Beast of Reincarnation Patch v1.1.02 is Now Live as the Game’s ‘Last Update’

The final update in the game's "regularly scheduled post-launch update cadence."

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Fictions and Game Freak have released patch v1.1.02 for action RPG Beast of Reincarnation across all platforms as the last update in the game’s “regularly scheduled post-launch update cadence.” Beast of Reincarnation patch v1.1.02 brings new features and major improvements to the game, including a new “Growth Boost” feature in the Grow Chamber, the ability to carry over equipment, outfits, and skins in New Game+, and new attack moves and attack behavior/pattern adjustments for bosses.

Read up on the patch notes for the new update can be read below, via the game’s Steam page:

Beast of Reincarnation Patch Notes: v1.1.02

      • New Features & Gameplay Adjustments
        • Players can now change Emma’s outfit at Campsites and via the Bed Menu inside the Cleanse Walker.
          • Outfit pattern variations have been placed throughout each region. Once you acquire a new outfit pattern variation during exploration, you can change into it.
        • Added support for carrying over equipment, outfits, and skins when starting New Game+.
        • Added a “Growth Boost” feature to the Grow Chamber. Defeating enemies grants boost uses, allowing you to speed up crop growth.
        • Improved Grow Chamber behavior so that when the “Auto” setting is enabled, at least one crop seed is guaranteed to be planted if you own seeds.
        • Added new attack moves to bosses and adjusted their behavior/attack patterns.
        • Rebalanced overall stats and attributes for regular enemies and Nushi.
        • Adjusted the power of select Bloom Arts and Blade Arts.
        • Improved weapon handling so that ranged weapons can now be switched during regular attacks and while in Iaido stance.
        • Changed the Guard input to a continuous trigger (press and hold).
        • Improved attack targeting on slashes so that the pitch (vertical direction) aligns toward the targeted enemy.
        • Added “Entanglement Overdrive” to Key Config, supporting custom key rebinding and saving.
        • Improved key config warnings to alert players when assigned buttons conflict with key actions that cannot overlap (such as lock-on during ammo slot switching).
        • Added support for touchpad controls and button icon displays when using a PS5 DualSense controller.
      • Ongoing Improvements to Cutscenes & Events
        • Adjusted dialogue pacing and scene timing across various event scenes.
        • Fixed an issue where item and weapon acquisition pop-ups were not displayed correctly when skipping certain events.
        • Fixed visual corruption in cutscenes and event sequences when using ultrawide monitors.
      • Bug Fixes & Technical Improvements
        • Fixed an issue where the HP bar would disappear during combat when using ultrawide monitors.
        • Fixed an issue where aiming a ranged weapon while locked-on, with aim assist turned off, caused the reticle to drift significantly below the enemy.
        • Fixed an issue with ranged weapons where specific inputs caused loaded arrow types/ammo counts to mismatch in the bottom-right UI display.
        • Fixed an issue where achievements were not properly unlocked upon fully upgrading a ranged weapon.
        • Fixed achievement triggers so that they properly unlock even after performing a skill reset.
        • Fixed an issue in Chapter 3 where attacks would stop registering against the boss, causing progression to stall.
        • Fixed an issue under specific conditions where the “Blade Enthusiast” achievement failed to unlock.
        • Fixed an issue in Chapter 10 where an invisible wall spawned in front of the Nushi, preventing progression.
        • Fixed an issue in Chapter 11 where defeating the boss turned the field dark, causing progression to stall.
        • Improved Steam achievement checks so that the “Duty Fulfilled” achievement is properly verified upon returning to the Title Screen. (Steam)
        • Fixed an issue where selecting a Bloom Art command while Koo was downed caused the command menu to remain open indefinitely.
        • Fixed an issue inside the Cleanse Walker where camera movement became disabled, occasionally causing progression to stall after speaking with Kagura.
        • Fixed an issue preventing interaction with the crank outside Subcity 02.
        • Fixed an issue where skipping events at certain timings left background music permanently muted afterward.
        • Fixed an issue where doors that remained locked in previous versions failed to open properly.
        • Fixed an issue where chest icons in unvisited areas appeared on the map after skipping part of the story.
        • Fixed an issue where secondary exploration info markers remained duplicated or failed to display correctly.
        • Adjusted hitboxes and perfect guard timing windows for the Rangifer variant.
        • Fixed a stat display mismatch between the cooking bonus screen and item acquisition screen when equipping the “Double-Edged Sword” Spirit Stone.
        • Fixed an issue with the bed menu inside the Cleanse Walker where specific inputs caused the game to freeze or soft lock.
        • Fixed a visual artifact on the ROG Ally where certain event scenes and murals turned overexposed white.
        • Improved loading control on Steam Deck to prevent background asset pop-in and out-of-bounds falling caused by rendering delay.
        • Improved performance and optimized resource load across various visual effects.
        • Fixed visual glitches in various regions, including background tearing, shadow flickering, model clipping/gaps, and unnatural invisible walls.

Beast of Reincarnation is available now for PlayStation 5, Xbox Series X|S, and PC via Microsoft Store and Steam. Final Weapon reviewed Beast of Reincarnation and awarded it a 4.5/5 score, noting that it’s “an impressive new action RPG from Fictions and Game Freak that shows that the Pokémon developers are capable of creating great and memorable RPGs outside the world-renowned franchise. The game’s soul-searching narrative, challenging but rewarding combat system, and optimized PC performance makes it a standout title for the year.”

Soul Kiwami
Soul Kiwami
Raul Ochoa, a.k.a. Soul Kiwami, is the Managing Editor of Final Weapon with six years of writing/editing experience and a former News Writer at Game Rant. Raul is passionate about the Japanese gaming and anime/manga industries, and he's a huge fan of Nintendo Switch, PC hardware, JRPGs, and fighting games. business email: [email protected] | Muck Rack: https://muckrack.com/raul-landaverde-1

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