The Elusive Samurai Season 2 Anime Premieres in July 2026

The Elusive Samurai Season 2 anime

During Jump Festa 2026, Aniplex released a new trailer and key visual for The Elusive Samurai Season 2, confirming that the anime will premiere in July 2026. Before the July 2026 premiere, Fuji TV will be airing reruns of the first season of The Elusive Samurai on the “Noitamina” programing block in April 2026. to get fans caught up for season 2 of the anime. 

The Elusive Samurai Season 2 key visual
©Yusei Matsui/​SHUEISHA, The Elusive Samurai Committee

The anime is in production at CloverWorks (SPY x FAMILY). 

The cast includes:

  • Asaki Yuikawa as Hojo Tokiyuki
  • Yūichi Nakamura as Suwa Yorishige
  • Hinaki Yano as Shizuku
  • Mari Hino as Kojirō
  • Sayumi Suzushiro as Ayako
  • Aoi Yūki as Kazama Genba
  • Kikunosuke Toya as Fubuki

The first season of The Elusive Samurai premiered in July 2024, and the anime is streaming now on Crunchyroll.

Assassination Classroom author Yasei Matsui launched The Elusive Samurai manga in Weekly Shonen Jump in January 2021. The manga series is still ongoing.

Here’s an overview of the first volume, via VIZ Media:

After the massacre of his family by the traitor Ashikaga Takauji, Tokiyuki flees with the help of a handful of loyal retainers who have also survived the purge. One of them is Suwa Yorishige, an ally of the Hojo clan and lord of Suwa Province. The slightly odd Yorishige also claims to be clairvoyant and foretells that Tokiyuki will one day become the ruler of Japan. But for the moment, escaping from enemy territory is the priority!

Hell Teacher: Jigoku Sensei Nube Anime’s 2nd Cour Trailer Previews Theme Songs

During the Jump Festa 2026 event, a new trailer for the second cour of the anime adaptation of Takeshi Okano and Shō Makura’s Hell Teacher: Jigoku Sensei Nube (Jigoku Sensei Nube) manga was released. The video shows scenes from the second cour of Hell Teacher: Jigoku Sensei Nube and previews the theme songs.

Check out the trailer below:

THE ORAL CIGARETTES will perform the opening theme song “ERASE,” while Ayumu Imazu performs the ending theme song “MAGICAL.”

The cast of the Hell Teacher: Jigoku Sensei Nube anime includes:

  • Ryōtarō Okiayu as Meisuke Nueno
  • Ryōko Shiraishi as Hiroshi Tateno
  • Aya Suzaki as Kyoko Inaba
  • Ryōta Iwasaki as Katsuya Kimura
  • Shiho Kokido as Makoto Kurita
  • Tomoyo Kurosawa as Miki Hosokawa
  • Aya Endō as Ritsuko Takahashi
  • Ai Kakuma as Yukime
  • Toshiyuki Morikawa as Kyosuke Tamamo

Yasuyuki Ōishi directs the anime at Studio KAI, with Fumito Yamada as the assistant director. Yū Yoshiyama handles the character design, Yoshiki Ōkusa is the head writer, and Evan Call composes the music.

The original Jigoku Sensei Nube manga ran in Weekly Shonen Jump from 1993 to 1999, written by Shou Makura and illustrated by Takeshi Okano. Lastly, here’s an overview, via the official website:

A number of inexplicable phenomena have been plaguing the town of Domori. To protect the town’s children, a new homeroom teacher, known as “Nube,” arrives. Normally gentle and a bit outgoing, Nube has a secret side: he is, in fact, the only psychic teacher in Japan.

Rumor also has it his left hand is possessed by a demon!
Hell’s messenger of justice is here to confront the school’s seven mysteries, ghosts, and evil spirits that are attacking his students. This occultist action story starts now!

KILL BLUE Anime Premieres in April 2026, Main Key Visual and Trailer Revealed

KILL BLUE anime series

A new trailer for the TV anime adaptation of Tadatoshi Fujimaki’s KILL BLUE manga series confirms the anime’s April 2026 premiere on TV Tokyo and affiliate channels. In addition to the April 2026 premiere, a new main key visual for the KILL BLUE anime was released.

The cast of the anime includes:

Tadayoshi Fujimaki also shared the following message:

“Thank you all for coming to the KILL BLUE stage here at Jump Festa!
Finally—at long last—KILL BLUE is… becoming an anime! Well, saying “at long last” might be a bit of an exaggeration, but…
Yes, it’s becoming an anime!
Is this a little too laid-back? No, this is about right. Because KILL BLUE was always meant to be a light, easy read. Even if you brace yourself… nothing crazy is going to happen. There are no demons, no monsters—none of that. But there’s one thing I really want to point out.
Just because a snack tastes crisp and light doesn’t mean the people who make it whipped it up effortlessly. And KILL BLUE is the same way.
It may feel light and easy to read, but it definitely wasn’t created “effortlessly.” Just look at this amazing staff and cast. Everyone is giving it their all. They’re working with full power to bring you a light, fun KILL BLUE anime.
So if you can approach it with the same kind of excitement as, “Hey, my favorite snack is getting a new flavor next year!” —that level of hype is perfect.
Thanks, and we hope you enjoy the KILL BLUE anime!”

Hiro Kaburagi is the director of the KILL BLUE anime. What’s more, Miho Daidōji is the character designer, and CUE is producing the animation.

The KILL BLUE manga received a new novel adaptation, titled Kill Ao Secret Report (Kill Blue Secret Report), by Kiyoko Hoshi. The novel shipped on December 4 alongside the manga’s 13th and final compiled book volume. Shueisha serialized the KILL BLUE manga in Weekly Shonen Jump.

Lastly, here’s an overview of the series, via Shueisha:

A legendary assassin at 39. Starting over… as a middle schooler. 

Jūzō Ōgami is a legendary hitman who has never failed an assignment, no matter how  impossible. One day, after wiping out a powerful organization, he is stung by a mysterious wasp and collapses. When he wakes up, the fearsome 39-year-old assassin has been transformed into a 13-year-old boy! Before he can even process what happened, his boss delivers a new order: “In that body, infiltrate a middle school.” What awaits him is an unexpected school life filled with colorful classmates, youthful chaos, and looming danger. Can Jūzō ever return to his original form? Or will the assassins closing in on him end his second life before it even begins!? 

Dr. STONE Science Future Cour 3 Premieres in April 2026

Dr. Stone Science Future Cour 3 April 2026

A new trailer for Dr. STONE Science Future Cour 3 was released during Jump Festa 2026, revealing that the cour will premiere in April 2026. New artwork for the character SAI was also released. As previously announced, Dr. STONE Science Future Cour 3 will be the conclusion of the anime series.

Dr. STONE Science Future Cour 2 aired from July 10 to September 25, and the anime is streaming on Crunchyroll leading into the April 2026 premiere of cour 3. In Japan, the anime is airing on BS11, Sun TV, and other TV networks, alongside streaming services like ABEMA and Amazon Prime Video.

KANA-BOON performs the opening theme song “SUPERNOVA,” while -otoha- performs the ending theme song “no man’s world.” In addition, the official music video for SUPERNOVA is now streaming on YouTube, and it’s available for streaming and download.

Crunchyroll will continue stream simulcasts of the Dr. Stone Science Future anime in North America, Central America, South America, Europe, Africa, Oceania, the Middle East, and CIS. Lastly, here’s a story synopsis for Dr. Stone Science Future, via Crunchyroll: 

Several thousand years after a mysterious phenomenon that turns all of humanity to stone, the extraordinarily intelligent, science-driven boy, Senku Ishigami, awakens.

Facing a world of stone and the total collapse of civilization, Senku makes up his mind to use science to rebuild the world. Starting with his super strong childhood friend Taiju Oki, who awakened at the same time, they will begin to rebuild civilization from nothing…

Depicting two million years of scientific history from the Stone Age to present day, the unprecedented crafting adventure story is about to begin!

Blue Box Season 2 Premieres in Fall 2026

Blue Box Season 2

During Jump Festa 2026, it was revealed that Blue Box Season 2 will air in fall 2026. In addition to the fall 2026 premiere, a key visual for Blue Box Season 2 by illustrator Rei Kato was also shown during the event.

Blue Box Season 2 key visual
©三浦糀/集英社・「アオのハコ」製作委員会

The Blue Box anime’s first season consisted of a total of 25 episodes split across two cours. Fans can watch the anime with English dubs and sub on Netflix.

The cast of the anime includes:

  • Shōya Chiba as Taiki Inomata
  • Reina Ueda as Chinatsu Kano
  • Akari Kitō as Hina Chono
  • Chiaki Kobayashi as Kyo Kasahara
  • Yūma Uchida as Kengo Haryū
  • Shōgo Sakata as Ryōsuke Nishida
  • Anna Nagase as Nagisa Funami
  • Asaki Yuikawa as Niina Shimazaki
  • Yūki Ono as Shōta Hyōdō
  • Kenshō Ono as Shūji Yusa
  • Kana Ichinose as Ayame Moriya

Yūichirō Yano directed the anime’s first season, and Yūko Kakihara handled the series scripts, while Miho Tanino was the character designer. Telecom Animation Film handled the animation, while UNLIMITED PRODUCE by TMS is planning and producing the anime.

The anime is based on the original manga by Kouji Miura. The manga began serialization in 2021, and it’s still ongoing. Here’s an overview of the manga, via Manga Plus:

Taiki Inomata is on the boys’ badminton team at sports powerhouse Eimei Junior and Senior High. He’s in love with basketball player Chinatsu Kano, the older girl he trains alongside every morning in the gym. One Spring day, their relationship takes a sharp turn … And thus begins this brand-new series of love, sports and youth!

Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 DLC Characters Tanjiro Kamado and Giyu Tomioka (Infinity Castle) Launch in Early 2026

During Jump Festa 2026, Aniplex announced that Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 DLC characters Tanjiro Kamado (Infinity Castle) and Giyu Tomioka (Infinity Castle) launch in early 2026. Two new character visuals were released for Tanjiro Kamado (Infinity Castle) and Giyu Tomioka (Infinity Castle), along with a screenshot of their combined Ultimate Technique in Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2.

The DLC characters will be available separately for $4.99 and are included with the Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 Infinity Castle Character Pass ($29.99).

The Infinity Castle Character Pass includes:

Previously, SEGA released the version 1.20 update for Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 featuring the “Infinity Castle” for Versus Mode. What’s more, the Anime Song Pack is available for $14.99, allowing players to change the background music in Versus Mode to songs from the anime series. This includes TV versions of opening and ending theme songs.

Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2 launched on August 5 for Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and PC via Steam for $59.99. Final Weapon reviewed Demon Slayer -Kimetsu no Yaiba- The Hinokami Chronicles 2, noting it’s a great game that recaps the events leading to the Infinity Castle Arc.

Demon Slayer -Kimetsu no Yaiba- Infinity Castle – Akaza Returns premiered on September 12 in theaters across the U.S. The movie achieved the biggest opening weekend for an anime film in the country, surpassing the record held by Pokémon: The First Movie in 1999 ($31 million).

SI-VIS: The Sound of Heroes Cour 2 Premieres January 4, New Key Visuals Revealed

SI-VIS The Sound of Heroes cour 2

The staff of Aniplex and Sony Music Entertainment’s SI-VIS: The Sound of Heroes original anime announced cour 2, or the anime’s second half, will premiere on January 4. In addition, new key visuals were revealed for the cour 1 finale of SI-VIS: The Sound of Heroes and cour 2, and the staff confirmed artist Narita Ayori will be performing the vocals for Nagi’s songs.

Crunchyroll is streaming the SI-VIS: The Sound of Heroes anime in North America, Central America, South America, Europe, Africa, Oceania, the Middle East, CIS, Indian Subcontinent and Southeast Asia. In Japan, the anime is airing on Fuji TV.

In-story musical unit SI-VIS performs the opening theme song “So Far Away” and the ending theme song “Friends & Smile” for the first cour of SI-VIS: The Sound of Heroes. The songs were both penned by Takui Nakajima. Taisho is handling the vocals in songs for YOSUKE, the leader of SI-VIS.

The cast includes: 

  • Ayane Sakura as Siren
  • Sōma Saitō as JUNE
  • Daisuke Namikawa as YOSUKE
  • Nobunaga Shimazaki as Sōji
  • Akari Kitō as μ (pronounced as “myu”)
  • Megumi Han as Krios
  • Maaya Uchida as Lukos

Saekano: How to Raise a Boring Girlfriend author Fumiaki Maruto oversees and writes the series scripts of SI-VIS: The Sound of Heroes. Hidari is the original character designer. 

Additional staff members include:

  • Sub-Character Design: Mika Takahashi, Masahiro Yamanaka
  • Monster Design: Tomohisa Onoue
  • Chief Animation Director: Yurie Ōhigashi
  • Action Animation Director: Takaaki Hirayama
  • Art Director: Takao Makino
  • Color Design: Yoshinori Horikawa
  • Director of Photography: Sota Mikami
  • CG Director: Masato Takahashi
  • Editing: Yumi Jinguji
  • Sound Director: Yasushi Nagura

Lastly, here’s an overview of the anime series, courtesy of Crunchyroll:

SI-VIS is a co-ed music group, led by YOSUKE, shaking up the global music scene with their unmatched vocals and performances. However, they are actually heroes in disguise, battling against mysterious forces threatening the world. They convert audience energy at live performances into combat power. Luckily, the battles appear to be ordinary concerts to the public, keeping their identity a secret.

Digimon Beatbreak ‘The Tactics Arc’ Reveals January 4 Debut, New Cast and Theme Songs

Digimon Beatbreak The Tactics Arc

Toei Animation has announced the Digimon Beatbreak anime’s “The Tactics Arc” will premiere on January 4, 2026, and several new details were revealed, including new cast members and theme songs for the anime. A new trailer was also revealed ahead of Jump Festa 2026, and the first 12 episodes (cour 1) from Digimon Beatbreak are streaming now on YouTube in Japan.

The latest trailer confirms the main theme song “Resonance” and the insert song “Edge of Limit for Digimon Beatbreak The Tactics Arc. The songs are streaming on various music distribution services, including Spotify and YouTube Music.

The new cast members include:

Crunchyroll is streaming the Digimon Beatbreak anime in North America, Central America, South America, Europe (excluding Italy), Africa, Oceania, the Middle East and CIS.

MADKID performs the first cour’s opening theme song “Mad Pulse.” Ai Tomioka performs the ending theme song “beat up.”

The Digimon Beatbreak cast includes: 

  • Miyu Irino as Tomorō Tenma
  • Megumi Han as Gekkomon
  • Tomoyo Kurosawa as Reina Sakuya
  • Mutsumi Tamura as Pristimon
  • Arisa Sekine as Makoto Kuonji
  • Misaki Kuno as Chiropmon
  • Yohei Azakami as Kyo Sawashiro
  • Daiki Hamano as Murasamemon

The staff of Digimon Beatbreak includes:

  • Original Concept: Akiyoshi Hongo
  • Music: Alisa Okehazama
  • Series Director: Hiroaki Miyamoto
  • Series Composition: Ryota Yamaguchi
  • Character Design: Takahiro Kojima
  • Digimon Design: Kenji Watanabe
  • Animation Digimon Design: Akihiro Asanuma
  • Art Director: Ayaka Jin
  • Color Designer: Sayoko Yokoyama
  • CG Director: Yusuke Ozone
  • Compositing Director: Tomoyuki Ishiyama
  • Editing: Eiichi Nishimura
  • Production: Fuji Television Network, Yomiko Advertising and Toei Animation
©Akiyoshi Hongo, Toei Animation

Lastly, here’s a story synopsis of the anime, via Bandai:

“e-Pulse,” which is generated by human thoughts and emotions, was used as the energy source for the Al support device “Sapotama.” Behind this remarkable development, a terrifying monster appear. Digimon are living beings that evolve by consuming e-pulse. Tomoro Tenma is drawn into an extraordinary experience after meeting Gekkomon, who suddenly appears from his Sapotama. While living together with Kyo Sawashiro and other members of the bounty hunting team “Golden Dawn,” Tomoro renews his resolve. What new future will be forged by humans and Digimon?

Fortnite Launches Bleach Collaboration

Fortnite x Bleach Characters

Fortnite has officially launched the Bleach collaboration after teasing it last week. Ichigo Kurosaki, Rukia Kuchiki, Uryuu Ishida, and Orihime Inoue are all available as skins, with each having a Back Bling and Pickaxe.

Where to Buy the Bleach Skins in Fortnite

You can head to the Fortnite item shop right now to view the Bleach section. This collaboration includes four skins, four Back Blings, four Pickaxes, and one wrap. You can purchase all of this content for 4,000 V-Bucks, or choose to buy one character individually for 1,500-1,800. All characters include their Back Bling and Pickaxe, but you can buy these separately if you wish. 

Additionally, there is also a BMW M4 GT3 EVO + Bleach bundle, which gives you a new car with three custom Bleach-themed skins for it. The item shop also has two unique wheels, one Drift Tail, and a Boost.

While these four characters are the only ones in the advertisement, there still could be future Bleach characters added to Fortnite. We’ve seen previous anime collaborations released in waves over time, with new characters joining down the line. There’s still hope for Chad, Urahara, and Yoruichi.

This collaboration launched ahead of tonight’s Jump Festa 2026 Bleach panel, which is confirmed to contain information on Bleach: Thousand-Year Blood War – The Calamity.

AI Is Everywhere Whether You Like It or Not, and Expedition 33 Proves Most Don’t Care

Clair Obscur: Expedition 33 AI

Generative AI has been a highly controversial topic within the games industry ever since the emergence of prominent Large Language Models (LLMs). Many (myself included) feel that these tools should not be used in creative industries. The very concept of media, such as films or video games, is driven by human creativity, and using an LLM that has been trained on someone else’s creations to create goes directly against that.

As companies like OpenAI, Anthropic, and Google continue to release new and improved LLMs, the use case for them becomes all the more appealing for companies in practically any industry. The idea of saving time and money is a no-brainer for any organization seeking to increase its profit. 2025 has been an incredibly interesting year for the games industry in particular, as we have seen multiple high-profile, award-winning releases use AI without much pushback at all from players. 

Despite numerous online voices who continuously preach against the use of Generative AI in these creative spaces, we’ve rewarded games that chose to use it. Whether we like it or not, Generative AI isn’t going anywhere, and considering how releases containing it are being treated, it’s likely only going to snowball from here. 

This past week, articles from earlier this year resurfaced that confirmed Clair Obscur: Expedition 33 used generative AI assets. Many communities online are extremely upset by the news, especially after the game won nine awards at The Game Awards 2025, including Game of the Year. It’s gotten to the point that shows like the Indie Game Awards have revoked the game’s awards due to its use of GenAI.

If you missed the initial AI discovery in Expedition 33, poster assets were clearly made with AI, and Sandfall patched it within a matter of days. Back when this issue surfaced around launch, the quick update shut down almost any comments about the peculiar use of GenAI, since no trace seemingly remained in the game. The game was good, and that took priority – players didn’t care about the use of AI as much as they did about the combat, narrative, and characters. 

At the same time, though, the studio never responded to questions about the found use of Generative AI in the game when asked. This, alongside recent messaging, almost swept everything here under the rug. Guillaume Broche, director of Clair Obscur: Expedition 33, said earlier this month that Sandfall Interactive is against using AI elements in games, going as far as saying that “Nothing in the game will come from AI.” That may please the public to hear, but it doesn’t align with the fact that GenAI assets were found in the game. I find this quote from just a few weeks ago incredibly strange. Additionally, the game’s producer, François Meurisse, told EL PAÍS in July, “We use some AI, but not much.” 

I’ve seen many online dismiss the use of Generative AI in Expedition 33 due to it being a placeholder or an accident. At the end of the day, Sandfall Interactive still chose to use GenAI, right? The studio took the time to generate assets (or placed already generated assets) instead of creating them, and decided to use this technology in development. A placeholder image could have been anything. Why did Sandfall Interactive need to generate these assets only to recreate them later? We only know of the one texture example that the team addressed, but it’s important to realize that it’s possible the team used more AI-generated content during development. I won’t delve into hypotheticals, though. At the end of the day, GenAI was used in the creation of Expedition 33. 

If Clair Obscur: Expedition 33 can use Generative AI, tell its players it’s against the use of said technology, and win Game of the Year almost unanimously, I think that speaks volumes about the future of AI in our industry. As long as the game is good, most players don’t care if a game uses AI.  Over 5 million copies have been sold, and players continue to purchase the game. It was known from launch day that Expedition 33 had Generative AI elements, yet no one seemed to care until now. Sure, the studio can hold some of the blame for the silent messaging on the use of AI in the game, but the team shared in interviews that it used those technologies. Players chose to ignore it.

At the end of the day, fans must decide whether or not Generative AI is something they are willing to support and stick by that decision. If a game like Expedition 33 uses AI elements, supporting it and promoting it as an exception goes directly against the idea of fighting against Generative AI. We cannot cherry-pick and choose what games to support using AI, depending on whether or not you like the game. 

Clair Obscur: Expedition 33

Even beyond Expedition 33, we saw ARC Raiders release with Generative AI used for voice work, but that didn’t stop it from winning Best Multiplayer Game at The Game Awards. Black Ops 7, the latest entry of Activision’s multiplayer behemoth, released with hundreds of AI-generated Calling Cards without a care in the world. These games are still selling millions of copies. Generative AI is everywhere right now, and I guarantee we will see even more widespread examples in 2026. While Steam does have a notice on some games for use of GenAI content, many less obvious uses escape without a label, like Expedition 33. 

Regardless of whether fans support or disagree with the use of Gen AI, the industry is going to use it. The financial pushback on major releases that have utilized it has been clearly minimal outside of one or two examples. If Expedition 33 can win Game of the Year despite getting caught with AI textures (and some smart messaging), no studio of any size has any fear of using the technology in its next project. In fact, I think it is likely most studios are already using it or exploring use cases in some fashion, with most choosing not to openly share that with the public. We all saw the reaction to Larian’s comment on using GenAI this past week; this is what awaits teams who openly discuss this technology.

If we continue to make an excuse for uses of GenAI in games we enjoy, the debate is already over, and there is no question on whether or not GenAI is ‘acceptable’ in the eyes of developers. Whether it’s a game’s entire voice cast, concept art, or even a ‘placeholder’ mishap, GenAI is still GenAI. If GenAI truly goes against the principles of the medium, we should be fighting against any use of Generative AI in any game. The standard must apply to everyone, especially the games we love. Otherwise, do not be surprised to see even bigger uses of Generative AI going forward.