both Touhou veterans and those just beginning their journey into Gensokyo.

SHINOBI: Art of Vengeance Confirms Death Adder Boss for SEGA Villains Stage DLC

Death Adder in Shinobi Art of Vengeance

SEGA confirmed the new SHINOBI: Art of Vengeance SEGA Villains Stage DLC will feature a Death Adder boss from Golden Axe alongside Dr. Eggman from Sonic the Hedgehog and one other guest villain. The SEGA Villains Stage DLC will release in early 2026, and it’s included with the SHINOBI: Art of Vengeance Season Pass, which also features the Starter Pack (Ghost Outfit, Medic Lite Amulet, and in-game currency), a digital art book, and a digital soundtrack.

Previously, SEGA released a SHINOBI: Art of Vengeance trailer for featuring the new original song YDB of the Wu Legacy and son of Ol’ Dirty Bastard. “The Path Just Begun” by YDB is also available on various music platforms and streaming services, and new SHINOBI: Art of Vengeance apparel by YDB’s Dirty Magic brand is available for a limited time. SEGA also collaborated with Kinjaz for a music video with a choreographed dance routine playing YDB’s “The Path Just Begun.”

SHINOBI: Art of Vengeance launched on August 29 for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC via Steam for $29.99, and a free demo is available now. A Digital Deluxe Edition is available for $39.99 featuring the game’s Season Pass.

The original soundtrack of SHINOBI: Art of Vengeance is composed by Tee Lopes (Sonic Mania, Streets of Rage 4) and Yuzo Koshiro (The Revenge of Shinobi, Streets of Rage, Shenmue). Fans can experience the soundtrack in the free demo.

Thief VR: Legacy of Shadow Gets New Gameplay Trailers and Footage

Thief VR Legacy of Shadow

Vertigo Games and Maze Theory released various new gameplay trailers and videos for Thief VR: Legacy of Shadow, which launches this year for PlayStation VR2, SteamVR, Meta Quest 2, and Meta Quest 3.

Check out the latest Thief VR: Legacy of Shadow gameplay below:

Lastly, here’s an overview of the game, via Steam:

The City is a place of shadows, ruled by the powerful and feared by the oppressed. Its rooftops form a labyrinth above the narrow, twisting streets. The City Watch prowls relentlessly, enforcing the iron will of Baron Ulysses Northcrest, a tyrant who crushes rebellion before it can take root.

You are Magpie, a cunning thief orphaned by Northcrest’s brutality and shaped by the streets, who steals as the only means to survive. That is, until you uncover something greater: a legendary artifact holding a legacy from the past. Use immersive VR mechanics to steal, evade, and outsmart the forces controlling The City. Unravel its darkest secrets and expose a sinister conspiracy that looms over its very foundation

Key Features:

      • A Legendary Franchise Returns: Experience the world of Thief in VR for the first time, blending classic stealth gameplay with next-gen immersion.
      • Master the Shadows: Stick to the darkness, evade patrols, and outmaneuver enemies with real-time stealth mechanics.
      • Realistic Thieving: Pickpocket guards, pry open hidden compartments, and bypass locks with tactile VR interactions.
      • Precision & Skill: Use an array of arrows and tools to distract, disable, or eliminate threats with immersive VR archery.
      • Explore The City: Climb rooftops, sneak through back alleys, and uncover secrets in a dark, steampunk-inspired world.
      • Choose Your Approach: Every heist offers multiple paths and playstyles—sneak past guards unseen or take them down from the shadows.