The creditless opening (OP) and ending (ED) animations for the Dragon Ball Super: Beerus anime are now streaming alongside the anime’s first episode. As previously announced, MEGATERA・ZERO performs the opening theme song “ONOGAMI,” and VK Blanka performs the ending theme song “Kan Peki No Peki.”
In addition, an interview with Masako Nozawa, the voice of Goku, and Koichi Yamadera, the voice of Beerus, was released following the world premiere screening at New York Comic Con 2026.
Here’s the full interview:
To start, could you tell us how you felt when you first heard that Dragon Ball Super: Beerus was getting underway?
Nozawa: Whenever a new series starts, my reaction is just, “Yes!” I’m always in Goku’s head, so I was thrilled to find out that Beerus and all these new characters are going to appear.
Yamadera: My first reaction was surprise. They’re doing Dragon Ball Super, and it has “Beerus” in the title — I thought, “Wait, what?”
There was Dragon Ball Z: Battle of Gods, then I got to play Beerus in Dragon Ball Super, and now on top of all that, a reward like this was waiting for me. And then I heard we wouldn’t be recording new dialogue, which surprised me even more. They’re taking what we recorded back then and building something new out of it — it felt like a stroke of luck. So it all hit me at once: surprise and delight together.
The project was announced at GENKIDAMATSURI in January 2026. Was there anything that struck you about how the crowd there responded?
Yamadera: The audience was incredibly fired up. I hadn’t been to a Dragon Ball event before, so having the fans right there in front of me, that excited, was a joy. That said, nobody really knows yet what it is — we did Battle of Gods, we did Super, and now we’re doing Beerus again. What matters is what comes next. The people who love Dragon Ball have to be able to say they’re glad this was made. So right now, I can’t wait to hear the voices of excited fans.
Turning to the Dragon Ball Super recording sessions — Nozawa-san, how did you approach playing Goku, who just keeps getting stronger?
Nozawa: I don’t think about how to play him at all. I go into the studio and I look at the picture, and by that point I’ve already become Goku, or Gohan, or Goten. I play it from inside that feeling, and it just comes naturally.
Yamadera: Even in the original Dragon Ball, Goku kept getting stronger. Just when you think he’s as strong as he can get, he becomes a Super Saiyan, then 2, then 3, and then even a God— all these different Gokus keep appearing. They tell you after the fact that there was an even stronger Goku all along.
Nozawa-san, when you play him, do you not think about him getting stronger later — do you play each moment as if that’s the strongest he’ll ever be?
Nozawa: Yes, I do. Always at full power.
Yamadera: But you give it everything, and then they tell you he’s going to get even stronger.
Nozawa: And it comes a few years later, so I just think, “Oh, is that so.”
Yamadera: You never think, “enough is enough”?
Nozawa: No, I never think that.
Yamadera: More like, “Bring it on”?
Nozawa: Yes — “Okay, I’ll do it.”
Yamadera: That’s what’s amazing. Anyone else would say, “Well, if I’d known, I’d have held something back,” or “He’s too strong now, come on, enough.”
Nozawa: One thing I know I do, without meaning to, is the stance for the “(Kame)hame-HAAA!”
Early on my feet were maybe half a step apart when I went “haaa,” and as he got stronger my stance got wider and wider.
Yamadera: Ah, I see! Your stance widens naturally.
Nozawa: It does.
Yamadera: That’s incredible. Even so — I can’t believe the staff ask this of you so casually.
Nozawa: Practically every time.
Yamadera: The staff believe there’s no limit to what you can do, and you take that on as a matter of fact.
Nozawa: To the people making the request there may well have been a limit, but for me there isn’t one.
Yamadera: At first he’s strong at the World Martial Arts Tournament, then he’s the strongest on Earth, then the strongest in the universe, and then other universes turn up — you’d think they’d stretched it too far, and yet he keeps evolving.
In all of human history, Masako Nozawa is the only person who could do this.
Yamadera-san, what did you keep in mind when you played Beerus?
Yamadera: The director and the staff asked me to bring out Beerus’s many different sides. Not just strong and frightening as a God of Destruction, but charming and playful too — I wanted to get that contrast right.
And it had to be done with real technique, as one coherent person, not just on the surface. The script is written that way, so like Nozawa-san, I decided to trust the script and play it. It was quite difficult at first.
The characters and stories Toriyama-sensei created are so wonderful that the staff drawing them must feel the pressure — and we feel it too. We don’t want to ruin a character we’ve been given by getting the voice wrong.
The Kamehameha is a finishing move known all over the world. If there’s a secret to firing off a stronger Kamehameha, could you share it with the fans?
Nozawa: It comes down to what you’re firing it at. You’re not just firing into thin air, are you? If it’s into the air, then a (softly, briefly) “Kamehameha” will do. But if you’re aiming at that wall over there, it has to reach it.
Yamadera: A target.
Nozawa: If you aim at a target and mean to blow it to pieces, it gets stronger, doesn’t it. Make the target, the thing you’re aiming at, clear in your mind. You can’t see it, but the more concretely you picture what you’re firing at, the more force you put behind it.
The series premieres soon. Could each of you give a message to the Dragon Ball fans?
Yamadera: For me this is truly like a dream — a series that carries Beerus’s name, in which Beerus will surely have a big part, and I’m so happy it’s starting.
To everyone who has supported us so far, and to anyone watching Dragon Ball for the first time— I’d be delighted if this leads you to love Dragon Ball. And do go back and watch the earlier works too.
I’ve been enjoying travelling overseas a lot lately. If you’re reading this outside Japan and you spot me, please call out “Beerus!”
My ambition is to create Beerus fans all over the world, so I’m counting on you.
Nozawa: For me Dragon Ball is simply the best, and every character in it is lovable. However villainous they are, there’s always something about them you can’t quite hate. That’s the best part. Now and always, I believe Dragon Ball is forever.
Yamadera: Dragon Ball is forever.
Nozawa: Yes. I believe Dragon Ball is forever.
Yamadera: Dragon Ball has lifted the spirits of so many children and adults over the years, and I hope this work does the same. I really do believe there are a lot of people who gain energy from Goku’s positivity.
Nozawa: He never looks back, not even a little. He won’t even turn his head.
Yamadera: No matter how terrifying an enemy turns up—
Nozawa: He doesn’t give up. He never gives up, he goes right towards them.
Dragon Ball Super: Beerus is streaming on Crunchyroll with subtitles in the United States, Canada, Latin America including Brazil, Australia, New Zealand, South Africa, India, Southeast Asia and Europe. Hulu and Netflix will also stream the Dragon Ball Super: Beerus anime in the U.S. and select regions.
Dragon Ball Super Beerus is an enhanced version of the Dragon Ball Super anime with improved animation and sound, redrawn cuts, and a “reconstructed narrative.” The anime covers the events of the God of Destruction Beerus Arc (Battle of Gods), Frieza’s Revival Arc (Resurrection of F), and Universe 6 Arc.